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Hippopotas

#449 in the Black and White Pokédex • Hippo Pokémon

Pokémon Black

It shuts its nostrils tight then travels through sand as if walking. They form colonies of around ten.

Pokémon White

It shuts its nostrils tight then travels through sand as if walking. They form colonies of around ten.

Pokédexes

-

Egg Group

Field

Steps to Hatch

7,680

Effort Values Yielded

1 Def

Gender Ratio

50% male / 50% female

Capture Rate

140

Base Experience

66
PokémonRequiresEvolution
Hippopotas

Hippopotas

#449

Level 34

Hippowdon

Hippowdon

#450

Lucario

Hippowdon

Hippopotas normal sprite

Normal

Shiny Hippopotas sprite

Shiny

Hippopotas

Hippo Pokémon

#449
Ground

Height

0.8 m

Weight

49.5 kg

Base XP

66

Abilities

Sand StreamSand Force

HP

68

Attack

72

Defense

78

Sp. Atk

38

Sp. Def

42

Speed

32

Total

330

Type Chart

Weaknesses

Takes 2× from

WaterGrassIce

Resistances

Takes 0× from

Electric

Takes 0.5× from

PoisonRock
Class
Description
StartSand AttackGroundStatus-10015

Sand is hurled in the target’s face, reducing its accuracy.

StartTackleNormalPhysical5010035

A physical attack in which the user charges and slams into the target with its whole body.

7BiteDarkPhysical6010025

The target is bitten with viciously sharp fangs. It may make the target flinch.

13YawnNormalStatus--10

The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.

19Take DownNormalPhysical908520

A reckless, full-body charge attack for slamming into the target. It also damages the user a little.

19DigGroundPhysical8010010

The user burrows, then attacks on the second turn. It can also be used to exit dungeons.

25Sand TombGroundPhysical358515

The user traps the target inside a harshly raging sandstorm for four to five turns.

31CrunchDarkPhysical8010015

The user crunches up the target with sharp fangs. It may also lower the target’s Defense stat.

37EarthquakeGroundPhysical10010010

The user sets off an earthquake that strikes those around it.

44Double-EdgeNormalPhysical12010015

A reckless, life-risking tackle. It also damages the user by a fairly large amount, however.

50FissureGroundPhysical-305

The user opens up a fissure in the ground and drops the target in. The target instantly faints if it hits.

Class
Description
Body SlamNormalPhysical8510015

The user drops onto the target with its full body weight. It may also leave the target with paralysis.

CurseGhostStatus--10

A move that works differently for the Ghost type than for all other types.

RevengeFightingPhysical6010010

An attack move that inflicts double the damage if the user has been hurt by the opponent in the same turn.

Sand TombGroundPhysical358515

The user traps the target inside a harshly raging sandstorm for four to five turns.

Slack OffNormalStatus--5

The user slacks off, restoring its own HP by up to half of its maximum HP.

Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

Spit UpNormalSpecial-10010

The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the damage.

StockpileNormalStatus--20

The user charges up power and raises both its Defense and Sp. Def. The move can be used three times.

SwallowNormalStatus--10

The power stored using the move Stockpile is absorbed by the user to heal its HP. Storing more power heals more HP.

WhirlwindNormalStatus-10020

The target is blown away, to be replaced by another Pokémon in its party. In the wild, the battle ends.

Class
Description
HM04StrengthNormalPhysical8010015

The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders.

TM05RoarNormalStatus-10020

The target is scared off and replaced by another Pokémon in its party. In the wild, the battle ends.

TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM10Hidden PowerNormalSpecial110015

A unique attack that varies in type and intensity depending on the Pokémon using it.

TM11Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves.

TM17ProtectNormalStatus--10

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM26EarthquakeGroundPhysical10010010

The user sets off an earthquake that strikes those around it.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM28DigGroundPhysical8010010

The user burrows, then attacks on the second turn. It can also be used to exit dungeons.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM37SandstormRockStatus--10

A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types.

TM39Rock TombRockPhysical508010

Boulders are hurled at the target. It also lowers the target’s Speed by preventing its movement.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

TM78BulldozeGroundPhysical6010020

The user stomps down on the ground and attacks everything in the area. Hit Pokémon’s Speed stat is reduced.

TM80Rock SlideRockPhysical759010

Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch.

TM87SwaggerNormalStatus-9015

The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM94Rock SmashFightingPhysical4010015

The user attacks with a punch that can shatter a rock. It may also lower the target’s Defense stat.

Sand Stream

Ability Slot 1

The Pokémon summons a sandstorm in battle.

Summons a sandstorm that lasts indefinitely upon entering battle.

Sand Force

Hidden Ability

Boosts certain moves’ power in a sandstorm.

Strengthens Rock, Ground, and Steel moves to 1.3× their power during a sandstorm. Protects against sandstorm damage.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.

