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Pt / Pokédex

Chimchar

Chimchar

#4 in the Platinum Pokédex • Chimp Pokémon

Chimchar

#4 in the Platinum Pokédex • Chimp Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

44

198

292

Attack

58

108

236

Defense

44

83

205

Sp. Atk

58

108

236

Sp. Def

44

83

205

Speed

61

114

243

Total

309

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Torterra

Monferno

Chimchar normal sprite

Normal

Shiny Chimchar sprite

Shiny

Chimchar

Chimp Pokémon

#4
Fire

Height

0.5 m (1'08")

Weight

6.2 kg (13.7 lbs)

Abilities

Blaze

It's Super Effective

Damage multipliers Chimchar takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Water

Ground

Rock

Resists

Fire

0.5×

Grass

0.5×

Ice

0.5×

Bug

0.5×

Steel

0.5×

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Extended Sinnoh #4
EV yield
1 Spe
Catch rate
45
Base Exp.
62

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg Groups
FieldHuman-Like
Gender
87.5% male
12.5% female
Egg cycles
20 (5,120 steps)

Lore

Version-specific Pokédex entries for this Pokémon.
Pokémon Platinum box art

Pokémon Platinum

It is very agile. Before going to sleep, it extinguishes the flame on its tail to prevent fires.

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Chimchar

Chimchar

#4

Level 14

Monferno

Monferno

#5

Monferno

Monferno

#5

Level 36

Infernape

Infernape

#6

Encounters

Known encounter locations for this Pokémon in this game.
Platinum
LocationMethodLevelChanceConditions

Route 201

Road 201

Receive as a gift5100%

-

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartScratchNormalPhysical4010035

Hard, pointed, and sharp claws rake the foe to inflict damage.

StartLeerNormalStatus-10030

The foe is given an intimidating leer with sharp eyes. The target’s Defense stat is reduced.

7EmberFireSpecial4010025

The foe is attacked with small flames. The target may also be left with a burn.

9TauntDarkStatus-10020

The foe is taunted into a rage that allows it to use only attack moves for two to four turns.

15Fury SwipesNormalPhysical188015

The foe is raked with sharp claws or scythes for two to five times in quick succession.

17Flame WheelFirePhysical6010025

The user cloaks itself in fire and charges at the foe. It may also leave the target with a burn.

23Nasty PlotDarkStatus--20

The user stimulates its brain by thinking bad thoughts. It sharply raises the user’s Sp. Atk.

25TormentDarkStatus-10015

The user torments and enrages the foe, making it incapable of using the same move twice in a row.

31FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.

33Fire SpinFireSpecial157015

The foe becomes trapped within a fierce vortex of fire that rages for two to five turns.

39Slack OffNormalStatus--5

The user slacks off, restoring its own HP by up to half of its maximum HP.

41FlamethrowerFireSpecial9510015

The foe is scorched with an intense blast of fire. The target may also be left with a burn.

Machines

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon Platinum.
Class
Description
TM01Focus PunchFightingPhysical15010020

The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.

TM06ToxicPoisonStatus-8510

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM08Bulk UpFightingStatus--20

The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats.

TM10Hidden PowerNormalSpecial110015

A unique attack that varies in type and intensity depending on the Pokémon using it.

TM11Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves.

TM12TauntDarkStatus-10020

The foe is taunted into a rage that allows it to use only attack moves for two to four turns.

TM17ProtectNormalStatus--10

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM23Iron TailSteelPhysical1007515

The foe is slammed with a steel-hard tail. It may also lower the target’s Defense stat.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM28DigGroundPhysical8010010

The user burrows, then attacks on the second turn. It can also be used to exit dungeons.

TM31Brick BreakFightingPhysical7510015

The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM35FlamethrowerFireSpecial9510015

The foe is scorched with an intense blast of fire. The target may also be left with a burn.

TM38Fire BlastFireSpecial120855

The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.

TM40Aerial AceFlyingPhysical60-20

The user confounds the foe with speed, then slashes. The attack lands without fail.

TM41TormentDarkStatus-10015

The user torments and enrages the foe, making it incapable of using the same move twice in a row.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.

TM43Secret PowerNormalPhysical7010020

The user attacks with a secret power. Its added effects vary depending on the user’s environment.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.

