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Arbok

#24 in the FireRed and LeafGreen Pokédex • Cobra Pokémon

FireRed

The pattern on its belly appears to be a frightening face. Weak foes will flee just at the sight of the pattern.

LeafGreen

It is rumored that the ferocious warning markings on its belly differ from area to area.

Egg Group

FieldDragon

Steps to Hatch

5,120

Effort Values Yielded

2 Atk

Gender Ratio

50% male / 50% female

Capture Rate

90

Base Experience

157
PokémonRequiresEvolution
Ekans

Ekans

#23

Level 22

Arbok

Arbok

#24

FireRed

LocationMethodLevelChanceConditions

Route 23

Road 23

Walking in tall grass or a cave445%

-

Victory Road

Victory Road 2 (1F)

Walking in tall grass or a cave445%

-

Victory Road

Victory Road 2 (2F)

Walking in tall grass or a cave465%

-

Victory Road

Victory Road 2 (3F)

Walking in tall grass or a cave445%

-

Ekans

Pikachu

Arbok normal sprite

Normal

Shiny Arbok sprite

Shiny

Arbok

Cobra Pokémon

#24
Poison

Height

3.5 m

Weight

65 kg

Base XP

157

Abilities

IntimidateShed Skin

HP

60

Attack

95

Defense

69

Sp. Atk

65

Sp. Def

79

Speed

80

Total

448

Type Chart

Weaknesses

Takes 2× from

GroundPsychic

Resistances

Takes 0.5× from

GrassFightingPoisonBug
Poison BarbPoison Barb
FireRed: 5%
LeafGreen: 5%
Class
Description
StartWrapNormalPhysical158520

A long body or vines are used to wrap the foe for two to five turns.

StartPoison StingPoisonPhysical1510035

The foe is stabbed with a toxic barb, etc. It may poison the foe.

StartLeerNormalStatus-10030

The foe is given an intimidating look that lowers its DEFENSE stat.

StartBiteDarkPhysical6010025

The user bites with vicious fangs. It may make the foe flinch.

8Poison StingPoisonPhysical1510035

The foe is stabbed with a toxic barb, etc. It may poison the foe.

13BiteDarkPhysical6010025

The user bites with vicious fangs. It may make the foe flinch.

20GlareNormalStatus-7530

The user intimidates the foe with the design on its belly to cause paralysis.

28ScreechNormalStatus-8540

An ear-splitting screech is emitted to sharply reduce the foe’s DEFENSE.

38AcidPoisonSpecial4010030

The foe is sprayed with a harsh, hide- melting acid that may lower DEFENSE.

46StockpileNormalStatus--10

The user charges up power for use later. It can be used three times.

46Spit UpNormalSpecial-10010

The power built using STOCKPILE is released at once for attack.

46SwallowNormalStatus--10

The energy it built using STOCKPILE is absorbed to restore HP.

56HazeIceStatus--30

Eliminates all stat changes among all Pokémon engaged in battle.

Class
Description
HM04StrengthNormalPhysical8010015

The foe is slugged at maximum power. Can also be used to move boulders.

TM06ToxicPoisonStatus-8510

A move that badly poisons the foe. Its poison damage worsens every turn.

TM10Hidden PowerNormalSpecial110015

An attack that varies in type and intensity depending on the user.

TM11Sunny DayFireStatus--5

The sun blazes for five turns, powering up FIRE-type moves.

TM15Hyper BeamNormalSpecial150905

A severely damaging attack that makes the user rest on the next turn.

TM17ProtectNormalStatus--10

Enables the user to evade all attacks. It may fail if used in succession.

TM18Rain DanceWaterStatus--5

A heavy rain falls for five turns, powering up WATER- type moves.

TM19Giga DrainGrassSpecial751005

A harsh attack that absorbs half the damage it inflicted to restore HP.

TM21FrustrationNormalPhysical-10020

This attack move grows more powerful the less the user likes its TRAINER.

TM23Iron TailSteelPhysical1007515

An attack with a steel-hard tail. It may lower the foe’s DEFENSE stat.

