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Sunflora

#192 in the Omega Ruby and Alpha Sapphire Pokédex • Sun Pokémon

Omega Ruby

Sunflora converts solar energy into nutrition. It moves around actively in the daytime when it is warm. It stops moving as soon as the sun goes down for the night.

Alpha Sapphire

Sunflora converts solar energy into nutrition. It moves around actively in the daytime when it is warm. It stops moving as soon as the sun goes down for the night.

Pokédexes

-

Egg Group

Grass

Steps to Hatch

5,120

Effort Values Yielded

2 SpA

Gender Ratio

50% male / 50% female

Capture Rate

120

Base Experience

149
PokémonRequiresEvolution
Sunkern

Sunkern

#191

Sun StoneUse Sun Stone
Sunflora

Sunflora

#192

Sunkern

Ambipom

Sunflora normal sprite

Normal

Shiny Sunflora sprite

Shiny

Sunflora

Sun Pokémon

#192
Grass

Height

0.8 m

Weight

8.5 kg

Base XP

149

Abilities

ChlorophyllSolar PowerEarly Bird

HP

75

Attack

75

Defense

55

Sp. Atk

105

Sp. Def

85

Speed

30

Total

425

Type Chart

Weaknesses

Takes 2× from

FireIcePoisonFlyingBug

Resistances

Takes 0.5× from

WaterElectricGrassGround
Class
Description
StartPoundNormalPhysical4010035

The target is physically pounded with a long tail, a foreleg, or the like.

StartAbsorbGrassSpecial2010025

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

StartGrowthNormalStatus--20

The user’s body grows all at once, raising the Attack and Sp. Atk stats.

StartFlower ShieldFairyStatus--10

The user raises the Defense stat of all Grass-type Pokémon in battle with a mysterious power.

4IngrainGrassStatus--20

The user lays roots that restore its HP on every turn. Because it is rooted, it can’t switch out.

7Grass WhistleGrassStatus-5515

The user plays a pleasant melody that lulls the target into a deep sleep.

10Mega DrainGrassSpecial4010015

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

13Leech SeedGrassStatus-9010

A seed is planted on the target. It steals some HP from the target every turn.

16Razor LeafGrassPhysical559525

Sharp-edged leaves are launched to slash at the opposing Pokémon. Critical hits land more easily.

19Worry SeedGrassStatus-10010

A seed that causes worry is planted on the target. It prevents sleep by making the target’s Ability Insomnia.

22Giga DrainGrassSpecial7510010

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

25Bullet SeedGrassPhysical2510030

The user forcefully shoots seeds at the target two to five times in a row.

28Petal DanceGrassSpecial12010010

The user attacks the target by scattering petals for two to three turns. The user then becomes confused.

31Natural GiftNormalPhysical-10015

The user draws power to attack by using its held Berry. The Berry determines the move’s type and power.

34Solar BeamGrassSpecial12010010

A two-turn attack. The user gathers light, then blasts a bundled beam on the next turn.

37Double-EdgeNormalPhysical12010015

A reckless, life-risking tackle. This also damages the user quite a lot.

40Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves.

43Leaf StormGrassSpecial130905

The user whips up a storm of leaves around the target. The attack’s recoil harshly lowers the user’s Sp. Atk stat.

50Petal BlizzardGrassPhysical9010015

The user stirs up a violent petal blizzard and attacks everything around it.

Class
Description
HM01CutNormalPhysical509530

The target is cut with a scythe or claw. This can also be used to cut down thin trees.

TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM10Hidden PowerNormalSpecial6010015

A unique attack that varies in type depending on the Pokémon using it.

TM11Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves.

TM15Hyper BeamNormalSpecial150905

The target is attacked with a powerful beam. The user can’t move on the next turn.

TM16Light ScreenPsychicStatus--30

A wondrous wall of light is put up to reduce damage from special attacks for five turns.

TM17ProtectNormalStatus--10

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM20SafeguardNormalStatus--25

The user creates a protective field that prevents status conditions for five turns.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM22Solar BeamGrassSpecial12010010

A two-turn attack. The user gathers light, then blasts a bundled beam on the next turn.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM36Sludge BombPoisonSpecial9010010

Unsanitary sludge is hurled at the target. This may also poison the target.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

TM53Energy BallGrassSpecial9010010

The user draws power from nature and fires it at the target. This may also lower the target’s Sp. Def.

