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Breloom

#286 in the Black and White Pokédex • Mushroom Pokémon

Pokémon Black

Its short arms stretch when it throws punches. Its technique is equal to that of pro boxers.

Pokémon White

Its short arms stretch when it throws punches. Its technique is equal to that of pro boxers.

Pokédexes

-

Egg Group

FairyGrass

Steps to Hatch

3,840

Effort Values Yielded

2 Atk

Gender Ratio

50% male / 50% female

Capture Rate

90

Base Experience

161
PokémonRequiresEvolution
Shroomish

Shroomish

#285

Level 23

Breloom

Breloom

#286

Shroomish

Slakoth

Breloom normal sprite

Normal

Shiny Breloom sprite

Shiny

Breloom

Mushroom Pokémon

#286
GrassFighting

Height

1.2 m

Weight

39.2 kg

Base XP

161

Abilities

Effect SporePoison HealTechnician

HP

60

Attack

130

Defense

80

Sp. Atk

60

Sp. Def

60

Speed

70

Total

460

Type Chart

Weaknesses

Takes 4× from

Flying

Takes 2× from

FireIcePoisonPsychic

Resistances

Takes 0.5× from

WaterElectricGrassGroundRockDark
Kebia BerryKebia Berry
Pokémon Black: 5%
Pokémon White: 5%
Class
Description
StartTackleNormalPhysical5010035

A physical attack in which the user charges and slams into the target with its whole body.

StartAbsorbGrassSpecial2010025

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

StartLeech SeedGrassStatus-9010

A seed is planted on the target. It steals some HP from the target every turn.

StartStun SporeGrassStatus-7530

The user scatters a cloud of paralyzing powder. It may leave the target with paralysis.

5TackleNormalPhysical5010035

A physical attack in which the user charges and slams into the target with its whole body.

9Stun SporeGrassStatus-7530

The user scatters a cloud of paralyzing powder. It may leave the target with paralysis.

13Leech SeedGrassStatus-9010

A seed is planted on the target. It steals some HP from the target every turn.

17Mega DrainGrassSpecial4010015

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

21HeadbuttNormalPhysical7010015

The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch.

23Mach PunchFightingPhysical4010030

The user throws a punch at blinding speed. It is certain to strike first.

25CounterFightingPhysical-10020

A retaliation move that counters any physical attack, inflicting double the damage taken.

29Force PalmFightingPhysical6010010

The target is attacked with a shock wave. It may also leave the target with paralysis.

33Sky UppercutFightingPhysical859015

The user attacks the target with an uppercut thrown skyward with force.

37Mind ReaderNormalStatus--5

The user senses the target’s movements with its mind to ensure its next attack does not miss the target.

41Seed BombGrassPhysical8010015

The user slams a barrage of hard-shelled seeds down on the target from above.

45Dynamic PunchFightingPhysical100505

The user punches the target with full, concentrated power. It confuses the target if it hits.

Class
Description
HM01CutNormalPhysical509530

The target is cut with a scythe or a claw. It can also be used to cut down thin trees.

HM04StrengthNormalPhysical8010015

The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders.

TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM08Bulk UpFightingStatus--20

The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats.

TM09VenoshockPoisonSpecial6510010

The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned.

TM10Hidden PowerNormalSpecial110015

A unique attack that varies in type and intensity depending on the Pokémon using it.

TM11Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves.

TM15Hyper BeamNormalSpecial150905

The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.

TM17ProtectNormalStatus--10

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM20SafeguardNormalStatus--25

The user creates a protective field that prevents status problems for five turns.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM22Solar BeamGrassSpecial12010010

A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM31Brick BreakFightingPhysical7510015

The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM36Sludge BombPoisonSpecial9010010

Unsanitary sludge is hurled at the target. It may also poison the target.

TM39Rock TombRockPhysical508010

Boulders are hurled at the target. It also lowers the target’s Speed by preventing its movement.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM47Low SweepFightingPhysical6010020

The user attacks the target’s legs swiftly, reducing the target’s Speed stat.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

TM52Focus BlastFightingSpecial120705

The user heightens its mental focus and unleashes its power. It may also lower the target’s Sp. Def.

