SwSh / Moves

Moves

Pokémon Sword and Shield Moves

Move power, type, class, PP, accuracy, and short descriptions.

Displaying 665 of 665 moves.

Absorb

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

Grass

-

201002557
Accelerock

The user smashes into the target at high speed. This move always goes first.

Rock

-

40100203
Acid

Opposing Pokémon are attacked with a spray of harsh acid. This may also lower their Sp. Def stats.

Poison

-

401003033
Acid Armor

The user alters its cellular structure to liquefy itself, sharply raising its Defense stat.

Poison

-

--2094
Acid Spray

The user spits fluid that works to melt the target. This harshly lowers the target’s Sp. Def stat.

Poison

-

401002029
Acrobatics

The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.

Flying551001597
Acupressure

The user applies pressure to stress points, sharply boosting one of its or its allies’ stats.

Normal

-

--3019
Aerial Ace

The user confounds the target with speed, then slashes. This attack never misses.

Flying

-

60-20242
Aeroblast

A vortex of air is shot at the target to inflict damage. Critical hits land more easily.

Flying

-

1009551
After You

The user helps the target and makes it use its move right after the user.

Normal

-

--1589
Agility

The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.

Psychic--30194
Air Cutter

The user launches razor-like wind to slash opposing Pokémon. Critical hits land more easily.

Flying

-

60952555
Air Slash

The user attacks with a blade of air that slices even the sky. This may also make the target flinch.

Flying759515107
Ally Switch

The user teleports using a strange power and switches places with one of its allies.

Psychic--15174
Amnesia

The user temporarily empties its mind to forget its concerns. This sharply raises the user’s Sp. Def stat.

Psychic--20129
Anchor Shot

The user entangles the target with its anchor chain while attacking. The target becomes unable to flee.

Steel

-

80100201
Ancient Power

The user attacks with a prehistoric power. This may also raise all the user’s stats at once.

Rock

-

601005130
Apple Acid

The user attacks the target with an acidic liquid created from tart apples. This also lowers the target’s Sp. Def stat.

Grass

-

80100102
Aqua Jet

The user lunges at the target at a speed that makes it almost invisible. This move always goes first.

Water

-

401002043
Aqua Ring

The user envelops itself in a veil made of water. It regains some HP every turn.

Water

-

--2049
Aqua Tail

The user attacks by swinging its tail as if it were a vicious wave in a raging storm.

Water

-

909010105
Arm Thrust

The user lets loose a flurry of open-palmed arm thrusts that hit two to five times in a row.

Fighting

-

15100203
Aromatherapy

The user releases a soothing scent that heals all status conditions affecting the user’s party.

Grass

-

--5111
Aromatic Mist

The user raises the Sp. Def stat of an ally Pokémon by using a mysterious aroma.

Fairy

-

--2085
Assurance

If the target has already taken some damage in the same turn, this attack’s power is doubled.

Dark6010010182
Astonish

The user attacks the target while shouting in a startling fashion. This may also make the target flinch.

Ghost

-

3010015119
Astral Barrage

The user attacks by sending a frightful amount of small ghosts at opposing Pokémon.

Ghost

-

12010051
Attack Order

The user calls out its underlings to pummel the target. Critical hits land more easily.

Bug

-

90100151
Attract

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

Normal-10015718
Aura Sphere

The user lets loose a blast of aura power from deep within its body at the target. This attack never misses.

Fighting80-2038
Aura Wheel

Morpeko attacks and raises its Speed with the energy stored in its cheeks. This move’s type changes depending on the user’s form.

Electric

-

110100102
Aurora Beam

The target is hit with a rainbow-colored beam. This may also lower the target’s Attack stat.

Ice

-

651002036
Aurora Veil

This move reduces damage from physical and special moves for five turns. This can be used only in a hailstorm.

Ice

-

--2025
Autotomize

The user sheds part of its body to make itself lighter and sharply raise its Speed stat.

Steel

-

--1529
Avalanche

The power of this attack move is doubled if the user has been hurt by the target in the same turn.

Ice601001079
Baby-Doll Eyes

The user stares at the target with its baby-doll eyes, which lowers the target’s Attack stat. This move always goes first.

Fairy

-

-10030102
Baneful Bunker

In addition to protecting the user from attacks, this move also poisons any attacker that makes direct contact.

Poison

-

--101
Baton Pass

The user switches places with a party Pokémon in waiting and passes along any stat changes.

Normal--40112
Beat Up

The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks.

Dark-1001054
Behemoth Bash

The user becomes a gigantic shield and slams into the target. This move deals twice the damage if the target is Dynamaxed.

Steel

-

10010050
Behemoth Blade

The user becomes a gigantic sword and cuts the target. This move deals twice the damage if the target is Dynamaxed.

Steel

-

10010050
Belch

The user lets out a damaging belch at the target. The user must eat a held Berry to use this move.

Poison

-

120901051
Belly Drum

The user maximizes its Attack stat in exchange for HP equal to half its max HP.

Normal

-

--1050
Bind

Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns.

Normal

-

15852058
Bite

The target is bitten with viciously sharp fangs. This may also make the target flinch.

Dark

-

6010025194
Blast Burn

The target is razed by a fiery explosion. The user can’t move on the next turn.

Fire

-

1509056
Blaze Kick

The user launches a kick that lands a critical hit more easily. This may also leave the target with a burn.

Fire85901023
Blizzard

A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.

Ice110705216
Block

The user blocks the target’s way with arms spread wide to prevent escape.

Normal

-

--5107
Blue Flare

The user attacks by engulfing the target in an intense, yet beautiful, blue flame. This may also leave the target with a burn.

Fire

-

1308552
Body Press

The user attacks by slamming its body into the target. The higher the user’s Defense, the more damage it can inflict on the target.

Fighting8010010114
Body Slam

The user drops onto the target with its full body weight. This may also leave the target with paralysis.

Normal8510015378
Bolt Beak

The user stabs the target with its electrified beak. If the user attacks before the target, the power of this move is doubled.

Electric

-

85100102
Bolt Strike

The user surrounds itself with a great amount of electricity and charges its target. This may also leave the target with paralysis.

Electric

-

1308552
Bone Rush

The user strikes the target with a hard bone two to five times in a row.

Ground

-

2590105
Bonemerang

The user throws the bone it holds. The bone loops around to hit the target twice—coming and going.

Ground

-

5090103
Boomburst

The user attacks everything around it with the destructive power of a terrible, explosive sound.

Normal

-

1401001012
Bounce

The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis.

Flying8585596
Branch Poke

The user attacks the target by poking it with a sharply pointed branch.

Grass

-

40100406
Brave Bird

The user tucks in its wings and charges from a low altitude. This also damages the user quite a lot.

Flying1201001536
Breaking Swipe

The user swings its tough tail wildly and attacks opposing Pokémon. This also lowers their Attack stats.

Dragon601001556
Brick Break

The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.

Fighting7510015264
Brine

If the target’s HP is half or less, this attack will hit with double the power.

Water651001097
Brutal Swing

The user swings its body around violently to inflict damage on everything in its vicinity.

Dark6010020148
Bubble Beam

A spray of bubbles is forcefully ejected at the target. This may also lower the target’s Speed stat.

Water

-

6510020100
Bug Bite

The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.

Bug

-

601002060
Bug Buzz

The user generates a damaging sound wave by vibration. This may also lower the target’s Sp. Def stat.

Bug901001043
Bulk Up

The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.

Fighting--20100
Bulldoze

The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.

Ground6010020261
Bullet Punch

The user strikes the target with tough punches as fast as bullets. This move always goes first.

Steel

-

401003016
Bullet Seed

The user forcefully shoots seeds at the target two to five times in a row.

Grass251003073
Burn Up

To inflict massive damage, the user burns itself out. After using this move, the user will no longer be Fire type.

Fire

-

130100510
Burning Jealousy

The user attacks with energy from jealousy. This leaves all opposing Pokémon that have had their stats boosted during the turn with a burn.

Fire

-

70100535
Calm Mind

The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.

Psychic--20236
Celebrate

The Pokémon congratulates you on your special day!

Normal

-

--4030
Charge

The user boosts the power of the Electric move it uses on the next turn. This also raises the user’s Sp. Def stat.

Electric

-

--2059
Charge Beam

The user attacks the target with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.

Electric

-

509010151
Charm

The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target’s Attack stat.

Fairy-10020209
Circle Throw

The target is thrown, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

Fighting

-

60901014
Clanging Scales

The user rubs the scales on its entire body and makes a huge noise to attack opposing Pokémon. The user’s Defense stat goes down after the attack.

Dragon

-

11010051
Clangorous Soul

The user raises all its stats by using some of its HP.

Dragon

-

-10051
Clear Smog

The user attacks the target by throwing a clump of special mud. All stat changes are returned to normal.

Poison

-

50-1533
Close Combat

The user fights the target up close without guarding itself. This also lowers the user’s Defense and Sp. Def stats.

Fighting120100593
Coaching

The user properly coaches its ally Pokémon, boosting their Attack and Defense stats.

Fighting

-

--1058
Coil

The user coils up and concentrates. This raises its Attack and Defense stats as well as its accuracy.

