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Skwovet

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Skwovet in Pokémon Sword & Shield

Galar Pokédex #24 • Cheeky Pokémon

Skwovet in the National Pokédex

Pokédex entries

Sword

Found throughout the Galar region, this Pokémon becomes uneasy if its cheeks are ever completely empty of berries.

Shield

It eats berries nonstop—a habit that has made it more resilient than it looks. It’ll show up on farms, searching for yet more berries.

Pokémon details

Type

Normal

Category

Cheeky Pokémon

Height

0.3 m (1'00")

Weight

2.5 kg (5.5 lbs)

National Pokédex

#0819

Pokédex

Galar #24

Skwovet in Other Games

National Dex page

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

70

250

344

Attack

55

103

229

Defense

55

103

229

Sp. Atk

35

67

185

Sp. Def

35

67

185

Speed

25

49

163

Total

275

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Type-only matchups for Skwovet, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

Weak to

Resists

Skwovet doesn't resist any types.

Immune to

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Galar #24Isle of Armor #9Crown Tundra #5
EV yield
1 HP
Catch rate
255
Base Exp.
55

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
50% male
50% female
Egg cycles
20 cycles

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Skwovet

Skwovet

Galar #24

Level 24

Greedent

Greedent

Galar #25

Known encounter locations for this Pokémon in this game.
Shield
LocationMethodLevelChanceConditions

Route 1

Wild Pokémon

Overworld3-650%

-

Route 1

Wild Pokémon

Random in Grass2-540%

-

Route 2

Main Area

Overworld5-738%

-

Route 3

Wild Pokémon

Shake a Berry Tree8-1380%

-

Route 4

Wild Pokémon

Shake a Berry Tree13-15100%

-

Route 5

Wild Pokémon

Shake a Berry Tree16-18100%

-

Dappled Grove

Wild Pokémon

Shake a Berry Tree11-1570%

Before the Darkest Day and Eternatus battle

Dappled Grove

Wild Pokémon

Shake a Berry Tree6070%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60

Motostoke Riverbank

Wild Pokémon

Shake a Berry Tree26-2835%

Before the Darkest Day and Eternatus battle

Motostoke Riverbank

Wild Pokémon

Shake a Berry Tree6035%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60

North Lake Miloch

Wild Pokémon

Shake a Berry Tree14-1650%

Before the Darkest Day and Eternatus battle

North Lake Miloch

Wild Pokémon

Shake a Berry Tree6050%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60

Rolling Fields

Main Area

Shake a Berry Tree7-1080%

Before the Darkest Day and Eternatus battle

Rolling Fields

Main Area

Shake a Berry Tree6080%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60

Slumbering Weald

Main Area

Overworld2-340%

-

Slumbering Weald

Main Area

Random in Grass2-350%

-

Watchtower Ruins

Wild Pokémon

Shake a Berry Tree11-1450%

Before the Darkest Day and Eternatus battle

Watchtower Ruins

Wild Pokémon

Shake a Berry Tree6050%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60

Challenge Beach

Wild Pokémon

Shake a Berry Tree13-1870%

The Isle of Armor Expansion Pass required, Before the Darkest Day and Eternatus battle

Challenge Beach

Wild Pokémon

Shake a Berry Tree6070%

The Isle of Armor Expansion Pass required, After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60

Fields of Honor

Wild Pokémon

Shake a Berry Tree13-1870%

The Isle of Armor Expansion Pass required, Before the Darkest Day and Eternatus battle

Fields of Honor

Wild Pokémon

Shake a Berry Tree6070%

The Isle of Armor Expansion Pass required, After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60

Forest of Focus

Wild Pokémon

Shake a Berry Tree13-1860%

The Isle of Armor Expansion Pass required, Before the Darkest Day and Eternatus battle

Forest of Focus

Wild Pokémon

Shake a Berry Tree6060%

The Isle of Armor Expansion Pass required, After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60