TM53Energy BallGrassSpecial8010010

The user draws power from nature and fires it at the target. It may also lower the target’s Sp. Def.

TM54False SwipeNormalPhysical4010040

A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.

TM56FlingDarkPhysical-10010

The user flings its held item at the target to attack. Its power and effects depend on the item.

TM67RetaliateNormalPhysical701005

The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack’s damage increases.

TM68Giga ImpactNormalPhysical150905

The user charges at the target using every bit of its power. The user must rest on the next turn.

TM70FlashNormalStatus-10020

The user flashes a bright light that cuts the target’s accuracy. It can also be used to illuminate caves.

TM71Stone EdgeRockPhysical100805

The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio.

TM75Swords DanceNormalStatus--30

A frenetic dance to uplift the fighting spirit. It sharply raises the user’s Attack stat.

TM80Rock SlideRockPhysical759010

Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch.

TM83Work UpNormalStatus--30

The user is roused, and its Attack and Sp. Atk stats increase.

TM86Grass KnotGrassSpecial-10020

The user snares the target with grass and trips it. The heavier the target, the greater the damage.

TM87SwaggerNormalStatus-9015

The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM94Rock SmashFightingPhysical4010015

The user attacks with a punch that can shatter a rock. It may also lower the target’s Defense stat.

Effect Spore

Ability Slot 1

Contact may poison or cause paralysis or sleep.

Has a 30% chance of inflcting either paralysis, poison, or sleep on attacking Pokémon on contact.

Poison Heal

Ability Slot 2

Restores HP if the Pokémon is poisoned.

Heals for 1/8 max HP after each turn when poisoned in place of damage.

Technician

Hidden Ability

Powers up the Pokémon’s weaker moves.

Strengthens moves of 60 base power or less to 1.5× their power.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.

B/W / Pokédex

Breloom

Breloom

#286 in the Black and White Pokédex • Mushroom Pokémon

Pokémon Black

Its short arms stretch when it throws punches. Its technique is equal to that of pro boxers.

Pokémon White

Its short arms stretch when it throws punches. Its technique is equal to that of pro boxers.

Pokédexes

-

Egg Group

FairyGrass

Steps to Hatch

3,840

Effort Values Yielded

2 Atk

Gender Ratio

50% male / 50% female

Capture Rate

90

Base Experience

161
PokémonRequiresEvolution
Shroomish

Shroomish

#285

Level 23

Breloom

Breloom

#286

Shroomish

Slakoth

Breloom normal sprite

Normal

Shiny Breloom sprite

Shiny

Breloom

Mushroom Pokémon

#286
GrassFighting

Height

1.2 m

Weight

39.2 kg

Base XP

161

Abilities

Effect SporePoison HealTechnician

HP

60

Attack

130

Defense

80

Sp. Atk

60

Sp. Def

60

Speed

70

Total

460

Type Chart

Weaknesses

Takes 4× from

Flying

Takes 2× from

FireIcePoisonPsychic

Resistances

Takes 0.5× from

WaterElectricGrassGroundRockDark
Kebia BerryKebia Berry
Pokémon Black: 5%
Pokémon White: 5%
Class
Description
StartTackleNormalPhysical5010035

A physical attack in which the user charges and slams into the target with its whole body.

StartAbsorbGrassSpecial2010025

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

StartLeech SeedGrassStatus-9010

A seed is planted on the target. It steals some HP from the target every turn.

StartStun SporeGrassStatus-7530

The user scatters a cloud of paralyzing powder. It may leave the target with paralysis.

5TackleNormalPhysical5010035

A physical attack in which the user charges and slams into the target with its whole body.

9Stun SporeGrassStatus-7530

The user scatters a cloud of paralyzing powder. It may leave the target with paralysis.