Poison

-

--2011
Confide

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

Normal

-

--20652
Confuse Ray

The target is exposed to a sinister ray that triggers confusion.

Ghost

-

-10010103
Confusion

The target is hit by a weak telekinetic force. This may also confuse the target.

Psychic

-

501002590
Conversion

The user changes its type to become the same type as the move at the top of the list of moves it knows.

Normal

-

--303
Conversion 2

The user changes its type to make itself resistant to the type of the attack the target used last.

Normal

-

--303
Copycat

The user mimics the move used immediately before it. The move fails if no other move has been used yet.

Normal

-

--2046
Core Enforcer

If the Pokémon the user has inflicted damage on have already used their moves, this move eliminates the effect of the target’s Ability.

Dragon

-

100100103
Corrosive Gas

The user surrounds everything around it with highly acidic gas and melts away items they hold.

Poison

-

-1004019
Cosmic Power

The user absorbs a mystical power from space to raise its Defense and Sp. Def stats.

Psychic--2029
Cotton Guard

The user protects itself by wrapping its body in soft cotton, which drastically raises the user’s Defense stat.

Grass

-

--1011
Cotton Spore

The user releases cotton-like spores that cling to opposing Pokémon, which harshly lowers their Speed stats.

Grass

-

-100409
Counter

A retaliation move that counters any physical attack, inflicting double the damage taken.

Fighting

-

-10020186
Court Change

With its mysterious power, the user swaps the effects on either side of the field.

Normal

-

-100102
Covet

The user endearingly approaches the target, then steals the target’s held item.

Normal

-

6010025151
Crabhammer

The target is hammered with a large pincer. Critical hits land more easily.

Water

-

10090107
Crafty Shield

The user protects itself and its allies from status moves with a mysterious power. This does not stop moves that do damage.

Fairy

-

--107
Cross Chop

The user delivers a double chop with its forearms crossed. Critical hits land more easily.

Fighting

-

10080521
Cross Poison

A slashing attack with a poisonous blade that may also poison the target. Critical hits land more easily.

Poison701002029
Crunch

The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat.

Dark8010015175
Crush Claw

The user slashes the target with hard and sharp claws. This may also lower the target’s Defense stat.

Normal

-

75951049
Crush Grip

The target is crushed with great force. The more HP the target has left, the greater this move’s power.

Normal

-

-10051
Curse

A move that works differently for the Ghost type than for all other types.

Ghost

-

--10313
Cut

The target is cut with a scythe or claw.

Normal

-

509530189
Dark Pulse

The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.

Dark8010015173
Darkest Lariat

The user swings both arms and hits the target. The target’s stat changes don’t affect this attack’s damage.

Dark851001028
Dazzling Gleam

The user damages opposing Pokémon by emitting a powerful flash.

Fairy8010010179
Decorate

The user sharply raises the target’s Attack and Sp. Atk stats by decorating the target.

Fairy

-

--1564
Defend Order

The user calls out its underlings to shield its body, raising its Defense and Sp. Def stats.

Bug

-

--101
Defense Curl

The user curls up to conceal weak spots and raise its Defense stat.

Normal

-

--40151
Defog

A strong wind blows away the target’s barriers such as Reflect or Light Screen. This also lowers the target’s evasiveness.

Flying

-

--15137
Destiny Bond

After using this move, if the user faints, the Pokémon that landed the knockout hit also faints. Its chance of failing rises if it is used in succession.

Ghost

-

--560
Detect

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

Fighting

-

--5127
Diamond Storm

The user whips up a storm of diamonds to damage opposing Pokémon. This may also sharply raise the user’s Defense stat.

Rock

-

1009551
Dig

The user burrows into the ground, then attacks on the next turn.

Ground8010010284
Disable

For four turns, this move prevents the target from using the move it last used.

Normal

-

-1002082
Disarming Voice

Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses.

Fairy

-

40-1550
Discharge

The user strikes everything around it by letting loose a flare of electricity. This may also cause paralysis.

Electric

-

801001569
Dive

Diving on the first turn, the user floats up and attacks on the next turn.

Water8010010124
Doom Desire

Two turns after this move is used, a concentrated bundle of light blasts the target.

Steel

-

14010051
Double Hit

The user slams the target with a long tail, vines, or a tentacle. The target is hit twice in a row.

Normal

-

35901040
Double Iron Bash

The user rotates, centering the hex nut in its chest, and then strikes with its arms twice in a row. This may also make the target flinch.

Steel

-

6010052
Double Kick

The target is quickly kicked twice in succession using both feet.

Fighting

-

301003067
Double Team

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

Normal

-

--15662
Double-Edge

A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot.

Normal

-

12010015368
Draco Meteor

Comets are summoned down from the sky onto the target. The attack’s recoil harshly lowers the user’s Sp. Atk stat.

Dragon

-

13090584
Dragon Ascent

After soaring upward, the user attacks its target by dropping out of the sky at high speeds. But it lowers its own Defense and Sp. Def stats in the process.

Flying

-

12010051
Dragon Breath

The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis.

Dragon

-

601002068
Dragon Claw

The user slashes the target with huge sharp claws.

Dragon801001580
Dragon Dance

The user vigorously performs a mystic, powerful dance that raises its Attack and Speed stats.

Dragon--2067
Dragon Darts

The user attacks twice using Dreepy. If there are two targets, this move hits each target once.

Dragon

-

50100101
Dragon Energy

Converting its life-force into power, the user attacks opposing Pokémon. The lower the user’s HP, the lower the move’s power.

Dragon

-

15010051
Dragon Hammer

The user uses its body like a hammer to attack the target and inflict damage.

Dragon

-

90100151
Dragon Pulse

The target is attacked with a shock wave generated by the user’s gaping mouth.

Dragon8510010113
Dragon Rush

The user tackles the target while exhibiting overwhelming menace. This may also make the target flinch.

Dragon

-

100751045
Dragon Tail

The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

Dragon

-

60901081
Drain Punch

An energy-draining punch. The user’s HP is restored by half the damage taken by the target.

Fighting7510010173
Draining Kiss

The user steals the target’s HP with a kiss. The user’s HP is restored by over half of the damage taken by the target.

Fairy5010010148
Dream Eater

The user eats the dreams of a sleeping target. The user’s HP is restored by half the damage taken by the target.

Psychic

-

10010015158
Drill Peck

A corkscrewing attack that strikes the target with a sharp beak acting as a drill.

Flying

-

801002013
Drill Run

The user crashes into its target while rotating its body like a drill. Critical hits land more easily.

Ground80951037
Drum Beating

The user plays its drum, controlling the drum’s roots to attack the target. This also lowers the target’s Speed stat.

Grass

-

80100102
Dual Chop

The user attacks its target by hitting it with brutal strikes. The target is hit twice in a row.

Dragon

-

40901552
Dual Wingbeat

The user slams the target with its wings. The target is hit twice in a row.

Flying

-

40901098
Dynamax Cannon

The user unleashes a strong beam from its core. This move deals twice the damage if the target is Dynamaxed.

Dragon

-

10010052
Dynamic Punch

The user punches the target with full, concentrated power. This confuses the target if it hits.

Fighting

-

100505110
Earth Power

The user makes the ground under the target erupt with power. This may also lower the target’s Sp. Def stat.

Ground9010010161
Earthquake

The user sets off an earthquake that strikes every Pokémon around it.

Ground10010010241
Echoed Voice

The user attacks the target with an echoing voice. If this move is used every turn, its power is increased.

Normal

-

4010015166
Eerie Impulse

The user’s body generates an eerie impulse. Exposing the target to it harshly lowers the target’s Sp. Atk stat.

Electric-1001543
Eerie Spell

The user attacks with its tremendous psychic power. This also removes 3 PP from the target’s last move.

Psychic

-

8010051
Electric Terrain

The user electrifies the ground for five turns, powering up Electric-type moves. Pokémon on the ground no longer fall asleep.

Electric--1042
Electrify

If the target is electrified before it uses a move during that turn, the target’s move becomes Electric type.

Electric

-

--203
Electro Ball

The user hurls an electric orb at the target. The faster the user is than the target, the greater the move’s power.

Electric-1001069
Electroweb

The user attacks and captures opposing Pokémon using an electric net. This lowers their Speed stats.

Electric55951561
Ember

The target is attacked with small flames. This may also leave the target with a burn.

Fire

-

401002549
Encore

The user compels the target to keep using the move it encored for three turns.

Normal-1005195
Endeavor

This attack move cuts down the target’s HP to equal the user’s HP.

Normal

-

-1005138
Endure

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

Normal--10867
Energy Ball

The user draws power from nature and fires it at the target. This may also lower the target’s Sp. Def stat.

Grass9010010240
Entrainment

The user dances with an odd rhythm that compels the target to mimic it, making the target’s Ability the same as the user’s.

Normal

-

-1001581
Eruption

The user attacks opposing Pokémon with explosive fury. The lower the user’s HP, the lower the move’s power.

Fire

-

15010053
Eternabeam

This is Eternatus’s most powerful attack in its original form. The user can’t move on the next turn.

Dragon

-

1609052
Expanding Force

The user attacks the target with its psychic power. This move’s power goes up and damages all opposing Pokémon on Psychic Terrain.

