Pokémon Sword and Shield Items
Item descriptions, categories, machines, and obtainability for Sword and Shield.
Displaying 707 of 1554 items.
| Description | |||
|---|---|---|---|
![]() Master Ball | Poké Balls | 0 | The best Poké Ball with the ultimate level of performance. With it, you will catch any wild Pokémon without fail. |
![]() Ultra Ball | Poké Balls | 800 | An ultra-high-performance Poké Ball that provides a higher success rate for catching Pokémon than a Great Ball. |
![]() Great Ball | Poké Balls | 600 | A good, high-performance Poké Ball that provides a higher success rate for catching Pokémon than a standard Poké Ball. |
![]() Poké Ball | Poké Balls | 200 | A device for catching wild Pokémon. It’s thrown like a ball at a Pokémon, comfortably encapsulating its target. |
![]() Safari Ball | Poké Balls | 0 | A special Poké Ball that was used in the Safari Zone in the Kanto region and in the Great Marsh in the Sinnoh region. |
![]() Net Ball | Poké Balls | 1000 | A somewhat different Poké Ball that is more effective when attempting to catch Water- or Bug-type Pokémon. |
![]() Dive Ball | Poké Balls | 1000 | A somewhat different Poké Ball that works especially well when catching Pokémon that live underwater. |
![]() Nest Ball | Poké Balls | 1000 | A somewhat different Poké Ball that becomes more effective the lower the level of the wild Pokémon. |
![]() Repeat Ball | Poké Balls | 1000 | A somewhat different Poké Ball that works especially well on a Pokémon species that has been caught before. |
![]() Timer Ball | Poké Balls | 1000 | A somewhat different Poké Ball that becomes progressively more effective at catching Pokémon the more turns that are taken in battle. |
![]() Luxury Ball | Poké Balls | 3000 | A particularly comfortable Poké Ball that makes a wild Pokémon quickly grow friendlier after being caught. |
![]() Premier Ball | Poké Balls | 20 | A somewhat rare Poké Ball that was made as a commemorative item used to celebrate an event of some sort. |
![]() Dusk Ball | Poké Balls | 1000 | A somewhat different Poké Ball that makes it easier to catch wild Pokémon at night or in dark places such as caves. |
![]() Heal Ball | Poké Balls | 300 | A remedial Poké Ball that restores the HP of a Pokémon caught with it and eliminates any status conditions. |
![]() Quick Ball | Poké Balls | 1000 | A somewhat different Poké Ball that has a more successful catch rate if used at the start of a wild encounter. |
![]() Cherish Ball | Poké Balls | 0 | A quite rare Poké Ball that has been crafted in order to commemorate a special occasion of some sort. |
![]() Potion | Medicine | 200 | A spray-type medicine for treating wounds. It can be used to restore 20 HP to a single Pokémon. |
![]() Antidote | Medicine | 200 | A spray-type medicine for treating poisoning. It can be used to lift the effects of being poisoned from a single Pokémon. |
![]() Burn Heal | Medicine | 200 | A spray-type medicine for treating burns. It can be used to heal a single Pokémon suffering from a burn. |
![]() Ice Heal | Medicine | 200 | A spray-type medicine for treating freezing. It can be used to thaw out a single Pokémon that has been frozen solid. |
![]() Awakening | Medicine | 200 | A spray-type medicine to wake the sleeping. It can be used to rouse a single Pokémon from the clutches of sleep. |
![]() Paralyze Heal | Medicine | 200 | A spray-type medicine for treating paralysis. It can be used to free a single Pokémon that has been paralyzed. |
![]() Full Restore | Medicine | 3000 | A medicine that can be used to fully restore the HP of a single Pokémon and heal any status conditions it has. |
![]() Max Potion | Medicine | 2500 | A spray-type medicine for treating wounds. It can be used to completely restore the max HP of a single Pokémon. |
![]() Hyper Potion | Medicine | 1500 | A spray-type medicine for treating wounds. It can be used to restore 120 HP to a single Pokémon. |
![]() Super Potion | Medicine | 700 | A spray-type medicine for treating wounds. It can be used to restore 60 HP to a single Pokémon. |
![]() Full Heal | Medicine | 400 | A spray-type medicine that is broadly effective. It can be used to heal all the status conditions of a single Pokémon. |
![]() Revive | Medicine | 2000 | A medicine that can be used to revive a single Pokémon that has fainted. It also restores half of the Pokémon’s max HP. |
![]() Max Revive | Medicine | 4000 | A medicine that can be used to revive a single Pokémon that has fainted. It also fully restores the Pokémon’s max HP. |
![]() Fresh Water | Medicine | 200 | Water with high mineral content. It can be used to restore 30 HP to a single Pokémon. |
![]() Soda Pop | Medicine | 300 | A highly carbonated soda drink. It can be used to restore 50 HP to a single Pokémon. |
![]() Lemonade | Medicine | 400 | A very sweet and refreshing drink. It can be used to restore 70 HP to a single Pokémon. |
![]() Moomoo Milk | Medicine | 600 | A bottle of highly nutritious milk. It can be used to restore 100 HP to a single Pokémon. |
![]() Energy Powder | Medicine | 500 | A very bitter medicinal powder. It can be used to restore 60 HP to a single Pokémon. |
![]() Energy Root | Medicine | 1200 | An extremely bitter medicinal root. It can be used to restore 120 HP to a single Pokémon. |
![]() Heal Powder | Medicine | 300 | A very bitter medicinal powder. It can be used once to heal all the status conditions of a Pokémon. |
![]() Revival Herb | Medicine | 2800 | A terribly bitter medicinal herb. It revives a fainted Pokémon and fully restores its max HP. |
