Hidden Power
Normal-type special move in Pokémon Platinum.
Flavor

SpecialA unique attack that varies in type and intensity depending on the Pokémon using it.
Machines
Learners
| Pokémon | Type | Level |
|---|---|---|
![]() Unown #114 | ![]() | Start |
![]() Slowking #199 | ![]() ![]() | Start |
![]() Meditite #86 | ![]() ![]() | 15 |
![]() Medicham #87 | ![]() ![]() | 15 |
![]() Shellos #60 | ![]() | 16 |
![]() Gastrodon #61 | ![]() ![]() | 16 |
![]() Burmy #45 | ![]() | 20 |
![]() Wormadam Trash #46 | ![]() ![]() | 20 |
![]() Wormadam Plant #46 | ![]() ![]() | 20 |
![]() Wormadam Sandy #46 | ![]() ![]() | 20 |
![]() Mothim #47 | ![]() ![]() | 20 |
Learners

SpecialHidden Power
Normal-type move
Move #
237
Introduced
Generation II
Power
1
Accuracy
100
PP
15
Priority
0
Machine
TM10
Related
| Move | Type | Class | TM/HM | Power | Acc. | PP | Pokémon | Description |
|---|---|---|---|---|---|---|---|---|
| Acupressure | ![]() | Status | - | - | - | 30 | 6 | The user applies pressure to stress points, sharply boosting one of its stats. |
| Assist | ![]() | Status | - | - | - | 20 | 7 | The user hurriedly and randomly uses a move among those known by other Pokémon in the party. |
| Attract | ![]() | Status | - | 100 | 15 | 430 | If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | |
| Barrage | ![]() | Physical | - | 15 | 85 | 20 | 2 | Round objects are hurled at the foe to strike two to five times in a row. |
| Baton Pass | ![]() | Status | - | - | - | 40 | 37 | The user switches places with a party Pokémon in waiting, passing along any stat changes. |
| Belly Drum | ![]() | Status | - | - | - | 10 | 13 | The user maximizes its Attack stat in exchange for HP equal to half its max HP. |
| Bide | ![]() | Physical | - | - | - | 10 | 20 | The user endures attacks for two turns, then strikes back to cause double the damage taken. |
| Bind | ![]() | Physical | - | 15 | 75 | 20 | 9 | A long body or tentacles are used to bind and squeeze the foe for two to five turns. |
| Block | ![]() | Status | - | - | - | 5 | 12 | The user blocks the foe’s way with arms spread wide to prevent escape. |
| Body Slam | ![]() | Physical | - | 85 | 100 | 15 | 42 | The user drops onto the foe with its full body weight. It may leave the foe paralyzed. |
| Camouflage | ![]() | Status | - | - | - | 20 | 2 | The user’s type is changed depending on its environment, such as at water’s edge, in grass, or in a cave. |
| Captivate | ![]() | Status | - | 100 | 20 | 430 | If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | |
| Charm | ![]() | Status | - | - | 100 | 20 | 40 | The user charmingly stares at the foe, making it less wary. The target’s Attack is sharply lowered. |
| Comet Punch | ![]() | Physical | - | 18 | 85 | 15 | 4 | The foe is hit with a flurry of punches that strike two to five times in a row. |
| Constrict | ![]() | Physical | - | 10 | 100 | 35 | 14 | The foe is attacked with long, creeping tentacles or vines. It may also lower the target’s Speed. |
| Conversion | ![]() | Status | - | - | - | 30 | 3 | The user changes its type to become the same type as one of its moves. |
| Conversion 2 | ![]() | Status | - | - | - | 30 | 3 | The user changes its type to make itself resistant to the type of the attack it last took. |
| Copycat | ![]() | Status | - | - | - | 20 | 14 | The user mimics the move used immediately before it. The move fails if no other move has been used yet. |
| Covet | ![]() | Physical | - | 40 | 100 | 25 | 18 | The user endearingly approaches the foe, then steals the item the foe is holding. |
| Crush Claw | ![]() | Physical | - | 75 | 95 | 10 | 12 | The user slashes the foe with hard and sharp claws. It may also lower the target’s Defense. |
| Crush Grip | ![]() | Physical | - | - | 100 | 5 | 1 | The foe is crushed with great force. The attack is more powerful the more HP the foe has left. |
| Cut | ![]() | Physical | 50 | 95 | 30 | 161 | The foe is cut with a scythe or a claw. It can also be used to cut down thin trees. | |
| Defense Curl | ![]() | Status | - | - | - | 40 | 38 | The user curls up to conceal weak spots and raise its Defense stat. |
| Disable | ![]() | Status | - | - | 80 | 20 | 43 | For several turns, this move prevents the foe from using the move it last used. |
| Dizzy Punch | ![]() | Physical | - | 70 | 100 | 10 | 7 | The foe is hit with rhythmically launched punches that may also leave it confused. |
