Bronzong
#181 in the Hisui Pokédex • Bronze Bell Pokémon
Bronzong in the National PokédexPokédex entries
Legends: Arceus
Some believe that its bell-like cry opens holes to another world. It has been revered as a deity since ancient times.
Details
Types


Category
Height
Weight
National Pokédex
Pokédex
Bronzong in Other Games
National Dex pageHP
67
Attack
89
Defense
116
Sp. Atk
79
Sp. Def
116
Speed
33
Total
500
| Pokédexes | Hisui #181 |
|---|---|
| Effort Levels | 0–10 in each stat |
| Catch rate | 135 |
| Base Exp. | 175 |
| Gender | Genderless |
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Bronzor #180 | Reach level 33 or higher. Choose Evolve from the party menu when eligible. | ![]() Bronzong #181 |
| Location | Method | Level | Conditions |
|---|---|---|---|
Crimson Mirelands Crimson Mirelands (regional catalog) | Massive mass outbreak | 62–64 | Daybreak update (version 1.1.0 or later); massive mass outbreaks require the postgame investigation. · Ordinary-size reference entry; a separate Alpha row may also exist. · Conditional outbreak candidate; outbreak generation/selection chance is not the wild capture chance. · Regional species/level reference. Exact spawn point, time, weather and pool selection are not certified; encounter rate unknown. |
Crimson Mirelands Crimson Mirelands (regional catalog) | Massive mass outbreak | 77–79 | Daybreak update (version 1.1.0 or later); massive mass outbreaks require the postgame investigation. · Conditional outbreak candidate; outbreak generation/selection chance is not the wild capture chance. · Random Alpha reference entry; the chance of selecting this Alpha is unknown here. · Regional species/level reference. Exact spawn point, time, weather and pool selection are not certified; encounter rate unknown. |
Coronet Highlands Coronet Highlands (regional catalog) | Wild Pokémon | 39–42 | Ordinary-size reference entry; a separate Alpha row may also exist. · Regional species/level reference. Exact spawn point, time, weather and pool selection are not certified; encounter rate unknown. |
Coronet Highlands Coronet Highlands (regional catalog) | Wild Pokémon | 54–57 | Random Alpha reference entry; the chance of selecting this Alpha is unknown here. · Regional species/level reference. Exact spawn point, time, weather and pool selection are not certified; encounter rate unknown. |
Coronet Highlands Coronet Highlands (regional catalog) | Wild Pokémon | 53–56 | Ordinary-size reference entry; a separate Alpha row may also exist. · Regional species/level reference. Exact spawn point, time, weather and pool selection are not certified; encounter rate unknown. |
Coronet Highlands Coronet Highlands (regional catalog) | Wild Pokémon | 68–71 | Random Alpha reference entry; the chance of selecting this Alpha is unknown here. · Regional species/level reference. Exact spawn point, time, weather and pool selection are not certified; encounter rate unknown. |
Coronet Highlands Coronet Highlands (regional catalog) | Wild Pokémon | 55 | Fixed Alpha reference entry; deterministic Alpha presence, not a random Alpha-spawn probability. · Regional species/level reference. Exact spawn point, time, weather and pool selection are not certified; encounter rate unknown. |
Coronet Highlands Coronet Highlands (regional catalog) | Mass outbreak | 42–44 | Ordinary-size reference entry; a separate Alpha row may also exist. · Conditional outbreak candidate; outbreak generation/selection chance is not the wild capture chance. · Regional species/level reference. Exact spawn point, time, weather and pool selection are not certified; encounter rate unknown. |
Coronet Highlands Coronet Highlands (regional catalog) | Mass outbreak | 57–59 | Conditional outbreak candidate; outbreak generation/selection chance is not the wild capture chance. · Random Alpha reference entry; the chance of selecting this Alpha is unknown here. · Regional species/level reference. Exact spawn point, time, weather and pool selection are not certified; encounter rate unknown. |
Coronet Highlands Coronet Highlands (regional catalog) | Massive mass outbreak | 62–64 | Daybreak update (version 1.1.0 or later); massive mass outbreaks require the postgame investigation. · Ordinary-size reference entry; a separate Alpha row may also exist. · Conditional outbreak candidate; outbreak generation/selection chance is not the wild capture chance. · Regional species/level reference. Exact spawn point, time, weather and pool selection are not certified; encounter rate unknown. |
Coronet Highlands Coronet Highlands (regional catalog) | Massive mass outbreak | 77–79 | Daybreak update (version 1.1.0 or later); massive mass outbreaks require the postgame investigation. · Conditional outbreak candidate; outbreak generation/selection chance is not the wild capture chance. · Random Alpha reference entry; the chance of selecting this Alpha is unknown here. · Regional species/level reference. Exact spawn point, time, weather and pool selection are not certified; encounter rate unknown. |
Alabaster Icelands Alabaster Icelands (regional catalog) | Massive mass outbreak | 62–64 | Daybreak update (version 1.1.0 or later); massive mass outbreaks require the postgame investigation. · Ordinary-size reference entry; a separate Alpha row may also exist. · Conditional outbreak candidate; outbreak generation/selection chance is not the wild capture chance. · Regional species/level reference. Exact spawn point, time, weather and pool selection are not certified; encounter rate unknown. |