![]() Ether | Medicine | 1200 | This medicine can be used to restore 10 PP to a single selected move that has been learned by a Pokémon. |
![]() Max Ether | Medicine | 2000 | This medicine can be used to fully restore the PP of a single selected move that has been learned by a Pokémon. |
![]() Elixir | Medicine | 3000 | This medicine can be used to restore 10 PP to each of the moves that have been learned by a Pokémon. |
![]() Max Elixir | Medicine | 4500 | This medicine can be used to fully restore the PP of all of the moves that have been learned by a Pokémon. |
![]() Lava Cookie | Medicine | 350 | Lavaridge Town’s local specialty. It can be used once to heal all the status conditions of a Pokémon. |
![]() Berry Juice | Medicine | 200 | A 100 percent pure juice made of Berries. It can be used to restore 20 HP to a single Pokémon. |
![]() Sacred Ash | Medicine | 50000 | This rare ash can revive all fainted Pokémon in a party. In doing so, it also fully restores their max HP. |
![]() HP Up | Medicine | 10000 | A nutritious drink for Pokémon. When consumed, it raises the HP base points of a single Pokémon. |
![]() Protein | Medicine | 10000 | A nutritious drink for Pokémon. When consumed, it raises the Attack base points of a single Pokémon. |
![]() Iron | Medicine | 10000 | A nutritious drink for Pokémon. When consumed, it raises the Defense base points of a single Pokémon. |
![]() Carbos | Medicine | 10000 | A nutritious drink for Pokémon. When consumed, it raises the Speed base points of a single Pokémon. |
![]() Calcium | Medicine | 10000 | A nutritious drink for Pokémon. When consumed, it raises the Sp. Atk base points of a single Pokémon. |
![]() Rare Candy | Medicine | 10000 | A candy that is packed with energy. When consumed, it will instantly raise the level of a single Pokémon by one. |
![]() PP Up | Medicine | 10000 | A medicine that slightly raises the max PP of a single selected move that has been learned by a Pokémon. |
![]() Zinc | Medicine | 10000 | A nutritious drink for Pokémon. When consumed, it raises the Sp. Def base points of a single Pokémon. |
![]() PP Max | Medicine | 10000 | A medicine that optimally raises the max PP of a single selected move that has been learned by a Pokémon. |
![]() Old Gateau | Medicine | 350 | The Old Chateau’s hidden specialty. It can be used once to heal all the status conditions of a Pokémon. |
![]() Guard Spec. | Battle Items | 1500 | An item that prevents stat reduction among the Trainer’s party Pokémon for five turns after it is used in battle. |
![]() Dire Hit | Battle Items | 1000 | An item that greatly raises the critical-hit ratio of a Pokémon during a battle. It can be used only once and wears off if the Pokémon is withdrawn. |
![]() X Attack | Battle Items | 1000 | An item that sharply boosts the Attack stat of a Pokémon during a battle. It wears off once the Pokémon is withdrawn. |
![]() X Defense | Battle Items | 2000 | An item that sharply boosts the Defense stat of a Pokémon during a battle. It wears off once the Pokémon is withdrawn. |
![]() X Speed | Battle Items | 1000 | An item that sharply boosts the Speed stat of a Pokémon during a battle. It wears off once the Pokémon is withdrawn. |
![]() X Accuracy | Battle Items | 1000 | An item that sharply boosts the accuracy of a Pokémon during a battle. It wears off once the Pokémon is withdrawn. |
![]() X Sp. Atk | Battle Items | 1000 | An item that sharply boosts the Sp. Atk stat of a Pokémon during a battle. It wears off once the Pokémon is withdrawn. |
![]() X Sp. Def | Battle Items | 2000 | An item that sharply boosts the Sp. Def stat of a Pokémon during a battle. It wears off once the Pokémon is withdrawn. |
![]() Poké Doll | Items | 300 | A doll that attracts the attention of a Pokémon. It guarantees escape from any battle with wild Pokémon. |
![]() Fluffy Tail | Items | 100 | A toy that attracts the attention of a Pokémon. It guarantees escape from any battle with wild Pokémon. |
![]() Black Flute | Items | 20 | A flute made from black glass. It makes it easier to encounter strong Pokémon in the place you use it. |
![]() White Flute | Items | 20 | A flute made from white glass. It makes it easier to encounter weak Pokémon in the place you use it. |
![]() Super Repel | Items | 700 | An item that prevents any low-level wild Pokémon from jumping out at you for a while. It lasts longer than Repel. |
![]() Max Repel | Items | 900 | An item that prevents any low-level wild Pokémon from jumping out at you for a while. It lasts longer than Super Repel. |
![]() Escape Rope | Items | 300 | A long and durable rope. Use it to escape instantly from locations like caves or dungeons. It can be used any number of times. |
![]() Repel | Items | 400 | An item that prevents any low-level wild Pokémon from jumping out at you for a while. |
![]() Sun Stone | Items | 3000 | A peculiar stone that can make certain species of Pokémon evolve. It burns as red as the evening sun. |
![]() Moon Stone | Items | 3000 | A peculiar stone that can make certain species of Pokémon evolve. It is as black as the night sky. |
![]() Fire Stone | Items | 3000 | A peculiar stone that can make certain species of Pokémon evolve. The stone has a fiery orange heart. |
![]() Thunder Stone | Items | 3000 | A peculiar stone that can make certain species of Pokémon evolve. It has a distinct thunderbolt pattern. |
![]() Water Stone | Items | 3000 | A peculiar stone that can make certain species of Pokémon evolve. It is the blue of a pool of clear water. |
![]() Leaf Stone | Items | 3000 | A peculiar stone that can make certain species of Pokémon evolve. It has an unmistakable leaf pattern. |