Insular Sea

Wild Pokémon

Shake a Berry Tree43-4860%

The Isle of Armor Expansion Pass required, Before the Darkest Day and Eternatus battle

Insular Sea

Wild Pokémon

Shake a Berry Tree6060%

The Isle of Armor Expansion Pass required, After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60

Insular Sea

Wild Pokémon

Shake a Berry Tree43-4810%

The Isle of Armor Expansion Pass required, Before the Darkest Day and Eternatus battle

Insular Sea

Wild Pokémon

Shake a Berry Tree6010%

The Isle of Armor Expansion Pass required, After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60

Loop Lagoon

Wild Pokémon

Shake a Berry Tree19-2470%

The Isle of Armor Expansion Pass required, Before the Darkest Day and Eternatus battle

Loop Lagoon

Wild Pokémon

Shake a Berry Tree6070%

The Isle of Armor Expansion Pass required, After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60

Soothing Wetlands

Wild Pokémon

Shake a Berry Tree13-1870%

The Isle of Armor Expansion Pass required, Before the Darkest Day and Eternatus battle

Soothing Wetlands

Wild Pokémon

Shake a Berry Tree6070%

The Isle of Armor Expansion Pass required, After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60

Stepping-Stone Sea

Main Area

Random in Grass43-4830%

The Isle of Armor Expansion Pass required, Before the Darkest Day and Eternatus battle

Stepping-Stone Sea

Main Area

Random in Grass6030%

The Isle of Armor Expansion Pass required, After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60

Stepping-Stone Sea

Main Area

Shake a Berry Tree43-4860%

The Isle of Armor Expansion Pass required, Before the Darkest Day and Eternatus battle

Stepping-Stone Sea

Main Area

Shake a Berry Tree6060%

The Isle of Armor Expansion Pass required, After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60

Stepping-Stone Sea

Area 2

Overworld40-4582%

The Isle of Armor Expansion Pass required, Before the Darkest Day and Eternatus battle, Normal Weather

Stepping-Stone Sea

Area 2

Overworld6082%

The Isle of Armor Expansion Pass required, After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Normal Weather

Stepping-Stone Sea

Area 2

Overworld40-4582%

The Isle of Armor Expansion Pass required, Before the Darkest Day and Eternatus battle, Overcast

Stepping-Stone Sea

Area 2

Overworld6082%

The Isle of Armor Expansion Pass required, After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Overcast

Stepping-Stone Sea

Area 2

Overworld40-4582%

The Isle of Armor Expansion Pass required, Before the Darkest Day and Eternatus battle, Raining

Stepping-Stone Sea

Area 2

Overworld6082%

The Isle of Armor Expansion Pass required, After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Raining

Stepping-Stone Sea

Area 2

Overworld40-4582%

The Isle of Armor Expansion Pass required, Before the Darkest Day and Eternatus battle, Thunderstorm

Stepping-Stone Sea

Area 2

Overworld6082%

The Isle of Armor Expansion Pass required, After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Thunderstorm

Stepping-Stone Sea

Area 2

Overworld40-4582%

The Isle of Armor Expansion Pass required, Before the Darkest Day and Eternatus battle, Intense Sun

Stepping-Stone Sea

Area 2

Overworld6082%

The Isle of Armor Expansion Pass required, After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Intense Sun

Stepping-Stone Sea

Area 2

Overworld40-4582%

The Isle of Armor Expansion Pass required, Before the Darkest Day and Eternatus battle, Fog

Stepping-Stone Sea

Area 2

Overworld6082%

The Isle of Armor Expansion Pass required, After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Fog

Training Lowlands

Wild Pokémon

Shake a Berry Tree16-2170%

The Isle of Armor Expansion Pass required, Before the Darkest Day and Eternatus battle

Training Lowlands

Wild Pokémon

Shake a Berry Tree6070%

The Isle of Armor Expansion Pass required, After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60

Workout Sea

Wild Pokémon

Shake a Berry Tree43-4870%

The Isle of Armor Expansion Pass required, Before the Darkest Day and Eternatus battle

