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Lillipup

#12 in the Black and White Pokédex • Puppy Pokémon

Pokémon Black

It faces strong opponents with great courage. But, when at a disadvantage in a fight, this intelligent Pokémon flees.

Pokémon White

The long hair around its face provides an amazing radar that lets it sense subtle changes in its surroundings.

Pokédexes

Original Unova #12

Egg Group

Field

Steps to Hatch

3,840

Effort Values Yielded

1 Atk

Gender Ratio

50% male / 50% female

Capture Rate

255

Base Experience

55
PokémonRequiresEvolution
Lillipup

Lillipup

#12

Level 16

Herdier

Herdier

#13

Herdier

Herdier

#13

Level 32

Stoutland

Stoutland

#14

Pokémon Black

LocationMethodLevelChanceConditions

Route 1

Road 1

Walking in tall grass or a cave220%

-

Route 1

Road 1

Walking in tall grass or a cave310%

-

Route 1

Road 1

Walking in tall grass or a cave410%

-

Route 1

Road 1

Walking in tall grass or a cave45%

-

Route 1

Road 1

Walking in tall grass or a cave44%

-

Route 1

Road 1

Walking in tall grass or a cave41%

-

Route 2

Road 2

Walking in tall grass or a cave420%

-

Route 2

Road 2

Walking in tall grass or a cave510%

-

Route 2

Road 2

Walking in tall grass or a cave65%

-

Route 2

Road 2

Walking in tall grass or a cave74%

-

Route 2

Road 2

Walking in tall grass or a cave71%

-

Route 3

Road 3

Walking in tall grass or a cave910%

-

Route 3

Road 3

Walking in dark grass1110%

-

Pokémon White

LocationMethodLevelChanceConditions

Route 1

Road 1

Walking in tall grass or a cave220%

-

Route 1

Road 1

Walking in tall grass or a cave310%

-

Route 1

Road 1

Walking in tall grass or a cave410%

-

Route 1

Road 1

Walking in tall grass or a cave45%

-

Route 1

Road 1

Walking in tall grass or a cave44%

-

Route 1

Road 1

Walking in tall grass or a cave41%

-

Route 2

Road 2

Walking in tall grass or a cave420%

-

Route 2

Road 2

Walking in tall grass or a cave510%

-

Route 2

Road 2

Walking in tall grass or a cave65%

-

Route 2

Road 2

Walking in tall grass or a cave74%

-

Route 2

Road 2

Walking in tall grass or a cave71%

-

Route 3

Road 3

Walking in tall grass or a cave910%

-

Route 3

Road 3

Walking in dark grass1110%

-

Watchog

Herdier

Lillipup normal sprite

Normal

Shiny Lillipup sprite

Shiny

Lillipup

Puppy Pokémon

#12
Normal

Height

0.4 m

Weight

4.1 kg

Base XP

55

Abilities

Vital SpiritPickupRun Away

HP

45

Attack

60

Defense

45

Sp. Atk

25

Sp. Def

45

Speed

55

Total

275

Type Chart

Weaknesses

Takes 2× from

Fighting

Resistances

Takes 0× from

Ghost
Class
Description
StartTackleNormalPhysical5010035

A physical attack in which the user charges and slams into the target with its whole body.

StartLeerNormalStatus-10030

The opposing team gains an intimidating leer with sharp eyes. The opposing team’s Defense stats are reduced.

5Odor SleuthNormalStatus--40

Enables a Ghost-type target to be hit with Normal- and Fighting-type attacks. It also enables an evasive target to be hit.

8BiteDarkPhysical6010025

The target is bitten with viciously sharp fangs. It may make the target flinch.

12Helping HandNormalStatus--20

The user assists an ally by boosting the power of its attack.

15Take DownNormalPhysical908520

A reckless, full-body charge attack for slamming into the target. It also damages the user a little.

19Work UpNormalStatus--30

The user is roused, and its Attack and Sp. Atk stats increase.

