Pokémon Platinum Items
Item descriptions, categories, machines, and obtainability for Platinum.
Displaying 407 of 445 items.
Location
Description
Poké Balls
Galactic HQ (or Jubilife TV lottery)
-The best Ball with the ultimate level of performance. It will catch any wild Pokémon without fail.
Poké Balls
Poké Mart (5+ Badges)
1,200An ultra-performance Ball that provides a higher Pokémon catch rate than a Great Ball.
Poké Balls
Poké Mart (3+ Badges)
600A good, high-performance Ball that provides a higher Pokémon catch rate than a standard Poké Ball.
Poké Balls
Poké Mart
200A device for catching wild Pokémon. It is thrown like a ball at the target. It is designed as a capsule system.
Poké Balls
Great Marsh
-A special Poké Ball that is used only in the Great Marsh. It is decorated in a camouflage pattern.
Poké Balls
Solaceon Town Poké Mart
1,000A somewhat different Poké Ball that works especially well on Water- and Bug-type Pokémon.
Poké Balls
Route 223, Pokémon News Press
-A somewhat different Poké Ball that works especially well on Pokémon that live in the sea.
Poké Balls
Solaceon Town shop
1,000A somewhat different Poké Ball that works especially well on weaker Pokémon in the wild.
Poké Balls
Canalave City Poké Mart
1,000A somewhat different Poké Ball that works especially well on Pokémon species that were previously caught.
Poké Balls
Canalave City Poké Mart
1,000A somewhat different Ball that becomes progressively better the more turns there are in a battle.
Poké Balls
Sunyshore City Poké Mart
1,000A comfortable Poké Ball that makes a caught wild Pokémon quickly grow friendly.
Poké Balls
Free with 10 Poké Balls
-A somewhat rare Poké Ball that has been specially made to commemorate an event of some sort.
Poké Balls
Solaceon Town Poké Mart
1,000A somewhat different Poké Ball that makes it easier to catch wild Pokémon at night or in dark places like caves.
Poké Balls
Oreburgh City Poké Mart
300A remedial Poké Ball that restores the caught Pokémon’s HP and eliminates any status problem.
Poké Balls
Pastoria City Poké Mart
1,000A somewhat different Poké Ball that provides a better catch rate if it is used at the start of a wild encounter.
Medicine
Poké Mart
300A spray-type medicine for wounds. It restores the HP of one Pokémon by just 20 points.
Medicine
Poké Mart
100A spray-type medicine. It lifts the effect of poison from one Pokémon.
Medicine
Poké Mart (1+ Badge)
250A spray-type medicine. It heals a single Pokémon that is suffering from a burn.
Medicine
Poké Mart (1+ Badge)
250A spray-type medicine. It defrosts a Pokémon that has been frozen solid.
Medicine
Poké Mart (1+ Badge)
250A spray-type medicine. It awakens a Pokémon from the clutches of sleep.
Medicine
Poké Mart
200A spray-type medicine. It eliminates paralysis from a single Pokémon.
Medicine
Poké Mart (8 Badges)
3,000A medicine that fully restores the HP and heals any status problems of a single Pokémon.
Medicine
Poké Mart (7+ Badges)
2,500A spray-type medicine for wounds. It completely restores the HP of a single Pokémon.
Medicine
Poké Mart (5+ Badges)
1,200A spray-type medicine for wounds. It restores the HP of one Pokémon by 200 points.
Medicine
Poké Mart (1+ Badge)
700A spray-type medicine for wounds. It restores the HP of one Pokémon by 50 points.
Medicine
Poké Mart (5+ Badges)
600A spray-type medicine. It heals all the status problems of a single Pokémon.
Medicine
Poké Mart (3+ Badges)
1,500A medicine that revives a fainted Pokémon. It restores half the Pokémon’s maximum HP.
Medicine
Route 213 (and Sinnoh Underground)
-A medicine that revives a fainted Pokémon. It fully restores the Pokémon’s HP.
Medicine
Veilstone Dept. Store
200Water with a high mineral content. It restores the HP of one Pokémon by 50 points.
Medicine
Veilstone Dept. Store (vending)
300A fizzy soda drink. It restores the HP of one Pokémon by 60 points.
Medicine
Veilstone Dept. Store (vending)
350A very sweet drink. It restores the HP of one Pokémon by 80 points.
Medicine
Route 210 (Café Cabin)
500Milk with a very high nutrition content. It restores the HP of one Pokémon by 100 points.
Medicine
Eterna City (Herb Shop)
500A very bitter medicine powder. It restores the HP of one Pokémon by 50 points.
Medicine
Eterna City (Herb Shop)
800A very bitter root. It restores the HP of one Pokémon by 200 points.
Medicine
Eterna City (Herb Shop)
450A very bitter medicine powder. It heals all the status problems of a single Pokémon.
Medicine
Eterna City (Herb Shop)
2,800A very bitter medicinal herb. It revives a fainted Pokémon, fully restoring its HP.
Medicine
Eterna Forest, Routes 208 and 209
-It restores the PP of a Pokémon’s selected move by a maximum of 10 points.
Medicine
Wayward Cave, Route 215
-It fully restores the PP of a single selected move that has been learned by the target Pokémon.
Medicine
Route 212, Iron Island
-It restores the PP of all the moves learned by the targeted Pokémon by 10 points each.
Medicine
Mt. Coronet, Stark Mountain
-It fully restores the PP of all the moves learned by the targeted Pokémon.
Medicine
Veilstone Dept. Store (B1F)
200Lavaridge Town’s local specialty. It heals all the status problems of one Pokémon.
Medicine
Veilstone Dept. Store (2F)
9,800A nutritious drink for Pokémon. It raises the base HP of a single Pokémon.
Medicine
Veilstone Dept. Store (2F)
9,800A nutritious drink for Pokémon. It raises the base Attack stat of a single Pokémon.
Medicine
Veilstone Dept. Store (2F)
9,800A nutritious drink for Pokémon. It raises the base Defense stat of a single Pokémon.
Medicine
Veilstone Dept. Store (2F)
9,800A nutritious drink for Pokémon. It raises the base Speed stat of a single Pokémon.
Medicine
Veilstone Dept. Store (2F)
9,800A nutritious drink for Pokémon. It raises the base Sp. Atk (Special Attack) stat of a single Pokémon.
Medicine
Found on many routes
-A candy that is packed with energy. It raises the level of a single Pokémon by one.
Medicine
Route 213, Veilstone City
-It slightly raises the maximum PP of a selected move that has been learned by the target Pokémon.
Medicine
Veilstone Dept. Store (2F)
9,800A nutritious drink for Pokémon. It raises the base Sp. Def (Special Defense) stat of a single Pokémon.
Medicine
Route 224
-It maximally raises the top PP of a selected move that has been learned by the target Pokémon.