Workout Sea

Wild Pokémon

Shake a Berry Tree6070%

The Isle of Armor Expansion Pass required, After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60

Slippery Slope

Wild Pokémon

Shake a Berry Tree60-6570%

The Crown Tundra Expansion Pass required

Frostpoint Field

Wild Pokémon

Shake a Berry Tree60-6570%

The Crown Tundra Expansion Pass required

Giant's Bed

Wild Pokémon

Shake a Berry Tree60-6580%

The Crown Tundra Expansion Pass required

Giant's Foot

Wild Pokémon

Shake a Berry Tree60-6580%

The Crown Tundra Expansion Pass required

Ballimere Lake

Wild Pokémon

Shake a Berry Tree60-6560%

The Crown Tundra Expansion Pass required

Ballimere Lake

Wild Pokémon

Overworld60-6520%

The Crown Tundra Expansion Pass required, Normal Weather

Ballimere Lake

Wild Pokémon

Random in Grass60-6519%

The Crown Tundra Expansion Pass required, Normal Weather

Ballimere Lake

Wild Pokémon

Overworld60-6520%

The Crown Tundra Expansion Pass required, Overcast

Ballimere Lake

Wild Pokémon

Random in Grass60-6532%

The Crown Tundra Expansion Pass required, Overcast

Ballimere Lake

Wild Pokémon

Overworld60-6525%

The Crown Tundra Expansion Pass required, Raining

Ballimere Lake

Wild Pokémon

Random in Grass60-6519%

The Crown Tundra Expansion Pass required, Raining

Ballimere Lake

Wild Pokémon

Overworld60-6520%

The Crown Tundra Expansion Pass required, Thunderstorm

Ballimere Lake

Wild Pokémon

Random in Grass60-6519%

The Crown Tundra Expansion Pass required, Thunderstorm

Ballimere Lake

Wild Pokémon

Overworld60-6525%

The Crown Tundra Expansion Pass required, Snowing

Ballimere Lake

Wild Pokémon

Random in Grass60-6524%

The Crown Tundra Expansion Pass required, Snowing

Ballimere Lake

Wild Pokémon

Overworld60-6520%

The Crown Tundra Expansion Pass required, Intense Sun

Ballimere Lake

Wild Pokémon

Random in Grass60-6519%

The Crown Tundra Expansion Pass required, Intense Sun

Ballimere Lake

Wild Pokémon

Overworld60-6530%

The Crown Tundra Expansion Pass required, Fog

Ballimere Lake

Wild Pokémon

Random in Grass60-6524%

The Crown Tundra Expansion Pass required, Fog

Motostoke

NPC trade

NPC trade10-

Trader requests a Bunnelby; fixed recipient level

Ballimere Lake

Max Raid Battles — pool 159 (rare beam)

Max Raid Battle15-2040%

The Crown Tundra Expansion Pass required, Permanent pool 159, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host

Giant's Bed

Max Raid Battles — pool 159 (rare beam)

Max Raid Battle15-2040%

The Crown Tundra Expansion Pass required, Permanent pool 159, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host

Giant's Foot

Max Raid Battles — pool 159 (rare beam)

Max Raid Battle15-2040%

The Crown Tundra Expansion Pass required, Permanent pool 159, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host

Slippery Slope

Max Raid Battles — pool 159 (rare beam)

Max Raid Battle15-2040%

The Crown Tundra Expansion Pass required, Permanent pool 159, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host

Ballimere Lake

Max Raid Battles — pool 159 (rare beam)

Max Raid Battle25-3025%

The Crown Tundra Expansion Pass required, Permanent pool 159, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host

Giant's Bed

Max Raid Battles — pool 159 (rare beam)

Max Raid Battle25-3025%

The Crown Tundra Expansion Pass required, Permanent pool 159, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host

Giant's Foot

Max Raid Battles — pool 159 (rare beam)

Max Raid Battle25-3025%

The Crown Tundra Expansion Pass required, Permanent pool 159, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host