| Double Hit | ![]() | Physical | - | 35 | 90 | 10 | 13 | The user slams the foe with a tail, etc. The target is hit twice in a row. |
| Double Slap | ![]() | Physical | - | 15 | 85 | 10 | 18 | The foe is slapped repeatedly, back and forth, two to five times in a row. |
| Double Team | ![]() | Status | - | - | 15 | 491 | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |
| Double-Edge | ![]() | Physical | - | 120 | 100 | 15 | 70 | A reckless, life- risking tackle. It also damages the user by a fairly large amount, however. |
| Egg Bomb | ![]() | Physical | - | 100 | 75 | 10 | 3 | A large egg is hurled with maximum force at the foe to inflict damage. |
| Encore | ![]() | Status | - | - | 100 | 5 | 35 | The user compels the foe to keep using only the move it last used for three to seven turns. |
| Endeavor | ![]() | Physical | - | - | 100 | 5 | 72 | An attack move that cuts down the foe’s HP to equal the user’s HP. |
| Endure | ![]() | Status | - | - | 10 | 491 | The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. | |
| Explosion | ![]() | Physical | 250 | 100 | 5 | 56 | The user explodes to inflict damage on all Pokémon in battle. The user faints upon using this move. | |
| Extreme Speed | ![]() | Physical | - | 80 | 100 | 5 | 6 | The user charges the foe at blinding speed. This attack always goes before any other move. |
| Facade | ![]() | Physical | 70 | 100 | 20 | 491 | An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | |
| Fake Out | ![]() | Physical | - | 40 | 100 | 10 | 27 | An attack that hits first and makes the target flinch. This move works only on the first turn. |
| False Swipe | ![]() | Physical | 40 | 100 | 40 | 37 | A restrained attack that prevents the foe from fainting. The target is left with at least 1 HP. | |
| Feint | ![]() | Physical | - | 50 | 100 | 10 | 31 | An attack that hits a foe using Protect or Detect. It also lifts the effects of those moves. |
| Flail | ![]() | Physical | - | - | 100 | 15 | 53 | The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. |
| Flash | ![]() | Status | - | 100 | 20 | 226 | The user flashes a light that cuts the foe’s accuracy. It can also be used to illuminate caves. | |
| Focus Energy | ![]() | Status | - | - | - | 30 | 53 | The user takes a deep breath and focuses to raise the critical-hit ratio of its attacks. |
| Follow Me | ![]() | Status | - | - | - | 20 | 5 | The user draws attention to itself, making all foes take aim only at the user. |
| Foresight | ![]() | Status | - | - | - | 40 | 43 | Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe. |
| Frustration | ![]() | Physical | - | 100 | 20 | 491 | A full-power attack that grows more powerful the less the user likes its Trainer. | |
| Fury Attack | ![]() | Physical | - | 15 | 85 | 20 | 26 | The foe is jabbed repeatedly with a horn or beak two to five times in a row. |
| Fury Swipes | ![]() | Physical | - | 18 | 80 | 15 | 41 | The foe is raked with sharp claws or scythes for two to five times in quick succession. |
| Giga Impact | ![]() | Physical | 150 | 90 | 5 | 254 | The user charges at the foe using every bit of its power. The user must rest on the next turn. | |
| Glare | ![]() | Status | - | - | 75 | 30 | 4 | The user intimidates the foe with the pattern on its belly to cause paralysis. |
| Growl | ![]() | Status | - | - | 100 | 40 | 95 | The user growls in an endearing way, making the foe less wary. The target’s Attack stat is lowered. |
| Growth | ![]() | Status | - | - | - | 20 | 28 | The user’s body is forced to grow all at once. It raises the Sp. Atk stat. |
| Guillotine | ![]() | Physical | - | - | 30 | 5 | 7 | A vicious, tearing attack with pincers. The foe will faint instantly if this attack hits. |
| Harden | ![]() | Status | - | - | - | 30 | 44 | The user stiffens all the muscles in its body to raise its Defense stat. |
| Headbutt | ![]() | Physical | - | 70 | 100 | 15 | 37 | The user sticks its head out and rams straight forward. It may make the foe flinch. |
| Heal Bell | ![]() | Status | - | - | - | 5 | 7 | The user makes a soothing bell chime to heal the status problems of all the party Pokémon. |
| Helping Hand | ![]() | Status | - | - | - | 20 | 119 | A move that boosts the power of the ally’s attack in a Double Battle. |
| Horn Attack | ![]() | Physical | - | 65 | 100 | 25 | 10 | The foe is jabbed with a sharply pointed horn to inflict damage. |
| Horn Drill | ![]() | Physical | - | - | 30 | 5 | 10 | The foe is stabbed with a horn rotating like a drill. The foe instantly faints if it hits. |