Medicine
Old Chateau
-Old Chateau’s hidden specialty. It heals all the status problems of a single Pokémon.
Battle Items
Veilstone Dept. Store
700An item that prevents stat reduction among the Trainer’s party Pokémon for five turns after use.
Battle Items
Veilstone Dept. Store (2F)
650An item that raises the critical-hit ratio of a Pokémon in battle. It wears off if the Pokémon is withdrawn.
Battle Items
Veilstone Dept. Store (2F)
500An item that raises the Attack stat of a Pokémon in battle. It wears off if the Pokémon is withdrawn.
Battle Items
Veilstone Dept. Store (2F)
550An item that raises the Defense stat of a Pokémon in battle. It wears off if the Pokémon is withdrawn.
Battle Items
Veilstone Dept. Store (2F)
350An item that raises the Speed stat of a Pokémon in battle. It wears off if the Pokémon is withdrawn.
Battle Items
Veilstone Dept. Store (2F)
950An item that raises the accuracy of a Pokémon in battle. It wears off if the Pokémon is withdrawn.
Battle Items
Veilstone Dept. Store
350An item that raises the Sp. Atk stat of a Pokémon in battle. It wears off if the Pokémon is withdrawn.
Battle Items
Veilstone Dept. Store (2F)
350An item that raises the Sp. Def stat of a Pokémon in battle. It wears off if the Pokémon is withdrawn.
Battle items
Veilstone Dept. Store (1F)
1,000A doll that attracts Pokémon. Use it to flee from any battle with a wild Pokémon.
Items
Mt. Coronet (Looker)
-A black flute made from blown glass. Its melody makes wild Pokémon less likely to appear.
Items
Valor Lakefront (Suite Key reward)
-A white flute made from blown glass. Its melody makes wild Pokémon more likely to appear.
Items
Sinnoh Underground (dig)
-A small red shard. It appears to be from some sort of implement made long ago.
Items
Route 230, Wayward Cave, Underground
-A small blue shard. It appears to be from some sort of implement made long ago.
Items
Sinnoh Underground (dig)
-A small yellow shard. It appears to be from some sort of implement made long ago.
Items
Sinnoh Underground (dig)
-A small green shard. It appears to be from some sort of implement made long ago.
Items
Poké Mart (later Sinnoh towns)
500An item that prevents weak wild Pokémon from appearing for 200 steps after its use.
Items
Poké Mart (later Sinnoh towns)
700An item that prevents weak wild Pokémon from appearing for 250 steps after its use.
Items
Poké Mart (Sinnoh towns)
550A long, durable rope. Use it to escape instantly from a cave or a dungeon.
Items
Poké Mart (Sinnoh towns)
350An item that prevents weak wild Pokémon from appearing for 100 steps after its use.
Items
Sinnoh Underground
-A peculiar stone that makes certain species of Pokémon evolve. It is as red as the sun.
Items
Sinnoh Underground
-A peculiar stone that makes certain species of Pokémon evolve. It is as black as the night sky.
Items
Fuego Ironworks
-A peculiar stone that makes certain species of Pokémon evolve. It is colored orange.
Items
Sunyshore City
-A peculiar stone that makes certain species of Pokémon evolve. It has a thunderbolt pattern.
Items
Route 213
-A peculiar stone that makes certain species of Pokémon evolve. It is a clear, light blue.
Items
Floaroma Meadow
-A peculiar stone that makes certain species of Pokémon evolve. It has a leaf pattern.
Items
Hidden items, or wild Paras
-A small and rare mushroom. It is quite popular among certain maniacal fan segments.
Items
Hidden on many Sinnoh routes
-A large and rare mushroom. It is very popular among certain maniacal fan segments.
Items
Hidden items, or wild Shellder
-A somewhat-small pearl that sparkles in a pretty silver color. It can be sold cheaply to shops.
Items
Oreburgh Gate, Old Chateau
-A quite-large pearl that sparkles in a pretty silver color. It can be sold at a high price to shops.
Items
Hidden items, or wild Staryu
-Lovely, red-colored sand with a loose, silky feel. It can be sold at a high price to shops.
Items
Hidden items, Underground, or wild Staryu
-A shard of a pretty gem that sparkles in a red color. It can be sold at a high price to shops.
Items
Solaceon Ruins, Route 229 and more
-A nugget of pure gold that gives off a lustrous gleam. It can be sold at a high price to shops.
Items
Sinnoh Underground walls
-A pretty, heart-shaped scale that is extremely rare. It glows faintly in the colors of the rainbow.
Items
Floaroma Meadow seller
100A sweet honey with a lush aroma that attracts wild Pokémon when it is used in grass, caves, or on special trees.
Items
Berry Master's house (Route 208)
200A plant fertilizer spread on soft soil. It speeds up the growth of Berries. However, it also dries the soil faster.
Items
Berry Master's house (Route 208)
200A plant fertilizer spread on soft soil. It slows the growth of Berries and causes the soil to dry slower.
Items
Berry Master's house (Route 208)
200A plant fertilizer spread on soft soil. It extends the time ripened Berries remain on their plants before falling.
Items
Berry Master's house (Route 208)
200A plant fertilizer spread on soft soil. It ups the number of times new plants grow where mature plants withered.
Items
Sinnoh Underground (National Dex)
-A fossil of an ancient Pokémon that lived in the sea. It appears to be part of a plant root.
Items
Sinnoh Underground (post-National Dex)
-A fossil of an ancient Pokémon that lived in the sea. It appears to be part of a claw.
Items
Sinnoh Underground (National Dex)
-A fossil of an ancient Pokémon that lived in the sea. It appears to be part of a seashell.
Items
Sinnoh Underground (National Dex)
-A fossil of an ancient Pokémon that lived in the sea. It appears to be part of a shell.
Items
Sinnoh Underground (National Dex)
-A piece of amber that contains the genetic material of an ancient Pokémon. It is clear with a reddish tint.
Items
Sinnoh Underground
-A fossil from a prehistoric Pokémon that lived on the land. It appears to be part of a collar.
Items
Sinnoh Underground (odd Trainer ID)
-A fossil from a prehistoric Pokémon that lived on the land. It appears to be part of a head.
Items
Sinnoh Underground (dig spots)
-A bone that is extremely valuable for Pokémon archaeology. It can be sold for a high price to shops.
Items
Route 228
-A peculiar stone that makes certain species of Pokémon evolve. It shines with a dazzling light.
Items
Team Galactic Warehouse
-A peculiar stone that makes certain species of Pokémon evolve. It is as dark as dark can be.
Items
Mt. Coronet
-A peculiar stone that makes certain species of Pokémon evolve. It sparkles like eyes.
Items
Lost Tower
-A peculiar stone that makes certain species of Pokémon evolve. It is shaped like an egg.