22CrunchDarkPhysical8010015

The user crunches up the target with sharp fangs. It may also lower the target’s Defense stat.

26RoarNormalStatus-10020

The target is scared off and replaced by another Pokémon in its party. In the wild, the battle ends.

29RetaliateNormalPhysical701005

The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack’s damage increases.

33ReversalFightingPhysical-10015

An all-out attack that becomes more powerful the less HP the user has.

36Last ResortNormalPhysical1401005

This move can be used only after the user has used all the other moves it knows in the battle.

40Giga ImpactNormalPhysical150905

The user charges at the target using every bit of its power. The user must rest on the next turn.

Class
Description
CharmNormalStatus-10020

The user gazes at the target rather charmingly, making it less wary. The target’s Attack is harshly lowered.

EndureNormalStatus--10

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

Fire FangFirePhysical659515

The user bites with flame-cloaked fangs. It may also make the target flinch or leave it burned.

HowlNormalStatus--40

The user howls loudly to raise its spirit, boosting its Attack stat.

Ice FangIcePhysical659515

The user bites with cold-infused fangs. It may also make the target flinch or leave it frozen.

LickGhostPhysical2010030

The target is licked with a long tongue, causing damage. It may also leave the target with paralysis.

Mud-SlapGroundSpecial2010010

The user hurls mud in the target’s face to inflict damage and lower its accuracy.

PursuitDarkPhysical4010020

An attack move that inflicts double damage if used on a target that is switching out of battle.

Sand AttackGroundStatus-10015

Sand is hurled in the target’s face, reducing its accuracy.

Thunder FangElectricPhysical659515

The user bites with electrified fangs. It may also make the target flinch or leave it with paralysis.

YawnNormalStatus--10

The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.

Class
Description
TM05RoarNormalStatus-10020

The target is scared off and replaced by another Pokémon in its party. In the wild, the battle ends.

TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM10Hidden PowerNormalSpecial110015

A unique attack that varies in type and intensity depending on the Pokémon using it.

TM11Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves.

TM17ProtectNormalStatus--10

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM18Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM24ThunderboltElectricSpecial9510015

A strong electric blast is loosed at the target. It may also leave the target with paralysis.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM28DigGroundPhysical8010010

The user burrows, then attacks on the second turn. It can also be used to exit dungeons.

TM30Shadow BallGhostSpecial8010015

The user hurls a shadowy blob at the target. It may also lower the target’s Sp. Def stat.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM39Rock TombRockPhysical508010

Boulders are hurled at the target. It also lowers the target’s Speed by preventing its movement.

TM40Aerial AceFlyingPhysical60-20

The user confounds the target with speed, then slashes. The attack lands without fail.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

TM67RetaliateNormalPhysical701005

The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack’s damage increases.

TM68Giga ImpactNormalPhysical150905

The user charges at the target using every bit of its power. The user must rest on the next turn.

TM73Thunder WaveElectricStatus-10020

A weak electric charge is launched at the target. It causes paralysis if it hits.

TM83Work UpNormalStatus--30

The user is roused, and its Attack and Sp. Atk stats increase.

TM87SwaggerNormalStatus-9015

The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM93Wild ChargeElectricPhysical9010015

The user shrouds itself in electricity and smashes into its target. It also damages the user a little.

TM94Rock SmashFightingPhysical4010015

The user attacks with a punch that can shatter a rock. It may also lower the target’s Defense stat.

TM95SnarlDarkSpecial559515

The user yells as if it is ranting about something, making the target’s Sp. Atk stat decrease.

Vital Spirit

Ability Slot 1

Prevents the Pokémon from falling asleep.

Prevents sleep.

Pickup

Ability Slot 2

The Pokémon may pick up items.

Picks up other Pokémon's used and Flung held items. May also pick up an item after battle.

Run Away

Hidden Ability

Enables a sure getaway from wild Pokémon.

Ensures success fleeing from wild battles.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.

