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Whiscash

#340 in the Black and White Pokédex • Whiskers Pokémon

Pokémon Black

It is extremely protective of its territory. If any foe approaches, it attacks using vicious tremors.

Pokémon White

It is extremely protective of its territory. If any foe approaches, it attacks using vicious tremors.

Pokédexes

-

Egg Group

Water 2

Steps to Hatch

5,120

Effort Values Yielded

2 HP

Gender Ratio

50% male / 50% female

Capture Rate

75

Base Experience

164
PokémonRequiresEvolution
Barboach

Barboach

#339

Level 30

Whiscash

Whiscash

#340

Pokémon Black

LocationMethodLevelChanceConditions

Icirrus City

Fishing in dark spots35-7015%

-

Icirrus City

Fishing in dark spots45-704%

-

Icirrus City

Fishing in dark spots45-701%

-

Route 8

Road 8

Fishing in dark spots35-7015%

-

Route 8

Road 8

Fishing in dark spots45-704%

-

Route 8

Road 8

Fishing in dark spots45-701%

-

Moor of Icirrus

Fishing in dark spots35-7015%

-

Moor of Icirrus

Fishing in dark spots45-704%

-

Moor of Icirrus

Fishing in dark spots45-701%

-

Pokémon White

LocationMethodLevelChanceConditions

Icirrus City

Fishing in dark spots35-7015%

-

Icirrus City

Fishing in dark spots45-704%

-

Icirrus City

Fishing in dark spots45-701%

-

Route 8

Road 8

Fishing in dark spots35-7015%

-

Route 8

Road 8

Fishing in dark spots45-704%

-

Route 8

Road 8

Fishing in dark spots45-701%

-

Moor of Icirrus

Fishing in dark spots35-7015%

-

Moor of Icirrus

Fishing in dark spots45-704%

-

Moor of Icirrus

Fishing in dark spots45-701%

-

Barboach

Corphish

Whiscash normal sprite

Normal

Shiny Whiscash sprite

Shiny

Whiscash

Whiskers Pokémon

#340
WaterGround

Height

0.9 m

Weight

23.6 kg

Base XP

164

Abilities

ObliviousAnticipationHydration

HP

110

Attack

78

Defense

73

Sp. Atk

76

Sp. Def

71

Speed

60

Total

468

Type Chart

Weaknesses

Takes 4× from

Grass

Resistances

Takes 0× from

Electric

Takes 0.5× from

FirePoisonRockSteel
Class
Description
StartMud-SlapGroundSpecial2010010

The user hurls mud in the target’s face to inflict damage and lower its accuracy.

StartMud SportGroundStatus--15

The user covers itself with mud. It weakens Electric-type moves while the user is in the battle.

StartTickleNormalStatus-10020

The user tickles the target into laughing, reducing its Attack and Defense stats.

StartWater SportWaterStatus--15

The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle.

StartZen HeadbuttPsychicPhysical809015

The user focuses its willpower to its head and attacks the target. It may also make the target flinch.

6Mud SportGroundStatus--15

The user covers itself with mud. It weakens Electric-type moves while the user is in the battle.

6Water SportWaterStatus--15

The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle.

10Water GunWaterSpecial4010025

The target is blasted with a forceful shot of water.

14Mud BombGroundSpecial658510

The user launches a hard-packed mud ball to attack. It may also lower the target’s accuracy.

18AmnesiaPsychicStatus--20

The user temporarily empties its mind to forget its concerns. It sharply raises the user’s Sp. Def stat.

22Water PulseWaterSpecial6010020

The user attacks the target with a pulsing blast of water. It may also confuse the target.

26MagnitudeGroundPhysical-10030

The user looses a ground-shaking quake affecting everyone around the user. Its power varies.

33RestPsychicStatus--5

The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.

33SnoreNormalSpecial4010015

An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.

39Aqua TailWaterPhysical909010

The user attacks by swinging its tail as if it were a vicious wave in a raging storm.

45EarthquakeGroundPhysical10010010

The user sets off an earthquake that strikes those around it.

51Future SightPsychicSpecial10010010

Two turns after this move is used, a hunk of psychic energy attacks the target.

57FissureGroundPhysical-305

The user opens up a fissure in the ground and drops the target in. The target instantly faints if it hits.

Class
Description
HM03SurfWaterSpecial9510015

It swamps the area around the user with a giant wave. It can also be used for crossing water.

HM04StrengthNormalPhysical8010015

The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders.

