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SwSh / Moves

Head Charge

Head Charge

Normal-type physical move in Pokémon Sword and Shield.

Flavor

In-game flavor text and battle data for this move.
NormalPhysical

The user charges its head into its target, using its powerful guard hair. This also damages the user a little.

Learners

Pokémon that learn this move naturally by leveling up.
PokémonTypeLevel

Bouffalant

Armor #53

Normal
40

Hurricane

Flying

Gear Grind

Steel
NormalPhysical

Head Charge

Normal-type move

Move #

543

Introduced

Generation V

Power

120

Accuracy

100

PP

15

Priority

0

Machine

-

Related

View all moves
Other moves that share this move type.
MoveTypeClassTM/TRPowerAcc.PPPokémonDescription
AcupressureNormalStatus

-

--3011

The user applies pressure to stress points, sharply boosting one of its or its allies’ stats.

After YouNormalStatus

-

--1525

The user helps the target and makes it use its move right after the user.

AttractNormalStatus
TM31
-10015655

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

Baton PassNormalStatus--4096

The user switches places with a party Pokémon in waiting and passes along any stat changes.

Belly DrumNormalStatus

-

--1028

The user maximizes its Attack stat in exchange for HP equal to half its max HP.

BindNormalPhysical

-

15852026

Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns.

BlockNormalStatus

-

--518

The user blocks the target’s way with arms spread wide to prevent escape.

Body SlamNormalPhysical8510015327

The user drops onto the target with its full body weight. This may also leave the target with paralysis.

BoomburstNormalSpecial

-

140100109

The user attacks everything around it with the destructive power of a terrible, explosive sound.

ConfideNormalStatus

-

--203

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

ConversionNormalStatus

-

--303

The user changes its type to become the same type as the move at the top of the list of moves it knows.

Conversion 2NormalStatus

-

--303

The user changes its type to make itself resistant to the type of the attack the target used last.

CopycatNormalStatus

-

--2040

The user mimics the move used immediately before it. The move fails if no other move has been used yet.

Court ChangeNormalStatus

-

-100101

With its mysterious power, the user swaps the effects on either side of the field.

CovetNormalPhysical

-

601002537

The user endearingly approaches the target, then steals the target’s held item.

Crush ClawNormalPhysical

-

75951011

The user slashes the target with hard and sharp claws. This may also lower the target’s Defense stat.

Crush GripNormalPhysical

-

-10051

The target is crushed with great force. The more HP the target has left, the greater this move’s power.

CutNormalPhysical

-

5095302

The target is cut with a scythe or claw.

Defense CurlNormalStatus

-

--4053

The user curls up to conceal weak spots and raise its Defense stat.

DisableNormalStatus

-

-1002054

For four turns, this move prevents the target from using the move it last used.

Double HitNormalPhysical

-

35901021

The user slams the target with a long tail, vines, or a tentacle. The target is hit twice in a row.

Double TeamNormalStatus

-

--1541

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

Double-EdgeNormalPhysical

-

12010015113

A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot.

Echoed VoiceNormalSpecial

-

401001518

The user attacks the target with an echoing voice. If this move is used every turn, its power is increased.

EncoreNormalStatus-1005178

The user compels the target to keep using the move it encored for three turns.

EndeavorNormalPhysical

-

-100542

This attack move cuts down the target’s HP to equal the user’s HP.

EndureNormalStatus--10778

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

EntrainmentNormalStatus

-

-1001577

The user dances with an odd rhythm that compels the target to mimic it, making the target’s Ability the same as the user’s.

ExplosionNormalPhysical

-

250100537

The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move.

Extreme SpeedNormalPhysical

-

80100511

The user charges the target at blinding speed. This move always goes first.

FacadeNormalPhysical7010020774

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

Fake OutNormalPhysical

-

401001047

This attack hits first and makes the target flinch. It only works the first turn each time the user enters battle.

False SwipeNormalPhysical401004089

A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.

FeintNormalPhysical

-

301001042

This attack hits a target using a move such as Protect or Detect. This also lifts the effects of those moves.

FlailNormalPhysical

-

-1001591

The user flails about aimlessly to attack. The less HP the user has, the greater the move’s power.

Focus EnergyNormalStatus--30115

The user takes a deep breath and focuses so that critical hits land more easily.

Follow MeNormalStatus

-

--206

The user draws attention to itself, making all targets take aim only at the user.

Fury AttackNormalPhysical

-

15852020

The target is jabbed repeatedly with a horn or beak two to five times in a row.

Fury SwipesNormalPhysical

-

18801546

The target is raked with sharp claws or scythes quickly two to five times in a row.

Giga ImpactNormalPhysical150905465

The user charges at the target using every bit of its power. The user can’t move on the next turn.

GlareNormalStatus

-

-100307

The user intimidates the target with the pattern on its belly to cause paralysis.

GrowlNormalStatus

-

-10040120

The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.

GrowthNormalStatus

-

--2042

The user’s body grows all at once, raising the Attack and Sp. Atk stats.