Psychic

-

801001081
Explosion

The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move.

Normal

-

2501005108
Extrasensory

The user attacks with an odd, unseeable power. This may also make the target flinch.

Psychic

-

801002048
Extreme Speed

The user charges the target at blinding speed. This move always goes first.

Normal

-

80100517
Facade

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

Normal7010020863
Fairy Lock

By locking down the battlefield, the user keeps all Pokémon from fleeing during the next turn.

Fairy

-

--101
Fairy Wind

The user stirs up a fairy wind and strikes the target with it.

Fairy

-

401003019
Fake Out

This attack hits first and makes the target flinch. It only works the first turn each time the user enters battle.

Normal

-

401001078
Fake Tears

The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.

Dark-10020155
False Surrender

The user pretends to bow its head, but then it stabs the target with its disheveled hair. This attack never misses.

Dark

-

80-103
False Swipe

A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.

Normal4010040100
Feather Dance

The user covers the target’s body with a mass of down that harshly lowers its Attack stat.

Flying

-

-1001521
Feint

This attack hits a target using a move such as Protect or Detect. This also lifts the effects of those moves.

Normal

-

301001069
Fell Stinger

When the user knocks out a target with this move, the user’s Attack stat rises drastically.

Bug

-

501002518
Fiery Dance

Cloaked in flames, the user attacks the target by dancing and flapping its wings. This may also raise the user’s Sp. Atk stat.

Fire

-

80100101
Fiery Wrath

The user transforms its wrath into a fire-like aura to attack. This may also make opposing Pokémon flinch.

Dark

-

90100101
Final Gambit

The user risks everything to attack its target. The user faints but does damage equal to its HP.

Fighting

-

-100519
Fire Blast

The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.

Fire110855150
Fire Fang

The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn.

Fire65951596
Fire Lash

The user strikes the target with a burning lash. This also lowers the target’s Defense stat.

Fire

-

80100155
Fire Pledge

A column of fire hits the target. When used with its grass equivalent, its power increases and a vast sea of fire appears.

Fire

-

801001030
Fire Punch

The target is punched with a fiery fist. This may also leave the target with a burn.

Fire7510015124
Fire Spin

The target becomes trapped within a fierce vortex of fire that rages for four to five turns.

Fire35851563
First Impression

Although this move has great power, it only works the first turn each time the user enters battle.

Bug

-

901001011
Fishious Rend

The user rends the target with its hard gills. If the user attacks before the target, the power of this move is doubled.

Water

-

85100102
Fissure

The user opens up a fissure in the ground and drops the target in. The target faints instantly if this attack hits.

Ground

-

-30572
Flail

The user flails about aimlessly to attack. The less HP the user has, the greater the move’s power.

Normal

-

-10015148
Flame Charge

Cloaking itself in flame, the user attacks the target. Then, building up more power, the user raises its Speed stat.

Fire

-

501002091
Flame Wheel

The user cloaks itself in fire and charges at the target. This may also leave the target with a burn.

Fire

-

601002522
Flamethrower

The target is scorched with an intense blast of fire. This may also leave the target with a burn.

Fire9010015187
Flare Blitz

The user cloaks itself in fire and charges the target. This also damages the user quite a lot. This attack may leave the target with a burn.

Fire1201001550
Flash Cannon

The user gathers all its light energy and releases it all at once. This may also lower the target’s Sp. Def stat.

Steel8010010127
Flatter

Flattery is used to confuse the target. However, this also raises the target’s Sp. Atk stat.

Dark

-

-1001530
Fleur Cannon

The user unleashes a strong beam. The attack’s recoil harshly lowers the user’s Sp. Atk stat.

Fairy

-

1309052
Fling

The user flings its held item at the target to attack. This move’s power and effects depend on the item.

Dark-10010354
Flip Turn

After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

Water

-

601002034
Floral Healing

The user restores the target’s HP by up to half of its max HP. It restores more HP when the terrain is grass.

Fairy

-

--101
Flower Shield

The user raises the Defense stats of all Grass-type Pokémon in battle with a mysterious power.

Fairy

-

--104
Fly

The user flies up into the sky and then strikes its target on the next turn.

Flying90951595
Flying Press

The user dives down onto the target from the sky. This move is Fighting and Flying type simultaneously.

Fighting

-

10095101
Focus Blast

The user heightens its mental focus and unleashes its power. This may also lower the target’s Sp. Def stat.

Fighting120705193
Focus Energy

The user takes a deep breath and focuses so that critical hits land more easily.

Normal--30132
Focus Punch

The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.

Fighting

-

15010020155
Follow Me

The user draws attention to itself, making all targets take aim only at the user.

Normal

-

--208
Force Palm

The target is attacked with a shock wave. This may also leave the target with paralysis.

Fighting

-

601001010
Forest’s Curse

The user puts a forest curse on the target. The target is now Grass type as well.

Grass

-

-100202
Foul Play

The user turns the target’s power against it. The higher the target’s Attack stat, the greater the damage it deals.

Dark9510015127
Freeze Shock

On the second turn, the user hits the target with electrically charged ice. This may also leave the target with paralysis.

Ice

-

1409051
Freeze-Dry

The user rapidly cools the target. This may also leave the target frozen. This move is super effective on Water types.

Ice

-

701002028
Freezing Glare

The user shoots its psychic power from its eyes to attack. This may also leave the target frozen.

Psychic

-

90100101
Frenzy Plant

The user slams the target with the roots of an enormous tree. The user can’t move on the next turn.

Grass

-

1509056
Frost Breath

The user blows its cold breath on the target. This attack always results in a critical hit.

Ice

-

60901037
Fury Attack

The target is jabbed repeatedly with a horn or beak two to five times in a row.

Normal

-

15852039
Fury Cutter

The target is slashed with scythes or claws. This attack becomes more powerful if it hits in succession.

Bug

-

409520132
Fury Swipes

The target is raked with sharp claws or scythes quickly two to five times in a row.

Normal

-

18801557
Fusion Bolt

The user throws down a giant lightning bolt. This move’s power is increased when influenced by an enormous flame.

Electric

-

10010053
Fusion Flare

The user brings down a giant flame. This move’s power is increased when influenced by an enormous lightning bolt.

Fire

-

10010053
Future Sight

Two turns after this move is used, a hunk of psychic energy attacks the target.

Psychic1201001094
Gastro Acid

The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target’s Ability.

Poison

-

-1001031
Gear Grind

The user attacks by throwing steel gears at its target twice.

Steel

-

5085153
Gear Up

The user engages its gears to raise the Attack and Sp. Atk stats of ally Pokémon with the Plus or Minus Ability.

Steel

-

--203
Geomancy

The user absorbs energy and sharply raises its Sp. Atk, Sp. Def, and Speed stats on the next turn.

Fairy

-

--102
Giga Drain

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

Grass7510010215
Giga Impact

The user charges at the target using every bit of its power. The user can’t move on the next turn.

Normal150905534
Glacial Lance

The user attacks by hurling a blizzard-cloaked icicle lance at opposing Pokémon.

Ice

-

13010051
Glaciate

The user attacks by blowing freezing cold air at opposing Pokémon. This lowers their Speed stats.

Ice

-

6595102
Glare

The user intimidates the target with the pattern on its belly to cause paralysis.

Normal

-

-1003011
Grass Knot

The user snares the target with grass and trips it. The heavier the target, the greater the move’s power.

Grass-10020233
Grass Pledge

A column of grass hits the target. When used with its water equivalent, its power increases and a vast swamp appears.

Grass

-

801001032
Grassy Glide

Gliding on the ground, the user attacks the target. This move always goes first on Grassy Terrain.

Grass

-

701002077
Grassy Terrain

The user turns the ground to grass for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass-type moves.

Grass--1043
Grav Apple

The user inflicts damage by dropping an apple from high above. This also lowers the target’s Defense stat.

Grass

-

80100102
Gravity

This move enables Flying-type Pokémon or Pokémon with the Levitate Ability to be hit by Ground-type moves. Moves that involve flying can’t be used.

Psychic

-

--596
Growl

The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.

Normal

-

-10040151
Growth

The user’s body grows all at once, raising the Attack and Sp. Atk stats.

Normal

-

--2051
Grudge

If the user faints, the user’s grudge fully depletes the PP of the opponent’s move that knocked it out.

Ghost

-

--531
Guard Split

The user employs its psychic power to average its Defense and Sp. Def stats with those of the target.

Psychic

-

--1024
Guard Swap

The user employs its psychic power to switch changes to its Defense and Sp. Def stats with the target.

Psychic--1067
Guillotine

A vicious, tearing attack with big pincers. The target faints instantly if this attack hits.

Normal

-

-30514
Gunk Shot

The user shoots filthy garbage at the target to attack. This may also poison the target.

Poison12080558
Gust

A gust of wind is whipped up by wings and launched at the target to inflict damage.

Flying

-

401003540
Gyro Ball

The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move’s power.

Steel-1005114
Hail

The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types.

Ice--10181
Hammer Arm

The user swings and hits with its strong, heavy fist. It lowers the user’s Speed, however.