B/W / Pokédex

Lillipup

Lillipup

#12 in the Black and White Pokédex • Puppy Pokémon

Pokémon Black

It faces strong opponents with great courage. But, when at a disadvantage in a fight, this intelligent Pokémon flees.

Pokémon White

The long hair around its face provides an amazing radar that lets it sense subtle changes in its surroundings.

Pokédexes

Original Unova #12

Egg Group

Field

Steps to Hatch

3,840

Effort Values Yielded

1 Atk

Gender Ratio

50% male / 50% female

Capture Rate

255

Base Experience

55
PokémonRequiresEvolution
Lillipup

Lillipup

#12

Level 16

Herdier

Herdier

#13

Herdier

Herdier

#13

Level 32

Stoutland

Stoutland

#14

Pokémon Black

LocationMethodLevelChanceConditions

Route 1

Road 1

Walking in tall grass or a cave220%

-

Route 1

Road 1

Walking in tall grass or a cave310%

-

Route 1

Road 1

Walking in tall grass or a cave410%

-

Route 1

Road 1

Walking in tall grass or a cave45%

-

Route 1

Road 1

Walking in tall grass or a cave44%

-

Route 1

Road 1

Walking in tall grass or a cave41%

-

Route 2

Road 2

Walking in tall grass or a cave420%

-

Route 2

Road 2

Walking in tall grass or a cave510%

-

Route 2

Road 2

Walking in tall grass or a cave65%

-

Route 2

Road 2

Walking in tall grass or a cave74%

-

Route 2

Road 2

Walking in tall grass or a cave71%

-

Route 3

Road 3

Walking in tall grass or a cave910%

-

Route 3

Road 3

Walking in dark grass1110%

-

Pokémon White

LocationMethodLevelChanceConditions

Route 1

Road 1

Walking in tall grass or a cave220%

-

Route 1

Road 1

Walking in tall grass or a cave310%

-

Route 1

Road 1

Walking in tall grass or a cave410%

-

Route 1

Road 1

Walking in tall grass or a cave45%

-

Route 1

Road 1

Walking in tall grass or a cave44%

-

Route 1

Road 1

Walking in tall grass or a cave41%

-

Route 2

Road 2

Walking in tall grass or a cave420%

-

Route 2

Road 2

Walking in tall grass or a cave510%

-

Route 2

Road 2

Walking in tall grass or a cave65%

-

Route 2

Road 2

Walking in tall grass or a cave74%

-

Route 2

Road 2

Walking in tall grass or a cave71%

-

Route 3

Road 3

Walking in tall grass or a cave910%

-

Route 3

Road 3

Walking in dark grass1110%

-

Watchog

Herdier

Lillipup normal sprite

Normal

Shiny Lillipup sprite

Shiny

Lillipup

Puppy Pokémon

#12
Normal

Height

0.4 m

Weight

4.1 kg

Base XP

55

Abilities

Vital SpiritPickupRun Away

HP

45

Attack

60

Defense

45

Sp. Atk

25

Sp. Def

45

Speed

55

Total

275

Type Chart

Weaknesses

Takes 2× from

Fighting

Resistances

Takes 0× from

Ghost
Class
Description
StartTackleNormalPhysical5010035

A physical attack in which the user charges and slams into the target with its whole body.

StartLeerNormalStatus-10030

The opposing team gains an intimidating leer with sharp eyes. The opposing team’s Defense stats are reduced.

5Odor SleuthNormalStatus--40

Enables a Ghost-type target to be hit with Normal- and Fighting-type attacks. It also enables an evasive target to be hit.

8BiteDarkPhysical6010025

The target is bitten with viciously sharp fangs. It may make the target flinch.

12Helping HandNormalStatus--20

The user assists an ally by boosting the power of its attack.

15Take DownNormalPhysical908520

A reckless, full-body charge attack for slamming into the target. It also damages the user a little.

19Work UpNormalStatus--30

The user is roused, and its Attack and Sp. Atk stats increase.

