Dittobase

Games

Pokémon GO
Pokopia
Pokémon Unite

Cards

TCG Pocket
Pokémon TCG

Main Series

Winds & Waves
Legends: Z-A
Scarlet & Violet
HOME
Legends: Arceus
Brilliant Diamond and Shining Pearl
Sword and Shield
Let's Go, Pikachu! & Eevee!
Ultra Sun and Ultra Moon
Sun and Moon
Omega Ruby and Alpha Sapphire
X and Y
Black 2 and White 2
Black and White
HeartGold and SoulSilver
Platinum
Diamond and Pearl
Emerald
FireRed and LeafGreen
Ruby and Sapphire
Crystal
Gold and Silver
Yellow
Red and Blue

Events

Championships

Tools

Upgrade

FR/LG / Pokédex

Dunsparce

Edition differences: original GBA and Nintendo Switch (2026)

Battle data describes Generation III rules. Availability notes distinguish native catches, evolution and breeding from original GBA imports. GBA games can trade with compatible Generation III games after the network quest; Switch supports local FireRed/LeafGreen trading and cannot import Pokémon from other games. Transfers to Pokémon HOME are one way.

GBA: AuroraTicket and MysticTicket required historical event distributions. Switch: both tickets are added after entering the Hall of Fame, providing access to Deoxys on Birth Island and Lugia/Ho-Oh on Navel Rock. Other event Pokémon and GBA imports are not made available by these tickets.

Original GBA: a roaming Entei or Raikou that successfully ends an encounter with Roar disappears permanently because of a game bug. The Switch editions fix this Roar disappearance bug.

Back to Pokédex

Dunsparce

#206 in the National Pokédex • Land Snake Pokémon

Dunsparce sprite

Normal

Shiny Dunsparce sprite

Shiny

Pokédex entries

FireRed

If spotted, it escapes by burrowing with its tail. It can hover just slightly using its wings.

LeafGreen

When spotted, this Pokémon escapes backward by furiously boring into the ground with its tail.

Details

Type

Normal

Category

Land Snake Pokémon

Height

1.5 m (4'11")

Weight

14 kg (30.9 lbs)

National Pokédex

#0206

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

100

310

404

Attack

70

130

262

Defense

70

130

262

Sp. Atk

65

121

251

Sp. Def

65

121

251

Speed

45

85

207

Total

415

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Game availability

Available within the FireRed/LeafGreen pair. Depending on the species, acquisition can require the other version, the postgame, evolution, breeding, or an event ticket. Original GBA event tickets required historical distributions; Switch ticket access differs.

It's Super Effective

Damage multipliers Dunsparce takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Resists

Dunsparce doesn't resist any types.

Immune to

Growth

EV yield, catch rate, and experience details for this Pokémon.
EV yield
1 HP
Catch rate
190
Base Exp.
75

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
50% male
50% female
Egg cycles
20 (5,375 steps)

Evolution

Evolution requirements shown in a compact table or chain view.
Dunsparce

Dunsparce

#206

No evolution stages listed for this game.

Three Isle Port

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartRageNormalPhysical2010020

An attack that becomes stronger each time the user is hit in battle.

4Defense CurlNormalStatus--40

The user curls up to conceal weak spots and raise its DEFENSE stat.

11YawnNormalStatus--10

A huge yawn lulls the foe into falling asleep on the next turn.

14GlareNormalStatus-7530

The user intimidates the foe with the design on its belly to cause paralysis.

21RolloutRockPhysical309020

A 5-turn rolling attack that becomes stronger each time it hits.

24SpiteGhostStatus-10010

A move that cuts 2 to 5 PP from the move last used by the foe.

31PursuitDarkSpecial4010020

An attack move that works especially well on a foe that is switching out.

34ScreechNormalStatus-8540

An ear-splitting screech is emitted to sharply reduce the foe’s DEFENSE.

41Take DownNormalPhysical908520

A reckless, full-body charge attack that also hurts the user a little.

44FlailNormalPhysical-10015

A desperate attack that becomes more powerful the less HP the user has.

51EndeavorNormalPhysical-1005

Gains power the fewer HP the user has compared with the foe.

Machine compatibility for Generation III. HM08 Dive cannot be obtained in FireRed or LeafGreen; a Pokémon must learn it in another Generation III game and be traded in on GBA. Switch has no incoming transfers from those games.
Class
Description
TM03Water PulseWaterSpecial6010020

An attack with a pulsing blast of water. It may also confuse the foe.

TM04Calm MindPsychicStatus--20

The user focuses its mind to raise the SP. ATK and SP. DEF stats.

TM06ToxicPoisonStatus-8510

A move that badly poisons the foe. Its poison damage worsens every turn.

TM10Hidden PowerNormalPhysical-10015

An attack that varies in type and intensity depending on the user.

TM11Sunny DayFireStatus--5

The sun blazes for five turns, powering up FIRE-type moves.

