| Captivate If it is the opposite gender of the user, the target is charmed into harshly lowering its Sp. Atk stat. |  |  | - | 100 | 20 | PokéTransfer from Generation IV |
| Endure The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |  |  | - | - | 10 | PokéTransfer from Generation IV |
| Fire Punch The target is punched with a fiery fist. It may also leave the target with a burn. |  |  | 75 | 100 | 15 | PokéTransfer from Generation IV |
| Focus Punch The user focuses its mind before launching a punch. It will fail if the user is hit before it is used. |  |  | 150 | 100 | 20 | PokéTransfer from Generation IV |
| Foul Play The user turns the target’s power against it. The higher the target’s Attack stat, the greater the damage. |  |  | 95 | 100 | 15 | Trade from Black 2 or White 2 |
| Fury Cutter The target is slashed with scythes or claws. Its power increases if it hits in succession. |  |  | 20 | 95 | 20 | PokéTransfer from Generation IV |
| Gunk Shot The user shoots filthy garbage at the target to attack. It may also poison the target. |  |  | 120 | 70 | 5 | PokéTransfer from Generation IV |
| Headbutt The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch. |  |  | 70 | 100 | 15 | PokéTransfer from Generation IV |
| Ice Punch The target is punched with an icy fist. It may also leave the target frozen. |  |  | 75 | 100 | 15 | PokéTransfer from Generation IV |
| Iron Tail The target is slammed with a steel-hard tail. It may also lower the target’s Defense stat. |  |  | 100 | 75 | 15 | PokéTransfer from Generation IV |
| Knock Off The user slaps down the target’s held item, preventing that item from being used in the battle. |  |  | 20 | 100 | 20 | PokéTransfer from Generation IV |
| Low Kick A powerful low kick that makes the target fall over. It inflicts greater damage on heavier targets. |  |  | - | 100 | 20 | PokéTransfer from Generation IV |
| Mud-Slap The user hurls mud in the target’s face to inflict damage and lower its accuracy. |  |  | 20 | 100 | 10 | PokéTransfer from Generation IV |
| Natural Gift The user draws power to attack by using its held Berry. The Berry determines its type and power. | Varies |  | - | 100 | 15 | PokéTransfer from Generation IV |
| Role Play The user mimics the target completely, copying the target’s natural Ability. |  |  | - | - | 10 | PokéTransfer from Generation IV |
| Secret Power The user attacks the target with a secret power. Its added effects vary depending on the user’s environment. |  |  | 70 | 100 | 20 | PokéTransfer from Generation IV |
| Seed Bomb The user slams a barrage of hard-shelled seeds down on the target from above. |  |  | 80 | 100 | 15 | PokéTransfer from Generation IV |
| Shock Wave The user strikes the target with a quick jolt of electricity. This attack cannot be evaded. |  |  | 60 | - | 20 | PokéTransfer from Generation IV |
| Sleep Talk While it is asleep, the user randomly uses one of the moves it knows. |  |  | - | - | 10 | PokéTransfer from Generation IV |
| Snatch The user steals the effects of any healing or stat-changing move the opponent attempts to use. |  |  | - | - | 10 | PokéTransfer from Generation IV |
| Snore An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. |  |  | 40 | 100 | 15 | PokéTransfer from Generation IV |
| Thunder Punch The target is punched with an electrified fist. It may also leave the target with paralysis. |  |  | 75 | 100 | 15 | PokéTransfer from Generation IV |
| Uproar The user attacks in an uproar for three turns. Over that time, no one can fall asleep. |  |  | 90 | 100 | 10 | PokéTransfer from Generation IV |
| Water Pulse The user attacks the target with a pulsing blast of water. It may also confuse the target. |  |  | 60 | 100 | 20 | PokéTransfer from Generation IV |