Shellos
#60 in the Platinum Pokédex • Sea Slug Pokémon
Shellos
#60 in the Platinum Pokédex • Sea Slug Pokémon
Stats
Min
Max
HP
76
262
356
Attack
48
90
214
Defense
48
90
214
Sp. Atk
57
107
234
Sp. Def
62
116
245
Speed
34
65
183
Total
325
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Normal

Shiny
Shellos
Sea Slug Pokémon

Growth
| Pokédexes | Extended Sinnoh #60 |
|---|---|
| EV yield | 1 HP |
| Catch rate | 190 |
| Base Exp. | 65 |
Lore

Pokémon Platinum
Beware of pushing strongly on its squishy body, as it makes a mysterious purple fluid ooze out.
Evolution
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Shellos #60 | Level 30 | ![]() Gastrodon #61 |
Encounters
| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Canalave City | Surfing | 20-30 | 30% | - |
Pastoria City | Surfing | 20-30 | 30% | - |
Valley Windworks | Walking in tall grass or a cave | 9 | 20% | Not during a swarm |
Valley Windworks | Walking in tall grass or a cave | 10 | 10% | - |
Valley Windworks | Walking in tall grass or a cave | 11 | 10% | Not using PokéRadar |
Valley Windworks | Walking in tall grass or a cave | 12 | 4% | - |
Valley Windworks | Walking in tall grass or a cave | 12 | 1% | Not using PokéRadar |
Valley Windworks | Surfing | 20-30 | 60% | - |
Fuego Ironworks | Surfing | 20-30 | 30% | - |
Route 205 Road 205 (south, towards Floaroma Town) | Walking in tall grass or a cave | 10 | 20% | - |
Route 205 Road 205 (south, towards Floaroma Town) | Walking in tall grass or a cave | 11 | 20% | - |
Route 205 Road 205 (south, towards Floaroma Town) | Walking in tall grass or a cave | 9 | 10% | - |
Route 205 Road 205 (south, towards Floaroma Town) | Walking in tall grass or a cave | 11 | 10% | Not using PokéRadar |
Route 205 Road 205 (south, towards Floaroma Town) | Walking in tall grass or a cave | 12 | 4% | - |
Route 205 Road 205 (south, towards Floaroma Town) | Walking in tall grass or a cave | 12 | 1% | Not using PokéRadar |
Route 205 Road 205 (south, towards Floaroma Town) | Surfing | 20-30 | 60% | - |
Route 212 Road 212 (east, towards Pastoria City) | Walking in tall grass or a cave | 23 | 20% | - |
Route 212 Road 212 (east, towards Pastoria City) | Walking in tall grass or a cave | 24 | 10% | - |
Route 212 Road 212 (east, towards Pastoria City) | Walking in tall grass or a cave | 25 | 10% | Not using PokéRadar |
Route 212 Road 212 (east, towards Pastoria City) | Walking in tall grass or a cave | 26 | 4% | No game in slot 2 |
Route 212 Road 212 (east, towards Pastoria City) | Walking in tall grass or a cave | 26 | 4% | Ruby in slot 2 |
Route 212 Road 212 (east, towards Pastoria City) | Walking in tall grass or a cave | 26 | 4% | Emerald in slot 2 |
Route 212 Road 212 (east, towards Pastoria City) | Walking in tall grass or a cave | 26 | 4% | LeafGreen in slot 2 |
Route 212 Road 212 (east, towards Pastoria City) | Walking in tall grass or a cave | 26 | 1% | Not using PokéRadar |
Route 212 Road 212 (east, towards Pastoria City) | Surfing | 20-30 | 60% | - |
Route 213 Road 213 | Walking in tall grass or a cave | 24 | 20% | - |
Route 213 Road 213 | Walking in tall grass or a cave | 23 | 10% | At night |
Route 213 Road 213 | Walking in tall grass or a cave | 25 | 10% | Not using PokéRadar |
Route 213 Road 213 | Walking in tall grass or a cave | 26 | 4% | - |
Route 213 Road 213 | Walking in tall grass or a cave | 26 | 1% | Not using PokéRadar |
Route 213 Road 213 | Surfing | 20-30 | 4% | - |
Route 218 Road 218 | Surfing | 20-30 | 30% | - |
Moves
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Mud-Slap | ![]() | Special | 20 | 100 | 10 | The user hurls mud in the foe’s face to inflict damage and lower its accuracy. |
| 2 | Mud Sport | ![]() | Status | - | - | 15 | The user covers itself with mud. It weakens Electric- type moves while the user is in the battle. |
| 4 | Harden | ![]() | Status | - | - | 30 | The user stiffens all the muscles in its body to raise its Defense stat. |
| 7 | Water Pulse | ![]() | Special | 60 | 100 | 20 | The user attacks the foe with a pulsing blast of water. It may also confuse the foe. |
| 11 | Mud Bomb | ![]() | Special | 65 | 85 | 10 | The user launches a hard-packed mud ball to attack. It may also lower the target’s accuracy. |
| 16 | Hidden Power | ![]() | Special | 1 | 100 | 15 | A unique attack that varies in type and intensity depending on the Pokémon using it. |
| 22 | Rain Dance | ![]() | Status | - | - | 5 | The user summons a heavy rain that falls for five turns, powering up Water- type moves. |
| 29 | Body Slam | ![]() | Physical | 85 | 100 | 15 | The user drops onto the foe with its full body weight. It may leave the foe paralyzed. |
| 37 | Muddy Water | ![]() | Special | 95 | 85 | 10 | The user attacks by shooting out muddy water. It may also lower the foe’s accuracy. |
| 46 | Recover | ![]() | Status | - | - | 5 | A self-healing move. The user restores its own HP by up to half of its max HP. |
Machines
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| TM03 | Water Pulse | ![]() | Special | 60 | 100 | 20 | The user attacks the foe with a pulsing blast of water. It may also confuse the foe. |
| TM06 | Toxic | ![]() | Status | - | 85 | 10 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| TM07 | Hail | ![]() | Status | - | - | 10 | The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. |