TM13Ice BeamIceSpecial9510010

The foe is struck with an icy beam. It may freeze the foe solid.

TM14BlizzardIceSpecial120705

The foe is blasted with a blizzard. It may freeze the foe solid.

TM17ProtectNormalStatus--10

Enables the user to evade all attacks. It may fail if used in succession.

TM18Rain DanceWaterStatus--5

A heavy rain falls for five turns, powering up WATER-type moves.

TM21FrustrationNormalPhysical-10020

This attack move grows more powerful the less the user likes its TRAINER.

TM22Solar BeamGrassSpecial12010010

A 2-turn move that blasts the foe with absorbed energy in the 2nd turn.

TM23Iron TailSteelPhysical1007515

An attack with a steel-hard tail. It may lower the foe’s DEFENSE stat.

TM24ThunderboltElectricSpecial9510015

A strong electrical attack that may also leave the foe paralyzed.

TM25ThunderElectricSpecial1207010

A brutal lightning attack that may also leave the foe paralyzed.

TM26EarthquakeGroundPhysical10010010

An earthquake that strikes all Pokémon in battle excluding the user.

TM27ReturnNormalPhysical-10020

This attack move grows more powerful the more the user likes its TRAINER.

TM28DigGroundPhysical6010010

An attack that hits on the 2nd turn. Can also be used to exit dungeons.

TM30Shadow BallGhostPhysical8010015

A shadowy blob is hurled at the foe. May also lower the foe’s SP. DEF.

TM32Double TeamNormalStatus--15

The user creates illusory copies of itself to raise its evasiveness.

TM34Shock WaveElectricSpecial60-20

A rapid jolt of electricity strikes the foe. It can’t be evaded.

TM35FlamethrowerFireSpecial9510015

The foe is scorched with intense flames. The foe may suffer a burn.

TM38Fire BlastFireSpecial120855

The foe is hit with an intense flame. It may leave the target with a burn.

TM39Rock TombRockPhysical508010

Boulders are hurled at the foe. It also lowers the foe’s SPEED if it hits.

TM42FacadeNormalPhysical7010020

An attack that is boosted if user is burned, poisoned, or paralyzed.

TM43Secret PowerNormalPhysical7010020

An attack that may have an additional effect that varies with the terrain.

TM44RestPsychicStatus--10

The user sleeps for two turns to fully restore HP and heal any status problem.

TM45AttractNormalStatus-10015

If it is the other gender, the foe is made infatuated and unlikely to attack.

TM46ThiefDarkSpecial4010010

An attack that may take the foe’s held item if the user isn’t holding one.

HM04StrengthNormalPhysical8010015

The foe is slugged at maximum power. Can also be used to move boulders.

HM06Rock SmashFightingPhysical2010015

An attack that may also cut DEFENSE. It can also smash cracked boulders.

Tutors

Moves this Pokémon can learn from move tutors in this game.
Class
Description
Body SlamNormalPhysical8510015

The user drops its full body on the foe. It may leave the foe paralyzed.

CounterFightingPhysical-10020

A retaliation move that counters any physical hit with double the damage.

Double-EdgeNormalPhysical12010015

A reckless, life-risking tackle that also hurts the user a little.

Dream EaterPsychicSpecial10010015

Absorbs half the damage it inflicted on a sleeping foe to restore HP.

MimicNormalStatus--10

The user copies the move last used by the foe for the rest of the battle.

Rock SlideRockPhysical759010

Large boulders are hurled at the foe. It may make the foe flinch.

SubstituteNormalStatus--10

The user creates a decoy using one-quarter of its full HP.

Thunder WaveElectricStatus-10020

A weak electric shock that is sure to cause paralysis if it hits.

Breeding

Moves this Pokémon can inherit through breeding or similar methods.
Class
Description
Ancient PowerRockPhysical601005

An ancient power is used to attack. It may also raise all the user’s stats.

AstonishGhostPhysical3010015

An attack using a startling shout. It also may make the foe flinch.

BideNormalPhysical--10

The user endures attacks for two turns, then strikes back double.

BiteDarkSpecial6010025

The user bites with vicious fangs. It may make the foe flinch.

Curse???Status--10

A move that works differently for the GHOST-type and all the other types.

HeadbuttNormalPhysical7010015

The user sticks its head out and rams. It may make the foe flinch.

Rock SlideRockPhysical759010

Large boulders are hurled at the foe. It may make the foe flinch.

Traits

Ability options available to this Pokémon in this game.

Serene Grace

Promotes added effects.

Doubles the chance of moves' extra effects occurring.

Run Away

Makes escaping easier.

Ensures success fleeing from wild battles.

Join Discord

Join a community of 5,000+ Trainers.

discord.gg/dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Creatures, Game Freak, The Pokémon Company, Scopely, or Niantic.

Advertise on this site

As an Amazon Associate I earn from qualifying purchases.