Bite in Pokémon Sword & Shield
Dark-type physical move in Pokémon Sword and Shield.
Move text
The target is bitten with viciously sharp fangs. This may also make the target flinch.
Move details
Introduced
Power
Accuracy
PP
Priority
Makes contact?
Machine
Learners
Learners
![]() Swinub Galar #75 | ![]() ![]() | Egg |
![]() Piloswine Galar #76 | ![]() ![]() | Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. |
![]() Piloswine Galar #76 | ![]() ![]() | Nursery sharing: leave two Pokémon of the same species together, with an empty move slot on the recipient. |
![]() Piloswine Galar #76 | ![]() ![]() | Learn as Swinub, then retain through evolution. |
![]() Mamoswine Galar #77 | ![]() ![]() | Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. |
![]() Mamoswine Galar #77 | ![]() ![]() | Nursery sharing: leave two Pokémon of the same species together, with an empty move slot on the recipient. |
![]() Mamoswine Galar #77 | ![]() ![]() | Learn as Swinub, then retain through evolution. |
![]() Sneasel Galar #292 | ![]() ![]() | Egg |
![]() Weavile Galar #293 | ![]() ![]() | Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. |
![]() Weavile Galar #293 | ![]() ![]() | Nursery sharing: leave two Pokémon of the same species together, with an empty move slot on the recipient. |
![]() Weavile Galar #293 | ![]() ![]() | Learn as Sneasel, then retain through evolution. |
![]() Riolu Galar #298 | ![]() | Egg |
![]() Lucario Galar #299 | ![]() ![]() | Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. |
![]() Lucario Galar #299 | ![]() ![]() | Nursery sharing: leave two Pokémon of the same species together, with an empty move slot on the recipient. |
![]() Lucario Galar #299 | ![]() ![]() | Learn as Riolu, then retain through evolution. |
![]() Charmander Galar #378 | ![]() | Egg |
![]() Charmeleon Galar #379 | ![]() | Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. |
![]() Charmeleon Galar #379 | ![]() | Nursery sharing: leave two Pokémon of the same species together, with an empty move slot on the recipient. |
![]() Charmeleon Galar #379 | ![]() | Learn as Charmander, then retain through evolution. |
![]() Charizard Galar #380 | ![]() ![]() | Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. |
![]() Charizard Galar #380 | ![]() ![]() | Nursery sharing: leave two Pokémon of the same species together, with an empty move slot on the recipient. |
![]() Charizard Galar #380 | ![]() ![]() | Learn as Charmander, then retain through evolution. |
![]() Charizard Gigantamax Galar #380 | ![]() ![]() | Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. |
![]() Charizard Gigantamax Galar #380 | ![]() ![]() | Nursery sharing: leave two Pokémon of the same species together, with an empty move slot on the recipient. |
![]() Charizard Gigantamax Galar #380 | ![]() ![]() | Learn as Charmander, then retain through evolution. |
![]() Dunsparce Armor #52 | ![]() | Egg |
![]() Venipede Armor #74 | ![]() ![]() | Egg |
![]() Whirlipede Armor #75 | ![]() ![]() | Nursery sharing: leave two Pokémon of the same species together, with an empty move slot on the recipient. |
![]() Whirlipede Armor #75 | ![]() ![]() | Learn as Venipede, then retain through evolution. |
![]() Scolipede Armor #76 | ![]() ![]() | Nursery sharing: leave two Pokémon of the same species together, with an empty move slot on the recipient. |
![]() Scolipede Armor #76 | ![]() ![]() | Learn as Venipede, then retain through evolution. |
![]() Absol Crown #107 | ![]() | Egg |
![]() Omanyte Crown #123 | ![]() ![]() | Egg |
![]() Omastar Crown #124 | ![]() ![]() | Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. |
![]() Omastar Crown #124 | ![]() ![]() | Nursery sharing: leave two Pokémon of the same species together, with an empty move slot on the recipient. |
![]() Omastar Crown #124 | ![]() ![]() | Learn as Omanyte, then retain through evolution. |
![]() Archen Crown #149 | ![]() ![]() | Egg |
![]() Archeops Crown #150 | ![]() ![]() | Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. |
![]() Archeops Crown #150 | ![]() ![]() | Nursery sharing: leave two Pokémon of the same species together, with an empty move slot on the recipient. |
![]() Archeops Crown #150 | ![]() ![]() | Learn as Archen, then retain through evolution. |
![]() Mudkip Nat. #258 | ![]() | Egg |
![]() Marshtomp Nat. #259 | ![]() ![]() | Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. |
![]() Marshtomp Nat. #259 | ![]() ![]() | Nursery sharing: leave two Pokémon of the same species together, with an empty move slot on the recipient. |
![]() Marshtomp Nat. #259 | ![]() ![]() | Learn as Mudkip, then retain through evolution. |
![]() Swampert Nat. #260 | ![]() ![]() | Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. |
![]() Swampert Nat. #260 | ![]() ![]() | Nursery sharing: leave two Pokémon of the same species together, with an empty move slot on the recipient. |
![]() Swampert Nat. #260 | ![]() ![]() | Learn as Mudkip, then retain through evolution. |
Related
| Move | Type | Class | TM/TR | Power | Acc. | PP | Pokémon |
|---|---|---|---|---|---|---|---|