GuillotineNormalPhysical

-

-30513

A vicious, tearing attack with big pincers. The target faints instantly if this attack hits.

HardenNormalStatus

-

--3063

The user stiffens all the muscles in its body to raise its Defense stat.

HeadbuttNormalPhysical

-

701001584

The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.

Heal BellNormalStatus

-

--52

The user makes a soothing bell chime to heal the status conditions of all the party Pokémon.

Helping HandNormalStatus--20315

The user assists an ally by boosting the power of that ally’s attack.

Horn AttackNormalPhysical

-

651002512

The target is jabbed with a sharply pointed horn to inflict damage.

Horn DrillNormalPhysical

-

-30512

The user stabs the target with a horn that rotates like a drill. The target faints instantly if this attack hits.

HowlNormalStatus

-

--4024

The user howls loudly to raise the spirit of itself and allies. This raises their Attack stats.

Hyper BeamNormalSpecial150905456

The target is attacked with a powerful beam. The user can’t move on the next turn.

Hyper VoiceNormalSpecial9010010150

The user lets loose a horribly echoing shout with the power to inflict damage.

Laser FocusNormalStatus

-

--3028

The user concentrates intensely. The attack on the next turn always results in a critical hit.

Last ResortNormalPhysical

-

140100538

This move can be used only after the user has used all the other moves it knows in the battle.

LeerNormalStatus

-

-10030156

The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.

Lock-OnNormalStatus

-

--517

The user takes sure aim at the target. This ensures the next attack does not miss the target.

Lovely KissNormalStatus

-

-75101

With a scary face, the user tries to force a kiss on the target. If it succeeds, the target falls asleep.

Mean LookNormalStatus

-

--528

The user pins the target with a dark, arresting look. The target becomes unable to flee.

Mega KickNormalPhysical120755182

The target is attacked by a kick launched with muscle-packed power.

Mega PunchNormalPhysical808520173

The target is slugged by a punch thrown with muscle-packed power.

MetronomeNormalStatus--10116

The user waggles a finger and stimulates its brain into randomly using nearly any move.

Milk DrinkNormalStatus

-

--51

The user restores its own HP by up to half of its max HP.

MimicNormalStatus

-

--1010

The user copies the target’s last move. The move can be used during battle until the Pokémon is switched out.

Mind ReaderNormalStatus

-

--513

The user senses the target’s movements with its mind to ensure its next attack does not miss the target.

MinimizeNormalStatus

-

--1015

The user compresses its body to make itself look smaller, which sharply raises its evasiveness.

Morning SunNormalStatus

-

--514

The user restores its own HP. The amount of HP regained varies with the weather.

Multi-AttackNormalPhysical

-

120100102

Cloaking itself in high energy, the user slams into the target. The memory held determines the move’s type.

Nature PowerNormalStatus

-

--2017

This attack makes use of nature’s power. Its effects vary depending on the user’s environment.

Noble RoarNormalStatus

-

-1003014

Letting out a noble roar, the user intimidates the target and lowers its Attack and Sp. Atk stats.

Pain SplitNormalStatus

-

--2033

The user adds its HP to the target’s HP, then equally shares the combined HP with the target.

Pay DayNormalPhysical401002050

Numerous coins are hurled at the target to inflict damage. Money is earned after the battle.

Perish SongNormalStatus

-

--516

Any Pokémon that hears this song faints in three turns, unless it switches out of battle.

Play NiceNormalStatus

-

--2021

The user and the target become friends, and the target loses its will to fight. This lowers the target’s Attack stat.

PoundNormalPhysical

-

401003558

The target is physically pounded with a long tail, a foreleg, or the like.

PresentNormalPhysical

-

-901511

The user attacks by giving the target a gift with a hidden trap. It restores HP sometimes, however.

ProtectNormalStatus--10778

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

Psych UpNormalStatus

-

--1020

The user hypnotizes itself into copying any stat change made by the target.

Quick AttackNormalPhysical

-

401003081

The user lunges at the target at a speed that makes it almost invisible. This move always goes first.

Rapid SpinNormalPhysical

-

501004037

A spin attack that can also eliminate such moves as Bind, Wrap, and Leech Seed. This also raises the user’s Speed stat.

RecoverNormalStatus

-

--5107

Restoring its own cells, the user restores its own HP by half of its max HP.

RecycleNormalStatus

-

--1015

The user recycles a held item that has been used in battle so it can be used again.

Reflect TypeNormalStatus

-

--158

The user reflects the target’s type, making the user the same type as the target.

RetaliateNormalPhysical701005146

The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move’s power is increased.

RoarNormalStatus

-

--2040

The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

RoundNormalSpecial6010015777

The user attacks the target with a song. Others can join in the Round to increase the power of the attack.

SafeguardNormalStatus--25286

The user creates a protective field that prevents status conditions for five turns.

Scary FaceNormalStatus-10010178

The user frightens the target with a scary face to harshly lower its Speed stat.

ScratchNormalPhysical

-

401003558

Hard, pointed, sharp claws rake the target to inflict damage.

