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Skorupi

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Skorupi in Pokémon Black & White

#451 in the National Pokédex • Scorpion Pokémon

Skorupi in the National Pokédex
Skorupi sprite

Normal

Shiny Skorupi sprite

Shiny

Pokédex entries

Pokémon Black

As soon as the tail claws close, its needle tips secrete poison. It can survive a year without food.

Pokémon White

As soon as the tail claws close, its needle tips secrete poison. It can survive a year without food.

Pokémon details

Types

PoisonBug

Category

Scorpion Pokémon

Height

0.8 m (2'07")

Weight

12 kg (26.5 lbs)

National Pokédex

#0451

Skorupi in Other Games

National Dex page

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

40

190

284

Attack

50

94

218

Defense

90

166

306

Sp. Atk

30

58

174

Sp. Def

55

103

229

Speed

65

121

251

Total

330

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Type-only matchups for Skorupi, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
-
EV yield
1 Def
Catch rate
120
Base Exp.
66

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
50% male
50% female
Egg cycles
20

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Skorupi

Skorupi

#451

Level 40

Drapion

Drapion

#452

Known encounter locations for this Pokémon in this game.
Black
LocationMethodLevelChanceConditions

Entralink

Entree Forest (historical Rugged Mountain transfer)

Historical Dream World10-

Historical Dream World transfer to Entree Forest; official service has closed and new transfers are unavailable, Rugged Mountain catalog; Keen Eye ability

White
LocationMethodLevelChanceConditions

Entralink

Entree Forest (historical Rugged Mountain transfer)

Historical Dream World10-

Historical Dream World transfer to Entree Forest; official service has closed and new transfers are unavailable, Rugged Mountain catalog; Keen Eye ability

Programmed wild held-item entries. Some species require imports and have no wild Black/White encounter.
Black
5%
White
5%

Moves this Pokémon learns naturally by reaching specific levels.
Class
StartPoison Sting

The user stabs the target with a poisonous stinger. This may also poison the target.

Poison1510035
StartLeer

The opposing team gains an intimidating leer with sharp eyes. The opposing team’s Defense stats are reduced.

Normal-10030
StartBite

The target is bitten with viciously sharp fangs. It may make the target flinch.

Dark6010025
6Knock Off

The user slaps down the target’s held item, preventing that item from being used in the battle.

Dark2010020
12Pin Missile

Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.

Bug148520
17Acupressure

The user applies pressure to stress points, sharply boosting one of its stats.

Normal--30
23Scary Face

The user frightens the target with a scary face to harshly reduce its Speed stat.

Normal-10010
28Toxic Spikes

The user lays a trap of poison spikes at the opponent’s feet. They poison opponents that switch into battle.

Poison--20
34Bug Bite

The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.

Bug6010020
39Poison Fang

The user bites the target with toxic fangs. It may also leave the target badly poisoned.

Poison5010015
45Hone Claws

The user sharpens its claws to boost its Attack stat and accuracy.

Dark--15
50Venoshock

The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned.

Poison6510010
56Crunch

The user crunches up the target with sharp fangs. It may also lower the target’s Defense stat.

Dark8010015
61Cross Poison

A slashing attack with a poisonous blade that may also leave the target poisoned. Critical hits land more easily.

Poison7010020

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon Black and White.
Class
TM01Hone Claws

The user sharpens its claws to boost its Attack stat and accuracy.

Dark--15
TM06Toxic

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

Poison-9010
TM09Venoshock

The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned.

Poison6510010
TM10Hidden Power

A unique attack that varies in type and intensity depending on the Pokémon using it.

Varies

30–7010015
TM11Sunny Day

The user intensifies the sun for five turns, powering up Fire-type moves.

Fire--5
TM12Taunt

The target is taunted into a rage that allows it to use only attack moves for three turns.

Dark-10020
TM17Protect

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

Normal--10
TM18Rain Dance

The user summons a heavy rain that falls for five turns, powering up Water-type moves.

Water--5
TM21Frustration

A full-power attack that grows more powerful the less the user likes its Trainer.

Normal-10020
TM27Return

A full-power attack that grows more powerful the more the user likes its Trainer.

Normal-10020
TM28Dig

The user burrows, then attacks on the second turn. It can also be used to exit dungeons.

Ground8010010
TM30Shadow Ball

The user hurls a shadowy blob at the target. It may also lower the target’s Sp. Def stat.

Ghost8010015
TM31Brick Break

The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect.

Fighting7510015
TM32Double Team

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

Normal--15
TM36Sludge Bomb

Unsanitary sludge is hurled at the target. It may also poison the target.

Poison9010010
TM39Rock Tomb

Boulders are hurled at the target. It also lowers the target’s Speed by preventing its movement.

Rock508010
TM40Aerial Ace

The user confounds the target with speed, then slashes. The attack lands without fail.

Flying60-20
TM41Torment

The user torments and enrages the target, making it incapable of using the same move twice in a row.