TM50OverheatFireSpecial140905

The user attacks the foe at full power. The attack’s recoil sharply reduces the user’s Sp. Atk stat.

TM56FlingDarkPhysical-10010

The user flings its held item at the foe to attack. Its power and effects depend on the item.

TM58EndureNormalStatus--10

The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.

TM61Will-O-WispFireStatus-7515

The user shoots a sinister, bluish white flame at the foe to inflict a burn.

TM65Shadow ClawGhostPhysical7010015

The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio.

TM75Swords DanceNormalStatus--30

A frenetic dance to uplift the fighting spirit. It sharply raises the user’s Attack stat.

TM76Stealth RockRockStatus--20

The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle.

TM78CaptivateNormalStatus-10020

If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.

TM82Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TM83Natural GiftNormalPhysical-10015

The user draws power to attack by using its held Berry. The Berry determines its type and power.

TM86Grass KnotGrassSpecial-10020

The user snares the foe with grass and trips it. The heavier the foe, the greater the damage.

TM87SwaggerNormalStatus-9015

The user enrages the foe into confusion. However, it also sharply raises the foe’s Attack stat.

TM89U-turnBugPhysical7010020

After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

HM01CutNormalPhysical509530

The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.

HM04StrengthNormalPhysical8010015

The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.

HM06Rock SmashFightingPhysical4010015

The user slugs the foe with a shattering punch. It can also smash cracked boulders.

HM08Rock ClimbNormalPhysical908520

A charging attack that may also leave the foe confused. It can also be used to scale rocky walls.

Tutors

Moves this Pokémon can learn from move tutors in this game.
Class
Description
EndeavorNormalPhysical-1005

An attack move that cuts down the foe’s HP to equal the user’s HP.

Fire PunchFirePhysical7510015

The foe is punched with a fiery fist. It may leave the target with a burn.

Gunk ShotPoisonPhysical120705

The user shoots filthy garbage at the foe to attack. It may also poison the target.

Heat WaveFireSpecial1009010

The user exhales a heated breath on the foe to attack. It may also leave the target with a burn.

Helping HandNormalStatus--20

A move that boosts the power of the ally’s attack in a Double Battle.

Mud-SlapGroundSpecial2010010

The user hurls mud in the foe’s face to inflict damage and lower its accuracy.

RolloutRockPhysical309020

The user continually rolls into the foe over five turns. It becomes stronger each time it hits.

SnoreNormalSpecial4010015

An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.

SwiftNormalSpecial60-20

Star-shaped rays are shot at the foe. This attack never misses.

Thunder PunchElectricPhysical7510015

The foe is punched with an electrified fist. It may leave the target with paralysis.

UproarNormalSpecial5010010

The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep.

Vacuum WaveFightingSpecial4010030

The user whirls its fists to send a wave of pure vacuum at the foe. This move always goes first.

Breeding

Moves this Pokémon can inherit through breeding or similar methods.
Class
Description
Blaze KickFirePhysical859010

The user launches a kick with a high critical-hit ratio. It may also leave the target with a burn.

CounterFightingPhysical-10020

A retaliation move that counters any physical attack, inflicting double the damage taken.

Double KickFightingPhysical3010030

The foe is quickly kicked twice in succession using both feet.

EncoreNormalStatus-1005

The user compels the foe to keep using only the move it last used for three to seven turns.

Fake OutNormalPhysical4010010

An attack that hits first and makes the target flinch. This move works only on the first turn.

Fire PunchFirePhysical7510015

The foe is punched with a fiery fist. It may leave the target with a burn.

Focus EnergyNormalStatus--30

The user takes a deep breath and focuses to raise the critical-hit ratio of its attacks.

Heat WaveFireSpecial1009010

The user exhales a heated breath on the foe to attack. It may also leave the target with a burn.

Helping HandNormalStatus--20

A move that boosts the power of the ally’s attack in a Double Battle.

Thunder PunchElectricPhysical7510015

The foe is punched with an electrified fist. It may leave the target with paralysis.

Traits

Ability options available to this Pokémon in this game.

Blaze

Ability Slot 1

Powers up Fire-type moves in a pinch.

Strengthens Fire moves to inflict 1.5× damage at 1/3 max HP or less.

#3

Torterra

#5

Monferno

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