B/W / Pokédex

Hippopotas

Hippopotas

#449 in the Black and White Pokédex • Hippo Pokémon

Pokémon Black

It shuts its nostrils tight then travels through sand as if walking. They form colonies of around ten.

Pokémon White

It shuts its nostrils tight then travels through sand as if walking. They form colonies of around ten.

Pokédexes

-

Egg Group

Field

Steps to Hatch

7,680

Effort Values Yielded

1 Def

Gender Ratio

50% male / 50% female

Capture Rate

140

Base Experience

66
PokémonRequiresEvolution
Hippopotas

Hippopotas

#449

Level 34

Hippowdon

Hippowdon

#450

Lucario

Hippowdon

Hippopotas normal sprite

Normal

Shiny Hippopotas sprite

Shiny

Hippopotas

Hippo Pokémon

#449
Ground

Height

0.8 m

Weight

49.5 kg

Base XP

66

Abilities

Sand StreamSand Force

HP

68

Attack

72

Defense

78

Sp. Atk

38

Sp. Def

42

Speed

32

Total

330

Type Chart

Weaknesses

Takes 2× from

WaterGrassIce

Resistances

Takes 0× from

Electric

Takes 0.5× from

PoisonRock
Class
Description
StartSand AttackGroundStatus-10015

Sand is hurled in the target’s face, reducing its accuracy.

StartTackleNormalPhysical5010035

A physical attack in which the user charges and slams into the target with its whole body.

7BiteDarkPhysical6010025

The target is bitten with viciously sharp fangs. It may make the target flinch.

13YawnNormalStatus--10

The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.

19Take DownNormalPhysical908520

A reckless, full-body charge attack for slamming into the target. It also damages the user a little.

19DigGroundPhysical8010010

The user burrows, then attacks on the second turn. It can also be used to exit dungeons.

25Sand TombGroundPhysical358515

The user traps the target inside a harshly raging sandstorm for four to five turns.

31CrunchDarkPhysical8010015

The user crunches up the target with sharp fangs. It may also lower the target’s Defense stat.

37EarthquakeGroundPhysical10010010

The user sets off an earthquake that strikes those around it.

44Double-EdgeNormalPhysical12010015

A reckless, life-risking tackle. It also damages the user by a fairly large amount, however.

50FissureGroundPhysical-305

The user opens up a fissure in the ground and drops the target in. The target instantly faints if it hits.

Class
Description
Body SlamNormalPhysical8510015

The user drops onto the target with its full body weight. It may also leave the target with paralysis.

CurseGhostStatus--10

A move that works differently for the Ghost type than for all other types.

RevengeFightingPhysical6010010

An attack move that inflicts double the damage if the user has been hurt by the opponent in the same turn.

Sand TombGroundPhysical358515

The user traps the target inside a harshly raging sandstorm for four to five turns.

Slack OffNormalStatus--5

The user slacks off, restoring its own HP by up to half of its maximum HP.

Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

Spit UpNormalSpecial-10010

The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the damage.

StockpileNormalStatus--20

The user charges up power and raises both its Defense and Sp. Def. The move can be used three times.

SwallowNormalStatus--10

The power stored using the move Stockpile is absorbed by the user to heal its HP. Storing more power heals more HP.

WhirlwindNormalStatus-10020

The target is blown away, to be replaced by another Pokémon in its party. In the wild, the battle ends.

Class
Description
HM04StrengthNormalPhysical8010015

The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders.

TM05RoarNormalStatus-10020

The target is scared off and replaced by another Pokémon in its party. In the wild, the battle ends.

TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM10Hidden PowerNormalSpecial110015

A unique attack that varies in type and intensity depending on the Pokémon using it.

TM11Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves.

TM17ProtectNormalStatus--10

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM26EarthquakeGroundPhysical10010010

The user sets off an earthquake that strikes those around it.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM28DigGroundPhysical8010010

The user burrows, then attacks on the second turn. It can also be used to exit dungeons.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM37SandstormRockStatus--10

A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types.

TM39Rock TombRockPhysical508010

Boulders are hurled at the target. It also lowers the target’s Speed by preventing its movement.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

TM78BulldozeGroundPhysical6010020

The user stomps down on the ground and attacks everything in the area. Hit Pokémon’s Speed stat is reduced.

TM80Rock SlideRockPhysical759010

Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch.

TM87SwaggerNormalStatus-9015

The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM94Rock SmashFightingPhysical4010015

The user attacks with a punch that can shatter a rock. It may also lower the target’s Defense stat.

Sand Stream

Ability Slot 1

The Pokémon summons a sandstorm in battle.

Summons a sandstorm that lasts indefinitely upon entering battle.

Sand Force

Hidden Ability

Boosts certain moves’ power in a sandstorm.

Strengthens Rock, Ground, and Steel moves to 1.3× their power during a sandstorm. Protects against sandstorm damage.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.