Fighting

-

100901059
Happy Hour

Using Happy Hour doubles the amount of prize money received after battle.

Normal

-

--3013
Harden

The user stiffens all the muscles in its body to raise its Defense stat.

Normal

-

--3075
Haze

The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.

Ice

-

--3084
Head Charge

The user charges its head into its target, using its powerful guard hair. This also damages the user a little.

Normal

-

120100151
Head Smash

The user attacks the target with a hazardous, full-power headbutt. This also damages the user terribly.

Rock

-

15080533
Headbutt

The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.

Normal

-

7010015365
Heal Bell

The user makes a soothing bell chime to heal the status conditions of all the party Pokémon.

Normal

-

--557
Heal Pulse

The user emits a healing pulse that restores the target’s HP by up to half of its max HP.

Psychic

-

--1043
Healing Wish

The user faints. In return, the Pokémon taking its place will have its HP restored and status conditions cured.

Psychic

-

--1030
Heat Crash

The user slams its target with its flame-covered body. The more the user outweighs the target, the greater the move’s power.

Fire-1001030
Heat Wave

The user attacks by exhaling hot breath on opposing Pokémon. This may also leave those Pokémon with a burn.

Fire959010126
Heavy Slam

The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move’s power.

Steel-1001070
Helping Hand

The user assists an ally by boosting the power of that ally’s attack.

Normal--20341
Hex

This relentless attack does massive damage to a target affected by status conditions.

Ghost651001098
High Horsepower

The user fiercely attacks the target using its entire body.

Ground95951074
High Jump Kick

The target is attacked with a knee kick from a jump. If it misses, the user is hurt instead.

Fighting

-

130901019
Hold Back

The user holds back when it attacks, and the target is left with at least 1 HP.

Normal

-

40100404
Hold Hands

The user and an ally hold hands. This makes them very happy.

Normal

-

--406
Hone Claws

The user sharpens its claws to boost its Attack stat and accuracy.

Dark

-

--15142
Horn Attack

The target is jabbed with a sharply pointed horn to inflict damage.

Normal

-

651002518
Horn Drill

The user stabs the target with a horn that rotates like a drill. The target faints instantly if this attack hits.

Normal

-

-30524
Horn Leech

The user drains the target’s energy with its horns. The user’s HP is restored by half the damage taken by the target.

Grass

-

75100105
Howl

The user howls loudly to raise the spirit of itself and allies. This raises their Attack stats.

Normal

-

--4035
Hurricane

The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. This may also confuse the target.

Flying110701048
Hydro Cannon

The target is hit with a watery blast. The user can’t move on the next turn.

Water

-

1509056
Hydro Pump

The target is blasted by a huge volume of water launched under great pressure.

Water110805144
Hyper Beam

The target is attacked with a powerful beam. The user can’t move on the next turn.

Normal150905523
Hyper Voice

The user lets loose a horribly echoing shout with the power to inflict damage.

Normal9010010178
Hypnosis

The user employs hypnotic suggestion to make the target fall into a deep sleep.

Psychic

-

-602067
Ice Beam

The target is struck with an icy-cold beam of energy. This may also leave the target frozen.

Ice9010010256
Ice Burn

On the second turn, an ultracold, freezing wind surrounds the target. This may leave the target with a burn.

Ice

-

1409051
Ice Fang

The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen.

Ice65951580
Ice Punch

The target is punched with an icy fist. This may also leave the target frozen.

Ice7510015140
Ice Shard

The user flash-freezes chunks of ice and hurls them at the target. This move always goes first.

Ice

-

401003031
Icicle Crash

The user attacks by harshly dropping large icicles onto the target. This may also make the target flinch.

Ice

-

85901023
Icicle Spear

The user launches sharp icicles at the target two to five times in a row.

Ice251003045
Icy Wind

The user attacks with a gust of chilled air. This also lowers opposing Pokémon’s Speed stats.

Ice559515266
Imprison

If opposing Pokémon know any move also known by the user, they are prevented from using it.

Psychic--10212
Incinerate

The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable.

Fire

-

6010015151
Inferno

The user attacks by engulfing the target in an intense fire. This leaves the target with a burn.

Fire

-

10050516
Infestation

The target is infested and attacked for four to five turns. The target can’t flee during this time.

Bug

-

201002093
Ingrain

The user lays roots that restore its HP on every turn. Because it’s rooted, it can’t switch out.

Grass

-

--2037
Instruct

The user instructs the target to use the target’s last move again.

Psychic

-

--151
Iron Defense

The user hardens its body’s surface like iron, sharply raising its Defense stat.

Steel--15244
Iron Head

The user slams the target with its steel-hard head. This may also make the target flinch.

Steel8010015196
Iron Tail

The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.

Steel1007515261
Jaw Lock

This move prevents the user and the target from switching out until either of them faints. The effect goes away if either of the Pokémon leaves the field.

Dark

-

80100103
Jungle Healing

The user becomes one with the jungle, restoring HP and healing any status conditions of itself and its ally Pokémon in battle.

Grass

-

--102
Kinesis

The user distracts the target by bending a spoon. This lowers the target’s accuracy.

Psychic

-

-80152
King’s Shield

The user takes a defensive stance while it protects itself from damage. It also lowers the Attack stat of any attacker that makes direct contact.

Steel

-

--103
Knock Off

The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item.

Dark

-

6510020190
Land’s Wrath

The user gathers the energy of the land and focuses that power on opposing Pokémon to damage them.

Ground

-

90100103
Laser Focus

The user concentrates intensely. The attack on the next turn always results in a critical hit.

Normal

-

--30181
Lash Out

The user lashes out to vent its frustration toward the target. If the user’s stats were lowered during this turn, the power of this move is doubled.

Dark

-

75100586
Last Resort

This move can be used only after the user has used all the other moves it knows in the battle.

Normal

-

1401005183
Lava Plume

The user torches everything around it in an inferno of scarlet flames. This may also leave those it hits with a burn.

Fire

-

80100158
Leaf Blade

The user handles a sharp leaf like a sword and attacks by cutting its target. Critical hits land more easily.

Grass901001520
Leaf Storm

The user whips up a storm of leaves around the target. The attack’s recoil harshly lowers the user’s Sp. Atk stat.

Grass13090540
Leaf Tornado

The user attacks its target by encircling it in sharp leaves. This attack may also lower the target’s accuracy.

Grass

-

6590104
Leafage

The user attacks by pelting the target with leaves.

Grass

-

401004016
Leech Life

The user drains the target’s blood. The user’s HP is restored by half the damage taken by the target.

Bug801001057
Leech Seed

A seed is planted on the target. It steals some HP from the target every turn.

Grass

-

-901069
Leer

The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.

Normal

-

-10030191
Lick

The target is licked with a long tongue, causing damage. This may also leave the target with paralysis.

Ghost

-

301003021
Life Dew

The user scatters mysterious water around and restores the HP of itself and its ally Pokémon in the battle.

Water

-

--1044
Light Screen

A wondrous wall of light is put up to reduce damage from special attacks for five turns.

Psychic--30329
Liquidation

The user slams into the target using a full-force blast of water. This may also lower the target’s Defense stat.

Water851001093
Lock-On

The user takes sure aim at the target. This ensures the next attack does not miss the target.

Normal

-

--526
Lovely Kiss

With a scary face, the user tries to force a kiss on the target. If it succeeds, the target falls asleep.

Normal

-

-75102
Low Kick

A powerful low kick that makes the target fall over. The heavier the target, the greater the move’s power.

Fighting-10020129
Low Sweep

The user makes a swift attack on the target’s legs, which lowers the target’s Speed stat.

Fighting651002082
Lunar Dance

The user faints. In return, the Pokémon taking its place will have its status and HP fully restored.

Psychic

-

--101
Lunge

The user makes a lunge at the target, attacking with full force. This also lowers the target’s Attack stat.

Bug

-

80100159
Luster Purge

The user lets loose a damaging burst of light. This may also lower the target’s Sp. Def stat.

Psychic

-

7010051
Mach Punch

The user throws a punch at blinding speed. This move always goes first.

Fighting

-

401003010
Magic Coat

Moves like Leech Seed and moves that inflict status conditions are blocked by a barrier and reflected back to the user of those moves.

Psychic

-

--15156
Magic Powder

The user scatters a cloud of magic powder that changes the target to Psychic type.

Psychic

-

-100202
Magic Room

The user creates a bizarre area in which Pokémon’s held items lose their effects for five turns.

Psychic--10123
Magical Leaf

The user scatters curious leaves that chase the target. This attack never misses.

Grass60-20125
Magma Storm

The target becomes trapped within a maelstrom of fire that rages for four to five turns.

Fire

-

1007551
Magnet Rise

The user levitates using electrically generated magnetism for five turns.

Electric

-

--1083
Magnetic Flux

The user manipulates magnetic fields, which raises the Defense and Sp. Def stats of ally Pokémon with the Plus or Minus Ability.

Electric

-

--205
Mat Block

Using a pulled-up mat as a shield, the user protects itself and its allies from damaging moves. This does not stop status moves.

Fighting

-

--101
Max Airstream

This is a Flying-type attack Dynamax Pokémon use. This raises ally Pokémon’s Speed stats.