Slippery Slope

Max Raid Battles — pool 159 (rare beam)

Max Raid Battle25-3025%

The Crown Tundra Expansion Pass required, Permanent pool 159, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host

Bridge Field

Max Raid Battles — pool 40 (common beam)

Max Raid Battle15-2035%

Permanent pool 40, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host

Motostoke Riverbank

Max Raid Battles — pool 40 (common beam)

Max Raid Battle15-2035%

Permanent pool 40, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host

Stony Wilderness

Max Raid Battles — pool 40 (common beam)

Max Raid Battle15-2035%

Permanent pool 40, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host

Bridge Field

Max Raid Battles — pool 65 (rare beam)

Max Raid Battle15-2020%

Permanent pool 65, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host

East Lake Axewell

Max Raid Battles — pool 65 (rare beam)

Max Raid Battle15-2020%

Permanent pool 65, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host

Motostoke Riverbank

Max Raid Battles — pool 65 (rare beam)

Max Raid Battle15-2020%

Permanent pool 65, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host

Rolling Fields

Max Raid Battles — pool 65 (rare beam)

Max Raid Battle15-2020%

Permanent pool 65, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host

Bridge Field

Max Raid Battles — pool 65 (rare beam)

Max Raid Battle25-3040%

Permanent pool 65, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host

East Lake Axewell

Max Raid Battles — pool 65 (rare beam)

Max Raid Battle25-3040%

Permanent pool 65, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host

Motostoke Riverbank

Max Raid Battles — pool 65 (rare beam)

Max Raid Battle25-3040%

Permanent pool 65, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host

Rolling Fields

Max Raid Battles — pool 65 (rare beam)

Max Raid Battle25-3040%

Permanent pool 65, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host

Route 1

Curry visitors

After Making Curry2-5-

Make curry while camping on an eligible mainland route or cave; the party average sociability must be at least 200; carry a Poké Ball, Great Ball or Ultra Ball; sociability is distinct from friendship, 11.04% of the visitor species pool, conditional on attracting a curry visitor; not the chance that a visitor appears

Slumbering Weald

Curry visitors

After Making Curry2-3-

Make curry while camping on an eligible mainland route or cave; the party average sociability must be at least 200; carry a Poké Ball, Great Ball or Ultra Ball; sociability is distinct from friendship, 7.55% of the visitor species pool, conditional on attracting a curry visitor; not the chance that a visitor appears

Sword
LocationMethodLevelChanceConditions

Route 1

Wild Pokémon

Overworld3-650%

-

Route 1

Wild Pokémon

Random in Grass2-540%

-

Route 2

Main Area

Overworld5-738%

-

Route 3

Wild Pokémon

Shake a Berry Tree8-1380%

-

Route 4

Wild Pokémon

Shake a Berry Tree13-15100%

-

Route 5

Wild Pokémon

Shake a Berry Tree16-18100%

-

Dappled Grove

Wild Pokémon

Shake a Berry Tree11-1570%

Before the Darkest Day and Eternatus battle

Dappled Grove

Wild Pokémon

Shake a Berry Tree6070%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60

Motostoke Riverbank

Wild Pokémon

Shake a Berry Tree26-2835%

Before the Darkest Day and Eternatus battle

Motostoke Riverbank

Wild Pokémon

Shake a Berry Tree6035%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60

North Lake Miloch

Wild Pokémon

Shake a Berry Tree14-1650%

Before the Darkest Day and Eternatus battle

North Lake Miloch

Wild Pokémon

Shake a Berry Tree6050%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60

Rolling Fields

Main Area

Shake a Berry Tree7-1080%

Before the Darkest Day and Eternatus battle

Rolling Fields

Main Area

Shake a Berry Tree6080%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60

Slumbering Weald

Main Area

Overworld2-340%

-

Slumbering Weald

Main Area

Random in Grass2-350%

-

Watchtower Ruins

Wild Pokémon

Shake a Berry Tree11-1450%

Before the Darkest Day and Eternatus battle

Watchtower Ruins

Wild Pokémon

Shake a Berry Tree6050%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60

Challenge Beach

Wild Pokémon

Shake a Berry Tree13-1870%

The Isle of Armor Expansion Pass required, Before the Darkest Day and Eternatus battle

