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Sunflora

#192 in the Black and White Pokédex • Sun Pokémon

Pokémon Black

It gets energy from warm sunlight and is known for its habit of moving in pursuit of it.

Pokémon White

It gets energy from warm sunlight and is known for its habit of moving in pursuit of it.

Pokédexes

-

Egg Group

Grass

Steps to Hatch

5,120

Effort Values Yielded

2 SpA

Gender Ratio

50% male / 50% female

Capture Rate

120

Base Experience

149
PokémonRequiresEvolution
Sunkern

Sunkern

#191

Sun StoneUse Sun Stone
Sunflora

Sunflora

#192

Pokémon Black

LocationMethodLevelChanceConditions

Route 12

Road 12

Walking in rustling grass504%

-

Route 12

Road 12

Walking in rustling grass501%

-

Pokémon White

LocationMethodLevelChanceConditions

Route 12

Road 12

Walking in rustling grass504%

-

Route 12

Road 12

Walking in rustling grass501%

-

Sunkern

Yanma

Sunflora normal sprite

Normal

Shiny Sunflora sprite

Shiny

Sunflora

Sun Pokémon

#192
Grass

Height

0.8 m

Weight

8.5 kg

Base XP

149

Abilities

ChlorophyllSolar PowerEarly Bird

HP

75

Attack

75

Defense

55

Sp. Atk

105

Sp. Def

85

Speed

30

Total

425

Type Chart

Weaknesses

Takes 2× from

FireIcePoisonFlyingBug

Resistances

Takes 0.5× from

WaterElectricGrassGround
Class
Description
StartPoundNormalPhysical4010035

The target is physically pounded with a long tail or a foreleg, etc.

StartAbsorbGrassSpecial2010025

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

StartGrowthNormalStatus--40

The user’s body grows all at once, raising the Attack and Sp. Atk stats.

5Mega DrainGrassSpecial4010015

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

9IngrainGrassStatus--20

The user lays roots that restore its HP on every turn. Because it is rooted, it can’t switch out.

13Grass WhistleGrassStatus-5515

The user plays a pleasant melody that lulls the target into a deep sleep.

17Leech SeedGrassStatus-9010

A seed is planted on the target. It steals some HP from the target every turn.

21Bullet SeedGrassPhysical2510030

The user forcefully shoots seeds at the target. Two to five seeds are shot in rapid succession.

25Worry SeedGrassStatus-10010

A seed that causes worry is planted on the target. It prevents sleep by making its Ability Insomnia.

29Razor LeafGrassPhysical559525

Sharp-edged leaves are launched to slash at the opposing team. Critical hits land more easily.

33Petal DanceGrassSpecial12010010

The user attacks the target by scattering petals for two to three turns. The user then becomes confused.

37Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves.

41Solar BeamGrassSpecial12010010

A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.

45Leaf StormGrassSpecial140905

The user whips up a storm of leaves around the target. The attack’s recoil harshly reduces the user’s Sp. Atk stat.

Class
Description
HM01CutNormalPhysical509530

The target is cut with a scythe or a claw. It can also be used to cut down thin trees.

TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM10Hidden PowerNormalSpecial110015

A unique attack that varies in type and intensity depending on the Pokémon using it.

TM11Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves.

TM15Hyper BeamNormalSpecial150905

The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.

TM16Light ScreenPsychicStatus--30

A wondrous wall of light is put up to suppress damage from special attacks for five turns.

TM17ProtectNormalStatus--10

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM20SafeguardNormalStatus--25

The user creates a protective field that prevents status problems for five turns.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM22Solar BeamGrassSpecial12010010

A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM36Sludge BombPoisonSpecial9010010

Unsanitary sludge is hurled at the target. It may also poison the target.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

TM53Energy BallGrassSpecial8010010

The user draws power from nature and fires it at the target. It may also lower the target’s Sp. Def.

TM68Giga ImpactNormalPhysical150905

The user charges at the target using every bit of its power. The user must rest on the next turn.

TM70FlashNormalStatus-10020

The user flashes a bright light that cuts the target’s accuracy. It can also be used to illuminate caves.

TM75Swords DanceNormalStatus--30

A frenetic dance to uplift the fighting spirit. It sharply raises the user’s Attack stat.

TM86Grass KnotGrassSpecial-10020

The user snares the target with grass and trips it. The heavier the target, the greater the damage.

TM87SwaggerNormalStatus-9015

The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

Chlorophyll

Ability Slot 1

Boosts the Pokémon’s Speed in sunshine.

Doubles Speed during strong sunlight.

Solar Power

Ability Slot 2

In sunshine, Sp. Atk is boosted but HP decreases.

Increases Special Attack to 1.5× but costs 1/8 max HP after each turn during strong sunlight.

Early Bird

Hidden Ability

The Pokémon awakens quickly from sleep.

Makes sleep pass twice as quickly.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.

