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SwSh / Pokédex

Dunsparce

Dunsparce

Armor #52 in the Sword and Shield Pokédex • Land Snake Pokémon

Dunsparce

Armor #52 in the Sword and Shield Pokédex • Land Snake Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

100

310

404

Attack

70

130

262

Defense

70

130

262

Sp. Atk

65

121

251

Sp. Def

65

121

251

Speed

45

85

207

Total

415

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Wynaut

Qwilfish

Dunsparce normal sprite

Normal

Shiny Dunsparce sprite

Shiny

Dunsparce

Land Snake Pokémon

Armor #52
Normal

Height

1.5 m (4'11")

Weight

14 kg (30.9 lbs)

Abilities

Serene GraceRun AwayRattled(Hidden Ability)

It's Super Effective

Damage multipliers Dunsparce takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Fighting

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Isle of Armor #52
EV yield
1 HP
Catch rate
190
Base Exp.
145

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg Groups
Field
Gender
50% male
50% female
Egg cycles
20 (5,120 steps)

Lore

Version-specific Pokédex entries for this Pokémon.
Pokémon Sword box art

Sword

This Pokémon’s tiny wings have some scientists saying that Dunsparce used to fly through the sky in ancient times.

Pokémon Shield box art

Shield

The nests Dunsparce live in are mazes of tunnels. They never get lost in their own nests—they can tell where they are by the scent of the dirt.

Evolution

Evolution requirements shown in a compact table or chain view.
Dunsparce

Dunsparce

Armor #52

No evolutions

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartDefense CurlNormalStatus--40

The user curls up to conceal weak spots and raise its Defense stat.

StartFlailNormalPhysical-10015

The user flails about aimlessly to attack. The less HP the user has, the greater the move’s power.

4Mud-SlapGroundSpecial2010010

The user hurls mud in the target’s face to inflict damage and lower its accuracy.

8RolloutRockPhysical309020

The user continually rolls into the target over five turns. It becomes more powerful each time it hits.

12GlareNormalStatus-10030

The user intimidates the target with the pattern on its belly to cause paralysis.

16ScreechNormalStatus-8540

An earsplitting screech harshly lowers the target’s Defense stat.

20Ancient PowerRockSpecial601005

The user attacks with a prehistoric power. This may also raise all the user’s stats at once.

24Drill RunGroundPhysical809510

The user crashes into its target while rotating its body like a drill. Critical hits land more easily.

28YawnNormalStatus--10

The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.

32Body SlamNormalPhysical8510015

The user drops onto the target with its full body weight. This may also leave the target with paralysis.

36Take DownNormalPhysical908520

A reckless, full-body charge attack for slamming into the target. This also damages the user a little.

40RoostFlyingStatus--5

The user lands and rests its body. This move restores the user’s HP by up to half of its max HP.

44Dragon RushDragonPhysical1007510

The user tackles the target while exhibiting overwhelming menace. This may also make the target flinch.

48CoilPoisonStatus--20

The user coils up and concentrates. This raises its Attack and Defense stats as well as its accuracy.

52Double-EdgeNormalPhysical12010015

A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot.

56EndeavorNormalPhysical-1005

This attack move cuts down the target’s HP to equal the user’s HP.

Machines

Moves this Pokémon can learn from Technical Machines and Technical Records in Pokémon Sword and Shield.
Class
Description
TM11Solar BeamGrassSpecial12010010

In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.

TM14Thunder WaveElectricStatus-9020

The user launches a weak jolt of electricity that paralyzes the target.

TM15DigGroundPhysical8010010

The user burrows into the ground, then attacks on the next turn.

TM16ScreechNormalStatus-8540

An earsplitting screech harshly lowers the target’s Defense stat.

TM21RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

TM22Rock SlideRockPhysical759010

Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.

TM23ThiefDarkPhysical6010025

The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.

TM24SnoreNormalSpecial5010015

This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

TM25ProtectNormalStatus--10

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

TM31AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM33Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.

TM34Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.

TM39FacadeNormalPhysical7010020

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

TM41Helping HandNormalStatus--20

The user assists an ally by boosting the power of that ally’s attack.

TM48Rock TombRockPhysical609515

Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.

TM76RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round to increase the power of the attack.

TM77HexGhostSpecial6510010

This relentless attack does massive damage to a target affected by status conditions.

TM79RetaliateNormalPhysical701005

The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move’s power is increased.