Items
Route 208 (man near Hearthome)
-A vital item that is needed to keep a stone tower from collapsing. Voices can be heard from it occasionally.
Items
Mt. Coronet
-A brightly gleaming orb to be held by DIALGA. It boosts the power of Dragon- and Steel-type moves.
Items
Mt. Coronet
-A beautifully glowing orb to be held by PALKIA. It boosts the power of Dragon- and Water-type moves.
Mail
Veilstone Dept. Store
50Stationery featuring a print of a refreshingly green field. Let a Pokémon hold it for delivery.
Mail
Veilstone Dept. Store
50Stationery featuring a print of flames in blazing red. Let a Pokémon hold it for delivery.
Mail
Veilstone Dept. Store
50Stationery featuring a print of a blue world underwater. Let a Pokémon hold it for delivery.
Mail
Floaroma Town Poké Mart
50Stationery featuring a print of pretty floral patterns. Let a Pokémon hold it for delivery.
Mail
Oreburgh City Poké Mart
50Stationery featuring a print of a dimly lit coal mine. Let a Pokémon hold it for delivery.
Mail
Sunyshore City Poké Mart
50Stationery featuring a print of cool mechanical designs. Let a Pokémon hold it for delivery.
Mail
Hearthome City Poké Mart
50Stationery featuring a print of giant heart patterns. Let a Pokémon hold it for delivery.
Mail
Snowpoint City Poké Mart
50Stationery featuring a print of a chilly, snow-covered world. Let a Pokémon hold it for delivery.
Mail
Veilstone Dept. Store
50Stationery featuring a print depicting the huge expanse of space. Let a Pokémon hold it for delivery.
Mail
Jubilife City Poké Mart
50Stationery featuring a print of colorful letter sets. Let a Pokémon hold it for delivery.
Berries
Routes 205, 207, 214
-A Poffin ingredient. It may be used or held by a Pokémon to recover from paralysis.
Berries
Routes 205, 209, 210
-A Poffin ingredient. It may be used or held by a Pokémon to recover from sleep.
Berries
Berry plots (soft soil)
-A Poffin ingredient. It may be used or held by a Pokémon to recover from poison.
Berries
Berry plots (Routes 206, 213, 218)
-A Poffin ingredient. It may be used or held by a Pokémon to recover from a burn.
Berries
Routes 210, 211, 212
-A Poffin ingredient. It may be used or held by a Pokémon to defrost it.
Berries
Berry plots (Routes 209, 221)
-A Poffin ingredient. It may be used or held by a Pokémon to restore a move’s PP by 10.
Berries
Berry plots (Floaroma Town, Route 205)
-A Poffin ingredient. It may be used or held by a Pokémon to heal the user by just 10 HP.
Berries
Berry plots (Solaceon, Pastoria, Route 218)
-A Poffin ingredient. It may be used or held by a Pokémon to recover from confusion.
Berries
Berry plots (Route 212 north)
-A Poffin ingredient. It may be used or held by a Pokémon to recover from any status problem.
Berries
Berry plots (Routes 210, 214)
-A Poffin ingredient. It may be used or held by a Pokémon to heal the user’s HP a little.
Berries
Veilstone Department Store (₽20)
20A Poffin ingredient. If held by a Pokémon, it restores the user’s HP in a pinch, but may also cause confusion.
Berries
Veilstone Department Store (₽20)
20A Poffin ingredient. If held by a Pokémon, it restores the user’s HP in a pinch, but may also cause confusion.
Berries
Veilstone Department Store (₽20)
20A Poffin ingredient. If held by a Pokémon, it restores the user’s HP in a pinch, but may also cause confusion.
Berries
Routes 210, 213, 222
20A Poffin ingredient. If held by a Pokémon, it restores the user’s HP in a pinch, but may also cause confusion.
Berries
Veilstone Department Store (₽20)
20A Poffin ingredient. If held by a Pokémon, it restores the user’s HP in a pinch, but may also cause confusion.
Berries
Berry plots around Sinnoh
-A Poffin ingredient. Bury it in soft soil to grow a Razz Plant.
Berries
Routes 207, 208, 215, 224
-A Poffin ingredient. Bury it in soft soil to grow a Bluk Plant.
Berries
Berry plots around Sinnoh
-A Poffin ingredient. Bury it in soft soil to grow a Nanab Plant.
Berries
Berry plots, Berry Master
-A Poffin ingredient. Bury it in soft soil to grow a Wepear Plant.
Berries
Berry Master's house (Route 208)
-A Poffin ingredient. Bury it in soft soil to grow a Pinap Plant.
Berries
Soft soil (Route 214)
-A Poffin ingredient. Using it on a Pokémon makes it more friendly, but it also lowers its base HP.
Berries
Berry plots, Berry Master
-A Poffin ingredient. Using it on a Pokémon makes it more friendly, but it also lowers its base Attack stat.
Berries
Berry plots, Berry Master
-A Poffin ingredient. Using it on a Pokémon makes it more friendly, but it also lowers its base Defense stat.
Berries
Berry plots, Berry Master
-A Poffin ingredient. Using it on a Pokémon makes it more friendly, but it also lowers its base Sp. Atk stat.
Berries
Berry plots, Berry Master
-A Poffin ingredient. Using it on a Pokémon makes it more friendly, but it also lowers its base Sp. Def stat.
Berries
Berry Master's house (Route 208)
-A Poffin ingredient. Using it on a Pokémon makes it more friendly, but it also lowers its base Speed stat.
Berries
Amity Square (Hearthome City)
-A Poffin ingredient. Bury it in soft soil to grow a Cornn Plant.
Berries
Amity Square (Hearthome City)
-A Poffin ingredient. Bury it in soft soil to grow a Magost Plant.
Berries
Amity Square (Hearthome City)
-A Poffin ingredient. Bury it in soft soil to grow a Rabuta Plant.
Berries
Amity Square (Hearthome City)
-A Poffin ingredient. Bury it in soft soil to grow a Nomel Plant.
Berries
Amity Square (Hearthome City)
-A Poffin ingredient. Bury it in soft soil to grow a Spelon Plant.
Berries
Amity Square (Hearthome City)
-A Poffin ingredient. Bury it in soft soil to grow a Pamtre Plant.
Berries
Amity Square (Hearthome City)
-A Poffin ingredient. Bury it in soft soil to grow a Watmel Plant.
Berries
Amity Square (Hearthome City)
-A Poffin ingredient. Bury it in soft soil to grow a Durin Plant.
Berries
Amity Square (gift)
-A Poffin ingredient. Bury it in soft soil to grow a Belue Plant.
Berries
Pastoria City (daily gift)
-A Poffin ingredient. If held by a Pokémon, it weakens a foe’s supereffective Fire-type attack.
Berries
Pastoria City (daily gift)
-A Poffin ingredient. If held by a Pokémon, it weakens a foe’s supereffective Water-type attack.