![]() Tiny Mushroom | Items | 500 | A very small and rare mushroom. It’s popular with a certain class of collectors. |
![]() Big Mushroom | Items | 5000 | A very large and rare mushroom. It’s popular with a certain class of collectors. |
![]() Pearl | Items | 2000 | A rather small pearl that has a very nice silvery sheen to it. It can be sold at a low price to shops. |
![]() Big Pearl | Items | 8000 | A rather large pearl that has a very nice silvery sheen. It can be sold at a high price to shops. |
![]() Stardust | Items | 3000 | Lovely red sand that flows between the fingers with a loose, silky feel. It can be sold at a low price to shops. |
![]() Star Piece | Items | 12000 | A small shard of a beautiful gem that gives off a distinctly red sparkle. It can be sold at a high price to shops. |
![]() Nugget | Items | 10000 | A nugget of the purest gold that gives off a lustrous gleam in direct light. It can be sold at a high price to shops. |
![]() Rare Bone | Items | 5000 | A rare bone that is extremely valuable for the study of Pokémon archeology. It can be sold for a high price to shops. |
![]() Shiny Stone | Items | 3000 | A peculiar stone that can make certain species of Pokémon evolve. It shines with a dazzling light. |
![]() Dusk Stone | Items | 3000 | A peculiar stone that can make certain species of Pokémon evolve. It holds shadows as dark as can be. |
![]() Dawn Stone | Items | 3000 | A peculiar stone that can make certain species of Pokémon evolve. It sparkles like a glittering eye. |
![]() Oval Stone | Items | 2000 | A peculiar stone that can make certain species of Pokémon evolve. It’s as round as a Pokémon Egg. |
![]() Adamant Orb | Items | 0 | A brightly gleaming orb to be held by Dialga. It boosts the power of Dragon- and Steel-type moves when it is held. |
![]() Lustrous Orb | Items | 0 | A beautifully glowing orb to be held by Palkia. It boosts the power of Dragon- and Water-type moves when it is held. |
![]() Cheri Berry | Berries | 80 | A Berry to be consumed by Pokémon. If a Pokémon holds one, it can recover from paralysis on its own in battle. |
![]() Chesto Berry | Berries | 80 | A Berry to be consumed by Pokémon. If a Pokémon holds one, it can recover from sleep on its own in battle. |
![]() Pecha Berry | Berries | 80 | A Berry to be consumed by Pokémon. If a Pokémon holds one, it can recover from poisoning on its own in battle. |
![]() Rawst Berry | Berries | 80 | A Berry to be consumed by Pokémon. If a Pokémon holds one, it can recover from a burn on its own in battle. |
![]() Aspear Berry | Berries | 80 | A Berry to be consumed by Pokémon. If a Pokémon holds one, it can recover from being frozen on its own in battle. |
![]() Leppa Berry | Berries | 80 | A Berry to be consumed by Pokémon. If a Pokémon holds one, it can restore 10 PP to a depleted move during battle. |
![]() Oran Berry | Berries | 80 | A Berry to be consumed by Pokémon. If a Pokémon holds one, it can restore its own HP by 10 points during battle. |
![]() Persim Berry | Berries | 80 | A Berry to be consumed by Pokémon. If a Pokémon holds one, it can recover from confusion on its own in battle. |
![]() Lum Berry | Berries | 80 | A Berry to be consumed by Pokémon. If a Pokémon holds one, it can recover from any status condition during battle. |
![]() Sitrus Berry | Berries | 80 | A Berry to be consumed by Pokémon. If a Pokémon holds one, it can restore its own HP by a small amount during battle. |
![]() Figy Berry | Berries | 80 | If held by a Pokémon, it restores the user’s HP in a pinch, but it will cause confusion if the user hates the taste. |
![]() Wiki Berry | Berries | 80 | If held by a Pokémon, it restores the user’s HP in a pinch, but it will cause confusion if the user hates the taste. |
![]() Mago Berry | Berries | 80 | If held by a Pokémon, it restores the user’s HP in a pinch, but it will cause confusion if the user hates the taste. |
![]() Aguav Berry | Berries | 80 | If held by a Pokémon, it restores the user’s HP in a pinch, but it will cause confusion if the user hates the taste. |
![]() Iapapa Berry | Berries | 80 | If held by a Pokémon, it restores the user’s HP in a pinch, but it will cause confusion if the user hates the taste. |
![]() Pomeg Berry | Berries | 80 | A Berry to be consumed by Pokémon. Using it on a Pokémon makes it more friendly but lowers its HP base points. |
![]() Kelpsy Berry | Berries | 80 | A Berry to be consumed by Pokémon. Using it on a Pokémon makes it more friendly but lowers its Attack base points. |
![]() Qualot Berry | Berries | 80 | A Berry to be consumed by Pokémon. Using it on a Pokémon makes it more friendly but lowers its Defense base points. |
![]() Hondew Berry | Berries | 80 | A Berry to be consumed by Pokémon. Using it on a Pokémon makes it more friendly but lowers its Sp. Atk base points. |
![]() Grepa Berry | Berries | 80 | A Berry to be consumed by Pokémon. Using it on a Pokémon makes it more friendly but lowers its Sp. Def base points. |
![]() Tamato Berry | Berries | 80 | A Berry to be consumed by Pokémon. Using it on a Pokémon makes it more friendly but lowers its Speed base points. |
![]() Occa Berry | Berries | 80 | If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Fire-type attack. |
![]() Passho Berry | Berries | 80 | If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Water-type attack. |
![]() Wacan Berry | Berries | 80 | If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Electric-type attack. |
![]() Rindo Berry | Berries | 80 | If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Grass-type attack. |
