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Whiscash

Edition differences: original GBA and Nintendo Switch (2026)

Battle data describes Generation III rules. Availability notes distinguish native catches, evolution and breeding from original GBA imports. GBA games can trade with compatible Generation III games after the network quest; Switch supports local FireRed/LeafGreen trading and cannot import Pokémon from other games. Transfers to Pokémon HOME are one way.

GBA: AuroraTicket and MysticTicket required historical event distributions. Switch: both tickets are added after entering the Hall of Fame, providing access to Deoxys on Birth Island and Lugia/Ho-Oh on Navel Rock. Other event Pokémon and GBA imports are not made available by these tickets.

Original GBA: a roaming Entei or Raikou that successfully ends an encounter with Roar disappears permanently because of a game bug. The Switch editions fix this Roar disappearance bug.

Back to Pokédex

Whiscash

#340 in the National Pokédex • Whiskers Pokémon

Whiscash sprite

Normal

Shiny Whiscash sprite

Shiny

Pokédex entries

FireRed

It makes its nest at the bottom of swamps. It will eat anything - if it is alive, WHISCASH will eat it.

LeafGreen

It makes its nest at the bottom of swamps. It will eat anything - if it is alive, WHISCASH will eat it.

Details

Types

WaterGround

Category

Whiskers Pokémon

Ability

Height

0.9 m (2'11")

Weight

23.6 kg (52 lbs)

National Pokédex

#0340

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

110

330

424

Attack

78

144

280

Defense

73

135

269

Sp. Atk

76

141

276

Sp. Def

71

132

265

Speed

60

112

240

Total

468

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Game availability

GBA: requires importing from another Generation III game.Switch: unavailable. This page documents the supported Generation III Pokémon.

It's Super Effective

Damage multipliers Whiscash takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Immune to

Growth

EV yield, catch rate, and experience details for this Pokémon.
EV yield
2 HP
Catch rate
75
Base Exp.
158

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
50% male
50% female
Egg cycles
20 (5,375 steps)

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Barboach

Barboach

#339

Level 30

This line requires importing Pokémon from another Generation III game on GBA; unavailable on Switch.

Requires the National Pokédex.

Whiscash

Whiscash

#340

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartMud-SlapGroundPhysical2010010

Mud is hurled in the foe’s face to inflict damage and lower its accuracy.

StartMud SportGroundStatus--15

Weakens ELECTRIC-type attacks while the user is in the battle.

StartTickleNormalStatus-10020

The foe is made to laugh, reducing its ATTACK and DEFENSE stats.

StartWater SportWaterStatus--15

Weakens FIRE-type attacks while the user is in the battle.

6Mud SportGroundStatus--15

Weakens ELECTRIC-type attacks while the user is in the battle.

6Water SportWaterStatus--15

Weakens FIRE-type attacks while the user is in the battle.

11Water GunWaterSpecial4010025

The foe is struck with a lot of water expelled forcibly from the mouth.

16MagnitudeGroundPhysical-10030

A ground-shaking attack against all standing Pokémon. Its power varies.

21AmnesiaPsychicStatus--20

Forgets about something and sharply raises SP. DEF.

26RestPsychicStatus--10

The user sleeps for two turns to fully restore HP and heal any status problem.

26SnoreNormalPhysical4010015

An attack that can be used only while asleep. It may cause flinching.

36EarthquakeGroundPhysical10010010

An earthquake that strikes all Pokémon in battle excluding the user.

46Future SightPsychicSpecial809015

Two turns after this move is used, the foe is attacked psychically.

56FissureGroundPhysical-305

The foe is dropped into a fissure. The foe faints if it hits.

Machine compatibility for Generation III. HM08 Dive cannot be obtained in FireRed or LeafGreen; a Pokémon must learn it in another Generation III game and be traded in on GBA. Switch has no incoming transfers from those games.
Class
Description
TM03Water PulseWaterSpecial6010020

An attack with a pulsing blast of water. It may also confuse the foe.

TM06ToxicPoisonStatus-8510

A move that badly poisons the foe. Its poison damage worsens every turn.

TM07HailIceStatus--10

A hailstorm lasting five turns damages all Pokémon except the ICE-type.

TM10Hidden PowerNormalPhysical-10015

An attack that varies in type and intensity depending on the user.

TM13Ice BeamIceSpecial9510010

The foe is struck with an icy beam. It may freeze the foe solid.

TM14BlizzardIceSpecial120705

The foe is blasted with a blizzard. It may freeze the foe solid.

TM15Hyper BeamNormalPhysical150905

A severely damaging attack that makes the user rest on the next turn.

TM17ProtectNormalStatus--10

Enables the user to evade all attacks. It may fail if used in succession.

TM18Rain DanceWaterStatus--5

A heavy rain falls for five turns, powering up WATER-type moves.

TM21FrustrationNormalPhysical-10020

This attack move grows more powerful the less the user likes its TRAINER.

TM26EarthquakeGroundPhysical10010010

An earthquake that strikes all Pokémon in battle excluding the user.

TM27ReturnNormalPhysical-10020

This attack move grows more powerful the more the user likes its TRAINER.

TM32Double TeamNormalStatus--15

The user creates illusory copies of itself to raise its evasiveness.

TM37SandstormRockStatus--10

A 5-turn sandstorm that damages all types except ROCK, GROUND, and STEEL.

TM39Rock TombRockPhysical508010

Boulders are hurled at the foe. It also lowers the foe’s SPEED if it hits.

TM42FacadeNormalPhysical7010020

An attack that is boosted if user is burned, poisoned, or paralyzed.

TM43Secret PowerNormalPhysical7010020

An attack that may have an additional effect that varies with the terrain.

TM44RestPsychicStatus--10

The user sleeps for two turns to fully restore HP and heal any status problem.

TM45AttractNormalStatus-10015

If it is the other gender, the foe is made infatuated and unlikely to attack.

HM03SurfWaterSpecial9510015

A big wave crashes down on the foe. Can also be used for crossing water.

HM04StrengthNormalPhysical8010015

The foe is slugged at maximum power. Can also be used to move boulders.

HM06Rock SmashFightingPhysical2010015

An attack that may also cut DEFENSE. It can also smash cracked boulders.

HM07WaterfallWaterSpecial8010015

A powerful charge attack. It can also be used to climb a waterfall.

HM08DiveWaterSpecial6010010

The user dives underwater on the first turn and strikes next turn.

Tutors

Moves this Pokémon can learn from move tutors in this game.
Class
Description
Double-EdgeNormalPhysical12010015

A reckless, life-risking tackle that also hurts the user a little.

MimicNormalStatus--10

The user copies the move last used by the foe for the rest of the battle.

Rock SlideRockPhysical759010

Large boulders are hurled at the foe. It may make the foe flinch.

SubstituteNormalStatus--10

The user creates a decoy using one-quarter of its full HP.

Traits

Ability options available to this Pokémon in this game.

Oblivious

Prevents attraction.

Prevents infatuation.

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