ScreechNormalStatus-8540158

An earsplitting screech harshly lowers the target’s Defense stat.

Self-DestructNormalPhysical200100573

The user attacks everything around it by causing an explosion. The user faints upon using this move.

Shell SmashNormalStatus

-

--1518

The user breaks its shell, which lowers Defense and Sp. Def stats but sharply raises its Attack, Sp. Atk, and Speed stats.

Simple BeamNormalStatus

-

-100159

The user’s mysterious psychic wave changes the target’s Ability to Simple.

SingNormalStatus

-

-551522

A soothing lullaby is sung in a calming voice that puts the target into a deep slumber.

Skull BashNormalPhysical

-

1301001017

The user tucks in its head to raise its Defense stat on the first turn, then rams the target on the next turn.

Slack OffNormalStatus

-

--59

The user slacks off, restoring its own HP by up to half of its max HP.

SlamNormalPhysical

-

80752048

The target is slammed with a long tail, vines, or the like to inflict damage.

SlashNormalPhysical

-

701002087

The target is attacked with a slash of claws or blades. Critical hits land more easily.

Sleep TalkNormalStatus--10776

While it is asleep, the user randomly uses one of the moves it knows.

SmokescreenNormalStatus

-

-1002025

The user releases an obscuring cloud of smoke or ink. This lowers the target’s accuracy.

SnoreNormalSpecial5010015778

This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

Soft-BoiledNormalStatus

-

--52

The user restores its own HP by up to half of its max HP.

Spit UpNormalSpecial

-

-1001025

The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move’s power.

SplashNormalStatus

-

--4027

The user just flops and splashes around to no effect at all...

StockpileNormalStatus

-

--2030

The user charges up power and raises both its Defense and Sp. Def stats. The move can be used three times.

StompNormalPhysical

-

651002049

The target is stomped with a big foot. This may also make the target flinch.

StrengthNormalPhysical

-

801001511

The target is slugged with a punch thrown at maximum power.

Stuff CheeksNormalStatus

-

--102

The user eats its held Berry, then sharply raises its Defense stat.

SubstituteNormalStatus--10778

The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.

Super FangNormalPhysical

-

-901012

The user chomps hard on the target with its sharp front fangs. This cuts the target’s HP in half.

SupersonicNormalStatus

-

-552043

The user generates odd sound waves from its body that confuse the target.

SwaggerNormalStatus

-

-851555

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

SwallowNormalStatus

-

--1028

The power stored using the move Stockpile is absorbed by the user to heal its HP. Storing more power heals more HP.

Sweet ScentNormalStatus

-

-10020101

A sweet scent that harshly lowers opposing Pokémon’s evasiveness.

SwiftNormalSpecial60-20299

Star-shaped rays are shot at opposing Pokémon. This attack never misses.

Swords DanceNormalStatus--20169

A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat.

TackleNormalPhysical

-

4010035272

A physical attack in which the user charges and slams into the target with its whole body.

Tail SlapNormalPhysical25851024

The user attacks by striking the target with its hard tail. It hits the target two to five times in a row.

Tail WhipNormalStatus

-

-1003074

The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stats.

Take DownNormalPhysical

-

908520114

A reckless, full-body charge attack for slamming into the target. This also damages the user a little.

Tearful LookNormalStatus

-

--2013

The user gets teary eyed to make the target lose its combative spirit. This lowers the target’s Attack and Sp. Atk stats.

TeatimeNormalStatus

-

--101

The user has teatime with all the Pokémon in the battle. Each Pokémon eats its held Berry.

Teeter DanceNormalStatus

-

-1002013

The user performs a wobbly dance that confuses the Pokémon around it.

Terrain PulseNormalSpecial

-

501001024

The user utilizes the power of the terrain to attack. This move’s type and power changes depending on the terrain when it’s used.

ThrashNormalPhysical

-

1201001071

The user rampages and attacks for two to three turns. The user then becomes confused.

TickleNormalStatus

-

-1002039

The user tickles the target into laughing, reducing its Attack and Defense stats.

TransformNormalStatus

-

--102

The user transforms into a copy of the target right down to having the same move set.

Tri AttackNormalSpecial8010010111

The user strikes with a simultaneous three-beam attack. This may also burn, freeze, or paralyze the target.

UproarNormalSpecial9010010216

The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.

Vise GripNormalPhysical

-

551003011

The target is gripped and squeezed from both sides to inflict damage.

Weather BallNormalSpecial5010010103

This attack move varies in power and type depending on the weather.

WhirlwindNormalStatus

-

--2021

The target is blown away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

WishNormalStatus

-

--1019

One turn after this move is used, the user’s or its replacement’s HP is restored by half the user’s max HP.

Work UpNormalStatus--30185

The user is roused, and its Attack and Sp. Atk stats increase.

WrapNormalPhysical

-

15902022

A long body, vines, or the like are used to wrap and squeeze the target for four to five turns.

YawnNormalStatus

-

--1040

The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.

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