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Pansear

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Pansear in Pokémon Black & White

#19 in the Unova Pokédex • High Temp Pokémon

Pansear in the National Pokédex
Pansear sprite

Normal

Shiny Pansear sprite

Shiny

Pokédex entries

Pokémon Black

When it is angered, the temperature of its head tuft reaches 600° F. It uses its tuft to roast berries.

Pokémon White

This Pokémon lives in caves in volcanoes. The fire within the tuft on its head can reach 600° F.

Pokémon details

Type

Fire

Category

High Temp Pokémon

Height

0.6 m (2'00")

Weight

11 kg (24.3 lbs)

National Pokédex

#0513

Pokédex

#19

Pansear in Other Games

National Dex page

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

50

210

304

Attack

53

99

225

Defense

48

90

214

Sp. Atk

53

99

225

Sp. Def

48

90

214

Speed

64

119

249

Total

316

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Type-only matchups for Pansear, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Original Unova #19
EV yield
1 Spe
Catch rate
190
Base Exp.
63

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
87.5% male
12.5% female
Egg cycles
20

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Pansear

Pansear

#19

Fire StoneUse Fire Stone
Simisear

Simisear

#20

Known encounter locations for this Pokémon in this game.
Black
LocationMethodLevelChanceConditions

Dreamyard

Receive as a gift10100%

Dreamyard gift only if Oshawott was chosen as the starter

Pinwheel Forest

Pinwheel Forest (inside)

Walking in rustling grass1510%

-

Lostlorn Forest

Walking in rustling grass2010%

-

White
LocationMethodLevelChanceConditions

Dreamyard

Receive as a gift10100%

Dreamyard gift only if Oshawott was chosen as the starter

Pinwheel Forest

Pinwheel Forest (inside)

Walking in rustling grass1510%

-

Lostlorn Forest

Walking in rustling grass2010%

-

Programmed wild held-item entries. Some species require imports and have no wild Black/White encounter.
Black
50%
White
50%
Black
5%
White
5%

Moves this Pokémon learns naturally by reaching specific levels.
Class
StartScratch

Hard, pointed, and sharp claws rake the target to inflict damage.

Normal4010035
4Leer

The opposing team gains an intimidating leer with sharp eyes. The opposing team’s Defense stats are reduced.

Normal-10030
7Lick

The target is licked with a long tongue, causing damage. It may also leave the target with paralysis.

Ghost2010030
10Incinerate

The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable.

Fire3010015
13Fury Swipes

The target is raked with sharp claws or scythes for two to five times in quick succession.

Normal188015
16Yawn

The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.

Normal--10
19Bite

The target is bitten with viciously sharp fangs. It may make the target flinch.

Dark6010025
22Flame Burst

The user attacks the target with a bursting flame. The bursting flame damages Pokémon next to the target as well.

Fire7010015
25Amnesia

The user temporarily empties its mind to forget its concerns. It sharply raises the user’s Sp. Def stat.

Psychic--20
28Fling

The user flings its held item at the target to attack. Its power and effects depend on the item.

Dark-10010
31Acrobatics

The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.

Flying5510015
34Fire Blast

The target is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.

Fire120855
37Recycle

The user recycles a held item that has been used in battle so it can be used again.

Normal--10
40Natural Gift

The user draws power to attack by using its held Berry. The Berry determines its type and power.

Varies

-10015
43Crunch

The user crunches up the target with sharp fangs. It may also lower the target’s Defense stat.

Dark8010015

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon Black and White.
Class
TM01Hone Claws

The user sharpens its claws to boost its Attack stat and accuracy.

Dark--15
TM06Toxic

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

Poison-9010
TM10Hidden Power

A unique attack that varies in type and intensity depending on the Pokémon using it.

Varies

30–7010015
TM11Sunny Day

The user intensifies the sun for five turns, powering up Fire-type moves.

Fire--5
TM12Taunt

The target is taunted into a rage that allows it to use only attack moves for three turns.

Dark-10020
TM17Protect

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

Normal--10
TM21Frustration

A full-power attack that grows more powerful the less the user likes its Trainer.

Normal-10020
TM22Solar Beam

A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.

Grass12010010
TM27Return

A full-power attack that grows more powerful the more the user likes its Trainer.

Normal-10020
TM28Dig

The user burrows, then attacks on the second turn. It can also be used to exit dungeons.

Ground8010010
TM32Double Team

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

Normal--15
TM35Flamethrower

The target is scorched with an intense blast of fire. It may also leave the target with a burn.

Fire9510015
TM38Fire Blast

The target is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.

Fire120855
TM39Rock Tomb

Boulders are hurled at the target. It also lowers the target’s Speed by preventing its movement.