Berries
Pastoria City (daily gift)
-A Poffin ingredient. If held by a Pokémon, it weakens a foe’s supereffective Electric-type attack.
Berries
Pastoria City (daily gift)
-A Poffin ingredient. If held by a Pokémon, it weakens a foe’s supereffective Grass-type attack.
Berries
Pastoria City (daily gift)
-A Poffin ingredient. If held by a Pokémon, it weakens a foe’s supereffective Ice-type attack.
Berries
Pastoria City (daily gift)
-A Poffin ingredient. If held by a Pokémon, it weakens a foe’s supereffective Fighting-type attack.
Berries
Pastoria City (daily gift)
-A Poffin ingredient. If held by a Pokémon, it weakens a foe’s supereffective Poison-type attack.
Berries
Pastoria City (daily gift)
-A Poffin ingredient. If held by a Pokémon, it weakens a foe’s supereffective Ground-type attack.
Berries
Pastoria City (daily gift)
-A Poffin ingredient. If held by a Pokémon, it weakens a foe’s supereffective Flying-type attack.
Berries
Pastoria City (daily gift)
-A Poffin ingredient. If held by a Pokémon, it weakens a foe’s supereffective Psychic-type attack.
Berries
Pastoria City (daily gift)
-A Poffin ingredient. If held by a Pokémon, it weakens a foe’s supereffective Bug-type attack.
Berries
Pastoria City (daily gift)
-A Poffin ingredient. If held by a Pokémon, it weakens a foe’s supereffective Rock-type attack.
Berries
Held by wild Duskull and Dusclops
-A Poffin ingredient. If held by a Pokémon, it weakens a foe’s supereffective Ghost-type attack.
Berries
Held by wild Gible and Gabite
-A Poffin ingredient. If held by a Pokémon, it weakens a foe’s supereffective Dragon-type attack.
Berries
Pastoria City (daily gift)
-A Poffin ingredient. If held by a Pokémon, it weakens a foe’s supereffective Dark-type attack.
Berries
Pastoria City (daily gift)
-A Poffin ingredient. If held by a Pokémon, it weakens a foe’s supereffective Steel-type attack.
Berries
Pastoria City (daily gift)
-A Poffin ingredient. If held by a Pokémon, it weakens a foe’s Normal-type attack.
Items
Battle Frontier (48 BP)
-An item to be held by a Pokémon. It casts a tricky glare that lowers the opponent’s accuracy.
Items
Battle Frontier (32 BP)
-An item to be held by a Pokémon. It restores any lowered stat in battle. It can be used only once.
Items
Pastoria City (gift)
-An item to be held by a Pokémon. It is a stiff and heavy brace that promotes strong growth but lowers Speed.
Items
Route 206 gate (35 Pokémon seen)
-An item to be held by a Pokémon. The holder gets a share of a battle’s Exp. Points without battling.
Items
Jubilife Condominiums (gift)
-An item to be held by a Pokémon. A light, sharp claw that lets the bearer move first occasionally.
Items
Eterna Forest (Cheryl), Pokémon Mansion
-An item to be held by a Pokémon. It is a bell with a comforting chime that calms the holder and makes it friendly.
Items
Route 216
-An item to be held by a Pokémon. It snaps the holder out of infatuation. It can be used only once.
Items
Battle Frontier (48 BP)
-An item to be held by a Pokémon. This headband ups Attack, but allows the use of only one kind of move.
Items
Held by wild Poliwhirl
-An item to be held by a Pokémon. It may cause the foe to flinch when the holder inflicts damage.
Items
Eterna Forest
-An item to be held by a Pokémon. It is a shiny, silver powder that ups the power of Bug-type moves.
Items
Amity Square
-An item to be held by a Pokémon. It doubles a battle’s prize money if the holding Pokémon joins in.
Items
Lost Tower (gift)
-An item to be held by a Pokémon. It helps keep wild Pokémon away if the holder is the first one in the party.
Items
Held by wild Carvanha
-An item to be held by CLAMPERL. A fang that gleams a sharp silver, it raises the Sp. Atk stat.
Items
Held by wild Relicanth
-An item to be held by CLAMPERL. A scale that shines a faint pink, it raises the Sp. Def stat.
Items
Route 210
-An item to be held by a Pokémon. It enables the holder to flee from any wild Pokémon without fail.
Items
Underground, wild Geodude, Snowpoint trade
-An item to be held by a Pokémon. The Pokémon holding this peculiar stone is prevented from evolving.
Items
Battle Frontier (48 BP)
-An item to be held by a Pokémon. The holder may endure a potential KO attack, leaving it with just 1 HP.
Items
Held by wild Chansey
-An item to be held by a Pokémon. It is an egg filled with happiness that earns extra Exp. Points in battle.
Items
Fight Area Poké Mart, Battle Frontier (48 BP)
-An item to be held by a Pokémon. It is a lens that boosts the holder’s critical-hit ratio.
Items
Iron Island
-An item to be held by a Pokémon. It is a special metallic film that ups the power of Steel-type moves.
Items
Victory Road
-An item to be held by a Pokémon. The holder’s HP is gradually restored during battle.
Items
Held by wild Horsea
-A thick and tough scale. Dragon-type Pokémon may be holding this item when caught.
Items
Held by wild Pikachu
-An item to be held by PIKACHU. It is a puzzling orb that raises the Attack and Sp. Atk stat.
Items
Mt. Coronet
-An item to be held by a Pokémon. It is a loose, silky sand that boosts the power of Ground-type moves.
Items
Sinnoh Underground
-An item to be held by a Pokémon. It is an unbreakable stone that ups the power of Rock-type moves.
Items
Floaroma Meadow
-An item to be held by a Pokémon. It is a seed imbued with life that ups the power of Grass-type moves.
Items
Celestic Town (daytime gift)
-An item to be held by a Pokémon. It is a shady-looking pair of glasses that boosts Dark-type moves.
Items
Route 221 (level-check reward)
-An item to be held by a Pokémon. It is a belt that boosts determination and Fighting-type moves.
Items
Iron Island
-An item to be held by a Pokémon. It is a powerful magnet that boosts the power of Electric-type moves.
Items
Pastoria City
-An item to be held by a Pokémon. It is a teardrop-shaped gem that ups the power of Water-type moves.
Items
Held by wild Fearow and Doduo
-An item to be held by a Pokémon. It is a long, sharp beak that boosts the power of Flying-type moves.
Items
Route 206
-An item to be held by a Pokémon. It is a small, poisonous barb that ups the power of Poison-type moves.
Items
Mt. Coronet
-An item to be held by a Pokémon. It is a piece of ice that repels heat and boosts Ice-type moves.
Items
Route 217 or Lost Tower (gifts)
-An item to be held by a Pokémon. It is a sinister, eerie tag that boosts the power of Ghost-type moves.