![]() Yache Berry | Berries | 80 | If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Ice-type attack. |
![]() Chople Berry | Berries | 80 | If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Fighting-type attack. |
![]() Kebia Berry | Berries | 80 | If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Poison-type attack. |
![]() Shuca Berry | Berries | 80 | If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Ground-type attack. |
![]() Coba Berry | Berries | 80 | If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Flying-type attack. |
![]() Payapa Berry | Berries | 80 | If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Psychic-type attack. |
![]() Tanga Berry | Berries | 80 | If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Bug-type attack. |
![]() Charti Berry | Berries | 80 | If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Rock-type attack. |
![]() Kasib Berry | Berries | 80 | If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Ghost-type attack. |
![]() Haban Berry | Berries | 80 | If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Dragon-type attack. |
![]() Colbur Berry | Berries | 80 | If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Dark-type attack. |
![]() Babiri Berry | Berries | 80 | If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Steel-type attack. |
![]() Chilan Berry | Berries | 80 | If held by a Pokémon, this Berry will lessen the damage taken from one Normal-type attack. |
![]() Liechi Berry | Berries | 80 | A Berry to be consumed by Pokémon. If a Pokémon holds one, its Attack stat will increase when it’s in a pinch. |
![]() Ganlon Berry | Berries | 80 | A Berry to be consumed by Pokémon. If a Pokémon holds one, its Defense stat will increase when it’s in a pinch. |
![]() Salac Berry | Berries | 80 | A Berry to be consumed by Pokémon. If a Pokémon holds one, its Speed stat will increase when it’s in a pinch. |
![]() Petaya Berry | Berries | 80 | A Berry to be consumed by Pokémon. If a Pokémon holds one, its Sp. Atk stat will increase when it’s in a pinch. |
![]() Apicot Berry | Berries | 80 | A Berry to be consumed by Pokémon. If a Pokémon holds one, its Sp. Def stat will increase when it’s in a pinch. |
![]() Lansat Berry | Berries | 80 | A Berry to be consumed by Pokémon. If a Pokémon holds one, its critical-hit ratio will increase when it’s in a pinch. |
![]() Starf Berry | Berries | 80 | A Berry to be consumed by Pokémon. If a Pokémon holds one, one of its stats will sharply increase when it’s in a pinch. |
![]() Enigma Berry | Berries | 80 | A Berry to be consumed by Pokémon. If a Pokémon holds one, being hit by a supereffective attack will restore its HP. |
![]() Micle Berry | Berries | 80 | A Berry to be consumed by Pokémon. If a Pokémon holds one, its accuracy will increase just once when it’s in a pinch. |
![]() Custap Berry | Berries | 80 | A Berry to be consumed by Pokémon. If a Pokémon holds one, it will be able to move first just once when it’s in a pinch. |
![]() Jaboca Berry | Berries | 80 | A Berry to be consumed by Pokémon. If a physical attack hits the Pokémon holding it, the attacker will also be hurt. |
![]() Rowap Berry | Berries | 80 | A Berry to be consumed by Pokémon. If a special attack hits the Pokémon holding it, the attacker will also be hurt. |
![]() Bright Powder | Items | 4000 | An item to be held by a Pokémon. It casts a tricky glare that lowers the opposing Pokémon’s accuracy. |
![]() White Herb | Items | 4000 | An item to be held by a Pokémon. It will restore any lowered stat in battle. It can be used only once. |
![]() Macho Brace | Items | 3000 | An item to be held by a Pokémon. This stiff, heavy brace helps Pokémon grow strong but cuts Speed in battle. |
![]() Exp. Share | Items | 0 | Turning on this special device will allow all the Pokémon on your team to receive Exp. Points from battles. |
![]() Quick Claw | Items | 4000 | An item to be held by a Pokémon. This light, sharp claw lets the bearer move first occasionally. |
![]() Soothe Bell | Items | 4000 | An item to be held by a Pokémon. The comforting chime of this bell calms the holder, making it friendly. |
![]() Mental Herb | Items | 4000 | An item to be held by a Pokémon. The holder shakes off move-binding effects to move freely. It can be used only once. |
![]() Choice Band | Items | 4000 | An item to be held by a Pokémon. This curious headband boosts Attack but only allows the use of one move. |
![]() King’s Rock | Items | 5000 | An item to be held by a Pokémon. When the holder successfully inflicts damage, the target may also flinch. |
![]() Silver Powder | Items | 1000 | An item to be held by a Pokémon. It’s a shiny silver powder that will boost the power of Bug-type moves. |
![]() Amulet Coin | Items | 10000 | An item to be held by a Pokémon. It doubles any prize money received if the holding Pokémon joins a battle. |
![]() Cleanse Tag | Items | 5000 | An item to be held by a Pokémon. It helps keep wild Pokémon away if the holder is the head of the party. |
![]() Soul Dew | Items | 0 | A wondrous orb to be held by either Latios or Latias. It raises the power of Psychic- and Dragon-type moves. |
![]() Deep Sea Tooth | Items | 2000 | An item to be held by Clamperl. This fang gleams a sharp silver and raises the holder’s Sp. Atk stat. |
![]() Deep Sea Scale | Items | 2000 | An item to be held by Clamperl. This scale shines with a faint pink and raises the holder’s Sp. Def stat. |
![]() Smoke Ball | Items | 4000 | An item to be held by a Pokémon. It enables the holder to flee from any wild Pokémon encounter without fail. |