Rock508010
TM41Torment

The user torments and enrages the target, making it incapable of using the same move twice in a row.

Dark-10015
TM42Facade

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

Normal7010020
TM43Flame Charge

The user cloaks itself with flame and attacks. Building up more power, it raises the user’s Speed stat.

Fire5010020
TM44Rest

The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.

Psychic--10
TM45Attract

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

Normal-10015
TM46Thief

The user attacks and steals the target’s held item simultaneously. It can’t steal if the user holds an item.

Dark4010010
TM47Low Sweep

The user attacks the target’s legs swiftly, reducing the target’s Speed stat.

Fighting6010020
TM48Round

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

Normal6010015
TM50Overheat

The user attacks the target at full power. The attack’s recoil harshly reduces the user’s Sp. Atk stat.

Fire140905
TM56Fling

The user flings its held item at the target to attack. Its power and effects depend on the item.

Dark-10010
TM59Incinerate

The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable.

Fire3010015
TM61Will-O-Wisp

The user shoots a sinister, bluish-white flame at the target to inflict a burn.

Fire-7515
TM62Acrobatics

The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.

Flying5510015
TM65Shadow Claw

The user slashes with a sharp claw made from shadows. Critical hits land more easily.

Ghost7010015
TM66Payback

If the user moves after the target, this attack’s power will be doubled.

Dark5010010
TM83Work Up

The user is roused, and its Attack and Sp. Atk stats increase.

Normal--30
TM86Grass Knot

The user snares the target with grass and trips it. The heavier the target, the greater the damage.

Grass-10020
TM87Swagger

The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat.

Normal-9015
TM90Substitute

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

Normal--10
TM94Rock Smash

The user attacks with a punch that can shatter a rock. It may also lower the target’s Defense stat.

Fighting4010015
HM01Cut

The target is cut with a scythe or a claw. It can also be used to cut down thin trees.

Normal509530

Moves this Pokémon can inherit through breeding or similar methods.
Class
Astonish

The user attacks the target while shouting in a startling fashion. It may also make the target flinch.

Ghost3010015
Covet

The user endearingly approaches the target, then steals the target’s held item.

Normal6010040
Fire Punch

The target is punched with a fiery fist. It may also leave the target with a burn.

Fire7510015
Fire Spin

The target becomes trapped within a fierce vortex of fire that rages for four to five turns.

Fire358515
Heat Wave

The user attacks by exhaling hot breath on the opposing team. It may also leave targets with a burn.

Fire1009010
Low Kick

A powerful low kick that makes the target fall over. It inflicts greater damage on heavier targets.

Fighting-10020
Nasty Plot

The user stimulates its brain by thinking bad thoughts. It sharply raises the user’s Sp. Atk.

Dark--20
Role Play

The user mimics the target completely, copying the target’s natural Ability.

Psychic--10
Sleep Talk

While it is asleep, the user randomly uses one of the moves it knows.

Normal--10
Tickle

The user tickles the target into laughing, reducing its Attack and Defense stats.

Normal-10020

These require the labeled breeding, transfer, trade or historical distribution route. Historical gifts and Dream World services are no longer ordinary active acquisition sources.
Class
Acquisition
Endeavor

An attack move that cuts down the target’s HP to equal the user’s HP.

Normal-1005

Trade from Black 2 or White 2

Gunk Shot

The user shoots filthy garbage at the target to attack. It may also poison the target.

Poison120705

Trade from Black 2 or White 2

Helping Hand

The user assists an ally by boosting the power of its attack.

Normal--20

Trade from Black 2 or White 2

Iron Tail

The target is slammed with a steel-hard tail. It may also lower the target’s Defense stat.

Steel1007515

Trade from Black 2 or White 2

Knock Off

The user slaps down the target’s held item, preventing that item from being used in the battle.

Dark2010020

Trade from Black 2 or White 2

Snore

An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.

Normal4010015

Trade from Black 2 or White 2

Uproar

The user attacks in an uproar for three turns. Over that time, no one can fall asleep.

Normal9010010

Trade from Black 2 or White 2

Ability options available to this Pokémon in this game.

Hidden Ability entries show the game’s programmed slots. Obtaining one can require a historical Dream World promotion, a special gift or a trade from Black 2 and White 2. A programmed slot does not establish that the Hidden Ability was officially obtainable in Generation V.

Gluttony

Ability Slot 1

Encourages the early use of a held Berry.

Makes the Pokémon eat any held Berry triggered by low HP below 1/2 its max HP.

Blaze(Hidden Ability)

Powers up Fire-type moves in a pinch.

Strengthens Fire moves to inflict 1.5× damage at 1/3 max HP or less.

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