Dark-10015
TM42Facade

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

Normal7010020
TM44Rest

The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.

Psychic--10
TM45Attract

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

Normal-10015
TM46Thief

The user attacks and steals the target’s held item simultaneously. It can’t steal if the user holds an item.

Dark4010010
TM48Round

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

Normal6010015
TM54False Swipe

A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.

Normal4010040
TM56Fling

The user flings its held item at the target to attack. Its power and effects depend on the item.

Dark-10010
TM66Payback

If the user moves after the target, this attack’s power will be doubled.

Dark5010010
TM70Flash

The user flashes a bright light that cuts the target’s accuracy. It can also be used to illuminate caves.

Normal-10020
TM75Swords Dance

A frenetic dance to uplift the fighting spirit. It sharply raises the user’s Attack stat.

Normal--30
TM76Struggle Bug

While resisting, the user attacks the opposing Pokémon. The targets’ Sp. Atk stat is reduced.

Bug3010020
TM81X-Scissor

The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.

Bug8010015
TM84Poison Jab

The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target.

Poison8010020
TM87Swagger

The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat.

Normal-9015
TM90Substitute

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

Normal--10
TM94Rock Smash

The user attacks with a punch that can shatter a rock. It may also lower the target’s Defense stat.

Fighting4010015
HM01Cut

The target is cut with a scythe or a claw. It can also be used to cut down thin trees.

Normal509530
HM04Strength

The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders.

Normal8010015

Moves this Pokémon can inherit through breeding or similar methods.
Class
Agility

The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.

Psychic--30
Confuse Ray

The target is exposed to a sinister ray that triggers confusion.

Ghost-10010
Faint Attack

The user approaches the target disarmingly, then throws a sucker punch. It hits without fail.

Dark60-20
Iron Tail

The target is slammed with a steel-hard tail. It may also lower the target’s Defense stat.

Steel1007515
Night Slash

The user slashes the target the instant an opportunity arises. Critical hits land more easily.

Dark7010015
Poison Tail

The user hits the target with its tail. It may also poison the target. Critical hits land more easily.

Poison5010025
Pursuit

An attack move that inflicts double damage if used on a target that is switching out of battle.

Dark4010020
Sand Attack

Sand is hurled in the target’s face, reducing its accuracy.

Ground-10015
Screech

An earsplitting screech harshly reduces the target’s Defense stat.

Normal-8540
Slash

The target is attacked with a slash of claws or blades. Critical hits land more easily.

Normal7010020
Twineedle

The user damages the target twice in succession by jabbing it with two spikes. It may also poison the target.

Bug2510020
Whirlwind

The target is blown away, to be replaced by another Pokémon in its party. In the wild, the battle ends.

Normal-10020

These require the labeled breeding, transfer, trade or historical distribution route. Historical gifts and Dream World services are no longer ordinary active acquisition sources.
Class
Acquisition
Aqua Tail

The user attacks by swinging its tail as if it were a vicious wave in a raging storm.

Water909010

Historical Dream World: Rugged Mountain

Aqua Tail

The user attacks by swinging its tail as if it were a vicious wave in a raging storm.

Water909010

PokéTransfer from Generation IV

Captivate

If it is the opposite gender of the user, the target is charmed into harshly lowering its Sp. Atk stat.

Normal-10020

PokéTransfer from Generation IV

Dark Pulse

The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch.

Dark8010015

PokéTransfer from Generation IV

Endure

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

Normal--10

PokéTransfer from Generation IV

Fury Cutter

The target is slashed with scythes or claws. Its power increases if it hits in succession.

Bug209520

PokéTransfer from Generation IV

Headbutt

The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch.

Normal7010015

PokéTransfer from Generation IV

Mud-Slap

The user hurls mud in the target’s face to inflict damage and lower its accuracy.

Ground2010010

PokéTransfer from Generation IV

Natural Gift

The user draws power to attack by using its held Berry. The Berry determines its type and power.

Varies

-10015

PokéTransfer from Generation IV

Secret Power

The user attacks the target with a secret power. Its added effects vary depending on the user’s environment.

Normal7010020

PokéTransfer from Generation IV

Sleep Talk

While it is asleep, the user randomly uses one of the moves it knows.

Normal--10

PokéTransfer from Generation IV

Snore

An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.

Normal4010015

PokéTransfer from Generation IV

Ability options available to this Pokémon in this game.

Hidden Ability entries show the game’s programmed slots. Obtaining one can require a historical Dream World promotion, a special gift or a trade from Black 2 and White 2. A programmed slot does not establish that the Hidden Ability was officially obtainable in Generation V.

Battle Armor

Ability Slot 1

The Pokémon is protected against critical hits.

Protects against critical hits.

Sniper

Ability Slot 2

Powers up moves if they become critical hits.

Strengthens critical hits to inflict 3× damage rather than 2×.

Keen Eye(Hidden Ability)

Prevents other Pokémon from lowering accuracy.

Prevents accuracy from being lowered.

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