![]() Everstone | Items | 3000 | An item to be held by a Pokémon. A Pokémon holding this peculiar stone is prevented from evolving. |
![]() Focus Band | Items | 4000 | An item to be held by a Pokémon. The holder may endure a potential KO attack, leaving it with just 1 HP. |
![]() Lucky Egg | Items | 10000 | An item to be held by a Pokémon. It’s an egg filled with happiness that earns the holder extra Exp. Points in battle. |
![]() Scope Lens | Items | 4000 | An item to be held by a Pokémon. It’s a lens for scoping out weak points. It boosts the holder’s critical-hit ratio. |
![]() Metal Coat | Items | 2000 | An item to be held by a Pokémon. It’s a special metallic film that can boost the power of Steel-type moves. |
![]() Leftovers | Items | 4000 | An item to be held by a Pokémon. The holder’s HP is slowly but steadily restored throughout every battle. |
![]() Dragon Scale | Items | 2000 | A very tough and inflexible scale. Dragon-type Pokémon may be holding this item when caught. |
![]() Light Ball | Items | 1000 | An item to be held by Pikachu. It’s a puzzling orb that boosts its Attack and Sp. Atk stats. |
![]() Soft Sand | Items | 1000 | An item to be held by a Pokémon. It’s a loose, silky sand that boosts the power of Ground-type moves. |
![]() Hard Stone | Items | 1000 | An item to be held by a Pokémon. It’s a durable stone that boosts the power of Rock-type moves. |
![]() Miracle Seed | Items | 1000 | An item to be held by a Pokémon. It’s a seed imbued with life-force that boosts the power of Grass-type moves. |
![]() Black Glasses | Items | 1000 | An item to be held by a Pokémon. It’s a pair of shady-looking glasses that boost the power of Dark-type moves. |
![]() Black Belt | Items | 1000 | An item to be held by a Pokémon. This belt helps the wearer to focus and boosts the power of Fighting-type moves. |
![]() Magnet | Items | 1000 | An item to be held by a Pokémon. It’s a powerful magnet that boosts the power of Electric-type moves. |
![]() Mystic Water | Items | 1000 | An item to be held by a Pokémon. This teardrop-shaped gem boosts the power of Water-type moves. |
![]() Sharp Beak | Items | 1000 | An item to be held by a Pokémon. It’s a long, sharp beak that boosts the power of Flying-type moves. |
![]() Poison Barb | Items | 1000 | An item to be held by a Pokémon. This small, poisonous barb boosts the power of Poison-type moves. |
![]() Never-Melt Ice | Items | 1000 | An item to be held by a Pokémon. It’s a heat- repelling piece of ice that boosts the power of Ice-type moves. |
![]() Spell Tag | Items | 1000 | An item to be held by a Pokémon. It’s a sinister, eerie tag that boosts the power of Ghost-type moves. |
![]() Twisted Spoon | Items | 1000 | An item to be held by a Pokémon. This spoon is imbued with telekinetic power and boosts Psychic-type moves. |
![]() Charcoal | Items | 1000 | An item to be held by a Pokémon. It’s a combustible fuel that boosts the power of Fire-type moves. |
![]() Dragon Fang | Items | 1000 | An item to be held by a Pokémon. This hard and sharp fang boosts the power of Dragon-type moves. |
![]() Silk Scarf | Items | 1000 | An item to be held by a Pokémon. It’s a sumptuous scarf that boosts the power of Normal-type moves. |
![]() Upgrade | Items | 2000 | A transparent device somehow filled with all sorts of data. It was produced by Silph Co. |
![]() Shell Bell | Items | 4000 | An item to be held by a Pokémon. The holder restores a little HP every time it inflicts damage on others. |
![]() Sea Incense | Items | 2000 | An item to be held by a Pokémon. This incense has a curious aroma that boosts the power of Water-type moves. |
![]() Lax Incense | Items | 5000 | An item to be held by a Pokémon. The beguiling aroma of this incense may cause attacks to miss its holder. |
![]() Lucky Punch | Items | 1000 | An item to be held by Chansey. This pair of lucky boxing gloves will boost Chansey’s critical-hit ratio. |
![]() Metal Powder | Items | 1000 | An item to be held by Ditto. Extremely fine yet hard, this odd powder boosts the Defense stat. |
![]() Thick Club | Items | 1000 | An item to be held by Cubone or Marowak. It’s a hard bone of some sort that boosts the Attack stat. |
![]() Leek | Items | 1000 | An item to be held by Farfetch’d. This very long and stiff stalk of leek boosts its critical-hit ratio. |
![]() Wide Lens | Items | 4000 | An item to be held by a Pokémon. It’s a magnifying lens that slightly boosts the accuracy of moves. |
![]() Muscle Band | Items | 4000 | An item to be held by a Pokémon. This headband exudes strength, slightly boosting the power of physical moves. |
![]() Wise Glasses | Items | 4000 | An item to be held by a Pokémon. This thick pair of glasses slightly boosts the power of special moves. |
![]() Expert Belt | Items | 4000 | An item to be held by a Pokémon. It’s a well-worn belt that slightly boosts the power of supereffective moves. |
![]() Light Clay | Items | 4000 | An item to be held by a Pokémon. Protective moves like Light Screen and Reflect will be effective longer. |
![]() Life Orb | Items | 4000 | An item to be held by a Pokémon. It boosts the power of moves but at the cost of some HP on each hit. |
![]() Power Herb | Items | 4000 | A single-use item to be held by a Pokémon. It allows the holder to immediately use a move that normally requires a turn to charge. |
![]() Toxic Orb | Items | 4000 | An item to be held by a Pokémon. It’s a bizarre orb that will badly poison the holder during battle. |
![]() Flame Orb | Items | 4000 | An item to be held by a Pokémon. It’s a bizarre orb that will afflict the holder with a burn during battle. |