Items
Held by wild Abra and Kadabra
-An item to be held by a Pokémon. It is a spoon imbued with telekinetic power that boosts Psychic-type moves.
Items
Route 227
-An item to be held by a Pokémon. It is a combustible fuel that boosts the power of Fire-type moves.
Items
Celestic Town or held by wild Bagon
-An item to be held by a Pokémon. It is a hard and sharp fang that ups the power of Dragon-type moves.
Items
Veilstone Game Corner (1,000 Coins)
-An item to be held by a Pokémon. It is a sumptuous scarf that boosts the power of Normal-type moves.
Items
Team Galactic Eterna Building, Route 224
-A transparent device filled with all sorts of data. It was produced by Silph Co.
Items
Hearthome City (gift)
-An item to be held by a Pokémon. The holder’s HP is restored a little every time it inflicts damage.
Items
Route 204
-An item to be held by a Pokémon. It is incense with a curious aroma that boosts the power of Water-type moves.
Items
Route 225
-An item to be held by a Pokémon. The tricky aroma of this incense lowers the foe’s accuracy.
Items
Held by wild Happiny
-An item to be held by CHANSEY. It is a pair of gloves that boosts CHANSEY’s critical-hit ratio.
Items
Held by wild Ditto
-An item to be held by DITTO. Extremely fine yet hard, this odd powder boosts the Defense stat.
Items
Held by wild Cubone
-An item to be held by CUBONE or MAROWAK. It is a hard bone of some sort that boosts the Attack stat.
Items
Held by wild Farfetch'd (Route 221 swarm)
-An item to be held by FARFETCH’D. It is a very long and stiff stalk of leek that boosts the critical-hit ratio.
Items
Pastoria City (Contest reward)
-An item to be held by a Pokémon. It boosts the “Cool” aspect of the holder in a Contest.
Items
Pastoria City (Contest reward)
-An item to be held by a Pokémon. It boosts the “Beauty” aspect of the holder in a Contest.
Items
Pastoria City (Contest reward)
-An item to be held by a Pokémon. It boosts the “Cute” aspect of the holder in a Contest.
Items
Pastoria City (Contest reward)
-An item to be held by a Pokémon. It boosts the “Smart” aspect of the holder in a Contest.
Items
Pastoria City (Contest reward)
-An item to be held by a Pokémon. It boosts the “Tough” aspect of the holder in a Contest.
Items
Veilstone Game Corner (1,000 Coins)
-An item to be held by a Pokémon. It is a magnifying lens that slightly boosts the accuracy of moves.
Items
Battle Frontier (48 BP)
-An item to be held by a Pokémon. It is a headband that slightly boosts the power of physical moves.
Items
Celestic Town (gift, night)
-An item to be held by a Pokémon. It is a thick pair of glasses that slightly boosts the power of special moves.
Items
Route 221 (level-check reward)
-An item to be held by a Pokémon. It is a well-worn belt that slightly boosts the power of supereffective moves.
Items
Sinnoh Underground
-A Pokémon hold item that extends the duration of barrier moves like Light Screen and Reflect used by the holder.
Items
Stark Mountain
-An item to be held by a Pokémon. It boosts the power of moves, but at the cost of some HP on each hit.
Items
Battle Frontier (32 BP)
-A single-use item to be held by a Pokémon. It allows the immediate use of a move that charges on the first turn.
Items
Battle Frontier (16 BP)
-An item to be held by a Pokémon. It is a bizarre orb that badly poisons the holder in battle.
Items
Battle Frontier (16 BP)
-An item to be held by a Pokémon. It is a bizarre orb that inflicts a burn on the holder in battle.
Items
Held by wild Ditto (Trophy Garden)
-An item to be held by DITTO. Extremely fine yet hard, this odd powder boosts the Speed stat.
Items
Route 221 (level-check reward), Battle Frontier (48 BP)
-An item to be held by a Pokémon. If it has full HP, the holder will endure one potential KO attack, leaving 1 HP.
Items
Veilstone Game Corner (1,000 Coins)
-An item to be held by a Pokémon. If the holder moves after the foe, its accuracy will be boosted.
Items
Veilstone Game Corner (1,000 Coins)
-A Pokémon hold item that boosts a move used consecutively. Its effect is reset if another move is used.
Items
Stark Mountain or Sinnoh Underground
-A Pokémon hold item that cuts Speed. It makes Flying-type and levitating holders susceptible to Ground moves.
Items
Route 226
-An item to be held by a Pokémon. It is tremendously heavy and makes the holder move slower than usual.
Items
Route 224
-A long, thin, bright red string to be held by a Pokémon. If the holder becomes infatuated, the foe does too.
Items
Held by wild Croagunk
-A hold item that gradually restores the HP of Poison-type Pokémon. It inflicts damage on all other types.
Items
Sinnoh Underground
-A Pokémon hold item that extends the duration of the move Hail used by the holder.
Items
Sinnoh Underground
-A Pokémon hold item that extends the duration of the move Sandstorm used by the holder.
Items
Sinnoh Underground
-A Pokémon hold item that extends the duration of the move Sunny Day used by the holder.
Items
Sinnoh Underground
-A Pokémon hold item that extends the duration of the move Rain Dance used by the holder.
Items
Wayward Cave
-A Pokémon hold item that extends the duration of multiturn attacks like Bind and Wrap.
Items
Battle Frontier (48 BP)
-An item to be held by a Pokémon. This scarf boosts Speed, but allows the use of only one kind of move.
Items
Veilstone Dept. Store (5F)
-A hold item that damages the holder on every turn. It may latch on to foes that touch the holder.
Items
Battle Frontier (16 BP)
-A Pokémon hold item that promotes Attack gain on leveling, but reduces the Speed stat.
Items
Battle Frontier (16 BP)
-A Pokémon hold item that promotes Defense gain on leveling, but reduces the Speed stat.
Items
Battle Frontier (16 BP)
-A Pokémon hold item that promotes Sp. Atk gain on leveling, but reduces the Speed stat.
Items
Battle Frontier (16 BP)
-A Pokémon hold item that promotes Sp. Def gain on leveling, but reduces the Speed stat.
Items
Battle Frontier (16 BP)
-A Pokémon hold item that promotes Speed gain on leveling, but reduces the Speed stat.
Items
Battle Frontier (16 BP)
-A Pokémon hold item that promotes HP gain on leveling, but reduces the Speed stat.
Items
Route 228
-A tough, discarded carapace to be held by a Pokémon. It enables the holder to switch with a waiting Pokémon in battle.
Items
Route 214
-A Pokémon hold item that boosts the power of HP-stealing moves to let the holder recover more HP.
Items
Celestic Town (gift, morning)
-An item to be held by a Pokémon. These distinctive glasses boost Sp. Atk, but allow only one kind of move to be used.