TM26EarthquakeGroundPhysical10010010

An earthquake that strikes all Pokémon in battle excluding the user.

TM27ReturnNormalPhysical-10020

This attack move grows more powerful the more the user likes its TRAINER.

TM28DigGroundPhysical6010010

An attack that hits on the 2nd turn. Can also be used to exit dungeons.

TM32Double TeamNormalStatus--15

The user creates illusory copies of itself to raise its evasiveness.

TM36Sludge BombPoisonSpecial9010010

Filthy sludge is hurled at the foe. It may poison the target.

TM41TormentDarkStatus-10015

It enrages the foe, making it incapable of using the same move successively.

TM42FacadeNormalPhysical7010020

An attack that is boosted if user is burned, poisoned, or paralyzed.

TM43Secret PowerNormalPhysical7010020

An attack that may have an additional effect that varies with the terrain.

TM44RestPsychicStatus--5

The user sleeps for two turns to fully restore HP and heal any status problem.

TM45AttractNormalStatus-10015

If it is the other gender, the foe is made infatuated and unlikely to attack.

TM46ThiefDarkPhysical4010010

An attack that may take the foe’s held item if the user isn’t holding one.

TM49SnatchDarkStatus--10

Steals the effects of the foe’s healing or status- changing move.

Class
Description
Body SlamNormalPhysical8510015

The user drops its full body on the foe. It may leave the foe paralyzed.

Double-EdgeNormalPhysical12010015

A reckless, life- risking tackle that also hurts the user a little.

MimicNormalStatus--10

The user copies the move last used by the foe for the rest of the battle.

Rock SlideRockPhysical759010

Large boulders are hurled at the foe. It may make the foe flinch.

SubstituteNormalStatus--10

The user creates a decoy using one- quarter of its full HP.

Intimidate

Lowers the foe’s ATTACK.

Lowers opponents' Attack one stage upon entering battle.

Shed Skin

Heals the body by shedding.

Has a 33% chance of curing any major status ailment after each turn.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.

FR/LG / Pokédex

Arbok

Arbok

#24 in the FireRed and LeafGreen Pokédex • Cobra Pokémon

FireRed

The pattern on its belly appears to be a frightening face. Weak foes will flee just at the sight of the pattern.

LeafGreen

It is rumored that the ferocious warning markings on its belly differ from area to area.

Egg Group

FieldDragon

Steps to Hatch

5,120

Effort Values Yielded

2 Atk

Gender Ratio

50% male / 50% female

Capture Rate

90

Base Experience

157
PokémonRequiresEvolution
Ekans

Ekans

#23

Level 22

Arbok

Arbok

#24

FireRed

LocationMethodLevelChanceConditions

Route 23

Road 23

Walking in tall grass or a cave445%

-

Victory Road

Victory Road 2 (1F)

Walking in tall grass or a cave445%

-

Victory Road

Victory Road 2 (2F)

Walking in tall grass or a cave465%

-

Victory Road

Victory Road 2 (3F)

Walking in tall grass or a cave445%

-

Ekans

Pikachu

Arbok normal sprite

Normal

Shiny Arbok sprite

Shiny

Arbok

Cobra Pokémon

#24
Poison

Height

3.5 m

Weight

65 kg

Base XP

157

Abilities

IntimidateShed Skin

HP

60

Attack

95

Defense

69

Sp. Atk

65

Sp. Def

79

Speed

80

Total

448

Type Chart

Weaknesses

Takes 2× from

GroundPsychic

Resistances

Takes 0.5× from

GrassFightingPoisonBug
Poison BarbPoison Barb
FireRed: 5%
LeafGreen: 5%
Class
Description
StartWrapNormalPhysical158520

A long body or vines are used to wrap the foe for two to five turns.

StartPoison StingPoisonPhysical1510035

The foe is stabbed with a toxic barb, etc. It may poison the foe.

StartLeerNormalStatus-10030

The foe is given an intimidating look that lowers its DEFENSE stat.

StartBiteDarkPhysical6010025

The user bites with vicious fangs. It may make the foe flinch.