Flying

Variable

-

Variable-Base move0
Max Darkness

This is a Dark-type attack Dynamax Pokémon use. This lowers the target’s Sp. Def stat.

Dark

Variable

-

Variable-Base move0
Max Flare

This is a Fire-type attack Dynamax Pokémon use. The user intensifies the sun for five turns.

Fire

Variable

-

Variable-Base move0
Max Flutterby

This is a Bug-type attack Dynamax Pokémon use. This lowers the target’s Sp. Atk stat.

Bug

Variable

-

Variable-Base move0
Max Geyser

This is a Water-type attack Dynamax Pokémon use. The user summons a heavy rain that falls for five turns.

Water

Variable

-

Variable-Base move0
Max Guard

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

Normal

-

--Base move0
Max Hailstorm

This is an Ice-type attack Dynamax Pokémon use. The user summons a hailstorm lasting five turns.

Ice

Variable

-

Variable-Base move0
Max Knuckle

This is a Fighting-type attack Dynamax Pokémon use. This raises ally Pokémon’s Attack stats.

Fighting

Variable

-

Variable-Base move0
Max Lightning

This is an Electric-type attack Dynamax Pokémon use. The user turns the ground into Electric Terrain for five turns.

Electric

Variable

-

Variable-Base move0
Max Mindstorm

This is a Psychic-type attack Dynamax Pokémon use. The user turns the ground into Psychic Terrain for five turns.

Psychic

Variable

-

Variable-Base move0
Max Ooze

This is a Poison-type attack Dynamax Pokémon use. This raises ally Pokémon’s Sp. Atk stats.

Poison

Variable

-

Variable-Base move0
Max Overgrowth

This is a Grass-type attack Dynamax Pokémon use. The user turns the ground into Grassy Terrain for five turns.

Grass

Variable

-

Variable-Base move0
Max Phantasm

This is a Ghost-type attack Dynamax Pokémon use. This lowers the target’s Defense stat.

Ghost

Variable

-

Variable-Base move0
Max Quake

This is a Ground-type attack Dynamax Pokémon use. This raises ally Pokémon’s Sp. Def stats.

Ground

Variable

-

Variable-Base move0
Max Rockfall

This is a Rock-type attack Dynamax Pokémon use. The user summons a sandstorm lasting five turns.

Rock

Variable

-

Variable-Base move0
Max Starfall

This is a Fairy-type attack Dynamax Pokémon use. The user turns the ground into Misty Terrain for five turns.

Fairy

Variable

-

Variable-Base move0
Max Steelspike

This is a Steel-type attack Dynamax Pokémon use. This raises ally Pokémon’s Defense stats.

Steel

Variable

-

Variable-Base move0
Max Strike

This is a Normal-type attack Dynamax Pokémon use. This lowers the target’s Speed stat.

Normal

Variable

-

Variable-Base move0
Max Wyrmwind

This is a Dragon-type attack Dynamax Pokémon use. This lowers the target’s Attack stat.

Dragon

Variable

-

Variable-Base move0
Mean Look

The user pins the target with a dark, arresting look. The target becomes unable to flee.

Normal

-

--541
Mega Drain

A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

Grass

-

401001564
Mega Kick

The target is attacked by a kick launched with muscle-packed power.

Normal120755216
Mega Punch

The target is slugged by a punch thrown with muscle-packed power.

Normal808520205
Megahorn

Using its tough and impressive horn, the user rams into the target with no letup.

Bug120851032
Memento

The user faints when using this move. In return, this harshly lowers the target’s Attack and Sp. Atk stats.

Dark

-

-1001046
Metal Burst

The user retaliates with much greater force against the opponent that last inflicted damage on it.

Steel

-

-1001020
Metal Claw

The target is raked with steel claws. This may also raise the user’s Attack stat.

Steel

-

50953568
Metal Sound

A horrible sound like scraping metal harshly lowers the target’s Sp. Def stat.

Steel

-

-854069
Meteor Assault

The user attacks wildly with its thick leek. The user can’t move on the next turn, because the force of this move makes it stagger.

Fighting

-

15010051
Meteor Beam

In this two-turn attack, the user gathers space power and boosts its Sp. Atk stat, then attacks the target on the next turn.

Rock

-

120901071
Meteor Mash

The target is hit with a hard punch fired like a meteor. This may also raise the user’s Attack stat.

Steel

-

9090107
Metronome

The user waggles a finger and stimulates its brain into randomly using nearly any move.

Normal--10129
Milk Drink

The user restores its own HP by up to half of its max HP.

Normal

-

--101
Mimic

The user copies the target’s last move. The move can be used during battle until the Pokémon is switched out.

Normal

-

--10291
Mind Blown

The user attacks everything around it by causing its own head to explode. This also damages the user.

Fire

-

15010051
Mind Reader

The user senses the target’s movements with its mind to ensure its next attack does not miss the target.

Normal

-

--522
Minimize

The user compresses its body to make itself look smaller, which sharply raises its evasiveness.

Normal

-

--1017
Mirror Coat

A retaliation move that counters any special attack, inflicting double the damage taken.

Psychic

-

-1002053
Mist

The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns.

Ice

-

--3075
Mist Ball

A mist-like flurry of down envelops and damages the target. This may also lower the target’s Sp. Atk stat.

Psychic

-

7010051
Misty Explosion

The user attacks everything around it and faints upon using this move. This move’s power is increased on Misty Terrain.

Fairy

-

100100588
Misty Terrain

This protects Pokémon on the ground from status conditions and halves damage from Dragon-type moves for five turns.

Fairy--10101
Moonblast

Borrowing the power of the moon, the user attacks the target. This may also lower the target’s Sp. Atk stat.

Fairy

-

951001544
Moongeist Beam

The user emits a sinister ray to attack the target. This move can be used on the target regardless of its Abilities.

Ghost

-

10010051
Moonlight

The user restores its own HP. The amount of HP regained varies with the weather.

Fairy

-

--522
Morning Sun

The user restores its own HP. The amount of HP regained varies with the weather.

Normal

-

--523
Mud Shot

The user attacks by hurling a blob of mud at the target. This also lowers the target’s Speed stat.

Ground559515143
Mud-Slap

The user hurls mud in the target’s face to inflict damage and lower its accuracy.

Ground

-

2010010310
Muddy Water

The user attacks by shooting muddy water at opposing Pokémon. This may also lower their accuracy.

Water90851088
Multi-Attack

Cloaking itself in high energy, the user slams into the target. The memory held determines the move’s type.

Normal

-

1201001018
Mystical Fire

The user attacks by breathing a special, hot fire. This also lowers the target’s Sp. Atk stat.

Fire7510010119
Nasty Plot

The user stimulates its brain by thinking bad thoughts. This sharply raises the user’s Sp. Atk stat.

Dark--20139
Nature Power

This attack makes use of nature’s power. Its effects vary depending on the user’s environment.

Normal

-

--20103
Nature’s Madness

The user hits the target with the force of nature. It halves the target’s HP.

Fairy

-

-90104
Night Daze

The user lets loose a pitch-black shock wave at its target. This may also lower the target’s accuracy.

Dark

-

8595103
Night Shade

The user makes the target see a frightening mirage. It inflicts damage equal to the user’s level.

Ghost

-

-1001533
Night Slash

The user slashes the target the instant an opportunity arises. Critical hits land more easily.

Dark

-

701001594
No Retreat

This move raises all the user’s stats but prevents the user from switching out or fleeing.

Fighting

-

--51
Noble Roar

Letting out a noble roar, the user intimidates the target and lowers its Attack and Sp. Atk stats.

Normal

-

-1003017
Nuzzle

The user attacks by nuzzling its electrified cheeks against the target. This also leaves the target with paralysis.

Electric

-

201002028
Oblivion Wing

The user absorbs its target’s HP. The user’s HP is restored by over half of the damage taken by the target.

Flying

-

80100101
Obstruct

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. Direct contact harshly lowers the attacker’s Defense stat.

Dark

-

-100101
Octazooka

The user attacks by spraying ink in the target’s face or eyes. This may also lower the target’s accuracy.

Water

-

6585106
Octolock

The user locks the target in and prevents it from fleeing. This move also lowers the target’s Defense and Sp. Def every turn.

Fighting

-

-100151
Origin Pulse

The user attacks opposing Pokémon with countless beams of light that glow a deep and brilliant blue.

Water

-

11085101
Outrage

The user rampages and attacks for two to three turns. The user then becomes confused.

Dragon12010010153
Overdrive

The user attacks opposing Pokémon by twanging a guitar or bass guitar, causing a huge echo and strong vibration.

Electric

-

80100105
Overheat

The user attacks the target at full power. The attack’s recoil harshly lowers the user’s Sp. Atk stat.

Fire13090567
Pain Split

The user adds its HP to the target’s HP, then equally shares the combined HP with the target.

Normal

-

--20117
Parabolic Charge

The user attacks everything around it. The user’s HP is restored by half the damage taken by those hit.

Electric

-

65100203
Parting Shot

With a parting threat, the user lowers the target’s Attack and Sp. Atk stats. Then it switches with a party Pokémon.

Dark

-

-1002031
Pay Day

Numerous coins are hurled at the target to inflict damage. Money is earned after the battle.