![]() Quick Powder | Items | 1000 | An item to be held by Ditto. Extremely fine yet hard, this odd powder boosts the Speed stat. |
![]() Focus Sash | Items | 4000 | An item to be held by a Pokémon. If the holder has full HP, it will endure a potential KO attack with 1 HP. The item then disappears. |
![]() Zoom Lens | Items | 4000 | An item to be held by a Pokémon. If the holder moves after its target moves, its accuracy will be boosted. |
![]() Metronome | Items | 4000 | An item to be held by a Pokémon. It boosts moves used consecutively but only until a different move is used. |
![]() Iron Ball | Items | 4000 | An item to be held by a Pokémon. It lowers Speed and allows Ground-type moves to hit Flying types and holders that are levitating. |
![]() Lagging Tail | Items | 4000 | An item to be held by a Pokémon. It is tremendously heavy and makes the holder move slower than usual. |
![]() Destiny Knot | Items | 4000 | An item to be held by a Pokémon. If the holder becomes infatuated, the opposing Pokémon will be, too. |
![]() Black Sludge | Items | 4000 | An item to be held by a Pokémon. It gradually restores HP to Poison-type Pokémon. It damages any other type. |
![]() Icy Rock | Items | 4000 | An item to be held by a Pokémon. It extends the duration of the move Hail when used by the holder. |
![]() Smooth Rock | Items | 4000 | An item to be held by a Pokémon. It extends the duration of the move Sandstorm when used by the holder. |
![]() Heat Rock | Items | 4000 | An item to be held by a Pokémon. It extends the duration of the move Sunny Day when used by the holder. |
![]() Damp Rock | Items | 4000 | An item to be held by a Pokémon. It extends the duration of the move Rain Dance when used by the holder. |
![]() Grip Claw | Items | 4000 | An item to be held by a Pokémon. It extends the duration of multi-turn attacks, such as Bind and Wrap. |
![]() Choice Scarf | Items | 4000 | An item to be held by a Pokémon. This curious scarf boosts Speed but only allows the use of one move. |
![]() Sticky Barb | Items | 4000 | An item to be held by a Pokémon. It damages the holder every turn and may latch on to Pokémon that touch the holder. |
![]() Power Bracer | Items | 3000 | An item to be held by a Pokémon. It reduces Speed but allows the holder’s Attack stat to grow more after battling. |
![]() Power Belt | Items | 3000 | An item to be held by a Pokémon. It reduces Speed but allows the holder’s Defense stat to grow more after battling. |
![]() Power Lens | Items | 3000 | An item to be held by a Pokémon. It reduces Speed but allows the holder’s Sp. Atk stat to grow more after battling. |
![]() Power Band | Items | 3000 | An item to be held by a Pokémon. It reduces Speed but allows the holder’s Sp. Def stat to grow more after battling. |
![]() Power Anklet | Items | 3000 | An item to be held by a Pokémon. It reduces Speed but allows the holder’s Speed stat to grow more after battling. |
![]() Power Weight | Items | 3000 | An item to be held by a Pokémon. It reduces Speed but allows the holder’s max HP to grow more after battling. |
![]() Shed Shell | Items | 4000 | An item to be held by a Pokémon. This discarded carapace enables the holder to switch out of battle without fail. |
![]() Big Root | Items | 4000 | An item to be held by a Pokémon. It boosts the amount of HP the holder restores from HP-stealing moves. |
![]() Choice Specs | Items | 4000 | An item to be held by a Pokémon. These curious glasses boost Sp. Atk but only allow the use of one move. |
![]() Odd Incense | Items | 2000 | An item to be held by a Pokémon. This exotic-smelling incense boosts the power of Psychic-type moves. |
![]() Rock Incense | Items | 2000 | An item to be held by a Pokémon. This exotic-smelling incense boosts the power of Rock-type moves. |
![]() Full Incense | Items | 5000 | An item to be held by a Pokémon. This exotic-smelling incense makes the holder bloated and slow moving. |
![]() Wave Incense | Items | 2000 | An item to be held by a Pokémon. This incense has a curious aroma that boosts the power of Water-type moves. |
![]() Rose Incense | Items | 2000 | An item to be held by a Pokémon. This exotic-smelling incense boosts the power of Grass-type moves. |
![]() Luck Incense | Items | 11000 | An item to be held by a Pokémon. It doubles any prize money received if the holding Pokémon joins a battle. |
![]() Pure Incense | Items | 6000 | An item to be held by a Pokémon. It helps keep wild Pokémon away if the holder is the head of the party. |
![]() Protector | Items | 2000 | A protective item of some sort. It is extremely stiff and heavy. It’s loved by a certain Pokémon. |
![]() Electirizer | Items | 2000 | A box packed with a tremendous amount of electric energy. It’s loved by a certain Pokémon. |
![]() Magmarizer | Items | 2000 | A box packed with a tremendous amount of magma energy. It’s loved by a certain Pokémon. |
![]() Dubious Disc | Items | 2000 | A transparent device overflowing with dubious data. Its producer is unknown. |
![]() Reaper Cloth | Items | 2000 | A cloth imbued with horrifyingly strong spiritual energy. It’s loved by a certain Pokémon. |
![]() Razor Claw | Items | 5000 | An item to be held by a Pokémon. This sharply hooked claw increases the holder’s critical-hit ratio. |
![]() Razor Fang | Items | 5000 | An item to be held by a Pokémon. When the holder successfully inflicts damage, the target may also flinch. |
![]() TM01 ![]() Mega Kick | TMs and HMs | 40000 | The target is attacked by a kick launched with muscle-packed power. |
![]() TM02 ![]() Pay Day | TMs and HMs | 1000 | Numerous coins are hurled at the target to inflict damage. Money is earned after the battle. |