TM68Giga ImpactNormalPhysical150905

The user charges at the target using every bit of its power. The user can’t move on the next turn.

TM70FlashNormalStatus-10020

The user flashes a bright light that cuts the target’s accuracy. It can also be used to illuminate dark caves.

TM75Swords DanceNormalStatus--20

A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat.

TM86Grass KnotGrassSpecial-10020

The user snares the target with grass and trips it. The heavier the target, the greater the move’s power.

TM87SwaggerNormalStatus-9015

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

TM88Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM94Secret PowerNormalPhysical7010020

An attack whose additional effects depend upon where it was used. Can also be used to make a Secret Base.

TM96Nature PowerNormalStatus--20

An attack that makes use of nature’s power. Its effects vary depending on the user’s environment.

TM100ConfideNormalStatus--20

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

Class
Description
After YouNormalStatus--15

The user helps the target and makes it use its move right after the user.

Earth PowerGroundSpecial9010010

The user makes the ground under the target erupt with power. This may also lower the target’s Sp. Def.

EndeavorNormalPhysical-1005

An attack move that cuts down the target’s HP to equal the user’s HP.

Giga DrainGrassSpecial7510010

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

Helping HandNormalStatus--20

The user assists an ally by boosting the power of that ally’s attack.

Seed BombGrassPhysical8010015

The user slams a barrage of hard-shelled seeds down on the target from above.

SnoreNormalSpecial5010015

An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.

SynthesisGrassStatus--5

The user restores its own HP. The amount of HP regained varies with the weather.

UproarNormalSpecial9010010

The user attacks in an uproar for three turns. During that time, no one can fall asleep.

Worry SeedGrassStatus-10010

A seed that causes worry is planted on the target. It prevents sleep by making the target’s Ability Insomnia.

Chlorophyll

Ability Slot 1

Boosts the Pokémon’s Speed stat in sunshine.

Doubles Speed during strong sunlight.

Solar Power

Ability Slot 2

Boosts the Sp. Atk stat in sunny weather, but HP decreases.

Increases Special Attack to 1.5× but costs 1/8 max HP after each turn during strong sunlight.

Early Bird

Hidden Ability

The Pokémon awakens quickly from sleep.

Makes sleep pass twice as quickly.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.

OR/AS / Pokédex

Sunflora

Sunflora

#192 in the Omega Ruby and Alpha Sapphire Pokédex • Sun Pokémon

Omega Ruby

Sunflora converts solar energy into nutrition. It moves around actively in the daytime when it is warm. It stops moving as soon as the sun goes down for the night.

Alpha Sapphire

Sunflora converts solar energy into nutrition. It moves around actively in the daytime when it is warm. It stops moving as soon as the sun goes down for the night.

Pokédexes

-

Egg Group

Grass

Steps to Hatch

5,120

Effort Values Yielded

2 SpA

Gender Ratio

50% male / 50% female

Capture Rate

120

Base Experience

149
PokémonRequiresEvolution
Sunkern

Sunkern

#191

Sun StoneUse Sun Stone
Sunflora

Sunflora

#192

Sunkern

Ambipom

Sunflora normal sprite

Normal

Shiny Sunflora sprite

Shiny

Sunflora

Sun Pokémon

#192
Grass

Height

0.8 m

Weight

8.5 kg

Base XP

149

Abilities

ChlorophyllSolar PowerEarly Bird

HP

75

Attack

75

Defense

55

Sp. Atk

105

Sp. Def

85

Speed

30

Total

425

Type Chart

Weaknesses

Takes 2× from

FireIcePoisonFlyingBug

Resistances

Takes 0.5× from

WaterElectricGrassGround
Class
Description
StartPoundNormalPhysical4010035

The target is physically pounded with a long tail, a foreleg, or the like.

StartAbsorbGrassSpecial2010025

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

StartGrowthNormalStatus--20

The user’s body grows all at once, raising the Attack and Sp. Atk stats.

StartFlower ShieldFairyStatus--10

The user raises the Defense stat of all Grass-type Pokémon in battle with a mysterious power.

4IngrainGrassStatus--20

The user lays roots that restore its HP on every turn. Because it is rooted, it can’t switch out.

7Grass WhistleGrassStatus-5515

The user plays a pleasant melody that lulls the target into a deep sleep.

10Mega DrainGrassSpecial4010015

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

13Leech SeedGrassStatus-9010

A seed is planted on the target. It steals some HP from the target every turn.