Challenge Beach

Wild Pokémon

Shake a Berry Tree6070%

The Isle of Armor Expansion Pass required, After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60

Fields of Honor

Wild Pokémon

Shake a Berry Tree13-1870%

The Isle of Armor Expansion Pass required, Before the Darkest Day and Eternatus battle

Fields of Honor

Wild Pokémon

Shake a Berry Tree6070%

The Isle of Armor Expansion Pass required, After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60

Forest of Focus

Wild Pokémon

Shake a Berry Tree13-1860%

The Isle of Armor Expansion Pass required, Before the Darkest Day and Eternatus battle

Forest of Focus

Wild Pokémon

Shake a Berry Tree6060%

The Isle of Armor Expansion Pass required, After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60

Insular Sea

Wild Pokémon

Shake a Berry Tree43-4860%

The Isle of Armor Expansion Pass required, Before the Darkest Day and Eternatus battle

Insular Sea

Wild Pokémon

Shake a Berry Tree6060%

The Isle of Armor Expansion Pass required, After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60

Insular Sea

Wild Pokémon

Shake a Berry Tree43-4810%

The Isle of Armor Expansion Pass required, Before the Darkest Day and Eternatus battle

Insular Sea

Wild Pokémon

Shake a Berry Tree6010%

The Isle of Armor Expansion Pass required, After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60

Loop Lagoon

Wild Pokémon

Shake a Berry Tree19-2470%

The Isle of Armor Expansion Pass required, Before the Darkest Day and Eternatus battle

Loop Lagoon

Wild Pokémon

Shake a Berry Tree6070%

The Isle of Armor Expansion Pass required, After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60

Soothing Wetlands

Wild Pokémon

Shake a Berry Tree13-1870%

The Isle of Armor Expansion Pass required, Before the Darkest Day and Eternatus battle

Soothing Wetlands

Wild Pokémon

Shake a Berry Tree6070%

The Isle of Armor Expansion Pass required, After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60

Stepping-Stone Sea

Main Area

Random in Grass43-4830%

The Isle of Armor Expansion Pass required, Before the Darkest Day and Eternatus battle

Stepping-Stone Sea

Main Area

Random in Grass6030%

The Isle of Armor Expansion Pass required, After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60

Stepping-Stone Sea

Main Area

Shake a Berry Tree43-4860%

The Isle of Armor Expansion Pass required, Before the Darkest Day and Eternatus battle

Stepping-Stone Sea

Main Area

Shake a Berry Tree6060%

The Isle of Armor Expansion Pass required, After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60

Stepping-Stone Sea

Area 2

Overworld40-4582%

The Isle of Armor Expansion Pass required, Before the Darkest Day and Eternatus battle, Normal Weather

Stepping-Stone Sea

Area 2

Overworld6082%

The Isle of Armor Expansion Pass required, After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Normal Weather

Stepping-Stone Sea

Area 2

Overworld40-4582%

The Isle of Armor Expansion Pass required, Before the Darkest Day and Eternatus battle, Overcast

Stepping-Stone Sea

Area 2

Overworld6082%

The Isle of Armor Expansion Pass required, After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Overcast

Stepping-Stone Sea

Area 2

Overworld40-4582%

The Isle of Armor Expansion Pass required, Before the Darkest Day and Eternatus battle, Raining

Stepping-Stone Sea

Area 2

Overworld6082%

The Isle of Armor Expansion Pass required, After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Raining

Stepping-Stone Sea

Area 2

Overworld40-4582%

The Isle of Armor Expansion Pass required, Before the Darkest Day and Eternatus battle, Thunderstorm

Stepping-Stone Sea

Area 2

Overworld6082%

The Isle of Armor Expansion Pass required, After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Thunderstorm