Items
Stark Mountain or Sinnoh Underground
-An item to be held by a Pokémon. It is a stone tablet that boosts the power of Fire-type moves.
Items
Route 220 or Sinnoh Underground
-An item to be held by a Pokémon. It is a stone tablet that boosts the power of Water-type moves.
Items
Sunyshore City or Sinnoh Underground
-An item to be held by a Pokémon. It is a stone tablet that boosts the power of Electric-type moves.
Items
Route 210 or Sinnoh Underground
-An item to be held by a Pokémon. It is a stone tablet that boosts the power of Grass-type moves.
Items
Route 217 (gift) or Sinnoh Underground
-An item to be held by a Pokémon. It is a stone tablet that boosts the power of Ice-type moves.
Items
Route 215 or Sinnoh Underground
-An item to be held by a Pokémon. It is a stone tablet that boosts the power of Fighting-type moves.
Items
Great Marsh
-An item to be held by a Pokémon. It is a stone tablet that boosts the power of Poison-type moves.
Items
Oreburgh Gate or Underground
-An item to be held by a Pokémon. It is a stone tablet that boosts the power of Ground-type moves.
Items
Pokémon League or Underground
-An item to be held by a Pokémon. It is a stone tablet that boosts the power of Flying-type moves.
Items
Solaceon Ruins or Underground
-An item to be held by a Pokémon. It is a stone tablet that boosts the power of Psychic-type moves.
Items
Eterna Forest or Sinnoh Underground
-An item to be held by a Pokémon. It is a stone tablet that boosts the power of Bug-type moves.
Items
Mt. Coronet or Sinnoh Underground
-An item to be held by a Pokémon. It is a stone tablet that boosts the power of Rock-type moves.
Items
Amity Square or Underground
-An item to be held by a Pokémon. It is a stone tablet that boosts the power of Ghost-type moves.
Items
Eterna City or Underground
-An item to be held by a Pokémon. It is a stone tablet that boosts the power of Dragon-type moves.
Items
Old Chateau or Underground
-An item to be held by a Pokémon. It is a stone tablet that boosts the power of Dark-type moves.
Items
Iron Island or Sinnoh Underground
-An item to be held by a Pokémon. It is a stone tablet that boosts the power of Steel-type moves.
Items
Solaceon Ruins
-An item to be held by a Pokémon. It is an exotic-smelling incense that boosts the power of Psychic-type moves.
Items
Fuego Ironworks
-An item to be held by a Pokémon. It is an exotic-smelling incense that boosts the power of Rock-type moves.
Items
Veilstone City
-An item to be held by a Pokémon. It is an exotic-smelling incense that makes the holder bloated and slow moving.
Items
Route 210
-An item to be held by a Pokémon. It is an exotic-smelling incense that boosts the power of Water-type moves.
Items
Route 212
-An item to be held by a Pokémon. It is an exotic-smelling incense that boosts the power of Grass-type moves.
Items
Ravaged Path
-An item to be held by a Pokémon. It doubles a battle’s prize money if the holding Pokémon joins in.
Items
Route 221
-An item to be held by a Pokémon. It helps keep wild Pokémon away if the holder is the first one in the party.
Items
Iron Island or Route 228
-A protective item of some sort. It is extremely stiff and heavy. It is loved by a certain Pokémon.
Items
Behind Valley Windworks
-A box packed with a tremendous amount of electric energy. It is loved by a certain Pokémon.
Items
Route 214 or held by wild Magmar
-A box packed with a tremendous amount of magma energy. It is loved by a certain Pokémon.
Items
Team Galactic HQ or Route 225
-A transparent device overflowing with dubious data. Its producer is unknown.
Items
Acuity Lakefront or Route 229
-A cloth imbued with horrifyingly strong spiritual energy. It is loved by a certain Pokémon.
Items
Route 224 or Victory Road
-An item to be held by a Pokémon. It is a sharply hooked claw that ups the holder’s critical-hit ratio.
Items
Route 214 or Battle Frontier
-An item to be held by a Pokémon. It may cause the foe to flinch when the holder inflicts damage.
TMs and HMs
Oreburgh Gate (B1F)
-The user focuses its mind before launching this attack. It will fail if the user is hit before it is used.
TMs and HMs
Mt. Coronet (needs Rock Climb)
-Sharp, huge claws hook and slash the foe quickly and with great power.
TMs and HMs
Ravaged Path (needs Surf)
-The foe is hit with a pulsing blast of water. It may also confuse the target.
TMs and HMs
Battle Frontier (48 BP)
-The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
TMs and HMs
Route 213 (needs Rock Climb)
-The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends.
TMs and HMs
Route 212 or Battle Frontier
-A move that leaves the foe badly poisoned. This poison damage worsens every turn.
TMs and HMs
Route 217 (in the snow)
-Summons a hailstorm that lasts for five turns. The hailstorm damages all types except Ice.
TMs and HMs
Battle Frontier (48 BP)
-The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats.
TMs and HMs
Route 204 (northwest)
-The user forcefully shoots seeds at the foe. Two to five seeds are shot in rapid succession.
TMs and HMs
Veilstone Game Corner (6,000 Coins)
-A variable move that changes type and power depending on the hidden ability of the Pokémon using it.
TMs and HMs
Route 212 (west, Cut or Surf)
-The user intensifies the sun for five turns, powering up Fire-type moves.
TMs and HMs
Route 211 (south, Rock Smash)
-The foe is taunted into a rage that allows it to use only attack moves for two to four turns.
TMs and HMs
Route 216 (northeast), Veilstone Game Corner
-The foe is struck with an icy-cold beam of energy. It may also freeze the target solid.
TMs and HMs
Lake Acuity (northeast), Veilstone Dept. Store ($5,500)
5,500A howling blizzard is summoned to strike the foe. It may also freeze the target solid.
TMs and HMs
Veilstone Dept. Store ($7,500)
7,500The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TMs and HMs
Veilstone Dept. Store ($2,000)
2,000A wondrous wall of light is put up to suppress damage from special attacks for five turns.
TMs and HMs
Veilstone Dept. Store ($2,000)
2,000It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TMs and HMs
Route 223 (west)
-The user summons a heavy rain that falls for five turns, powering up Water-type moves.
TMs and HMs
Route 209 (southeast, Surf)
-A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.
TMs and HMs
Veilstone Dept. Store ($2,000)
2,000The user creates a protective field that prevents status problems like poison, paralysis, burn, and sleep.
TMs and HMs
Team Galactic HQ (3F)
-A full-power attack that grows more powerful the less the user likes its Trainer.
TMs and HMs
Veilstone Dept. Store ($3,000)
3,000A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
TMs and HMs
Iron Island (B2F east)
-The foe is slammed with a sturdy tail of steel. It may also lower the target’s Defense stat if it hits.
