Mud Sport
Ground-type status move in Pokémon FireRed and LeafGreen.

StatusWeakens ELECTRIC- type attacks while the user is in the battle.
| Pokémon | Type | Level |
|---|---|---|
![]() Graveler #75 | ![]() ![]() | Start |
![]() Golem #76 | ![]() ![]() | Start |
![]() Geodude #74 | ![]() ![]() | 6 |
![]() Graveler #75 | ![]() ![]() | 6 |
![]() Golem #76 | ![]() ![]() | 6 |
| Pokémon | Type | Method |
|---|---|---|
![]() Squirtle #7 | ![]() | Egg |
![]() Slowpoke #79 | ![]() ![]() | Egg |
![]() Goldeen #118 | ![]() | Egg |

StatusMud Sport
Ground-type move
Move #
300
Introduced
Generation III
Power
-
Accuracy
-
PP
15
Priority
0
Machine
-
| Move | Type | Class | TM/HM | Power | Acc. | PP | Pokémon | Description |
|---|---|---|---|---|---|---|---|---|
| Bone Club | ![]() | Physical | - | 65 | 85 | 20 | 2 | The foe is clubbed with a bone held in hand. It may make the foe flinch. |
| Bone Rush | ![]() | Physical | - | 25 | 80 | 10 | 2 | The user strikes the foe with a bone in hand two to five times. |
| Bonemerang | ![]() | Physical | - | 50 | 90 | 10 | 2 | The user throws a bone that hits the foe once, then once again on return. |
| Dig | ![]() | Physical | 60 | 100 | 10 | 69 | An attack that hits on the 2nd turn. Can also be used to exit dungeons. | |
| Earthquake | ![]() | Physical | 100 | 100 | 10 | 42 | An earthquake that strikes all Pokémon in battle excluding the user. | |
| Fissure | ![]() | Physical | - | - | 30 | 5 | 3 | The foe is dropped into a fissure. The foe faints if it hits. |
| Magnitude | ![]() | Physical | - | - | 100 | 30 | 7 | A ground-shaking attack against all standing Pokémon. Its power varies. |
| Mud Shot | ![]() | Special | - | 55 | 95 | 15 | 6 | The user attacks by hurling mud. It also reduces the foe’s SPEED. |
| Mud-Slap | ![]() | Special | - | 20 | 100 | 10 | 2 | Mud is hurled in the foe’s face to inflict damage and lower its accuracy. |
| Sand Attack | ![]() | Status | - | - | 100 | 15 | 14 | A lot of sand is hurled in the foe’s face, reducing its accuracy. |
| Sand Tomb | ![]() | Physical | - | 15 | 70 | 15 | 4 | The foe is trapped inside a painful sandstorm for two to five turns. |
| Spikes | ![]() | Status | - | - | - | 20 | 3 | A trap of spikes is laid around the foe’s party to hurt foes switching in. |





























Physical
Special