| TM10 | Hidden Power | ![]() | Special | 1 | 100 | 15 | A unique attack that varies in type and intensity depending on the Pokémon using it. |
| TM13 | Ice Beam | ![]() | Special | 95 | 100 | 10 | The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. |
| TM14 | Blizzard | ![]() | Special | 120 | 70 | 5 | A howling blizzard is summoned to strike the foe. It may also freeze the target solid. |
| TM17 | Protect | ![]() | Status | - | - | 10 | It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM18 | Rain Dance | ![]() | Status | - | - | 5 | The user summons a heavy rain that falls for five turns, powering up Water- type moves. |
| TM21 | Frustration | ![]() | Physical | - | 100 | 20 | A full-power attack that grows more powerful the less the user likes its Trainer. |
| TM27 | Return | ![]() | Physical | - | 100 | 20 | A full-power attack that grows more powerful the more the user likes its Trainer. |
| TM32 | Double Team | ![]() | Status | - | - | 15 | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM42 | Facade | ![]() | Physical | 70 | 100 | 20 | An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. |
| TM43 | Secret Power | ![]() | Physical | 70 | 100 | 20 | The user attacks with a secret power. Its added effects vary depending on the user’s environment. |
| TM44 | Rest | ![]() | Status | - | - | 5 | The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. |
| TM45 | Attract | ![]() | Status | - | 100 | 15 | If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. |
| TM55 | Brine | ![]() | Special | 65 | 100 | 10 | If the foe’s HP is down to about half, this attack will hit with double the power. |
| TM58 | Endure | ![]() | Status | - | - | 10 | The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
| TM78 | Captivate | ![]() | Status | - | 100 | 20 | If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
| TM82 | Sleep Talk | ![]() | Status | - | - | 10 | While it is asleep, the user randomly uses one of the moves it knows. |
| TM83 | Natural Gift | ![]() | Physical | - | 100 | 15 | The user draws power to attack by using its held Berry. The Berry determines its type and power. |
| TM87 | Swagger | ![]() | Status | - | 90 | 15 | The user enrages the foe into confusion. However, it also sharply raises the foe’s Attack stat. |
| TM90 | Substitute | ![]() | Status | - | - | 10 | The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. |
| HM03 | Surf | ![]() | Special | 95 | 100 | 15 | It swamps the entire battlefield with a giant wave. It can also be used for crossing water. |
Tutors
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Ancient Power | ![]() | Special | 60 | 100 | 5 | The user attacks with a prehistoric power. It may also raise all the user’s stats at once. |
| Dive | ![]() | Physical | 80 | 100 | 10 | A two-turn attack. The user dives underwater on the first turn, then hits on the next turn. |
| Earth Power | ![]() | Special | 90 | 100 | 10 | The user makes the ground under the foe erupt with power. It may also lower the target’s Sp. Def. |
| Icy Wind | ![]() | Special | 55 | 95 | 15 | The user attacks with a gust of chilled air. It also lowers the target’s Speed stat. |
| Mud-Slap | ![]() | Special | 20 | 100 | 10 | The user hurls mud in the foe’s face to inflict damage and lower its accuracy. |
| Snore | ![]() | Special | 40 | 100 | 15 | An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. |
Breeding
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Amnesia | ![]() | Status | - | - | 20 | The user temporarily empties its mind to forget its concerns. It sharply raises the user’s Sp. Def stat. |
| Counter | ![]() | Physical | - | 100 | 20 | A retaliation move that counters any physical attack, inflicting double the damage taken. |
| Curse | ![]() | Status | - | - | 10 | A move that works differently for the Ghost type than for all the other types. |
| Fissure | ![]() | Physical | - | 30 | 5 | The user opens up a fissure in the ground and drops the foe in. The target instantly faints if it hits. |
| Memento | ![]() | Status | - | 100 | 10 | The user faints upon using this move. In return, it sharply lowers the target’s Attack and Sp. Atk. |
| Mirror Coat | ![]() | Special | - | 100 | 20 | A retaliation move that counters any special attack, inflicting double the damage taken. |
| Spit Up | ![]() | Special | - | 100 | 10 | The power stored using the move Stockpile is released at once in an attack. |
| Stockpile | ![]() | Status | - | - | 20 | The user charges up power, and raises both its Defense and Sp. Def. The move can be used three times. |
| Swallow | ![]() | Status | - | - | 10 | The power stored using the move Stockpile is absorbed by the user to heal its HP. |
| Yawn | ![]() | Status | - | - | 10 | The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn. |
Traits
Sticky Hold
Ability Slot 1
Protects the Pokémon from item theft.
Prevents a held item from being removed by other Pokémon.
Storm Drain
Ability Slot 2
The Pokémon draws in all Water-type moves.
Redirects single-target Water moves to this Pokémon where possible. Absorbs Water moves, raising Special Attack one stage.





































Special
Status
Physical