| Assurance If the target has already taken some damage in the same turn, this attack’s power is doubled. | ![]() | ![]() | 60 | 100 | 10 | 182 | |
| Beat Up The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks. | ![]() | ![]() | - | 100 | 10 | 54 | |
| Brutal Swing The user swings its body around violently to inflict damage on everything in its vicinity. | ![]() | ![]() | 60 | 100 | 20 | 148 | |
| Crunch The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat. | ![]() | ![]() | 80 | 100 | 15 | 175 | |
| Dark Pulse The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch. | ![]() | ![]() | 80 | 100 | 15 | 173 | |
| Darkest Lariat The user swings both arms and hits the target. The target’s stat changes don’t affect this attack’s damage. | ![]() | ![]() | 85 | 100 | 10 | 28 | |
| Fake Tears The user feigns crying to fluster the target, harshly lowering its Sp. Def stat. | ![]() | ![]() | - | 100 | 20 | 155 | |
| False Surrender The user pretends to bow its head, but then it stabs the target with its disheveled hair. This attack never misses. | ![]() | ![]() | - | 80 | - | 10 | 3 |
| Fiery Wrath The user transforms its wrath into a fire-like aura to attack. This may also make opposing Pokémon flinch. | ![]() | ![]() | - | 90 | 100 | 10 | 1 |
| Flatter Flattery is used to confuse the target. However, this also raises the target’s Sp. Atk stat. | ![]() | ![]() | - | - | 100 | 15 | 30 |
| Fling The user flings its held item at the target to attack. This move’s power and effects depend on the item. | ![]() | ![]() | - | 100 | 10 | 354 | |
| Foul Play The user turns the target’s power against it. The higher the target’s Attack stat, the greater the damage it deals. | ![]() | ![]() | 95 | 100 | 15 | 127 | |
| Hone Claws The user sharpens its claws to boost its Attack stat and accuracy. | ![]() | ![]() | - | - | - | 15 | 142 |
| Jaw Lock This move prevents the user and the target from switching out until either of them faints. The effect goes away if either of the Pokémon leaves the field. | ![]() | ![]() | - | 80 | 100 | 10 | 3 |
| Knock Off The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item. | ![]() | ![]() | - | 65 | 100 | 20 | 190 |
| Lash Out The user lashes out to vent its frustration toward the target. If the user’s stats were lowered during this turn, the power of this move is doubled. | ![]() | ![]() | - | 75 | 100 | 5 | 86 |
| Memento The user faints when using this move. In return, this harshly lowers the target’s Attack and Sp. Atk stats. | ![]() | ![]() | - | - | 100 | 10 | 46 |
| Nasty Plot The user stimulates its brain by thinking bad thoughts. This sharply raises the user’s Sp. Atk stat. | ![]() | ![]() | - | - | 20 | 139 | |
| Night Daze The user lets loose a pitch-black shock wave at its target. This may also lower the target’s accuracy. | ![]() | ![]() | - | 85 | 95 | 10 | 3 |
| Night Slash The user slashes the target the instant an opportunity arises. Critical hits land more easily. | ![]() | ![]() | - | 70 | 100 | 15 | 94 |
| Obstruct This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. Direct contact harshly lowers the attacker’s Defense stat. | ![]() | ![]() | - | - | 100 | 10 | 1 |
| Parting Shot With a parting threat, the user lowers the target’s Attack and Sp. Atk stats. Then it switches with a party Pokémon. | ![]() | ![]() | - | - | 100 | 20 | 31 |
| Payback The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled. | ![]() | ![]() | 50 | 100 | 10 | 276 | |
| Power Trip The user boasts its strength and attacks the target. The more the user’s stats are raised, the greater the move’s power. | ![]() | ![]() | - | 20 | 100 | 10 | 14 |
| Quash The user suppresses the target and makes its move go last. | ![]() | ![]() | - | - | 100 | 15 | 28 |
| Snarl The user yells as if it’s ranting about something, which lowers the Sp. Atk stats of opposing Pokémon. | ![]() | ![]() | 55 | 95 | 15 | 118 | |
| Sucker Punch This move enables the user to attack first. This move fails if the target is not readying an attack. | ![]() | ![]() | - | 70 | 100 | 5 | 118 |
| Switcheroo The user trades held items with the target faster than the eye can follow. | ![]() | ![]() | - | - | 100 | 10 | 28 |
| Taunt The target is taunted into a rage that allows it to use only attack moves for three turns. | ![]() | ![]() | - | 100 | 20 | 241 | |
| Thief The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item. | ![]() | ![]() | 60 | 100 | 25 | 292 | |
| Throat Chop The user attacks the target’s throat, and the resultant suffering prevents the target from using moves that emit sound for two turns. | ![]() | ![]() | 80 | 100 | 15 | 103 | |
| Topsy-Turvy All stat changes affecting the target turn topsy-turvy and become the opposite of what they were. | ![]() | ![]() | - | - | - | 20 | 3 |
| Torment The user torments and enrages the target, making it incapable of using the same move twice in a row. | ![]() | ![]() | - | - | 100 | 15 | 141 |
| Wicked Blow The user, having mastered the Dark style, strikes the target with a fierce blow. This attack always results in a critical hit. | ![]() | ![]() | - | 80 | 100 | 5 | 3 |


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