Arbok
#51 in the Gold and Silver Pokédex • Cobra Pokémon
Arbok
#51 in the Gold and Silver Pokédex • Cobra Pokémon
Stats
Min
Max
HP
60
230
324
Attack
85
157
295
Defense
69
128
260
Sp. Atk
65
121
251
Sp. Def
79
146
282
Speed
80
148
284
Total
438
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.
Growth
| Pokédexes | Original Johto #51 |
|---|---|
| EV yield | 2 Atk |
| Catch rate | 90 |
| Base Exp. | 157 |
Lore

Pokémon Gold
Transfixing prey with the face-like pattern on its belly, it binds and poisons the frightened victim.

Pokémon Silver
With a very venge ful nature, it won't give up the chase, no matter how far, once it targets its prey.
Encounters
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Route 26 Road 26 | Walking in tall grass or a cave | 30 | 5% | In the morning |
Route 26 Road 26 | Walking in tall grass or a cave | 30 | 4% | During the day |
Route 26 Road 26 | Walking in tall grass or a cave | 30 | 4% | At night |
Route 26 Road 26 | Walking in tall grass or a cave | 30 | 1% | During the day |
Route 26 Road 26 | Walking in tall grass or a cave | 30 | 1% | At night |
Route 27 Road 27 | Walking in tall grass or a cave | 28 | 30% | During the day |
Route 27 Road 27 | Walking in tall grass or a cave | 28 | 30% | In the morning |
Route 27 Road 27 | Walking in tall grass or a cave | 28 | 30% | At night |
Route 3 Road 3 | Walking in tall grass or a cave | 10 | 5% | During the day |
Route 3 Road 3 | Walking in tall grass or a cave | 10 | 5% | In the morning |
Route 3 Road 3 | Walking in tall grass or a cave | 10 | 5% | At night |
Route 4 Road 4 | Walking in tall grass or a cave | 10 | 5% | During the day |
Route 4 Road 4 | Walking in tall grass or a cave | 10 | 5% | In the morning |
Route 4 Road 4 | Walking in tall grass or a cave | 10 | 5% | At night |
Moves
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Wrap | ![]() | Physical | 15 | 85 | 20 | Squeezes the foe for 2-5 turns. |
| Start | Poison Sting | ![]() | Physical | 15 | 100 | 35 | An attack that may poison the target. |
| Start | Leer | ![]() | Status | - | 100 | 30 | Reduces the foe's DEFENSE. |
| Start | Bite | ![]() | Special | 60 | 100 | 25 | An attack that may cause flinching. |
| 9 | Poison Sting | ![]() | Physical | 15 | 100 | 35 | An attack that may poison the target. |
| 15 | Bite | ![]() | Special | 60 | 100 | 25 | An attack that may cause flinching. |
| 25 | Glare | ![]() | Status | - | 75 | 30 | A move that may cause paralysis. |
| 33 | Screech | ![]() | Status | - | 85 | 40 | Sharply reduces the foe's DEFENSE. |
| 43 | Acid | ![]() | Physical | 40 | 100 | 30 | An attack that may lower DEFENSE. |
| 51 | Haze | ![]() | Status | - | - | 30 | Eliminates all stat changes. |
Machines
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| TM02 | Headbutt | ![]() | Physical | 70 | 100 | 15 | An attack that may make foe flinch. |
| TM03 | Curse | ![]() | Status | - | - | 10 | Works differently for ghost-types. |
| TM06 | Toxic | ![]() | Status | - | 85 | 10 | A poison move with increasing damage. |
| TM10 | Hidden Power | ![]() | Physical | 1 | 100 | 15 | The power varies with the Pokémon. |
| TM11 | Sunny Day | ![]() | Status | - | - | 5 | Boosts fire-type moves for 5 turns. |
| TM13 | Snore | ![]() | Physical | 40 | 100 | 15 | An attack useable only while asleep. |
| TM15 | Hyper Beam | ![]() | Physical | 150 | 90 | 5 | 1st turn: Attack 2nd turn: Rest |
| TM17 | Protect | ![]() | Status | - | - | 10 | Foils attack that turn. It may fail. |
| TM19 | Giga Drain | ![]() | Special | 75 | 100 | 5 | Steals 1/2 of the damage inflicted. |
| TM20 | Endure | ![]() | Status | - | - | 10 | Always leaves at least 1HP. |
| TM21 | Frustration | ![]() | Physical | - | 100 | 20 | An attack based on lack of loyalty. |
| TM26 | Earthquake | ![]() | Physical | 100 | 100 | 10 | Tough but useless vs. flying foes. |
| TM27 | Return | ![]() | Physical | - | 100 | 20 | An attack that is based on loyalty. |
| TM28 | Dig | ![]() | Physical | 60 | 100 | 10 | 1st turn: Burrow 2nd turn: Attack |
| TM32 | Double Team | ![]() | Status | - | - | 15 | Heightens evasive ness. |
| TM34 | Swagger | ![]() | Status | - | 90 | 15 | Causes confusion and raises ATTACK. |
| TM35 | Sleep Talk | ![]() | Status | - | - | 10 | Randomly attacks while asleep. |
| TM36 | Sludge Bomb | ![]() | Physical | 90 | 100 | 10 | An attack that may poison the foe. |
| TM44 | Rest | ![]() | Status | - | - | 5 | Sleep for 2 turns to fully recover. |
| TM45 | Attract | ![]() | Status | - | 100 | 15 | Makes the opposite gender infatuated. |
| TM46 | Thief | ![]() | Special | 40 | 100 | 10 | An attack that may steal a held item. |
| HM04 | Strength | ![]() | Physical | 80 | 100 | 15 | A powerful physi cal attack. |







































Physical
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