Stepping-Stone Sea

Area 2

Overworld40-4582%

The Isle of Armor Expansion Pass required, Before the Darkest Day and Eternatus battle, Intense Sun

Stepping-Stone Sea

Area 2

Overworld6082%

The Isle of Armor Expansion Pass required, After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Intense Sun

Stepping-Stone Sea

Area 2

Overworld40-4582%

The Isle of Armor Expansion Pass required, Before the Darkest Day and Eternatus battle, Fog

Stepping-Stone Sea

Area 2

Overworld6082%

The Isle of Armor Expansion Pass required, After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Fog

Training Lowlands

Wild Pokémon

Shake a Berry Tree16-2170%

The Isle of Armor Expansion Pass required, Before the Darkest Day and Eternatus battle

Training Lowlands

Wild Pokémon

Shake a Berry Tree6070%

The Isle of Armor Expansion Pass required, After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60

Workout Sea

Wild Pokémon

Shake a Berry Tree43-4870%

The Isle of Armor Expansion Pass required, Before the Darkest Day and Eternatus battle

Workout Sea

Wild Pokémon

Shake a Berry Tree6070%

The Isle of Armor Expansion Pass required, After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60

Slippery Slope

Wild Pokémon

Shake a Berry Tree60-6570%

The Crown Tundra Expansion Pass required

Frostpoint Field

Wild Pokémon

Shake a Berry Tree60-6570%

The Crown Tundra Expansion Pass required

Giant's Bed

Wild Pokémon

Shake a Berry Tree60-6580%

The Crown Tundra Expansion Pass required

Giant's Foot

Wild Pokémon

Shake a Berry Tree60-6580%

The Crown Tundra Expansion Pass required

Ballimere Lake

Wild Pokémon

Shake a Berry Tree60-6560%

The Crown Tundra Expansion Pass required

Ballimere Lake

Wild Pokémon

Overworld60-6520%

The Crown Tundra Expansion Pass required, Normal Weather

Ballimere Lake

Wild Pokémon

Random in Grass60-6519%

The Crown Tundra Expansion Pass required, Normal Weather

Ballimere Lake

Wild Pokémon

Overworld60-6520%

The Crown Tundra Expansion Pass required, Overcast

Ballimere Lake

Wild Pokémon

Random in Grass60-6532%

The Crown Tundra Expansion Pass required, Overcast

Ballimere Lake

Wild Pokémon

Overworld60-6525%

The Crown Tundra Expansion Pass required, Raining

Ballimere Lake

Wild Pokémon

Random in Grass60-6519%

The Crown Tundra Expansion Pass required, Raining

Ballimere Lake

Wild Pokémon

Overworld60-6520%

The Crown Tundra Expansion Pass required, Thunderstorm

Ballimere Lake

Wild Pokémon

Random in Grass60-6519%

The Crown Tundra Expansion Pass required, Thunderstorm

Ballimere Lake

Wild Pokémon

Overworld60-6525%

The Crown Tundra Expansion Pass required, Snowing

Ballimere Lake

Wild Pokémon

Random in Grass60-6524%

The Crown Tundra Expansion Pass required, Snowing

Ballimere Lake

Wild Pokémon

Overworld60-6520%

The Crown Tundra Expansion Pass required, Intense Sun

Ballimere Lake

Wild Pokémon

Random in Grass60-6519%

The Crown Tundra Expansion Pass required, Intense Sun

Ballimere Lake

Wild Pokémon

Overworld60-6530%

The Crown Tundra Expansion Pass required, Fog

Ballimere Lake

Wild Pokémon

Random in Grass60-6524%

The Crown Tundra Expansion Pass required, Fog

Motostoke

NPC trade

NPC trade10-

Trader requests a Bunnelby; fixed recipient level

Ballimere Lake

Max Raid Battles — pool 159 (rare beam)

Max Raid Battle15-2040%

The Crown Tundra Expansion Pass required, Permanent pool 159, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host