HM05WaterfallWaterPhysical8010015

The user charges at the target and may make it flinch. It can also be used to climb a waterfall.

HM06DiveWaterPhysical8010010

Diving on the first turn, the user floats up and attacks on the second turn. It can be used to dive deep in the ocean.

TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM07HailIceStatus--10

The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.

TM10Hidden PowerNormalSpecial110015

A unique attack that varies in type and intensity depending on the Pokémon using it.

TM13Ice BeamIceSpecial9510010

The target is struck with an icy-cold beam of energy. It may also freeze the target solid.

TM14BlizzardIceSpecial120705

A howling blizzard is summoned to strike the opposing team. It may also freeze them solid.

TM15Hyper BeamNormalSpecial150905

The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.

TM17ProtectNormalStatus--10

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM18Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM26EarthquakeGroundPhysical10010010

The user sets off an earthquake that strikes those around it.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM37SandstormRockStatus--10

A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types.

TM39Rock TombRockPhysical508010

Boulders are hurled at the target. It also lowers the target’s Speed by preventing its movement.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

TM55ScaldWaterSpecial8010015

The user shoots boiling hot water at its target. It may also leave the target with a burn.

TM68Giga ImpactNormalPhysical150905

The user charges at the target using every bit of its power. The user must rest on the next turn.

TM71Stone EdgeRockPhysical100805

The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio.

TM78BulldozeGroundPhysical6010020

The user stomps down on the ground and attacks everything in the area. Hit Pokémon’s Speed stat is reduced.

TM80Rock SlideRockPhysical759010

Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch.

TM87SwaggerNormalStatus-9015

The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM94Rock SmashFightingPhysical4010015

The user attacks with a punch that can shatter a rock. It may also lower the target’s Defense stat.

Oblivious

Ability Slot 1

Prevents it from becoming infatuated.

Prevents infatuation and protects against Captivate.

Anticipation

Ability Slot 2

Senses a foe’s dangerous moves.

Notifies all trainers upon entering battle if an opponent has a super-effective move, Self-Destruct, Explosion, or a one-hit KO move.

Hydration

Hidden Ability

Heals status problems if it is raining.

Cures any major status ailment after each turn during rain.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.

B/W / Pokédex

Whiscash

Whiscash

#340 in the Black and White Pokédex • Whiskers Pokémon

Pokémon Black

It is extremely protective of its territory. If any foe approaches, it attacks using vicious tremors.

Pokémon White

It is extremely protective of its territory. If any foe approaches, it attacks using vicious tremors.

Pokédexes

-

Egg Group

Water 2

Steps to Hatch

5,120

Effort Values Yielded

2 HP

Gender Ratio

50% male / 50% female

Capture Rate

75

Base Experience

164
PokémonRequiresEvolution
Barboach

Barboach

#339

Level 30

Whiscash

Whiscash

#340

Pokémon Black

LocationMethodLevelChanceConditions

Icirrus City

Fishing in dark spots35-7015%

-

Icirrus City

Fishing in dark spots45-704%

-

Icirrus City

Fishing in dark spots45-701%

-

Route 8

Road 8

Fishing in dark spots35-7015%

-

Route 8

Road 8

Fishing in dark spots45-704%

-

Route 8

Road 8

Fishing in dark spots45-701%

-

Moor of Icirrus

Fishing in dark spots35-7015%

-

Moor of Icirrus

Fishing in dark spots45-704%

-

Moor of Icirrus

Fishing in dark spots45-701%

-

Pokémon White

LocationMethodLevelChanceConditions

Icirrus City

Fishing in dark spots35-7015%

-

Icirrus City

Fishing in dark spots45-704%

-

Icirrus City

Fishing in dark spots45-701%

-

Route 8

Road 8

Fishing in dark spots35-7015%

-

Route 8

Road 8

Fishing in dark spots45-704%

-

Route 8

Road 8

Fishing in dark spots45-701%

-

Moor of Icirrus

Fishing in dark spots35-7015%

-

Moor of Icirrus

Fishing in dark spots45-704%

-

Moor of Icirrus

Fishing in dark spots45-701%

-

Barboach

Corphish

Whiscash normal sprite

Normal

Shiny Whiscash sprite

Shiny

Whiscash

Whiskers Pokémon

#340
WaterGround

Height

0.9 m

Weight

23.6 kg

Base XP

164

Abilities

ObliviousAnticipationHydration

HP

110

Attack

78

Defense

73

Sp. Atk

76

Sp. Def

71

Speed

60

Total

468

Type Chart

Weaknesses

Takes 4× from

Grass

Resistances

Takes 0× from

Electric

Takes 0.5× from

FirePoisonRockSteel
Class
Description
StartMud-SlapGroundSpecial2010010

The user hurls mud in the target’s face to inflict damage and lower its accuracy.