B/W / Pokédex

Sunflora

Sunflora

#192 in the Black and White Pokédex • Sun Pokémon

Pokémon Black

It gets energy from warm sunlight and is known for its habit of moving in pursuit of it.

Pokémon White

It gets energy from warm sunlight and is known for its habit of moving in pursuit of it.

Pokédexes

-

Egg Group

Grass

Steps to Hatch

5,120

Effort Values Yielded

2 SpA

Gender Ratio

50% male / 50% female

Capture Rate

120

Base Experience

149
PokémonRequiresEvolution
Sunkern

Sunkern

#191

Sun StoneUse Sun Stone
Sunflora

Sunflora

#192

Pokémon Black

LocationMethodLevelChanceConditions

Route 12

Road 12

Walking in rustling grass504%

-

Route 12

Road 12

Walking in rustling grass501%

-

Pokémon White

LocationMethodLevelChanceConditions

Route 12

Road 12

Walking in rustling grass504%

-

Route 12

Road 12

Walking in rustling grass501%

-

Sunkern

Yanma

Sunflora normal sprite

Normal

Shiny Sunflora sprite

Shiny

Sunflora

Sun Pokémon

#192
Grass

Height

0.8 m

Weight

8.5 kg

Base XP

149

Abilities

ChlorophyllSolar PowerEarly Bird

HP

75

Attack

75

Defense

55

Sp. Atk

105

Sp. Def

85

Speed

30

Total

425

Type Chart

Weaknesses

Takes 2× from

FireIcePoisonFlyingBug

Resistances

Takes 0.5× from

WaterElectricGrassGround
Class
Description
StartPoundNormalPhysical4010035

The target is physically pounded with a long tail or a foreleg, etc.

StartAbsorbGrassSpecial2010025

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

StartGrowthNormalStatus--40

The user’s body grows all at once, raising the Attack and Sp. Atk stats.

5Mega DrainGrassSpecial4010015

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

9IngrainGrassStatus--20

The user lays roots that restore its HP on every turn. Because it is rooted, it can’t switch out.

13Grass WhistleGrassStatus-5515

The user plays a pleasant melody that lulls the target into a deep sleep.

17Leech SeedGrassStatus-9010

A seed is planted on the target. It steals some HP from the target every turn.

21Bullet SeedGrassPhysical2510030

The user forcefully shoots seeds at the target. Two to five seeds are shot in rapid succession.

25Worry SeedGrassStatus-10010

A seed that causes worry is planted on the target. It prevents sleep by making its Ability Insomnia.

29Razor LeafGrassPhysical559525

Sharp-edged leaves are launched to slash at the opposing team. Critical hits land more easily.

33Petal DanceGrassSpecial12010010

The user attacks the target by scattering petals for two to three turns. The user then becomes confused.

37Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves.

41Solar BeamGrassSpecial12010010

A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.

45Leaf StormGrassSpecial140905

The user whips up a storm of leaves around the target. The attack’s recoil harshly reduces the user’s Sp. Atk stat.

Class
Description
HM01CutNormalPhysical509530

The target is cut with a scythe or a claw. It can also be used to cut down thin trees.

TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM10Hidden PowerNormalSpecial110015

A unique attack that varies in type and intensity depending on the Pokémon using it.

TM11Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves.

TM15Hyper BeamNormalSpecial150905

The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.

TM16Light ScreenPsychicStatus--30

A wondrous wall of light is put up to suppress damage from special attacks for five turns.

TM17ProtectNormalStatus--10

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM20SafeguardNormalStatus--25

The user creates a protective field that prevents status problems for five turns.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM22Solar BeamGrassSpecial12010010

A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM36Sludge BombPoisonSpecial9010010

Unsanitary sludge is hurled at the target. It may also poison the target.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

TM53Energy BallGrassSpecial8010010

The user draws power from nature and fires it at the target. It may also lower the target’s Sp. Def.

TM68Giga ImpactNormalPhysical150905

The user charges at the target using every bit of its power. The user must rest on the next turn.

TM70FlashNormalStatus-10020

The user flashes a bright light that cuts the target’s accuracy. It can also be used to illuminate caves.

TM75Swords DanceNormalStatus--30

A frenetic dance to uplift the fighting spirit. It sharply raises the user’s Attack stat.

TM86Grass KnotGrassSpecial-10020

The user snares the target with grass and trips it. The heavier the target, the greater the damage.

TM87SwaggerNormalStatus-9015

The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

Chlorophyll

Ability Slot 1

Boosts the Pokémon’s Speed in sunshine.

Doubles Speed during strong sunlight.

Solar Power

Ability Slot 2

In sunshine, Sp. Atk is boosted but HP decreases.

Increases Special Attack to 1.5× but costs 1/8 max HP after each turn during strong sunlight.

Early Bird

Hidden Ability

The Pokémon awakens quickly from sleep.

Makes sleep pass twice as quickly.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.