| Howl | ![]() | Status | - | - | - | 40 | 14 | The user howls loudly to raise its spirit, boosting its Attack stat. |
| Hyper Beam | ![]() | Special | 150 | 90 | 5 | 262 | The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy. | |
| Hyper Fang | ![]() | Physical | - | 80 | 90 | 15 | 4 | The user bites hard on the foe with its sharp front fangs. It may also make the target flinch. |
| Hyper Voice | ![]() | Special | - | 90 | 100 | 10 | 9 | The user lets loose a horribly echoing shout with the power to inflict damage. |
| Judgment | ![]() | Special | - | 100 | 100 | 10 | 1 | The user releases countless shots of light. Its type varies with the kind of Plate the user is holding. |
| Last Resort | ![]() | Physical | - | 130 | 100 | 5 | 78 | This move can be used only after the user has used all the other moves it knows in the battle. |
| Leer | ![]() | Status | - | - | 100 | 30 | 105 | The foe is given an intimidating leer with sharp eyes. The target’s Defense stat is reduced. |
| Lock-On | ![]() | Status | - | - | - | 5 | 12 | The user takes sure aim at the foe. It ensures the next attack does not fail to hit the target. |
| Lovely Kiss | ![]() | Status | - | - | 75 | 10 | 1 | With a scary face, the user forces a kiss on the foe. It may make the target fall asleep. |
| Lucky Chant | ![]() | Status | - | - | - | 30 | 20 | The user chants an incantation toward the sky, preventing the foe from landing critical hits. |
| Me First | ![]() | Status | - | 0 | - | 20 | 15 | The user tries to cut ahead of the foe to steal and use the foe’s intended move with greater power. |
| Mean Look | ![]() | Status | - | - | - | 5 | 18 | The user affixes the foe with a dark, arresting look. The target becomes unable to flee. |
| Mega Kick | ![]() | Physical | - | 120 | 75 | 5 | 1 | The foe is attacked by a kick launched with muscle-packed power. |
| Mega Punch | ![]() | Physical | - | 80 | 85 | 20 | 5 | The foe is slugged by a punch thrown with muscle-packed power. |
| Metronome | ![]() | Status | - | - | - | 10 | 10 | The user waggles a finger and stimulates the brain into randomly using nearly any move. |
| Milk Drink | ![]() | Status | - | - | - | 5 | 1 | The user restores its own HP by up to half of its maximum HP. It may also be used to heal an ally’s HP. |
| Mimic | ![]() | Status | - | - | - | 10 | 7 | The user copies the move last used by the foe. The move can be used for the rest of the battle. |
| Mind Reader | ![]() | Status | - | - | - | 40 | 15 | The user senses the foe’s movements with its mind to ensure its next attack does not miss. |
| Minimize | ![]() | Status | - | - | - | 20 | 10 | The user compresses its body to make itself look smaller. The user’s evasion stat is boosted. |
| Moonlight | ![]() | Status | - | - | - | 5 | 10 | The user restores its own HP. The amount of HP regained varies with the weather. |
| Morning Sun | ![]() | Status | - | - | - | 5 | 3 | The user restores its own HP. The amount of HP regained varies with the weather. |
| Natural Gift | ![]() | Physical | - | 100 | 15 | 491 | The user draws power to attack by using its held Berry. The Berry determines its type and power. | |
| Nature Power | ![]() | Status | - | - | - | 20 | 13 | An attack that makes use of nature’s power. Its effects vary depending on the user’s environment. |
| Odor Sleuth | ![]() | Status | - | - | - | 40 | 22 | Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe. |
| Pain Split | ![]() | Status | - | - | - | 20 | 5 | The user adds its HP to the foe’s HP, then equally shares the combined HP with the foe. |
| Pay Day | ![]() | Physical | - | 40 | 100 | 20 | 1 | Numerous coins are hurled at the foe to inflict damage. Money is earned after battle. |
| Perish Song | ![]() | Status | - | - | - | 5 | 17 | Any Pokémon that hears this song faints in three turns unless it switches out of battle. |
| Pound | ![]() | Physical | - | 40 | 100 | 35 | 29 | The foe is physically pounded with a long tail or a foreleg, etc. |
| Present | ![]() | Physical | - | - | 90 | 15 | 10 | The user attacks by giving the foe a booby-trapped gift. It restores HP sometimes, however. |
| Protect | ![]() | Status | - | - | 10 | 491 | It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |
| Psych Up | ![]() | Status | - | - | 10 | 174 | The user hypnotizes itself into copying any stat change made by the foe. | |