8Poison StingPoisonPhysical1510035

The foe is stabbed with a toxic barb, etc. It may poison the foe.

13BiteDarkPhysical6010025

The user bites with vicious fangs. It may make the foe flinch.

20GlareNormalStatus-7530

The user intimidates the foe with the design on its belly to cause paralysis.

28ScreechNormalStatus-8540

An ear-splitting screech is emitted to sharply reduce the foe’s DEFENSE.

38AcidPoisonSpecial4010030

The foe is sprayed with a harsh, hide- melting acid that may lower DEFENSE.

46StockpileNormalStatus--10

The user charges up power for use later. It can be used three times.

46Spit UpNormalSpecial-10010

The power built using STOCKPILE is released at once for attack.

46SwallowNormalStatus--10

The energy it built using STOCKPILE is absorbed to restore HP.

56HazeIceStatus--30

Eliminates all stat changes among all Pokémon engaged in battle.

Class
Description
HM04StrengthNormalPhysical8010015

The foe is slugged at maximum power. Can also be used to move boulders.

TM06ToxicPoisonStatus-8510

A move that badly poisons the foe. Its poison damage worsens every turn.

TM10Hidden PowerNormalSpecial110015

An attack that varies in type and intensity depending on the user.

TM11Sunny DayFireStatus--5

The sun blazes for five turns, powering up FIRE-type moves.

TM15Hyper BeamNormalSpecial150905

A severely damaging attack that makes the user rest on the next turn.

TM17ProtectNormalStatus--10

Enables the user to evade all attacks. It may fail if used in succession.

TM18Rain DanceWaterStatus--5

A heavy rain falls for five turns, powering up WATER- type moves.

TM19Giga DrainGrassSpecial751005

A harsh attack that absorbs half the damage it inflicted to restore HP.

TM21FrustrationNormalPhysical-10020

This attack move grows more powerful the less the user likes its TRAINER.

TM23Iron TailSteelPhysical1007515

An attack with a steel-hard tail. It may lower the foe’s DEFENSE stat.

TM26EarthquakeGroundPhysical10010010

An earthquake that strikes all Pokémon in battle excluding the user.

TM27ReturnNormalPhysical-10020

This attack move grows more powerful the more the user likes its TRAINER.

TM28DigGroundPhysical6010010

An attack that hits on the 2nd turn. Can also be used to exit dungeons.

TM32Double TeamNormalStatus--15

The user creates illusory copies of itself to raise its evasiveness.

TM36Sludge BombPoisonSpecial9010010

Filthy sludge is hurled at the foe. It may poison the target.

TM41TormentDarkStatus-10015

It enrages the foe, making it incapable of using the same move successively.

TM42FacadeNormalPhysical7010020

An attack that is boosted if user is burned, poisoned, or paralyzed.

TM43Secret PowerNormalPhysical7010020

An attack that may have an additional effect that varies with the terrain.

TM44RestPsychicStatus--5

The user sleeps for two turns to fully restore HP and heal any status problem.

TM45AttractNormalStatus-10015

If it is the other gender, the foe is made infatuated and unlikely to attack.

TM46ThiefDarkPhysical4010010

An attack that may take the foe’s held item if the user isn’t holding one.

TM49SnatchDarkStatus--10

Steals the effects of the foe’s healing or status- changing move.

Class
Description
Body SlamNormalPhysical8510015

The user drops its full body on the foe. It may leave the foe paralyzed.

Double-EdgeNormalPhysical12010015

A reckless, life- risking tackle that also hurts the user a little.

MimicNormalStatus--10

The user copies the move last used by the foe for the rest of the battle.

Rock SlideRockPhysical759010

Large boulders are hurled at the foe. It may make the foe flinch.

SubstituteNormalStatus--10

The user creates a decoy using one- quarter of its full HP.

Intimidate

Lowers the foe’s ATTACK.

Lowers opponents' Attack one stage upon entering battle.

Shed Skin

Heals the body by shedding.

Has a 33% chance of curing any major status ailment after each turn.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.