16Razor LeafGrassPhysical559525

Sharp-edged leaves are launched to slash at the opposing Pokémon. Critical hits land more easily.

19Worry SeedGrassStatus-10010

A seed that causes worry is planted on the target. It prevents sleep by making the target’s Ability Insomnia.

22Giga DrainGrassSpecial7510010

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

25Bullet SeedGrassPhysical2510030

The user forcefully shoots seeds at the target two to five times in a row.

28Petal DanceGrassSpecial12010010

The user attacks the target by scattering petals for two to three turns. The user then becomes confused.

31Natural GiftNormalPhysical-10015

The user draws power to attack by using its held Berry. The Berry determines the move’s type and power.

34Solar BeamGrassSpecial12010010

A two-turn attack. The user gathers light, then blasts a bundled beam on the next turn.

37Double-EdgeNormalPhysical12010015

A reckless, life-risking tackle. This also damages the user quite a lot.

40Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves.

43Leaf StormGrassSpecial130905

The user whips up a storm of leaves around the target. The attack’s recoil harshly lowers the user’s Sp. Atk stat.

50Petal BlizzardGrassPhysical9010015

The user stirs up a violent petal blizzard and attacks everything around it.

Class
Description
HM01CutNormalPhysical509530

The target is cut with a scythe or claw. This can also be used to cut down thin trees.

TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM10Hidden PowerNormalSpecial6010015

A unique attack that varies in type depending on the Pokémon using it.

TM11Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves.

TM15Hyper BeamNormalSpecial150905

The target is attacked with a powerful beam. The user can’t move on the next turn.

TM16Light ScreenPsychicStatus--30

A wondrous wall of light is put up to reduce damage from special attacks for five turns.

TM17ProtectNormalStatus--10

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM20SafeguardNormalStatus--25

The user creates a protective field that prevents status conditions for five turns.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM22Solar BeamGrassSpecial12010010

A two-turn attack. The user gathers light, then blasts a bundled beam on the next turn.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM36Sludge BombPoisonSpecial9010010

Unsanitary sludge is hurled at the target. This may also poison the target.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

TM53Energy BallGrassSpecial9010010

The user draws power from nature and fires it at the target. This may also lower the target’s Sp. Def.

TM68Giga ImpactNormalPhysical150905

The user charges at the target using every bit of its power. The user can’t move on the next turn.

TM70FlashNormalStatus-10020

The user flashes a bright light that cuts the target’s accuracy. It can also be used to illuminate dark caves.

TM75Swords DanceNormalStatus--20

A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat.

TM86Grass KnotGrassSpecial-10020

The user snares the target with grass and trips it. The heavier the target, the greater the move’s power.

TM87SwaggerNormalStatus-9015

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

TM88Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM94Secret PowerNormalPhysical7010020

An attack whose additional effects depend upon where it was used. Can also be used to make a Secret Base.

TM96Nature PowerNormalStatus--20

An attack that makes use of nature’s power. Its effects vary depending on the user’s environment.

TM100ConfideNormalStatus--20

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

Class
Description
After YouNormalStatus--15

The user helps the target and makes it use its move right after the user.

Earth PowerGroundSpecial9010010

The user makes the ground under the target erupt with power. This may also lower the target’s Sp. Def.

EndeavorNormalPhysical-1005

An attack move that cuts down the target’s HP to equal the user’s HP.

Giga DrainGrassSpecial7510010

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

Helping HandNormalStatus--20

The user assists an ally by boosting the power of that ally’s attack.

Seed BombGrassPhysical8010015

The user slams a barrage of hard-shelled seeds down on the target from above.

SnoreNormalSpecial5010015

An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.

SynthesisGrassStatus--5

The user restores its own HP. The amount of HP regained varies with the weather.

UproarNormalSpecial9010010

The user attacks in an uproar for three turns. During that time, no one can fall asleep.

Worry SeedGrassStatus-10010

A seed that causes worry is planted on the target. It prevents sleep by making the target’s Ability Insomnia.

Chlorophyll

Ability Slot 1

Boosts the Pokémon’s Speed stat in sunshine.

Doubles Speed during strong sunlight.

Solar Power

Ability Slot 2

Boosts the Sp. Atk stat in sunny weather, but HP decreases.

Increases Special Attack to 1.5× but costs 1/8 max HP after each turn during strong sunlight.

Early Bird

Hidden Ability

The Pokémon awakens quickly from sleep.

Makes sleep pass twice as quickly.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.