22CrunchDarkPhysical8010015

The user crunches up the target with sharp fangs. It may also lower the target’s Defense stat.

26RoarNormalStatus-10020

The target is scared off and replaced by another Pokémon in its party. In the wild, the battle ends.

29RetaliateNormalPhysical701005

The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack’s damage increases.

33ReversalFightingPhysical-10015

An all-out attack that becomes more powerful the less HP the user has.

36Last ResortNormalPhysical1401005

This move can be used only after the user has used all the other moves it knows in the battle.

40Giga ImpactNormalPhysical150905

The user charges at the target using every bit of its power. The user must rest on the next turn.

Class
Description
CharmNormalStatus-10020

The user gazes at the target rather charmingly, making it less wary. The target’s Attack is harshly lowered.

EndureNormalStatus--10

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

Fire FangFirePhysical659515

The user bites with flame-cloaked fangs. It may also make the target flinch or leave it burned.

HowlNormalStatus--40

The user howls loudly to raise its spirit, boosting its Attack stat.

Ice FangIcePhysical659515

The user bites with cold-infused fangs. It may also make the target flinch or leave it frozen.

LickGhostPhysical2010030

The target is licked with a long tongue, causing damage. It may also leave the target with paralysis.

Mud-SlapGroundSpecial2010010

The user hurls mud in the target’s face to inflict damage and lower its accuracy.

PursuitDarkPhysical4010020

An attack move that inflicts double damage if used on a target that is switching out of battle.

Sand AttackGroundStatus-10015

Sand is hurled in the target’s face, reducing its accuracy.

Thunder FangElectricPhysical659515

The user bites with electrified fangs. It may also make the target flinch or leave it with paralysis.

YawnNormalStatus--10

The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.

Class
Description
TM05RoarNormalStatus-10020

The target is scared off and replaced by another Pokémon in its party. In the wild, the battle ends.

TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM10Hidden PowerNormalSpecial110015

A unique attack that varies in type and intensity depending on the Pokémon using it.

TM11Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves.

TM17ProtectNormalStatus--10

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM18Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM24ThunderboltElectricSpecial9510015

A strong electric blast is loosed at the target. It may also leave the target with paralysis.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM28DigGroundPhysical8010010

The user burrows, then attacks on the second turn. It can also be used to exit dungeons.

TM30Shadow BallGhostSpecial8010015

The user hurls a shadowy blob at the target. It may also lower the target’s Sp. Def stat.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM39Rock TombRockPhysical508010

Boulders are hurled at the target. It also lowers the target’s Speed by preventing its movement.

TM40Aerial AceFlyingPhysical60-20

The user confounds the target with speed, then slashes. The attack lands without fail.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

TM67RetaliateNormalPhysical701005

The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack’s damage increases.

TM68Giga ImpactNormalPhysical150905

The user charges at the target using every bit of its power. The user must rest on the next turn.

TM73Thunder WaveElectricStatus-10020

A weak electric charge is launched at the target. It causes paralysis if it hits.

TM83Work UpNormalStatus--30

The user is roused, and its Attack and Sp. Atk stats increase.

TM87SwaggerNormalStatus-9015

The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM93Wild ChargeElectricPhysical9010015

The user shrouds itself in electricity and smashes into its target. It also damages the user a little.

TM94Rock SmashFightingPhysical4010015

The user attacks with a punch that can shatter a rock. It may also lower the target’s Defense stat.

TM95SnarlDarkSpecial559515

The user yells as if it is ranting about something, making the target’s Sp. Atk stat decrease.

Vital Spirit

Ability Slot 1

Prevents the Pokémon from falling asleep.

Prevents sleep.

Pickup

Ability Slot 2

The Pokémon may pick up items.

Picks up other Pokémon's used and Flung held items. May also pick up an item after battle.

Run Away

Hidden Ability

Enables a sure getaway from wild Pokémon.

Ensures success fleeing from wild battles.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.