| Quick Attack | ![]() | Physical | - | 40 | 100 | 30 | 80 | The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first. |
| Rage | ![]() | Physical | - | 20 | 100 | 20 | 24 | While this move is in use, it gains attack power each time the user is hit in battle. |
| Rapid Spin | ![]() | Physical | - | 20 | 100 | 40 | 20 | A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes. |
| Razor Wind | ![]() | Special | - | 80 | 100 | 10 | 10 | A two-turn attack. Blades of wind hit the foe on the second turn. It has a high critical-hit ratio. |
| Recover | ![]() | Status | - | - | - | 5 | 28 | A self-healing move. The user restores its own HP by up to half of its max HP. |
| Recycle | ![]() | Status | - | - | 10 | 67 | The user recycles a single-use item that has been used in battle so it can be used again. | |
| Refresh | ![]() | Status | - | - | - | 20 | 23 | The user rests to cure itself of a poisoning, burn, or paralysis. |
| Return | ![]() | Physical | - | 100 | 20 | 491 | A full-power attack that grows more powerful the more the user likes its Trainer. | |
| Roar | ![]() | Status | - | 100 | 20 | 115 | The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends. | |
| Rock Climb | ![]() | Physical | 90 | 85 | 20 | 93 | A charging attack that may also leave the foe confused. It can also be used to scale rocky walls. | |
| Safeguard | ![]() | Status | - | - | 25 | 127 | The user creates a protective field that prevents status problems for five turns. | |
| Scary Face | ![]() | Status | - | - | 90 | 10 | 59 | The user frightens the foe with a scary face to sharply reduce its Speed stat. |
| Scratch | ![]() | Physical | - | 40 | 100 | 35 | 53 | Hard, pointed, and sharp claws rake the foe to inflict damage. |
| Screech | ![]() | Status | - | - | 85 | 40 | 85 | An earsplitting screech is emitted to sharply reduce the foe’s Defense stat. |
| Secret Power | ![]() | Physical | 70 | 100 | 20 | 491 | The user attacks with a secret power. Its added effects vary depending on the user’s environment. | |
| Self-Destruct | ![]() | Physical | - | 200 | 100 | 5 | 13 | The user blows up to inflict damage on all Pokémon in battle. The user faints upon using this move. |
| Sharpen | ![]() | Status | - | - | - | 30 | 1 | The user reduces its polygon count to make itself more jagged, raising the Attack stat. |
| Sing | ![]() | Status | - | - | 55 | 15 | 19 | A soothing lullaby is sung in a calming voice that puts the foe into a deep slumber. |
| Sketch | ![]() | Status | - | - | - | 1 | 1 | It enables the user to learn a move used by the foe. Once used, the move Sketch disappears. |
| Skull Bash | ![]() | Physical | - | 100 | 100 | 15 | 7 | The user tucks in its head to raise its Defense in the first turn, then rams the foe on the next turn. |
| Slack Off | ![]() | Status | - | - | - | 5 | 7 | The user slacks off, restoring its own HP by up to half of its maximum HP. |
| Slam | ![]() | Physical | - | 80 | 75 | 20 | 35 | The foe is slammed with a long tail, vines, etc., to inflict damage. |
| Slash | ![]() | Physical | - | 70 | 100 | 20 | 56 | The foe is attacked with a slash of claws, etc. It has a high critical-hit ratio. |
| Sleep Talk | ![]() | Status | - | - | 10 | 491 | While it is asleep, the user randomly uses one of the moves it knows. | |
| Smelling Salts | ![]() | Physical | - | 60 | 100 | 10 | 12 | This attack inflicts double damage on a paralyzed foe. It also cures the foe’s paralysis, however. |
| Smokescreen | ![]() | Status | - | - | 100 | 20 | 20 | The user releases an obscuring cloud of smoke or ink. It reduces the foe’s accuracy. |
| Snore | ![]() | Special | - | 40 | 100 | 15 | 482 | An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. |
| Soft-Boiled | ![]() | Status | - | - | - | 5 | 2 | The user restores its own HP by up to half of its maximum HP. It may also be used to heal an ally’s HP. |
| Sonic Boom | ![]() | Special | - | - | 90 | 20 | 12 | The foe is hit with a destructive shock wave that always inflicts 20 HP damage. |
| Spike Cannon | ![]() | Physical | - | 20 | 100 | 15 | 3 | Sharp spikes are fired at the foe to strike two to five times in rapid succession. |
| Spit Up | ![]() | Special | - | - | 100 | 10 | 21 | The power stored using the move Stockpile is released at once in an attack. |
| Splash | ![]() | Status | - | - | - | 40 | 21 | The user just flops and splashes around to no effect at all... |
| Stockpile | ![]() | Status | - | - | - | 20 | 22 | The user charges up power, and raises both its Defense and Sp. Def. The move can be used three times. |