TM81BulldozeGroundPhysical6010020

The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.

TM95Air SlashFlyingSpecial759515

The user attacks with a blade of air that slices even the sky. This may also make the target flinch.

TM98Stomping TantrumGroundPhysical7510010

Driven by frustration, the user attacks the target. If the user’s previous move has failed, the power of this move doubles.

TR01Body SlamNormalPhysical8510015

The user drops onto the target with its full body weight. This may also leave the target with paralysis.

TR02FlamethrowerFireSpecial9010015

The target is scorched with an intense blast of fire. This may also leave the target with a burn.

TR05Ice BeamIceSpecial9010010

The target is struck with an icy-cold beam of energy. This may also leave the target frozen.

TR06BlizzardIceSpecial110705

A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.

TR08ThunderboltElectricSpecial9010015

A strong electric blast crashes down on the target. This may also leave the target with paralysis.

TR09ThunderElectricSpecial1107010

A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.

TR10EarthquakeGroundPhysical10010010

The user sets off an earthquake that strikes every Pokémon around it.

TR12AgilityPsychicStatus--30

The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.

TR15Fire BlastFireSpecial110855

The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.

TR17AmnesiaPsychicStatus--20

The user temporarily empties its mind to forget its concerns. This sharply raises the user’s Sp. Def stat.

TR20SubstituteNormalStatus--10

The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.

TR26EndureNormalStatus--10

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

TR27Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TR29Baton PassNormalStatus--40

The user switches places with a party Pokémon in waiting and passes along any stat changes.

TR31Iron TailSteelPhysical1007515

The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.

TR33Shadow BallGhostSpecial8010015

The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.

TR49Calm MindPsychicStatus--20

The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.

TR52Gyro BallSteelPhysical-1005

The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move’s power.

TR57Poison JabPoisonPhysical8010020

The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target.

TR69Zen HeadbuttPsychicPhysical809015

The user focuses its willpower to its head and attacks the target. This may also make the target flinch.

TR76Stealth RockRockStatus--20

The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle.

TR82Stored PowerPsychicSpecial2010010

The user attacks the target with stored power. The more the user’s stats are raised, the greater the move’s power.

TR86Wild ChargeElectricPhysical9010015

The user shrouds itself in electricity and smashes into its target. This also damages the user a little.

TR87Drill RunGroundPhysical809510

The user crashes into its target while rotating its body like a drill. Critical hits land more easily.

Tutors

Moves this Pokémon can learn from move tutors in this game.
Class
Description
Dual WingbeatFlyingPhysical409010

The user slams the target with its wings. The target is hit twice in a row.

Scale ShotDragonPhysical259020

The user attacks by shooting scales two to five times in a row. This move boosts the user’s Speed stat but lowers its Defense stat.

Skitter SmackBugPhysical709010

The user skitters behind the target to attack. This also lowers the target’s Sp. Atk stat.

Terrain PulseNormalSpecial5010010

The user utilizes the power of the terrain to attack. This move’s type and power changes depending on the terrain when it’s used.

Breeding

Moves this Pokémon can inherit through breeding or similar methods.
Class
Description
Aqua TailWaterPhysical909010

The user attacks by swinging its tail as if it were a vicious wave in a raging storm.

AstonishGhostPhysical3010015

The user attacks the target while shouting in a startling fashion. This may also make the target flinch.

BiteDarkPhysical6010025

The target is bitten with viciously sharp fangs. This may also make the target flinch.

CurseGhostStatus--10

A move that works differently for the Ghost type than for all other types.

HeadbuttNormalPhysical7010015

The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.

Last ResortNormalPhysical1401005

This move can be used only after the user has used all the other moves it knows in the battle.

Magic CoatPsychicStatus--15

Moves like Leech Seed and moves that inflict status conditions are blocked by a barrier and reflected back to the user of those moves.

Traits

Ability options available to this Pokémon in this game.

Serene Grace

Ability Slot 1

Boosts the likelihood of additional effects occurring when attacking.

Doubles the chance of moves' extra effects occurring.

Run Away

Ability Slot 2

Enables a sure getaway from wild Pokémon.

Ensures success fleeing from wild battles.

Rattled(Hidden Ability)

Dark-, Ghost-, and Bug-type moves scare the Pokémon and boost its Speed stat.

Raises Speed one stage upon being hit by a Dark, Ghost, or Bug move.

#216

Wynaut

#304

Qwilfish

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