StartMud SportGroundStatus--15

The user covers itself with mud. It weakens Electric-type moves while the user is in the battle.

StartTickleNormalStatus-10020

The user tickles the target into laughing, reducing its Attack and Defense stats.

StartWater SportWaterStatus--15

The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle.

StartZen HeadbuttPsychicPhysical809015

The user focuses its willpower to its head and attacks the target. It may also make the target flinch.

6Mud SportGroundStatus--15

The user covers itself with mud. It weakens Electric-type moves while the user is in the battle.

6Water SportWaterStatus--15

The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle.

10Water GunWaterSpecial4010025

The target is blasted with a forceful shot of water.

14Mud BombGroundSpecial658510

The user launches a hard-packed mud ball to attack. It may also lower the target’s accuracy.

18AmnesiaPsychicStatus--20

The user temporarily empties its mind to forget its concerns. It sharply raises the user’s Sp. Def stat.

22Water PulseWaterSpecial6010020

The user attacks the target with a pulsing blast of water. It may also confuse the target.

26MagnitudeGroundPhysical-10030

The user looses a ground-shaking quake affecting everyone around the user. Its power varies.

33RestPsychicStatus--5

The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.

33SnoreNormalSpecial4010015

An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.

39Aqua TailWaterPhysical909010

The user attacks by swinging its tail as if it were a vicious wave in a raging storm.

45EarthquakeGroundPhysical10010010

The user sets off an earthquake that strikes those around it.

51Future SightPsychicSpecial10010010

Two turns after this move is used, a hunk of psychic energy attacks the target.

57FissureGroundPhysical-305

The user opens up a fissure in the ground and drops the target in. The target instantly faints if it hits.

Class
Description
HM03SurfWaterSpecial9510015

It swamps the area around the user with a giant wave. It can also be used for crossing water.

HM04StrengthNormalPhysical8010015

The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders.

HM05WaterfallWaterPhysical8010015

The user charges at the target and may make it flinch. It can also be used to climb a waterfall.

HM06DiveWaterPhysical8010010

Diving on the first turn, the user floats up and attacks on the second turn. It can be used to dive deep in the ocean.

TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM07HailIceStatus--10

The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.

TM10Hidden PowerNormalSpecial110015

A unique attack that varies in type and intensity depending on the Pokémon using it.

TM13Ice BeamIceSpecial9510010

The target is struck with an icy-cold beam of energy. It may also freeze the target solid.

TM14BlizzardIceSpecial120705

A howling blizzard is summoned to strike the opposing team. It may also freeze them solid.

TM15Hyper BeamNormalSpecial150905

The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.

TM17ProtectNormalStatus--10

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM18Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM26EarthquakeGroundPhysical10010010

The user sets off an earthquake that strikes those around it.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM37SandstormRockStatus--10

A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types.

TM39Rock TombRockPhysical508010

Boulders are hurled at the target. It also lowers the target’s Speed by preventing its movement.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

TM55ScaldWaterSpecial8010015

The user shoots boiling hot water at its target. It may also leave the target with a burn.

TM68Giga ImpactNormalPhysical150905

The user charges at the target using every bit of its power. The user must rest on the next turn.

TM71Stone EdgeRockPhysical100805

The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio.

TM78BulldozeGroundPhysical6010020

The user stomps down on the ground and attacks everything in the area. Hit Pokémon’s Speed stat is reduced.

TM80Rock SlideRockPhysical759010

Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch.

TM87SwaggerNormalStatus-9015

The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM94Rock SmashFightingPhysical4010015

The user attacks with a punch that can shatter a rock. It may also lower the target’s Defense stat.

Oblivious

Ability Slot 1

Prevents it from becoming infatuated.

Prevents infatuation and protects against Captivate.

Anticipation

Ability Slot 2

Senses a foe’s dangerous moves.

Notifies all trainers upon entering battle if an opponent has a super-effective move, Self-Destruct, Explosion, or a one-hit KO move.

Hydration

Hidden Ability

Heals status problems if it is raining.

Cures any major status ailment after each turn during rain.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.