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Golem

#76 in the FireRed and LeafGreen Pokédex • Megaton Pokémon

FireRed

It is enclosed in a hard shell that is as rugged as slabs of rock. It sheds skin once a year to grow larger.

LeafGreen

Its boulder-like body is extremely hard. It can easily withstand dynamite blasts without taking damage.

Egg Group

Mineral

Steps to Hatch

3,840

Effort Values Yielded

3 Def

Gender Ratio

50% male / 50% female

Capture Rate

45

Base Experience

223
PokémonRequiresEvolution
Geodude

Geodude

#74

Level 25

Graveler

Graveler

#75

Graveler

Graveler

#75

Trade

Golem

Golem

#76

Graveler

Ponyta

Golem normal sprite

Normal

Shiny Golem sprite

Shiny

Golem

Megaton Pokémon

#76
RockGround

Height

1.4 m

Weight

300 kg

Base XP

223

Abilities

Rock HeadSturdy

HP

80

Attack

120

Defense

130

Sp. Atk

55

Sp. Def

65

Speed

45

Total

495

Type Chart

Weaknesses

Takes 4× from

WaterGrass

Takes 2× from

IceFightingGroundSteel

Resistances

Takes 0× from

Electric

Takes 0.25× from

Poison

Takes 0.5× from

NormalFireFlyingRock
Hard StoneHard Stone
FireRed: 5%
LeafGreen: 5%
Class
Description
StartTackleNormalPhysical359535

A physical attack in which the user charges, full body, into the foe.

StartRock ThrowRockPhysical509015

The foe is attacked with a shower of small, easily thrown rocks.

StartDefense CurlNormalStatus--40

The user curls up to conceal weak spots and raise its DEFENSE stat.

StartMud SportGroundStatus--15

Weakens ELECTRIC- type attacks while the user is in the battle.

6Mud SportGroundStatus--15

Weakens ELECTRIC- type attacks while the user is in the battle.

11Rock ThrowRockPhysical509015

The foe is attacked with a shower of small, easily thrown rocks.

16MagnitudeGroundPhysical-10030

A ground-shaking attack against all standing Pokémon. Its power varies.

21Self-DestructNormalPhysical2001005

The user blows up to inflict severe damage, even making itself faint.

29RolloutRockPhysical309020

A 5-turn rolling attack that becomes stronger each time it hits.

37Rock BlastRockPhysical258010

The user hurls two to five hard rocks at the foe to attack.

45EarthquakeGroundPhysical10010010

An earthquake that strikes all Pokémon in battle excluding the user.

53ExplosionNormalPhysical2501005

The user explodes to inflict terrible damage even while fainting itself.

62Double-EdgeNormalPhysical12010015

A reckless, life- risking tackle that also hurts the user a little.

Class
Description
HM04StrengthNormalPhysical8010015

The foe is slugged at maximum power. Can also be used to move boulders.

HM06Rock SmashFightingPhysical2010015

An attack that may also cut DEFENSE. It can also smash cracked boulders.

TM01Focus PunchFightingPhysical15010020

An attack that is executed last. The user flinches if hit beforehand.

TM05RoarNormalStatus-10020

The foe is made to switch out with an ally. In the wild, the battle ends.

TM06ToxicPoisonStatus-8510

A move that badly poisons the foe. Its poison damage worsens every turn.

TM10Hidden PowerNormalSpecial110015

An attack that varies in type and intensity depending on the user.

TM11Sunny DayFireStatus--5

The sun blazes for five turns, powering up FIRE-type moves.

TM15Hyper BeamNormalSpecial150905

A severely damaging attack that makes the user rest on the next turn.

TM17ProtectNormalStatus--10

Enables the user to evade all attacks. It may fail if used in succession.

TM21FrustrationNormalPhysical-10020

This attack move grows more powerful the less the user likes its TRAINER.

TM26EarthquakeGroundPhysical10010010

An earthquake that strikes all Pokémon in battle excluding the user.

TM27ReturnNormalPhysical-10020

This attack move grows more powerful the more the user likes its TRAINER.

TM28DigGroundPhysical6010010

An attack that hits on the 2nd turn. Can also be used to exit dungeons.

TM31Brick BreakFightingPhysical7510015

An attack that also breaks any barrier like LIGHT SCREEN and REFLECT.

TM32Double TeamNormalStatus--15

The user creates illusory copies of itself to raise its evasiveness.

