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Pt / Pokédex

Sunflora

Sunflora

#192 in the Platinum Pokédex • Sun Pokémon

Sunflora

#192 in the Platinum Pokédex • Sun Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

75

260

354

Attack

75

139

273

Defense

55

103

229

Sp. Atk

105

193

339

Sp. Def

85

157

295

Speed

30

58

174

Total

425

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Sunkern

Ambipom

Sunflora normal sprite

Normal

Shiny Sunflora sprite

Shiny

Sunflora

Sun Pokémon

#192
Grass

Height

0.8 m (2'07")

Weight

8.5 kg (18.7 lbs)

Abilities

ChlorophyllSolar Power

It's Super Effective

Damage multipliers Sunflora takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Fire

Ice

Poison

Flying

Bug

Resists

Water

0.5×

Electric

0.5×

Grass

0.5×

Ground

0.5×

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
-
EV yield
2 SpA
Catch rate
120
Base Exp.
149

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg Groups
Grass
Gender
50% male
50% female
Egg cycles
20 (5,120 steps)

Lore

Version-specific Pokédex entries for this Pokémon.
Pokémon Platinum box art

Pokémon Platinum

It gets energy from warm sunlight and is known for its habit of moving in pursuit of it.

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Sunkern

Sunkern

#191

Sun StoneUse Sun Stone
Sunflora

Sunflora

#192

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartPoundNormalPhysical4010035

The foe is physically pounded with a long tail or a foreleg, etc.

StartAbsorbGrassSpecial2010025

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

StartGrowthNormalStatus--20

The user’s body is forced to grow all at once. It raises the Sp. Atk stat.

5Mega DrainGrassSpecial4010015

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

9IngrainGrassStatus--20

The user lays roots that restore HP on every turn. Because it is rooted, it can’t switch out.

13Grass WhistleGrassStatus-5515

The user plays a pleasant melody that lulls the foe into a deep sleep.

17Leech SeedGrassStatus-9010

A seed is planted on the foe. It steals some HP from the foe to heal the user on every turn.

21Bullet SeedGrassPhysical1010030

The user forcefully shoots seeds at the foe. Two to five seeds are shot in rapid succession.

25Worry SeedGrassStatus-10010

A seed that causes worry is planted on the foe. It prevents sleep by making its ability Insomnia.

29Razor LeafGrassPhysical559525

Sharp-edged leaves are launched to slash at the foe. It has a high critical-hit ratio.

33Petal DanceGrassSpecial9010020

The user attacks by scattering petals for two to three turns. The user then becomes confused.

37Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves.

41Solar BeamGrassSpecial12010010

A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.

43Leaf StormGrassSpecial140905

A storm of sharp leaves is whipped up. The attack’s recoil sharply reduces the user’s Sp. Atk stat.

Machines

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon Platinum.
Class
Description
TM06ToxicPoisonStatus-8510

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM09Bullet SeedGrassPhysical1010030

The user forcefully shoots seeds at the foe. Two to five seeds are shot in rapid succession.

TM10Hidden PowerNormalSpecial110015

A unique attack that varies in type and intensity depending on the Pokémon using it.

TM11Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves.

TM15Hyper BeamNormalSpecial150905

The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.

TM16Light ScreenPsychicStatus--30

A wondrous wall of light is put up to suppress damage from special attacks for five turns.

TM17ProtectNormalStatus--10

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM19Giga DrainGrassSpecial6010010

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

TM20SafeguardNormalStatus--25

The user creates a protective field that prevents status problems for five turns.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM22Solar BeamGrassSpecial12010010

A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM36Sludge BombPoisonSpecial9010010

The user attacks by hurling filthy sludge at the foe. It may also poison the target.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.

TM43Secret PowerNormalPhysical7010020

The user attacks with a secret power. Its added effects vary depending on the user’s environment.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.

TM53Energy BallGrassSpecial8010010

The user draws power from nature and fires it at the foe. It may also lower the target’s Sp. Def.

TM58EndureNormalStatus--10

The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.

TM68Giga ImpactNormalPhysical150905

The user charges at the foe using every bit of its power. The user must rest on the next turn.

TM70FlashNormalStatus-10020

The user flashes a light that cuts the foe’s accuracy. It can also be used to illuminate caves.

TM75Swords DanceNormalStatus--30

A frenetic dance to uplift the fighting spirit. It sharply raises the user’s Attack stat.

TM78CaptivateNormalStatus-10020

If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.

TM82Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TM83Natural GiftNormalPhysical-10015

The user draws power to attack by using its held Berry. The Berry determines its type and power.

TM86Grass KnotGrassSpecial-10020

The user snares the foe with grass and trips it. The heavier the foe, the greater the damage.

TM87SwaggerNormalStatus-9015

The user enrages the foe into confusion. However, it also sharply raises the foe’s Attack stat.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

HM01CutNormalPhysical509530

The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.

Tutors

Moves this Pokémon can learn from move tutors in this game.
Class
Description
EndeavorNormalPhysical-1005

An attack move that cuts down the foe’s HP to equal the user’s HP.

Helping HandNormalStatus--20

A move that boosts the power of the ally’s attack in a Double Battle.

Seed BombGrassPhysical8010015

The user slams a barrage of hard- shelled seeds down on the foe from above.

SnoreNormalSpecial4010015

An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.

SynthesisGrassStatus--5

The user restores its own HP. The amount of HP regained varies with the weather.

UproarNormalSpecial5010010

The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep.

Traits

Ability options available to this Pokémon in this game.

Chlorophyll

Ability Slot 1

Boosts the Pokémon’s Speed in sunshine.

Doubles Speed during strong sunlight.

Solar Power

Ability Slot 2

Boosts Sp. Atk, but lowers HP in sunshine.

Increases Special Attack to 1.5× but costs 1/8 max HP after each turn during strong sunlight.

#191

Sunkern

#64

Ambipom

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