![]() TM03 ![]() Fire Punch | TMs and HMs | 50000 | The target is punched with a fiery fist. This may also leave the target with a burn. |
![]() TM04 ![]() Ice Punch | TMs and HMs | 50000 | The target is punched with an icy fist. This may also leave the target frozen. |
![]() TM05 ![]() Thunder Punch | TMs and HMs | 50000 | The target is punched with an electrified fist. This may also leave the target with paralysis. |
![]() TM06 ![]() Fly | TMs and HMs | 1000 | The user flies up into the sky and then strikes its target on the next turn. |
![]() TM07 ![]() Pin Missile | TMs and HMs | 1000 | Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row. |
![]() TM08 ![]() Hyper Beam | TMs and HMs | 50000 | The target is attacked with a powerful beam. The user can’t move on the next turn. |
![]() TM09 ![]() Giga Impact | TMs and HMs | 50000 | The user charges at the target using every bit of its power. The user can’t move on the next turn. |
![]() TM10 ![]() Magical Leaf | TMs and HMs | 1000 | The user scatters curious leaves that chase the target. This attack never misses. |
![]() TM11 ![]() Solar Beam | TMs and HMs | 1000 | In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn. |
![]() TM12 ![]() Solar Blade | TMs and HMs | 50000 | In this two-turn attack, the user gathers light and fills a blade with the light’s energy, attacking the target on the next turn. |
![]() TM13 ![]() Fire Spin | TMs and HMs | 10000 | The target becomes trapped within a fierce vortex of fire that rages for four to five turns. |
![]() TM14 ![]() Thunder Wave | TMs and HMs | 1000 | The user launches a weak jolt of electricity that paralyzes the target. |
![]() TM15 ![]() Dig | TMs and HMs | 1000 | The user burrows into the ground, then attacks on the next turn. |
![]() TM16 ![]() Screech | TMs and HMs | 1000 | An earsplitting screech harshly lowers the target’s Defense stat. |
![]() TM17 ![]() Light Screen | TMs and HMs | 10000 | A wondrous wall of light is put up to reduce damage from special attacks for five turns. |
![]() TM18 ![]() Reflect | TMs and HMs | 10000 | A wondrous wall of light is put up to reduce damage from physical attacks for five turns. |
![]() TM19 ![]() Safeguard | TMs and HMs | 10000 | The user creates a protective field that prevents status conditions for five turns. |
![]() TM20 ![]() Self-Destruct | TMs and HMs | 100000 | The user attacks everything around it by causing an explosion. The user faints upon using this move. |
![]() TM21 ![]() Rest | TMs and HMs | 1000 | The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. |
![]() TM22 ![]() Rock Slide | TMs and HMs | 1000 | Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
![]() TM23 ![]() Thief | TMs and HMs | 10000 | The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item. |
![]() TM24 ![]() Snore | TMs and HMs | 1000 | This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
![]() TM25 ![]() Protect | TMs and HMs | 10000 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
![]() TM26 ![]() Scary Face | TMs and HMs | 1000 | The user frightens the target with a scary face to harshly lower its Speed stat. |
![]() TM27 ![]() Icy Wind | TMs and HMs | 1000 | The user attacks with a gust of chilled air. This also lowers opposing Pokémon’s Speed stats. |
![]() TM28 ![]() Giga Drain | TMs and HMs | 100000 | A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target. |
![]() TM29 ![]() Charm | TMs and HMs | 1000 | The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target’s Attack stat. |
![]() TM30 ![]() Steel Wing | TMs and HMs | 1000 | The target is hit with wings of steel. This may also raise the user’s Defense stat. |
![]() TM31 ![]() Attract | TMs and HMs | 1000 | If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
![]() TM32 ![]() Sandstorm | TMs and HMs | 10000 | A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types. |
![]() TM33 ![]() Rain Dance | TMs and HMs | 10000 | The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. |
![]() TM34 ![]() Sunny Day | TMs and HMs | 10000 | The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. |
![]() TM35 ![]() Hail | TMs and HMs | 10000 | The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types. |
![]() TM36 ![]() Whirlpool | TMs and HMs | 1000 | The user traps the target in a violent swirling whirlpool for four to five turns. |
![]() TM37 ![]() Beat Up | TMs and HMs | 1000 | The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks. |
![]() TM38 ![]() Will-O-Wisp | TMs and HMs | 1000 | The user shoots a sinister flame at the target to inflict a burn. |
![]() TM39 ![]() Facade | TMs and HMs | 1000 | This attack move doubles its power if the user is poisoned, burned, or paralyzed. |
![]() TM40 ![]() Swift | TMs and HMs | 1000 | Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
![]() TM41 ![]() Helping Hand | TMs and HMs | 10000 | The user assists an ally by boosting the power of that ally’s attack. |
![]() TM42 ![]() Revenge | TMs and HMs | 1000 | This attack move’s power is doubled if the user has been hurt by the opponent in the same turn. |
![]() TM43 ![]() Brick Break | TMs and HMs | 1000 | The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. |
![]() TM44 ![]() Imprison | TMs and HMs | 100000 | If opposing Pokémon know any move also known by the user, they are prevented from using it. |
![]() TM45 ![]() Dive | TMs and HMs | 1000 | Diving on the first turn, the user floats up and attacks on the next turn. |
![]() TM46 ![]() Weather Ball | TMs and HMs | 30000 | This attack move varies in power and type depending on the weather. |