TMs and HMs
Valley Windworks (northeast)
-A strong electric blast is loosed at the foe. It may also leave the foe paralyzed.
TMs and HMs
Lake Valor (southeast), Veilstone Dept. Store ($5,500)
5,500A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed.
TMs and HMs
Wayward Cave (hidden entrance)
-The user sets off an earthquake that hits all the Pokémon in the battle.
TMs and HMs
Sandgem Town (Prof. Rowan)
-A full-power attack that grows more powerful the more the user likes its Trainer.
TMs and HMs
Ruin Maniac Cave
-The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
TMs and HMs
Route 211 (Rock Smash, Rock Climb)
-The foe is hit by a strong telekinetic force. It may also reduce the foe’s Sp. Def stat.
TMs and HMs
Route 210
-The user hurls a shadowy blob at the foe. It may also lower the foe’s Sp. Def stat.
TMs and HMs
Oreburgh Gate (B1F, Rock Smash)
-The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.
TMs and HMs
Wayward Cave (1F, Cut & Rock Smash)
-The user begins moving so quickly that it creates illusory copies to raise its evasiveness.
TMs and HMs
Veilstone Dept. Store ($2,000)
2,000A wondrous wall of light is put up to suppress damage from physical attacks for five turns.
TMs and HMs
Route 215 (southeast)
-The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded.
TMs and HMs
Fuego Ironworks (south)
-The foe is scorched with an intense blast of fire. The target may also be left with a burn.
TMs and HMs
Galactic Warehouse
-Unsanitary sludge is hurled at the foe. It may also poison the target.
TMs and HMs
Route 228 (center)
-A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types.
TMs and HMs
Lake Verity (west), Veilstone Dept. Store ($5,500)
5,500The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.
TMs and HMs
Ravaged Path (southwest)
-Large boulders are hurled at the foe to inflict damage. It lowers the foe’s Speed.
TMs and HMs
Route 213 (west, needs Rock Smash)
-The user confounds the foe with speed, then strikes. The attack lands without fail.
TMs and HMs
Victory Road 1F (needs Rock Climb)
-The user torments and enrages the foe, making it incapable of using the same move twice in a row.
TMs and HMs
Survival Area (southern house)
-An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TMs and HMs
Amity Square (south)
-An attack move with effects that vary depending on the user’s environment.
TMs and HMs
Veilstone Game Corner (6,000 Coins)
-The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.
TMs and HMs
Amity Square (north)
-If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TMs and HMs
Eterna City (northeast, needs Cut)
-The user attacks and steals the foe’s held item simultaneously. It can’t steal if the user holds an item.
TMs and HMs
Route 209 (southeast, needs Cut)
-The foe is hit with wings of steel. It may also raise the user’s Defense stat.
TMs and HMs
Canalave City (southeast house)
-The user employs its psychic power to exchange abilities with the foe.
TMs and HMs
Team Galactic HQ (1F)
-The user steals the effects of any healing or status-changing move the foe attempts to use.
TMs and HMs
Stark Mountain (interior, southwest)
-The user attacks the foe at full power using fiery energy. It also sharply reduces the user’s Sp. Atk.
TMs and HMs
Route 210 (south, from a trainer)
-The user lands and rests its body. It restores the user’s HP by up to half of its max HP.
TMs and HMs
Veilstone Dept. Store ($5,500)
5,500The user attacks at full power. It may also lower the foe’s Sp. Def stat if it hits.
TMs and HMs
Route 226 (Rock Climb)
-The user draws power from nature and fires it at the foe. It may also lower the target’s Sp. Def.
TMs and HMs
Veilstone Dept. Store ($2,000)
2,000A restrained attack that prevents the foe from fainting. The target is left with at least 1 HP.
TMs and HMs
Pastoria Gym (beat Crasher Wake)
-If the foe’s HP is down to under half, this attack will hit with double the power.
TMs and HMs
Route 222 (southeast, from a trainer)
-The user flings its held item at the foe to attack. Its power and effects depend on the item.
TMs and HMs
Sunyshore Gym (beat Volkner)
-The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.
TMs and HMs
Veilstone Game Corner (2,000 Coins)
-The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.
TMs and HMs
Victory Road (B1F)
-The foe is attacked with a shock wave generated by the user’s gaping mouth.
TMs and HMs
Veilstone Gym (beat Maylene)
-An energy-draining punch. The user’s HP is restored by half the damage taken by the target.
TMs and HMs
Battle Frontier (32 BP)
-The user shoots a sinister, bluish white flame at the foe to inflict a burn.
TMs and HMs
Route 212 (south, needs Bicycle)
-The foe is attacked with powdery scales blown by wind. It may also raise all the user’s stats.
TMs and HMs
Veilstone City (from a trainer)
-It prevents the foe from using its held item. Its Trainer is also prevented from using items on it.
TMs and HMs
Veilstone Game Corner (US slot-machine reward)
-The user explodes to inflict damage on all Pokémon in battle. The user faints upon using this move.
TMs and HMs
Hearthome Gym (beat Fantina)
-The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio.
TMs and HMs
Route 215 (center, from a trainer)
-The user stores power, then attacks. If the user can use this attack after the foe, its power is doubled.
TMs and HMs
Eterna Condominiums (from a lady)
-The user recycles a single-use item that has been used in battle so it can be used again.
TMs and HMs
Veilstone Game Corner (20,000 Coins)
-The user charges the foe using every bit of its power. It must rest on the next turn to recover.
TMs and HMs
Mt. Coronet (Route 211 entrance)
-The user polishes its body to reduce drag. It sharply raises the Speed stat.
TMs and HMs
Oreburgh Gate (B1F)
1,000The user flashes a light that cuts the foe’s accuracy. It can also be used to illuminate caves.
TMs and HMs
Victory Road (2F)
-The user stabs the foe with a sharpened stone from below. It has a high critical-hit ratio.
TMs and HMs
Snowpoint City (Gym reward)
-An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn.
TMs and HMs
Battle Frontier (32 BP)
-A weak electric charge is launched at the foe. It causes paralysis if it hits.
TMs and HMs
Veilstone Game Corner (15,000 Coins)
-The user tackles the foe from a high-speed spin. The slower the user, the greater the damage.
TMs and HMs
Veilstone Game Corner (4,000 Coins)
-A frenetic dance to uplift the fighting spirit. It sharply raises the user’s Attack stat.
TMs and HMs
Oreburgh City (Gym reward)
-The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle.
TMs and HMs
Route 211 (from a trainer)
-The user hypnotizes itself into copying any stat change made by the foe.
TMs and HMs
Route 204 (from an Ace Trainer, needs Cut)
-If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TMs and HMs
Victory Road (2F)
-The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch.