Normal401002062
Payback

The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.

Dark5010010276
Peck

The target is jabbed with a sharply pointed beak or horn.

Flying

-

351003554
Perish Song

Any Pokémon that hears this song faints in three turns, unless it switches out of battle.

Normal

-

--526
Petal Blizzard

The user stirs up a violent petal blizzard and attacks everything around it.

Grass

-

901001514
Petal Dance

The user attacks the target by scattering petals for two to three turns. The user then becomes confused.

Grass

-

1201001015
Phantom Force

The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself.

Ghost901001034
Photon Geyser

The user attacks a target with a pillar of light. This move inflicts Attack or Sp. Atk damage—whichever stat is higher for the user.

Psychic

-

10010053
Pin Missile

Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.

Bug25952035
Plasma Fists

The user attacks with electrically charged fists. This move changes Normal-type moves to Electric-type moves.

Electric

-

100100151
Play Nice

The user and the target become friends, and the target loses its will to fight. This lowers the target’s Attack stat.

Normal

-

--2033
Play Rough

The user plays rough with the target and attacks it. This may also lower the target’s Attack stat.

Fairy909010191
Pluck

The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect.

Flying

-

601002047
Poison Fang

The user bites the target with toxic fangs. This may also leave the target badly poisoned.

Poison

-

501001533
Poison Gas

A cloud of poison gas is sprayed in the face of opposing Pokémon, poisoning those it hits.

Poison

-

-904014
Poison Jab

The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target.

Poison8010020136
Poison Powder

The user scatters a cloud of poisonous dust that poisons the target.

Poison

-

-753523
Poison Sting

The user stabs the target with a poisonous stinger. This may also poison the target.

Poison

-

151003527
Poison Tail

The user hits the target with its tail. This may also poison the target. Critical hits land more easily.

Poison

-

501002522
Pollen Puff

The user attacks the enemy with a pollen puff that explodes. If the target is an ally, it gives the ally a pollen puff that restores its HP instead.

Bug901001521
Poltergeist

The user attacks the target by controlling the target’s item. The move fails if the target doesn’t have an item.

Ghost

-

11090555
Pound

The target is physically pounded with a long tail, a foreleg, or the like.

Normal

-

401003565
Powder Snow

The user attacks with a chilling gust of powdery snow. This may also freeze opposing Pokémon.

Ice

-

401002536
Power Gem

The user attacks with a ray of light that sparkles as if it were made of gemstones.

Rock801002026
Power Split

The user employs its psychic power to average its Attack and Sp. Atk stats with those of the target.

Psychic

-

--1023
Power Swap

The user employs its psychic power to switch changes to its Attack and Sp. Atk stats with the target.

Psychic--1073
Power Trick

The user employs its psychic power to switch its Attack stat with its Defense stat.

Psychic

-

--1015
Power Trip

The user boasts its strength and attacks the target. The more the user’s stats are raised, the greater the move’s power.

Dark

-

201001014
Power Whip

The user violently whirls its vines, tentacles, or the like to harshly lash the target.

Grass120851039
Power-Up Punch

Striking opponents over and over makes the user’s fists harder. Hitting a target raises the Attack stat.

Fighting

-

4010020155
Precipice Blades

The user attacks opposing Pokémon by manifesting the power of the land in fearsome blades of stone.

Ground

-

12085101
Present

The user attacks by giving the target a gift with a hidden trap. It restores HP sometimes, however.

Normal

-

-901531
Prismatic Laser

The user shoots powerful lasers using the power of a prism. The user can’t move on the next turn.

Psychic

-

160100103
Protect

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

Normal--10867
Psybeam

The target is attacked with a peculiar ray. This may also leave the target confused.

Psychic

-

651002068
Psych Up

The user hypnotizes itself into copying any stat change made by the target.

Normal

-

--10219
Psychic

The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat.

Psychic9010010287
Psychic Fangs

The user bites the target with its psychic capabilities. This can also destroy Light Screen and Reflect.

Psychic851001063
Psychic Terrain

This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns.

Psychic--1041
Psycho Cut

The user tears at the target with blades formed by psychic power. Critical hits land more easily.

Psychic701002055
Psycho Shift

Using its psychic power of suggestion, the user transfers its status conditions to the target.

Psychic

-

-1001018
Psyshock

The user materializes an odd psychic wave to attack the target. This attack does physical damage.

Psychic8010010172
Psystrike

The user materializes an odd psychic wave to attack the target. This attack does physical damage.

Psychic

-

100100101
Purify

The user heals the target’s status condition. If the move succeeds, it also restores the user’s own HP.

Poison

-

--201
Pyro Ball

The user attacks by igniting a small stone and launching it as a fiery ball at the target. This may also leave the target with a burn.

Fire

-

1209052
Quash

The user suppresses the target and makes its move go last.

Dark

-

-1001528
Quick Attack

The user lunges at the target at a speed that makes it almost invisible. This move always goes first.

Normal

-

4010030118
Quick Guard

The user protects itself and its allies from priority moves.

Fighting

-

--1558
Quiver Dance

The user lightly performs a beautiful, mystic dance. This boosts the user’s Sp. Atk, Sp. Def, and Speed stats.

Bug

-

--209
Rage Powder

The user scatters a cloud of irritating powder to draw attention to itself. Opposing Pokémon aim only at the user.

Bug

-

--207
Rain Dance

The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.

Water--5495
Rapid Spin

A spin attack that can also eliminate such moves as Bind, Wrap, and Leech Seed. This also raises the user’s Speed stat.

Normal

-

501004048
Razor Leaf

Sharp-edged leaves are launched to slash at opposing Pokémon. Critical hits land more easily.

Grass

-

55952550
Razor Shell

The user cuts its target with sharp shells. This may also lower the target’s Defense stat.

Water75951020
Recover

Restoring its own cells, the user restores its own HP by half of its max HP.

Normal

-

--10114
Recycle

The user recycles a held item that has been used in battle so it can be used again.

Normal

-

--1094
Reflect

A wondrous wall of light is put up to reduce damage from physical attacks for five turns.

Psychic--20275
Reflect Type

The user reflects the target’s type, making the user the same type as the target.

Normal

-

--1513
Rest

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

Psychic--10867
Retaliate

The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move’s power is increased.

Normal701005157
Revenge

This attack move’s power is doubled if the user has been hurt by the opponent in the same turn.

Fighting6010010119
Reversal

An all-out attack that becomes more powerful the less HP the user has.

Fighting-10015153
Rising Voltage

The user attacks with electric voltage rising from the ground. This move’s power doubles when the target is on Electric Terrain.

Electric

-

701002065
Roar

The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

Normal

-

--20171
Roar of Time

The user blasts the target with power that distorts even time. The user can’t move on the next turn.

Dragon

-

1509051
Rock Blast

The user hurls hard rocks at the target. Two to five rocks are launched in a row.

Rock25901086
Rock Polish

The user polishes its body to reduce drag. This sharply raises the Speed stat.

Rock

-

--2099
Rock Slide

Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.

Rock759010338
Rock Smash

The user attacks with a punch. This may also lower the target’s Defense stat.

Fighting

-

4010015344
Rock Throw

The user picks up and throws a small rock at the target to attack.

Rock

-

50901545
Rock Tomb

Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.

Rock609515300
Rock Wrecker

The user launches a huge boulder at the target to attack. The user can’t move on the next turn.

Rock

-

1509053
Role Play

The user mimics the target completely, copying the target’s Ability.

Psychic

-

--10101
Rollout

The user continually rolls into the target over five turns. It becomes more powerful each time it hits.

Rock

-

309020148
Roost

The user lands and rests its body. This move restores the user’s HP by up to half of its max HP.

Flying

-

--1083
Round

The user attacks the target with a song. Others can join in the Round to increase the power of the attack.

Normal6010015866
Sacred Fire

The target is razed with a mystical fire of great intensity. This may also leave the target with a burn.

Fire

-

1009552
Sacred Sword

The user attacks by slicing with a long horn. The target’s stat changes don’t affect this attack’s damage.

Fighting

-

901001513
Safeguard

The user creates a protective field that prevents status conditions for five turns.

Normal--25304
Sand Attack

Sand is hurled in the target’s face, reducing the target’s accuracy.

Ground

-

-1001596
Sand Tomb

The user traps the target inside a harshly raging sandstorm for four to five turns.

Ground35851572
Sandstorm

A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.

Rock--10196
Scald

The user shoots boiling hot water at its target. This may also leave the target with a burn.

Water8010015130
Scale Shot

The user attacks by shooting scales two to five times in a row. This move boosts the user’s Speed stat but lowers its Defense stat.

Dragon

-

25902074
Scary Face

The user frightens the target with a scary face to harshly lower its Speed stat.

Normal-10010214
Scorching Sands

The user throws scorching sand at the target to attack. This may also leave the target with a burn.

Ground

-

701001072
Scratch

Hard, pointed, sharp claws rake the target to inflict damage.

Normal

-

401003571
Screech

An earsplitting screech harshly lowers the target’s Defense stat.

Normal-8540182
Searing Shot

The user torches everything around it in an inferno of scarlet flames. This may also leave those it hits with a burn.