Giant's Bed

Max Raid Battles — pool 159 (rare beam)

Max Raid Battle15-2040%

The Crown Tundra Expansion Pass required, Permanent pool 159, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host

Giant's Foot

Max Raid Battles — pool 159 (rare beam)

Max Raid Battle15-2040%

The Crown Tundra Expansion Pass required, Permanent pool 159, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host

Slippery Slope

Max Raid Battles — pool 159 (rare beam)

Max Raid Battle15-2040%

The Crown Tundra Expansion Pass required, Permanent pool 159, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host

Ballimere Lake

Max Raid Battles — pool 159 (rare beam)

Max Raid Battle25-3025%

The Crown Tundra Expansion Pass required, Permanent pool 159, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host

Giant's Bed

Max Raid Battles — pool 159 (rare beam)

Max Raid Battle25-3025%

The Crown Tundra Expansion Pass required, Permanent pool 159, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host

Giant's Foot

Max Raid Battles — pool 159 (rare beam)

Max Raid Battle25-3025%

The Crown Tundra Expansion Pass required, Permanent pool 159, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host

Slippery Slope

Max Raid Battles — pool 159 (rare beam)

Max Raid Battle25-3025%

The Crown Tundra Expansion Pass required, Permanent pool 159, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host

Bridge Field

Max Raid Battles — pool 40 (common beam)

Max Raid Battle15-2035%

Permanent pool 40, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host

Motostoke Riverbank

Max Raid Battles — pool 40 (common beam)

Max Raid Battle15-2035%

Permanent pool 40, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host

Stony Wilderness

Max Raid Battles — pool 40 (common beam)

Max Raid Battle15-2035%

Permanent pool 40, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host

Bridge Field

Max Raid Battles — pool 65 (rare beam)

Max Raid Battle15-2020%

Permanent pool 65, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host

East Lake Axewell

Max Raid Battles — pool 65 (rare beam)

Max Raid Battle15-2020%

Permanent pool 65, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host

Motostoke Riverbank

Max Raid Battles — pool 65 (rare beam)

Max Raid Battle15-2020%

Permanent pool 65, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host

Rolling Fields

Max Raid Battles — pool 65 (rare beam)

Max Raid Battle15-2020%

Permanent pool 65, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host

Bridge Field

Max Raid Battles — pool 65 (rare beam)

Max Raid Battle25-3040%

Permanent pool 65, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host

East Lake Axewell

Max Raid Battles — pool 65 (rare beam)

Max Raid Battle25-3040%

Permanent pool 65, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host

Motostoke Riverbank

Max Raid Battles — pool 65 (rare beam)

Max Raid Battle25-3040%

Permanent pool 65, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host

Rolling Fields

Max Raid Battles — pool 65 (rare beam)

Max Raid Battle25-3040%

Permanent pool 65, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host

Route 1

Curry visitors

After Making Curry2-5-

Make curry while camping on an eligible mainland route or cave; the party average sociability must be at least 200; carry a Poké Ball, Great Ball or Ultra Ball; sociability is distinct from friendship, 11.04% of the visitor species pool, conditional on attracting a curry visitor; not the chance that a visitor appears

Slumbering Weald

Curry visitors

After Making Curry2-3-

Make curry while camping on an eligible mainland route or cave; the party average sociability must be at least 200; carry a Poké Ball, Great Ball or Ultra Ball; sociability is distinct from friendship, 7.55% of the visitor species pool, conditional on attracting a curry visitor; not the chance that a visitor appears

Items this Pokémon may hold when encountered in the wild.
Shield
5%
Sword
5%

Listed levels describe learning by leveling up. The Move Reminder can also teach available level-up moves regardless of the current level.
Class
StartTackle

A physical attack in which the user charges and slams into the target with its whole body.

Normal4010035
StartTail Whip

The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stats.

Normal-10030
5Bite

The target is bitten with viciously sharp fangs. This may also make the target flinch.

Dark6010025
10Stuff Cheeks

The user eats its held Berry, then sharply raises its Defense stat.

