| Bone Club The foe is clubbed with a bone held in hand. It may make the foe flinch. |  |  | - | 65 | 85 | 20 | 2 |
| Bone Rush The user strikes the foe with a bone in hand two to five times. |  |  | - | 25 | 80 | 10 | 2 |
| Dig An attack that hits on the 2nd turn. Can also be used to exit dungeons. |  |  | | 60 | 100 | 10 | 158 |
| Earthquake An earthquake that strikes all Pokémon in battle excluding the user. |  |  | | 100 | 100 | 10 | 128 |
| Fissure The foe is dropped into a fissure. The foe faints if it hits. |  |  | - | - | 30 | 5 | 10 |
| Magnitude A ground-shaking attack against all standing Pokémon. Its power varies. |  |  | - | - | 100 | 30 | 13 |
| Mud Shot The user attacks by hurling mud. It also reduces the foe’s SPEED. |  |  | - | 55 | 95 | 15 | 13 |
| Mud Sport Weakens ELECTRIC-type attacks while the user is in the battle. |  |  | - | - | - | 15 | 24 |
| Mud-Slap Mud is hurled in the foe’s face to inflict damage and lower its accuracy. |  |  | - | 20 | 100 | 10 | 13 |
| Sand Attack A lot of sand is hurled in the foe’s face, reducing its accuracy. |  |  | - | - | 100 | 15 | 37 |
| Sand Tomb The foe is trapped inside a painful sandstorm for two to five turns. |  |  | - | 15 | 70 | 15 | 9 |
| Spikes A trap of spikes is laid around the foe’s party to hurt foes switching in. |  |  | - | - | - | 20 | 11 |