Fire

-

10010051
Secret Sword

The user cuts with its long horn. The odd power contained in the horn does physical damage to the target.

Fighting

-

85100102
Seed Bomb

The user slams a barrage of hard-shelled seeds down on the target from above.

Grass8010015112
Seismic Toss

The target is thrown using the power of gravity. It inflicts damage equal to the user’s level.

Fighting

-

-10020112
Self-Destruct

The user attacks everything around it by causing an explosion. The user faints upon using this move.

Normal2001005103
Shadow Ball

The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.

Ghost8010015279
Shadow Bone

The user attacks by beating the target with a bone that contains a spirit. This may also lower the target’s Defense stat.

Ghost

-

85100101
Shadow Claw

The user slashes with a sharp claw made from shadows. Critical hits land more easily.

Ghost7010015169
Shadow Force

The user disappears, then strikes the target on the next turn. This move hits even if the target protects itself.

Ghost

-

12010052
Shadow Punch

The user throws a punch from the shadows. This attack never misses.

Ghost

-

60-208
Shadow Sneak

The user extends its shadow and attacks the target from behind. This move always goes first.

Ghost

-

401003033
Sheer Cold

The target faints instantly. It’s less likely to hit the target if it’s used by Pokémon other than Ice types.

Ice

-

-30522
Shell Side Arm

This move inflicts physical or special damage, whichever will be more effective. This may also poison the target.

Poison

-

90100101
Shell Smash

The user breaks its shell, which lowers Defense and Sp. Def stats but sharply raises its Attack, Sp. Atk, and Speed stats.

Normal

-

--1521
Shell Trap

The user sets a shell trap. If the user is hit by a physical move, the trap will explode and inflict damage on opposing Pokémon.

Fire

-

15010051
Shift Gear

The user rotates its gears, raising its Attack stat and sharply raising its Speed stat.

Steel

-

--109
Shock Wave

The user strikes the target with a quick jolt of electricity. This attack never misses.

Electric

-

60-20223
Shore Up

The user regains up to half of its max HP. It restores more HP in a sandstorm.

Ground

-

--102
Simple Beam

The user’s mysterious psychic wave changes the target’s Ability to Simple.

Normal

-

-1001522
Sing

A soothing lullaby is sung in a calming voice that puts the target into a deep slumber.

Normal

-

-551524
Skill Swap

The user employs its psychic power to exchange Abilities with the target.

Psychic--10110
Skitter Smack

The user skitters behind the target to attack. This also lowers the target’s Sp. Atk stat.

Bug

-

70901086
Skull Bash

The user tucks in its head to raise its Defense stat on the first turn, then rams the target on the next turn.

Normal

-

13010010133
Sky Attack

A second-turn attack move where critical hits land more easily. This may also make the target flinch.

Flying

-

14090545
Slack Off

The user slacks off, restoring its own HP by up to half of its max HP.

Normal

-

--109
Slam

The target is slammed with a long tail, vines, or the like to inflict damage.

Normal

-

80752069
Slash

The target is attacked with a slash of claws or blades. Critical hits land more easily.

Normal

-

7010020121
Sleep Powder

The user scatters a big cloud of sleep-inducing dust around the target.

Grass

-

-751524
Sleep Talk

While it is asleep, the user randomly uses one of the moves it knows.

Normal--10865
Sludge

Unsanitary sludge is hurled at the target. This may also poison the target.

Poison

-

651002017
Sludge Bomb

Unsanitary sludge is hurled at the target. This may also poison the target.

Poison9010010140
Sludge Wave

The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those hit.

Poison951001077
Smack Down

The user throws a stone or similar projectile to attack the target. A flying Pokémon will fall to the ground when it’s hit.

Rock

-

5010015103
Smart Strike

The user stabs the target with a sharp horn. This attack never misses.

Steel70-1045
Smog

The target is attacked with a discharge of filthy gases. This may also poison the target.

Poison

-

30702020
Smokescreen

The user releases an obscuring cloud of smoke or ink. This lowers the target’s accuracy.

Normal

-

-1002030
Snap Trap

The user snares the target in a snap trap for four to five turns.

Grass

-

35100151
Snarl

The user yells as if it’s ranting about something, which lowers the Sp. Atk stats of opposing Pokémon.

Dark559515118
Snipe Shot

The user ignores the effects of opposing Pokémon’s moves and Abilities that draw in moves, allowing this move to hit the chosen target.

Water

-

80100152
Snore

This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

Normal5010015869
Soak

The user shoots a torrent of water at the target and changes the target’s type to Water.

Water

-

-1002032
Soft-Boiled

The user restores its own HP by up to half of its max HP.

Normal

-

--109
Solar Beam

In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.

Grass12010010292
Solar Blade

In this two-turn attack, the user gathers light and fills a blade with the light’s energy, attacking the target on the next turn.

Grass1251001040
Spacial Rend

The user tears the target along with the space around it. Critical hits land more easily.

Dragon

-

1009551
Spark

The user throws an electrically charged tackle at the target. This may also leave the target with paralysis.

Electric

-

651002044
Sparkling Aria

The user bursts into song, emitting many bubbles. Any Pokémon suffering from a burn will be healed by the touch of these bubbles.

Water

-

90100103
Spectral Thief

The user hides in the target’s shadow, steals the target’s stat boosts, and then attacks.

Ghost

-

90100101
Speed Swap

The user exchanges Speed stats with the target.

Psychic--1028
Spikes

The user lays a trap of spikes at the opposing team’s feet. The trap hurts Pokémon that switch into battle.

Ground--2040
Spiky Shield

In addition to protecting the user from attacks, this move also damages any attacker that makes direct contact.

Grass

-

--102
Spirit Break

The user attacks the target with so much force that it could break the target’s spirit. This also lowers the target’s Sp. Atk stat.

Fairy

-

75100152
Spirit Shackle

The user attacks while simultaneously stitching the target’s shadow to the ground to prevent the target from escaping.

Ghost

-

80100101
Spit Up

The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move’s power.

Normal

-

-1001036
Spite

The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.

Ghost

-

-10010135
Splash

The user just flops and splashes around to no effect at all...

Normal

-

--4037
Spore

The user scatters bursts of spores that induce sleep.

Grass

-

-100154
Stealth Rock

The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle.

Rock--20149
Steam Eruption

The user immerses the target in superheated steam. This may also leave the target with a burn.

Water

-

1109551
Steel Beam

The user fires a beam of steel that it collected from its entire body. This also damages the user.

Steel

-

14095588
Steel Roller

The user attacks while destroying the terrain. This move fails when the ground hasn’t turned into a terrain.

Steel

-

130100560
Steel Wing

The target is hit with wings of steel. This may also raise the user’s Defense stat.

Steel70902597
Sticky Web

The user weaves a sticky net around the opposing team, which lowers their Speed stats upon switching into battle.

Bug

-

--2015
Stockpile

The user charges up power and raises both its Defense and Sp. Def stats. The move can be used three times.

Normal

-

--2043
Stomp

The target is stomped with a big foot. This may also make the target flinch.

Normal

-

651002068
Stomping Tantrum

Driven by frustration, the user attacks the target. If the user’s previous move has failed, the power of this move doubles.

Ground7510010169
Stone Edge

The user stabs the target from below with sharpened stones. Critical hits land more easily.

Rock100805181
Stored Power

The user attacks the target with stored power. The more the user’s stats are raised, the greater the move’s power.

Psychic2010010183
Storm Throw

The user strikes the target with a fierce blow. This attack always results in a critical hit.

Fighting

-

60100104
Strange Steam

The user attacks the target by emitting steam. This may also confuse the target.

Fairy

-

9095101
Strength

The target is slugged with a punch thrown at maximum power.

Normal

-

8010015277
Strength Sap

The user restores its HP by the same amount as the target’s Attack stat. It also lowers the target’s Attack stat.

Grass

-

-1001013
String Shot

Opposing Pokémon are bound with silk blown from the user’s mouth that harshly lowers the Speed stat.

Bug

-

-954035
Struggle

This attack is used in desperation only if the user has no PP. It also damages the user a little.

Normal

-

50-10
Struggle Bug

While resisting, the user attacks opposing Pokémon. This lowers the Sp. Atk stats of those hit.

Bug

-

501002048
Stuff Cheeks

The user eats its held Berry, then sharply raises its Defense stat.

Normal

-

--102
Stun Spore

The user scatters a cloud of numbing powder that paralyzes the target.

Grass

-

-753027
Submission

The user grabs the target and recklessly dives for the ground. This also damages the user a little.

Fighting

-

80802066
Substitute

The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.

Normal--10867
Sucker Punch

This move enables the user to attack first. This move fails if the target is not readying an attack.

Dark

-

701005118
Sunny Day

The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.

Fire--5457
Sunsteel Strike

The user slams into the target with the force of a meteor. This move can be used on the target regardless of its Abilities.

Steel

-

10010051
Super Fang

The user chomps hard on the target with its sharp front fangs. This cuts the target’s HP in half.

Normal

-

-901045
Superpower

The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats.

Fighting1201005168
Supersonic

The user generates odd sound waves from its body that confuse the target.