Normal--10
15Stockpile

The user charges up power and raises both its Defense and Sp. Def stats. The move can be used three times.

Normal--20
15Spit Up

The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move’s power.

Normal-10010
15Swallow

The power stored using the move Stockpile is absorbed by the user to heal its HP. Storing more power heals more HP.

Normal--10
20Body Slam

The user drops onto the target with its full body weight. This may also leave the target with paralysis.

Normal8510015
25Rest

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

Psychic--10
30Counter

A retaliation move that counters any physical attack, inflicting double the damage taken.

Fighting-10020
35Bullet Seed

The user forcefully shoots seeds at the target two to five times in a row.

Grass2510030
40Super Fang

The user chomps hard on the target with its sharp front fangs. This cuts the target’s HP in half.

Normal-9010
45Belch

The user lets out a damaging belch at the target. The user must eat a held Berry to use this move.

Poison1209010

Moves this Pokémon can learn from Technical Machines and Technical Records in Pokémon Sword and Shield.
Class
TM15Dig

The user burrows into the ground, then attacks on the next turn.

Ground8010010
TM21Rest

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

Psychic--10
TM23Thief

The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.

Dark6010025
TM24Snore

This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

Normal5010015
TM25Protect

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

Normal--10
TM31Attract

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

Normal-10015
TM39Facade

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

Normal7010020
TM50Bullet Seed

The user forcefully shoots seeds at the target two to five times in a row.

Grass2510030
TM53Mud Shot

The user attacks by hurling a blob of mud at the target. This also lowers the target’s Speed stat.

Ground559515
TM57Payback

The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.

Dark5010010
TM58Assurance

If the target has already taken some damage in the same turn, this attack’s power is doubled.

Dark6010010
TM59Fling

The user flings its held item at the target to attack. This move’s power and effects depend on the item.

Dark-10010
TM76Round

The user attacks the target with a song. Others can join in the Round to increase the power of the attack.

Normal6010015
TM84Tail Slap

The user attacks by striking the target with its hard tail. It hits the target two to five times in a row.

Normal258510
TM97Brutal Swing

The user swings its body around violently to inflict damage on everything in its vicinity.

Dark6010020
TR01Body Slam

The user drops onto the target with its full body weight. This may also leave the target with paralysis.

Normal8510015
TR17Amnesia

The user temporarily empties its mind to forget its concerns. This sharply raises the user’s Sp. Def stat.

Psychic--20
TR20Substitute

The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.

Normal--10
TR26Endure

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

Normal--10
TR27Sleep Talk

While it is asleep, the user randomly uses one of the moves it knows.

Normal--10
TR31Iron Tail

The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.

Steel1007515
TR32Crunch

The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat.

Dark8010015
TR35Uproar

The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.

Normal9010010
TR42Hyper Voice

The user lets loose a horribly echoing shout with the power to inflict damage.

Normal9010010
TR52Gyro Ball

The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move’s power.

Steel-1005
TR59Seed Bomb

The user slams a barrage of hard-shelled seeds down on the target from above.

Grass8010015

Moves acquired through eligible breeding. Sword/Shield also supports same-species Nursery sharing with an empty recipient move slot.
Class
Belly Drum

The user maximizes its Attack stat in exchange for HP equal to half its max HP.

Normal--10
Defense Curl

The user curls up to conceal weak spots and raise its Defense stat.

Normal--40
Last Resort

This move can be used only after the user has used all the other moves it knows in the battle.

Normal1401005
Rollout

The user continually rolls into the target over five turns. It becomes more powerful each time it hits.

Rock309020

Ability options available to this Pokémon in this game.

Cheek Pouch

Ability Slot 1

Restores HP as well when the Pokémon eats a Berry.

Restores HP upon eating a Berry, in addition to the Berry's effect.

Gluttony(Hidden Ability)

Makes the Pokémon eat a held Berry when its HP drops to half or less, which is sooner than usual.

Makes eligible pinch Berries activate at half HP or less.

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