Alabaster Icelands Alabaster Icelands (regional catalog) | Massive mass outbreak | 77–79 | Daybreak update (version 1.1.0 or later); massive mass outbreaks require the postgame investigation. · Conditional outbreak candidate; outbreak generation/selection chance is not the wild capture chance. · Random Alpha reference entry; the chance of selecting this Alpha is unknown here. · Regional species/level reference. Exact spawn point, time, weather and pool selection are not certified; encounter rate unknown. |
Ancient Quarry | Wild Pokémon | 37–40 | All Day - All Weather; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Ancient Quarry | Wild Pokémon | 52–55 | All Day - All Weather; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Lake Acuity | Wild Pokémon | 49–52 | All Day - All Weather; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Lake Acuity | Wild Pokémon | 64–67 | All Day - All Weather; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Lake Acuity | Mass outbreak | 55–57 | All Day - All Weather; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Lake Acuity | Mass outbreak | 70–72 | All Day - All Weather; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Snowpoint Temple | Wild Pokémon | 51–54 | All Day - All Weather; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Snowpoint Temple | Wild Pokémon | 66–69 | All Day - All Weather; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Stonetooth Rows | Wild Pokémon | 43–46 | Morning - All Weather; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Stonetooth Rows | Wild Pokémon | 58–61 | Morning - All Weather; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Stonetooth Rows | Wild Pokémon | 43–46 | Day - All Weather; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Stonetooth Rows | Wild Pokémon | 58–61 | Day - All Weather; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Stonetooth Rows | Wild Pokémon | 43–46 | Evening - All Weather; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
Stonetooth Rows | Wild Pokémon | 58–61 | Evening - All Weather; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete. |
| Class | Mastery | ||||||
|---|---|---|---|---|---|---|---|
| Start | Tackle A physical attack in which the user charges and slams into the target with its whole body. | ![]() | ![]() | 40 | 100 | 30 | Level 10 or Seed of Mastery |
| 6 | Confusion The target is hit with a weak telekinetic force to inflict damage. | ![]() | ![]() | 50 | 100 | 20 | Level 15 or Seed of Mastery |
| 11 | Iron Defense The user hardens its body's surface like iron, raising its defensive stats. | ![]() | ![]() | - | - | 20 | Level 20 or Seed of Mastery |
| 18 | Hex The user attacks with relentless intensity. This move's power is doubled if the target has a status condition. | ![]() | ![]() | 65 | 100 | 15 | Level 28 or Seed of Mastery |
| 25 | Hypnosis The user employs hypnotic suggestion to make the target drowsy. | ![]() | ![]() | - | 70 | 20 | Level 35 or Seed of Mastery |
| 34 | Flash Cannon The user gathers all its light energy and releases it at once. This may also lower the target’s defensive stats. | ![]() | ![]() | 80 | 100 | 10 | Level 45 or Seed of Mastery |
| 43 | Extrasensory The user attacks with an odd, unseeable power. | ![]() | ![]() | 70 | 100 | 15 | Level 54 or Seed of Mastery |
| Class | Mastery | |||||
|---|---|---|---|---|---|---|
| Bulldoze The user tramples its target into the ground, dealing damage. This also lowers the target’s action speed. | ![]() | ![]() | 60 | 100 | 20 | Seed of Mastery |
| Charge Beam The user attacks the target with an electric charge. The leftover electricity may also raise the user’s offensive stats. | ![]() | ![]() | 50 | 90 | 15 | Seed of Mastery |
| Flash Cannon The user gathers all its light energy and releases it at once. This may also lower the target’s defensive stats. | ![]() | ![]() | 80 | 100 | 10 | Level 45 or Seed of Mastery |
| Giga Impact The user charges at the target using every bit of its power. | ![]() | ![]() | 120 | 90 | 5 | Seed of Mastery |
| Hyper Beam The target is attacked with a powerful beam. | ![]() | ![]() | 120 | 90 | 5 | Seed of Mastery |
| Iron Head The user slams the target with its steel-hard head. | ![]() | ![]() | 80 | 100 | 10 | Seed of Mastery |
| Psychic The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s defensive stats. | ![]() | ![]() | 80 | 100 | 10 | Seed of Mastery |
| Rest The user restores its own HP but also becomes drowsy. | ![]() | ![]() | - | - | 10 | Seed of Mastery |
| Rock Slide Large boulders are hurled at the target to inflict damage. | ![]() | ![]() | 75 | 90 | 10 | Seed of Mastery |
| Rock Smash The user attacks with a punch. This may also lower the target’s defensive stats. | ![]() | ![]() | 40 | 100 | 20 | Seed of Mastery |
| Shadow Ball The user hurls a shadowy blob at the target to deal damage. This may also lower the target’s defensive stats. | ![]() | ![]() | 80 | 100 | 10 | Seed of Mastery |
| Stealth Rock The user launches countless stones at the target. Stone splinters left behind by this attack continue to damage the target for several turns. | ![]() | ![]() | 40 | 100 | 20 | Seed of Mastery |
| Steel Beam The user fires a beam of steel that it collected from its entire body. This also damages the user. | ![]() | ![]() | 120 | 95 | 5 | Seed of Mastery |
| Zen Headbutt The user focuses its willpower to its head and attacks the target. | ![]() | ![]() | 80 | 90 | 10 | Seed of Mastery |




















