Normal

-

-552063
Surf

The user attacks everything around it by swamping its surroundings with a giant wave.

Water9010015218
Surging Strikes

The user, having mastered the Water style, strikes the target with a flowing motion three times in a row. This attack always results in a critical hit.

Water

-

2510052
Swagger

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

Normal

-

-8515669
Swallow

The power stored using the move Stockpile is absorbed by the user to heal its HP. Storing more power heals more HP.

Normal

-

--1040
Sweet Kiss

The user kisses the target with a sweet, angelic cuteness that causes confusion.

Fairy

-

-751098
Sweet Scent

A sweet scent that harshly lowers opposing Pokémon’s evasiveness.

Normal

-

-10020118
Swift

Star-shaped rays are shot at opposing Pokémon. This attack never misses.

Normal60-20359
Switcheroo

The user trades held items with the target faster than the eye can follow.

Dark

-

-1001028
Swords Dance

A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat.

Normal--20206
Synthesis

The user restores its own HP. The amount of HP regained varies with the weather.

Grass

-

--569
Tackle

A physical attack in which the user charges and slams into the target with its whole body.

Normal

-

4010035318
Tail Slap

The user attacks by striking the target with its hard tail. It hits the target two to five times in a row.

Normal25851024
Tail Whip

The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stats.

Normal

-

-1003090
Tailwind

The user whips up a turbulent whirlwind that ups the Speed stats of the user and its allies for four turns.

Flying

-

--15105
Take Down

A reckless, full-body charge attack for slamming into the target. This also damages the user a little.

Normal

-

908520271
Tar Shot

The user pours sticky tar over the target, lowering the target’s Speed stat. The target becomes weaker to Fire-type moves.

Rock

-

-100152
Taunt

The target is taunted into a rage that allows it to use only attack moves for three turns.

Dark-10020241
Tearful Look

The user gets teary eyed to make the target lose its combative spirit. This lowers the target’s Attack and Sp. Atk stats.

Normal

-

--2016
Teatime

The user has teatime with all the Pokémon in the battle. Each Pokémon eats its held Berry.

Normal

-

--102
Techno Blast

The user fires a beam of light at its target. The move’s type changes depending on the Drive the user holds.

Normal

-

12010055
Teeter Dance

The user performs a wobbly dance that confuses the Pokémon around it.

Normal

-

-1002017
Teleport

The user switches places with a party Pokémon in waiting, if any. If a wild Pokémon uses this move, it flees.

Psychic

-

--2050
Terrain Pulse

The user utilizes the power of the terrain to attack. This move’s type and power changes depending on the terrain when it’s used.

Normal

-

501001046
Thief

The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.

Dark6010025292
Thousand Arrows

This move also hits opposing Pokémon that are in the air. Those Pokémon are knocked down to the ground.

Ground

-

90100103
Thousand Waves

The user attacks with a wave that crawls along the ground. Those it hits can’t flee from battle.

Ground

-

90100103
Thrash

The user rampages and attacks for two to three turns. The user then becomes confused.

Normal

-

1201001099
Throat Chop

The user attacks the target’s throat, and the resultant suffering prevents the target from using moves that emit sound for two turns.

Dark8010015103
Thunder

A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.

Electric1107010184
Thunder Cage

The user traps the target in a cage of sparking electricity for four to five turns.

Electric

-

8090151
Thunder Fang

The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis.

Electric65951574
Thunder Punch

The target is punched with an electrified fist. This may also leave the target with paralysis.

Electric7510015152
Thunder Shock

A jolt of electricity crashes down on the target to inflict damage. This may also leave the target with paralysis.

Electric

-

401003061
Thunder Wave

The user launches a weak jolt of electricity that paralyzes the target.

Electric-9020246
Thunderbolt

A strong electric blast crashes down on the target. This may also leave the target with paralysis.

Electric9010015237
Thunderous Kick

The user overwhelms the target with lightning-like movement before delivering a kick. This also lowers the target’s Defense stat.

Fighting

-

90100101
Tickle

The user tickles the target into laughing, reducing its Attack and Defense stats.

Normal

-

-1002089
Topsy-Turvy

All stat changes affecting the target turn topsy-turvy and become the opposite of what they were.

Dark

-

--203
Torment

The user torments and enrages the target, making it incapable of using the same move twice in a row.

Dark

-

-10015141
Toxic

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

Poison

-

-9010658
Toxic Spikes

The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle.

Poison--2043
Transform

The user transforms into a copy of the target right down to having the same move set.

Normal

-

--102
Tri Attack

The user strikes with a simultaneous three-beam attack. This may also burn, freeze, or paralyze the target.

Normal8010010133
Trick

The user catches the target off guard and swaps its held item with its own.

Psychic-10010148
Trick Room

The user creates a bizarre area in which slower Pokémon get to move first for five turns.

Psychic--5123
Trick-or-Treat

The user takes the target trick-or-treating. This adds Ghost type to the target’s type.

Ghost

-

-1002010
Triple Axel

A consecutive three-kick attack that becomes more powerful with each successful hit.

Ice

-

20901030
Triple Kick

A consecutive three-kick attack that becomes more powerful with each successful hit.

Fighting

-

1090102
Trop Kick

The user lands an intense kick of tropical origins on the target. This also lowers the target’s Attack stat.

Grass

-

70100151
Twister

The user whips up a vicious tornado to tear at opposing Pokémon. This may also make them flinch.

Dragon

-

401002063
U-turn

After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

Bug7010020161
Uproar

The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.

Normal9010010240
V-create

With a hot flame on its forehead, the user hurls itself at its target. This lowers the user’s Defense, Sp. Def, and Speed stats.

Fire

-

1809552
Vacuum Wave

The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first.

Fighting

-

401003021
Venom Drench

Opposing Pokémon are drenched in an odd poisonous liquid. This lowers the Attack, Sp. Atk, and Speed stats of a poisoned target.

Poison-1002051
Venoshock

The user drenches the target in a special poisonous liquid. This move’s power is doubled if the target is poisoned.

Poison651001078
Vine Whip

The target is struck with slender, whiplike vines to inflict damage.

Grass

-

45100259
Vise Grip

The target is gripped and squeezed from both sides to inflict damage.

Normal

-

551003017
Vital Throw

The user attacks last. In return, this throw move never misses.

Fighting

-

70-1012
Volt Switch

After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

Electric701002068
Volt Tackle

The user electrifies itself and charges the target. This also damages the user quite a lot. This attack may leave the target with paralysis.

Electric

-

120100155
Water Gun

The target is blasted with a forceful shot of water.

Water

-

4010025144
Water Pledge

A column of water hits the target. When used with its fire equivalent, its power increases and a rainbow appears.

Water

-

801001030
Water Pulse

The user attacks the target with a pulsing blast of water. This may also confuse the target.

Water

-

6010020206
Water Shuriken

The user hits the target with throwing stars two to five times in a row. This move always goes first.

Water

-

15100201
Water Spout

The user spouts water to damage opposing Pokémon. The lower the user’s HP, the lower the move’s power.

Water

-

150100511
Waterfall

The user charges at the target and may make it flinch.

Water8010015105
Weather Ball

This attack move varies in power and type depending on the weather.

Normal5010010113
Whirlpool

The user traps the target in a violent swirling whirlpool for four to five turns.

Water358515146
Whirlwind

The target is blown away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

Normal

-

--2039
Wicked Blow

The user, having mastered the Dark style, strikes the target with a fierce blow. This attack always results in a critical hit.

Dark

-

8010053
Wide Guard

The user and its allies are protected from wide-ranging attacks for one turn.

Rock

-

--1054
Wild Charge

The user shrouds itself in electricity and smashes into its target. This also damages the user a little.

Electric901001596
Will-O-Wisp

The user shoots a sinister flame at the target to inflict a burn.

Fire-8515119
Wing Attack

The target is struck with large, imposing wings spread wide to inflict damage.

Flying

-

601003529
Wish

One turn after this move is used, the user’s or its replacement’s HP is restored by half the user’s max HP.

Normal

-

--1048
Withdraw

The user withdraws its body into its hard shell, raising its Defense stat.

Water

-

--4031
Wonder Room

The user creates a bizarre area in which Pokémon’s Defense and Sp. Def stats are swapped for five turns.

Psychic--10168
Wood Hammer

The user slams its rugged body into the target to attack. This also damages the user quite a lot.

Grass

-

1201001515
Work Up

The user is roused, and its Attack and Sp. Atk stats increase.

Normal--30227
Worry Seed

A seed that causes worry is planted on the target. It prevents sleep by making the target’s Ability Insomnia.

Grass

-

-1001077
Wrap

A long body, vines, or the like are used to wrap and squeeze the target for four to five turns.

Normal

-

15902025
X-Scissor

The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.

Bug8010015106
Yawn

The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.

Normal

-

--1073
Zap Cannon

The user fires an electric blast like a cannon to inflict damage and cause paralysis.

Electric

-

12050587
Zen Headbutt

The user focuses its willpower to its head and attacks the target. This may also make the target flinch.

Psychic809015244
Zing Zap

A strong electric blast crashes down on the target, giving it an electric shock. This may also make the target flinch.

Electric

-

80100102