TM35FlamethrowerFireSpecial9510015

The foe is scorched with intense flames. The foe may suffer a burn.

TM37SandstormRockStatus--10

A 5-turn sandstorm that damages all types except ROCK, GROUND, and STEEL.

TM38Fire BlastFireSpecial120855

The foe is hit with an intense flame. It may leave the target with a burn.

TM39Rock TombRockPhysical508010

Boulders are hurled at the foe. It also lowers the foe’s SPEED if it hits.

TM42FacadeNormalPhysical7010020

An attack that is boosted if user is burned, poisoned, or paralyzed.

TM43Secret PowerNormalPhysical7010020

An attack that may have an additional effect that varies with the terrain.

TM44RestPsychicStatus--5

The user sleeps for two turns to fully restore HP and heal any status problem.

TM45AttractNormalStatus-10015

If it is the other gender, the foe is made infatuated and unlikely to attack.

Class
Description
Body SlamNormalPhysical8510015

The user drops its full body on the foe. It may leave the foe paralyzed.

CounterFightingPhysical-10020

A retaliation move that counters any physical hit with double the damage.

Double-EdgeNormalPhysical12010015

A reckless, life- risking tackle that also hurts the user a little.

ExplosionNormalPhysical2501005

The user explodes to inflict terrible damage even while fainting itself.

Mega KickNormalPhysical120755

The foe is attacked by a kick fired with muscle-packed power.

Mega PunchNormalPhysical808520

The foe is slugged by a punch thrown with muscle-packed power.

MetronomeNormalStatus--10

Waggles a finger and stimulates the brain into using any move at random.

MimicNormalStatus--10

The user copies the move last used by the foe for the rest of the battle.

Rock SlideRockPhysical759010

Large boulders are hurled at the foe. It may make the foe flinch.

Seismic TossFightingPhysical-10020

A gravity-fed throw that causes damage matching the user’s level.

SubstituteNormalStatus--10

The user creates a decoy using one- quarter of its full HP.

Rock Head

Prevents recoil damage.

Protects against recoil damage.

Sturdy

Negates 1-hit KO attacks.

Prevents being KOed from full HP, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.

FR/LG / Pokédex

Golem

Golem

#76 in the FireRed and LeafGreen Pokédex • Megaton Pokémon

FireRed

It is enclosed in a hard shell that is as rugged as slabs of rock. It sheds skin once a year to grow larger.

LeafGreen

Its boulder-like body is extremely hard. It can easily withstand dynamite blasts without taking damage.

Egg Group

Mineral

Steps to Hatch

3,840

Effort Values Yielded

3 Def

Gender Ratio

50% male / 50% female

Capture Rate

45

Base Experience

223
PokémonRequiresEvolution
Geodude

Geodude

#74

Level 25

Graveler

Graveler

#75

Graveler

Graveler

#75

Trade

Golem

Golem

#76

Graveler

Ponyta

Golem normal sprite

Normal

Shiny Golem sprite

Shiny

Golem

Megaton Pokémon

#76
RockGround

Height

1.4 m

Weight

300 kg

Base XP

223

Abilities

Rock HeadSturdy

HP

80

Attack

120

Defense

130

Sp. Atk

55

Sp. Def

65

Speed

45

Total

495

Type Chart

Weaknesses

Takes 4× from

WaterGrass

Takes 2× from

IceFightingGroundSteel

Resistances

Takes 0× from

Electric

Takes 0.25× from

Poison

Takes 0.5× from

NormalFireFlyingRock
Hard StoneHard Stone
FireRed: 5%
LeafGreen: 5%
Class
Description
StartTackleNormalPhysical359535

A physical attack in which the user charges, full body, into the foe.

StartRock ThrowRockPhysical509015

The foe is attacked with a shower of small, easily thrown rocks.

StartDefense CurlNormalStatus--40

The user curls up to conceal weak spots and raise its DEFENSE stat.

StartMud SportGroundStatus--15

Weakens ELECTRIC- type attacks while the user is in the battle.

6Mud SportGroundStatus--15

Weakens ELECTRIC- type attacks while the user is in the battle.

11Rock ThrowRockPhysical509015

The foe is attacked with a shower of small, easily thrown rocks.

16MagnitudeGroundPhysical-10030

A ground-shaking attack against all standing Pokémon. Its power varies.