| Stomp | ![]() | Physical | - | 65 | 100 | 20 | 29 | The foe is stomped with a big foot. It may also make the target flinch. |
| Strength | ![]() | Physical | 80 | 100 | 15 | 256 | The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders. | |
| Substitute | ![]() | Status | - | - | 10 | 491 | The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | |
| Super Fang | ![]() | Physical | - | - | 90 | 10 | 5 | The user chomps hard on the foe with its sharp front fangs. It cuts the target’s HP to half. |
| Supersonic | ![]() | Status | - | - | 55 | 20 | 49 | The user generates odd sound waves from its body. It may confuse the target. |
| Swagger | ![]() | Status | - | 90 | 15 | 491 | The user enrages the foe into confusion. However, it also sharply raises the foe’s Attack stat. | |
| Swallow | ![]() | Status | - | - | - | 10 | 21 | The power stored using the move Stockpile is absorbed by the user to heal its HP. |
| Sweet Kiss | ![]() | Status | - | - | 75 | 10 | 15 | The user kisses the foe with a sweet, angelic cuteness that causes confusion. |
| Sweet Scent | ![]() | Status | - | - | 100 | 20 | 31 | A sweet scent that lowers the foe’s evasiveness. It also lures wild Pokémon if used in grass, etc. |
| Swift | ![]() | Special | - | 60 | - | 20 | 261 | Star-shaped rays are shot at the foe. This attack never misses. |
| Swords Dance | ![]() | Status | - | - | 30 | 121 | A frenetic dance to uplift the fighting spirit. It sharply raises the user’s Attack stat. | |
| Tackle | ![]() | Physical | - | 35 | 95 | 35 | 145 | A physical attack in which the user charges and slams into the foe with its whole body. |
| Tail Whip | ![]() | Status | - | - | 100 | 30 | 52 | The user wags its tail cutely, making the foe less wary. The target’s Defense stat is lowered. |
| Take Down | ![]() | Physical | - | 90 | 85 | 20 | 77 | A reckless, full-body charge attack for slamming into the foe. It also damages the user a little. |
| Teeter Dance | ![]() | Status | - | - | 100 | 20 | 4 | The user performs a wobbly dance that confuses all the Pokémon in battle. |
| Thrash | ![]() | Physical | - | 90 | 100 | 20 | 28 | The user rampages and attacks for two to three turns. It then becomes confused, however. |
| Tickle | ![]() | Status | - | - | 100 | 20 | 25 | The user tickles the foe into laughing, reducing its Attack and Defense stats. |
| Transform | ![]() | Status | - | - | - | 10 | 2 | The user transforms into a copy of the foe right down to having the same move set. |
| Tri Attack | ![]() | Special | - | 80 | 100 | 10 | 7 | The user strikes with a simultaneous three- beam attack. May also paralyze, burn, or freeze the target. |
| Trump Card | ![]() | Special | - | - | - | 5 | 4 | The fewer PP this move has, the more power it has for attack. |
| Uproar | ![]() | Special | - | 50 | 100 | 10 | 131 | The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep. |
| Vise Grip | ![]() | Physical | - | 55 | 100 | 30 | 6 | Huge, impressive pincers grip and squeeze the foe. |
| Weather Ball | ![]() | Special | - | 50 | 100 | 10 | 5 | An attack move that varies in power and type depending on the weather. |
| Whirlwind | ![]() | Status | - | - | 100 | 20 | 28 | The foe is blown away, to be replaced by another Pokémon in its party. In the wild, the battle ends. |
| Wish | ![]() | Status | - | - | - | 10 | 20 | A self-healing move. The user restores its own HP by up to half of its maximum HP in the next turn. |
| Wrap | ![]() | Physical | - | 15 | 85 | 20 | 20 | A long body or vines are used to wrap and squeeze the foe for two to five turns. |
| Wring Out | ![]() | Special | - | - | 100 | 5 | 20 | The user powerfully wrings the foe. The more HP the foe has, the greater this attack’s power. |
| Yawn | ![]() | Status | - | - | - | 10 | 33 | The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn. |


























































































































































































































































































































































































































































































































































Status
Physical