13Leech SeedGrassStatus-9010

A seed is planted on the target. It steals some HP from the target every turn.

17Mega DrainGrassSpecial4010015

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

21HeadbuttNormalPhysical7010015

The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch.

23Mach PunchFightingPhysical4010030

The user throws a punch at blinding speed. It is certain to strike first.

25CounterFightingPhysical-10020

A retaliation move that counters any physical attack, inflicting double the damage taken.

29Force PalmFightingPhysical6010010

The target is attacked with a shock wave. It may also leave the target with paralysis.

33Sky UppercutFightingPhysical859015

The user attacks the target with an uppercut thrown skyward with force.

37Mind ReaderNormalStatus--5

The user senses the target’s movements with its mind to ensure its next attack does not miss the target.

41Seed BombGrassPhysical8010015

The user slams a barrage of hard-shelled seeds down on the target from above.

45Dynamic PunchFightingPhysical100505

The user punches the target with full, concentrated power. It confuses the target if it hits.

Class
Description
HM01CutNormalPhysical509530

The target is cut with a scythe or a claw. It can also be used to cut down thin trees.

HM04StrengthNormalPhysical8010015

The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders.

TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM08Bulk UpFightingStatus--20

The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats.

TM09VenoshockPoisonSpecial6510010

The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned.

TM10Hidden PowerNormalSpecial110015

A unique attack that varies in type and intensity depending on the Pokémon using it.

TM11Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves.

TM15Hyper BeamNormalSpecial150905

The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.

TM17ProtectNormalStatus--10

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM20SafeguardNormalStatus--25

The user creates a protective field that prevents status problems for five turns.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM22Solar BeamGrassSpecial12010010

A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM31Brick BreakFightingPhysical7510015

The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM36Sludge BombPoisonSpecial9010010

Unsanitary sludge is hurled at the target. It may also poison the target.

TM39Rock TombRockPhysical508010

Boulders are hurled at the target. It also lowers the target’s Speed by preventing its movement.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM47Low SweepFightingPhysical6010020

The user attacks the target’s legs swiftly, reducing the target’s Speed stat.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

TM52Focus BlastFightingSpecial120705

The user heightens its mental focus and unleashes its power. It may also lower the target’s Sp. Def.

TM53Energy BallGrassSpecial8010010

The user draws power from nature and fires it at the target. It may also lower the target’s Sp. Def.

TM54False SwipeNormalPhysical4010040

A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.

TM56FlingDarkPhysical-10010

The user flings its held item at the target to attack. Its power and effects depend on the item.

TM67RetaliateNormalPhysical701005

The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack’s damage increases.

TM68Giga ImpactNormalPhysical150905

The user charges at the target using every bit of its power. The user must rest on the next turn.

TM70FlashNormalStatus-10020

The user flashes a bright light that cuts the target’s accuracy. It can also be used to illuminate caves.

TM71Stone EdgeRockPhysical100805

The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio.

TM75Swords DanceNormalStatus--30

A frenetic dance to uplift the fighting spirit. It sharply raises the user’s Attack stat.

TM80Rock SlideRockPhysical759010

Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch.

TM83Work UpNormalStatus--30

The user is roused, and its Attack and Sp. Atk stats increase.

TM86Grass KnotGrassSpecial-10020

The user snares the target with grass and trips it. The heavier the target, the greater the damage.

TM87SwaggerNormalStatus-9015

The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM94Rock SmashFightingPhysical4010015

The user attacks with a punch that can shatter a rock. It may also lower the target’s Defense stat.

Effect Spore

Ability Slot 1

Contact may poison or cause paralysis or sleep.

Has a 30% chance of inflcting either paralysis, poison, or sleep on attacking Pokémon on contact.

Poison Heal

Ability Slot 2

Restores HP if the Pokémon is poisoned.

Heals for 1/8 max HP after each turn when poisoned in place of damage.

Technician

Hidden Ability

Powers up the Pokémon’s weaker moves.

Strengthens moves of 60 base power or less to 1.5× their power.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.