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PLA / Pokédex

Skorupi

Back to Pokédex

Skorupi

#148 in the Hisui Pokédex • Scorpion Pokémon

Skorupi in the National Pokédex
Skorupi sprite

Normal

Shiny Skorupi sprite

Shiny

Pokédex entries

Legends: Arceus

Its claws are not only razor-sharp but poisonous, making Skorupi a highly dangerous Pokémon. It seems to be weakened by cold temperatures, however.

Details

Types

PoisonBug

Category

Scorpion Pokémon

Height

0.8 m (2'07")

Weight

12 kg (26.5 lbs)

National Pokédex

#0451

Pokédex

#148

Skorupi in Other Games

National Dex page
Base stat spread shown as a hex chart and supporting stat bars.

HP

40

Attack

50

Defense

90

Sp. Atk

30

Sp. Def

55

Speed

65

Total

330

Damage multipliers Skorupi takes from each attacking type, sorted from worst weakness to best resistance.
Stats use Effort Levels raised with Grit items. Legends: Arceus has no breeding.
Pokédexes
Hisui #148
Effort Levels
0–10 in each stat
Catch rate
235
Base Exp.
66
Gender
50% male
50% female
Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Skorupi

Skorupi

#148

Reach level 40 or higher. Choose Evolve from the party menu when eligible.

Drapion

Drapion

#149

Levels and prerequisites depend on the listed spawn or gift context. Spawn probabilities are unknown unless specified.
LocationMethodLevelConditions

Crimson Mirelands

Crimson Mirelands (regional catalog)

Massive mass outbreak37–39

Daybreak update (version 1.1.0 or later); massive mass outbreaks require the postgame investigation. · Ordinary-size reference entry; a separate Alpha row may also exist. · Conditional outbreak candidate; outbreak generation/selection chance is not the wild capture chance. · Regional species/level reference. Exact spawn point, time, weather and pool selection are not certified; encounter rate unknown.

Crimson Mirelands

Crimson Mirelands (regional catalog)

Massive mass outbreak52–54

Daybreak update (version 1.1.0 or later); massive mass outbreaks require the postgame investigation. · Conditional outbreak candidate; outbreak generation/selection chance is not the wild capture chance. · Random Alpha reference entry; the chance of selecting this Alpha is unknown here. · Regional species/level reference. Exact spawn point, time, weather and pool selection are not certified; encounter rate unknown.

Cobalt Coastlands

Cobalt Coastlands (regional catalog)

Massive mass outbreak37–39

Daybreak update (version 1.1.0 or later); massive mass outbreaks require the postgame investigation. · Ordinary-size reference entry; a separate Alpha row may also exist. · Conditional outbreak candidate; outbreak generation/selection chance is not the wild capture chance. · Regional species/level reference. Exact spawn point, time, weather and pool selection are not certified; encounter rate unknown.

Cobalt Coastlands

Cobalt Coastlands (regional catalog)

Massive mass outbreak52–54

Daybreak update (version 1.1.0 or later); massive mass outbreaks require the postgame investigation. · Conditional outbreak candidate; outbreak generation/selection chance is not the wild capture chance. · Random Alpha reference entry; the chance of selecting this Alpha is unknown here. · Regional species/level reference. Exact spawn point, time, weather and pool selection are not certified; encounter rate unknown.

Castaway Shore

Wild Pokémon31–34

Morning - All Weather; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Castaway Shore

Wild Pokémon46–49

Morning - All Weather; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Castaway Shore

Wild Pokémon31–34

Day - All Weather; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Castaway Shore

Wild Pokémon46–49

Day - All Weather; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Castaway Shore

Wild Pokémon31–34

Evening - All Weather; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Castaway Shore

Wild Pokémon46–49

Evening - All Weather; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Castaway Shore

Wild Pokémon31–34

Night - All Weather; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Castaway Shore

Wild Pokémon46–49

Night - All Weather; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Castaway Shore

Mass outbreak30–32

All Day - All Weather; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Castaway Shore

Mass outbreak45–47

All Day - All Weather; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Ginkgo Landing

Wild Pokémon27–30

Morning - All Weather; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Ginkgo Landing

Wild Pokémon42–45

Morning - All Weather; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Ginkgo Landing

Wild Pokémon27–30

Day - All Weather; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Ginkgo Landing

Wild Pokémon42–45

Day - All Weather; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Ginkgo Landing

Wild Pokémon27–30

Evening - All Weather; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Ginkgo Landing

Wild Pokémon42–45

Evening - All Weather; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Ginkgo Landing

Wild Pokémon27–30

Night - All Weather; Ordinary size. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Ginkgo Landing

Wild Pokémon42–45

Night - All Weather; Random Alpha. Selection/capture percentage unknown; exact per-row independent corroboration incomplete.

Moves this Pokémon learns naturally by reaching specific levels.
Class
Mastery
StartPoison Sting

The user stabs the target with a poisonous stinger. This may also poison the target.

Poison3010020

Level 10 or Seed of Mastery

6Bite

The user bites the target with viciously sharp fangs to inflict damage.

Dark6010020

Level 15 or Seed of Mastery

11Venoshock

The user drenches the target in a special poisonous liquid to inflict damage. This move’s power is doubled if the target has a status condition.

Poison6510015

Level 20 or Seed of Mastery

18Cross Poison

A slashing attack with a toxic blade that may also poison the target. This move has a heightened chance of landing a critical hit.

Poison7010015

Level 28 or Seed of Mastery

25Swords Dance

A frenetic dance to uplift the fighting spirit. This raises the user’s offensive stats.

Normal--20

Level 35 or Seed of Mastery

34X-Scissor

The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors. This move has a heightened chance of landing a critical hit.

Bug8010010

Level 45 or Seed of Mastery

43Crunch

The user crunches up the target with sharp fangs. This may also lower the target's defensive stats.

Dark8010010

Level 54 or Seed of Mastery

Taught by Zisu at the Training Grounds in Jubilife Village.
Class
Mastery
Aerial Ace

The user confounds the target with speed, then slashes. This attack never misses.

Flying60-20

Seed of Mastery

Aqua Tail

The user attacks by swinging its tail as if it were a vicious wave in a raging storm.

Water859010

Seed of Mastery

Dark Pulse

The user releases a horrible aura imbued with ill intent. This attack never misses.

Dark80-10

Seed of Mastery

False Swipe

A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.

Normal4010030

Seed of Mastery

Iron Tail

The target is slammed with a steel-hard tail. This may also lower the target’s defensive stats.

Steel100755

Seed of Mastery

Poison Jab

The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target.

Poison8010010

Seed of Mastery

Rest

The user restores its own HP but also becomes drowsy.

Psychic--10

Seed of Mastery

Rock Smash

The user attacks with a punch. This may also lower the target’s defensive stats.

Fighting4010020

Seed of Mastery

Shadow Ball

The user hurls a shadowy blob at the target to deal damage. This may also lower the target’s defensive stats.

Ghost8010010

Seed of Mastery

Sludge Bomb

Unsanitary sludge is hurled at the target to deal damage. This may also poison the target.

Poison8010010

Seed of Mastery

X-Scissor

The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors. This move has a heightened chance of landing a critical hit.

Bug8010010

Level 45 or Seed of Mastery

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