TMs and HMs
Mt. Coronet (2F)
-Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
TMs and HMs
Route 221 (southeast)
-The user slashes at the foe by crossing its scythes or claws as if they were a pair of scissors.
TMs and HMs
Eterna Forest (needs Cut)
-While it is asleep, the user randomly uses one of the moves it knows.
TMs and HMs
Veilstone Dept. Store ($2,000)
2,000The user draws power from the Berry it is holding to attack. The Berry determines its type and power.
TMs and HMs
Route 212 (needs Surf)
-The foe is stabbed with a tentacle or arm seeped with poison. It may also poison the foe.
TMs and HMs
Valor Lakefront (needs Rock Climb)
-An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user’s HP.
TMs and HMs
Eterna City (Gym reward)
-The user snares the foe with grass and trips it. The heavier the foe, the greater the damage.
TMs and HMs
Pokémon Mansion (Mr. Backlot's office)
-The user enrages the foe into confusion. However, it also sharply raises the foe’s Attack stat.
TMs and HMs
Floaroma Town (gift)
-The user pecks the foe. If the foe is holding a Berry, the user plucks it and gains its effect.
TMs and HMs
Canalave City (needs Surf)
-After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
TMs and HMs
Old Chateau (2F)
-The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.
TMs and HMs
Canalave City (Gym reward)
-The user gathers all its light energy and releases it in one shot. It may also lower the foe’s Sp. Def stat.
TMs and HMs
Hotel Grand Lake (from a clown)
-The user creates a bizarre space in which slower Pokémon get to move first for five turns.
TMs and HMs
Eterna City (from Cynthia)
-The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.
TMs and HMs
Team Galactic Warehouse
-The user soars, then strikes on the second turn. It can also be used to fly to any familiar town.
TMs and HMs
Celestic Town (Cynthia's grandmother)
-It swamps the entire battlefield with a giant wave. It can also be used to cross water.
TMs and HMs
Iron Island (from Riley)
-The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
TMs and HMs
Solaceon Ruins
-Obstacles are moved, reducing the foe’s evasion stat. It can also be used to clear deep fog.
TMs and HMs
Oreburgh Gate (Hiker, gift)
-The user slugs the foe with a shattering punch. It can also smash cracked boulders.
TMs and HMs
Sunyshore City (from Jasmine)
-The user charges the foe at an awesome speed. It can also be used to climb a waterfall.
TMs and HMs
Route 217
-A charging attack that may also leave the foe confused. It can also be used to scale rocky walls.
Key Items
Eterna City (gift)
-A bag filled with convenient tools for exploring. It provides access to the Underground.
Key Items
Sandgem Town (post-National Dex)
-A tool that can search out Pokémon that are hiding in grass. Its battery is recharged as you walk.
Key Items
Twinleaf Town
-A notebook that keeps a day-to-day record of your adventure so far.
Key Items
Solaceon Town
-A case for storing Seals that can be applied to the capsule cases of Poké Balls.
Key Items
Jubilife City
-A fancy case for the tidy and organized storage of colorful Pokémon Accessories.
Key Items
Pokémon Center basement (from Teala)
-A convenient notepad that is used for registering your friends, Friend Codes, and keeping a record of game play.
Key Items
Floaroma Meadow
-A large key for operating the doors of the Valley Windworks in the canyon. It was held by a Team Galactic Grunt.
Key Items
Route 210
-An ancient good-luck charm made of Pokémon bones to be taken to the elder of Celestic Town.
Key Items
Galactic HQ (Veilstone City)
-A card key for disengaging security systems in the Galactic HQ. Losing it can result in punishment, apparently.
Key Items
Jubilife City
-A very convenient map that can be viewed anytime. It even shows your present location.
Key Items
Route 207
-A device that indicates Trainers who want to battle. Its battery charges while you walk.
Key Items
Veilstone City (from a Clown)
-A case for holding Coins obtained at the Game Corner. It holds up to 50,000 Coins.
Key Items
Jubilife City
-An old and beat-up fishing rod. Use it by any body of water to fish for wild aquatic Pokémon.
Key Items
Route 209 (from a Fisherman)
-A new, good-quality fishing rod. Use it by any body of water to fish for wild aquatic Pokémon.
Key Items
Fight Area
-An awesome, high-tech fishing rod. Use it by any body of water to fish for wild aquatic Pokémon.
Key Items
Floaroma Town
-A watering can shaped like a PSYDUCK. It helps promote healthy growth of Berries planted in soft soil.
Key Items
Hearthome City
-A case for storing Poffin cooked from Berries.
Key Items
Eterna City (Cycle Shop gift)
-A folding Bicycle that enables much faster movement than the Running Shoes.
Key Items
Route 213 (hidden, by Hotel Grand Lake)
-A key to one of the suites at the luxury hotel by a lake. For some odd reason, it often disappears.
Key Items
Fullmoon Island (from Cresselia)
-A feather that glows like the moon. It is said to possess the power to dispel nightmares.
Key Items
Twinleaf Town (from Barry's mom)
-A parcel entrusted in your care. You are supposed to deliver it to your childhood friend who left Twinleaf Town.
Key Items
Jubilife City (Clown quiz)
-A coupon to be exchanged for a Pokémon Watch (Pokétch for short). Three coupons are needed.
Key Items
Jubilife City (Clown quiz)
-A coupon to be exchanged for a Pokémon Watch (Pokétch for short). Three coupons are needed.
Key Items
Jubilife City (Clown quiz)
-A coupon to be exchanged for a Pokémon Watch (Pokétch for short). Three coupons are needed.
Key Items
Valor Lakefront
-A fantastic medicine dispensed by the pharmacy in Cianwood City. It fully heals a Pokémon of any ailment.
Items
Distortion World (return through Turnback Cave)
-A glowing orb to be held by GIRATINA. It boosts the power of Dragon- and Ghost-type moves.
Key Items
Jubilife City (from Looker)
-An amazing device that can record a battle either between friends or at a special battle facility.

























































































































































































































































































































































