21Self-DestructNormalPhysical2001005

The user blows up to inflict severe damage, even making itself faint.

29RolloutRockPhysical309020

A 5-turn rolling attack that becomes stronger each time it hits.

37Rock BlastRockPhysical258010

The user hurls two to five hard rocks at the foe to attack.

45EarthquakeGroundPhysical10010010

An earthquake that strikes all Pokémon in battle excluding the user.

53ExplosionNormalPhysical2501005

The user explodes to inflict terrible damage even while fainting itself.

62Double-EdgeNormalPhysical12010015

A reckless, life- risking tackle that also hurts the user a little.

Class
Description
HM04StrengthNormalPhysical8010015

The foe is slugged at maximum power. Can also be used to move boulders.

HM06Rock SmashFightingPhysical2010015

An attack that may also cut DEFENSE. It can also smash cracked boulders.

TM01Focus PunchFightingPhysical15010020

An attack that is executed last. The user flinches if hit beforehand.

TM05RoarNormalStatus-10020

The foe is made to switch out with an ally. In the wild, the battle ends.

TM06ToxicPoisonStatus-8510

A move that badly poisons the foe. Its poison damage worsens every turn.

TM10Hidden PowerNormalSpecial110015

An attack that varies in type and intensity depending on the user.

TM11Sunny DayFireStatus--5

The sun blazes for five turns, powering up FIRE-type moves.

TM15Hyper BeamNormalSpecial150905

A severely damaging attack that makes the user rest on the next turn.

TM17ProtectNormalStatus--10

Enables the user to evade all attacks. It may fail if used in succession.

TM21FrustrationNormalPhysical-10020

This attack move grows more powerful the less the user likes its TRAINER.

TM26EarthquakeGroundPhysical10010010

An earthquake that strikes all Pokémon in battle excluding the user.

TM27ReturnNormalPhysical-10020

This attack move grows more powerful the more the user likes its TRAINER.

TM28DigGroundPhysical6010010

An attack that hits on the 2nd turn. Can also be used to exit dungeons.

TM31Brick BreakFightingPhysical7510015

An attack that also breaks any barrier like LIGHT SCREEN and REFLECT.

TM32Double TeamNormalStatus--15

The user creates illusory copies of itself to raise its evasiveness.

TM35FlamethrowerFireSpecial9510015

The foe is scorched with intense flames. The foe may suffer a burn.

TM37SandstormRockStatus--10

A 5-turn sandstorm that damages all types except ROCK, GROUND, and STEEL.

TM38Fire BlastFireSpecial120855

The foe is hit with an intense flame. It may leave the target with a burn.

TM39Rock TombRockPhysical508010

Boulders are hurled at the foe. It also lowers the foe’s SPEED if it hits.

TM42FacadeNormalPhysical7010020

An attack that is boosted if user is burned, poisoned, or paralyzed.

TM43Secret PowerNormalPhysical7010020

An attack that may have an additional effect that varies with the terrain.

TM44RestPsychicStatus--5

The user sleeps for two turns to fully restore HP and heal any status problem.

TM45AttractNormalStatus-10015

If it is the other gender, the foe is made infatuated and unlikely to attack.

Class
Description
Body SlamNormalPhysical8510015

The user drops its full body on the foe. It may leave the foe paralyzed.

CounterFightingPhysical-10020

A retaliation move that counters any physical hit with double the damage.

Double-EdgeNormalPhysical12010015

A reckless, life- risking tackle that also hurts the user a little.

ExplosionNormalPhysical2501005

The user explodes to inflict terrible damage even while fainting itself.

Mega KickNormalPhysical120755

The foe is attacked by a kick fired with muscle-packed power.

Mega PunchNormalPhysical808520

The foe is slugged by a punch thrown with muscle-packed power.

MetronomeNormalStatus--10

Waggles a finger and stimulates the brain into using any move at random.

MimicNormalStatus--10

The user copies the move last used by the foe for the rest of the battle.

Rock SlideRockPhysical759010

Large boulders are hurled at the foe. It may make the foe flinch.

Seismic TossFightingPhysical-10020

A gravity-fed throw that causes damage matching the user’s level.

SubstituteNormalStatus--10

The user creates a decoy using one- quarter of its full HP.

Rock Head

Prevents recoil damage.

Protects against recoil damage.

Sturdy

Negates 1-hit KO attacks.

Prevents being KOed from full HP, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.