![]() TM47 ![]() Fake Tears | TMs and HMs | 1000 | The user feigns crying to fluster the target, harshly lowering its Sp. Def stat. |
![]() TM48 ![]() Rock Tomb | TMs and HMs | 1000 | Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement. |
![]() TM49 ![]() Sand Tomb | TMs and HMs | 1000 | The user traps the target inside a harshly raging sandstorm for four to five turns. |
![]() TM50 ![]() Bullet Seed | TMs and HMs | 10000 | The user forcefully shoots seeds at the target two to five times in a row. |
![]() TM51 ![]() Icicle Spear | TMs and HMs | 1000 | The user launches sharp icicles at the target two to five times in a row. |
![]() TM52 ![]() Bounce | TMs and HMs | 100000 | The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis. |
![]() TM53 ![]() Mud Shot | TMs and HMs | 1000 | The user attacks by hurling a blob of mud at the target. This also lowers the target’s Speed stat. |
![]() TM54 ![]() Rock Blast | TMs and HMs | 1000 | The user hurls hard rocks at the target. Two to five rocks are launched in a row. |
![]() TM55 ![]() Brine | TMs and HMs | 10000 | If the target’s HP is half or less, this attack will hit with double the power. |
![]() TM56 ![]() U-turn | TMs and HMs | 1000 | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
![]() TM57 ![]() Payback | TMs and HMs | 1000 | The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled. |
![]() TM58 ![]() Assurance | TMs and HMs | 1000 | If the target has already taken some damage in the same turn, this attack’s power is doubled. |
![]() TM59 ![]() Fling | TMs and HMs | 100000 | The user flings its held item at the target to attack. This move’s power and effects depend on the item. |
![]() TM60 ![]() Power Swap | TMs and HMs | 30000 | The user employs its psychic power to switch changes to its Attack and Sp. Atk stats with the target. |
![]() TM61 ![]() Guard Swap | TMs and HMs | 30000 | The user employs its psychic power to switch changes to its Defense and Sp. Def stats with the target. |
![]() TM62 ![]() Speed Swap | TMs and HMs | 30000 | The user exchanges Speed stats with the target. |
![]() TM63 ![]() Drain Punch | TMs and HMs | 50000 | An energy-draining punch. The user’s HP is restored by half the damage taken by the target. |
![]() TM64 ![]() Avalanche | TMs and HMs | 1000 | The power of this attack move is doubled if the user has been hurt by the target in the same turn. |
![]() TM65 ![]() Shadow Claw | TMs and HMs | 1000 | The user slashes with a sharp claw made from shadows. Critical hits land more easily. |
![]() TM66 ![]() Thunder Fang | TMs and HMs | 30000 | The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis. |
![]() TM67 ![]() Ice Fang | TMs and HMs | 30000 | The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen. |
![]() TM68 ![]() Fire Fang | TMs and HMs | 30000 | The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn. |
![]() TM69 ![]() Psycho Cut | TMs and HMs | 1000 | The user tears at the target with blades formed by psychic power. Critical hits land more easily. |
![]() TM70 ![]() Trick Room | TMs and HMs | 50000 | The user creates a bizarre area in which slower Pokémon get to move first for five turns. |
![]() TM71 ![]() Wonder Room | TMs and HMs | 50000 | The user creates a bizarre area in which Pokémon’s Defense and Sp. Def stats are swapped for five turns. |
![]() TM72 ![]() Magic Room | TMs and HMs | 50000 | The user creates a bizarre area in which Pokémon’s held items lose their effects for five turns. |
![]() TM73 ![]() Cross Poison | TMs and HMs | 1000 | A slashing attack with a poisonous blade that may also poison the target. Critical hits land more easily. |
![]() TM74 ![]() Venoshock | TMs and HMs | 1000 | The user drenches the target in a special poisonous liquid. This move’s power is doubled if the target is poisoned. |
![]() TM75 ![]() Low Sweep | TMs and HMs | 1000 | The user makes a swift attack on the target’s legs, which lowers the target’s Speed stat. |
![]() TM76 ![]() Round | TMs and HMs | 10000 | The user attacks the target with a song. Others can join in the Round to increase the power of the attack. |
![]() TM77 ![]() Hex | TMs and HMs | 1000 | This relentless attack does massive damage to a target affected by status conditions. |
![]() TM78 ![]() Acrobatics | TMs and HMs | 1000 | The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage. |
![]() TM79 ![]() Retaliate | TMs and HMs | 1000 | The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move’s power is increased. |
![]() TM80 ![]() Volt Switch | TMs and HMs | 1000 | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
![]() TM81 ![]() Bulldoze | TMs and HMs | 1000 | The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. |
![]() TM82 ![]() Electroweb | TMs and HMs | 1000 | The user attacks and captures opposing Pokémon using an electric net. This lowers their Speed stats. |
![]() TM83 ![]() Razor Shell | TMs and HMs | 100000 | The user cuts its target with sharp shells. This may also lower the target’s Defense stat. |
![]() TM84 ![]() Tail Slap | TMs and HMs | 1000 | The user attacks by striking the target with its hard tail. It hits the target two to five times in a row. |
![]() TM85 ![]() Snarl | TMs and HMs | 1000 | The user yells as if it’s ranting about something, which lowers the Sp. Atk stats of opposing Pokémon. |
![]() TM86 ![]() Phantom Force | TMs and HMs | 1000 | The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself. |
![]() TM87 ![]() Draining Kiss | TMs and HMs | 1000 | The user steals the target’s HP with a kiss. The user’s HP is restored by over half of the damage taken by the target. |
![]() TM88 ![]() Grassy Terrain | TMs and HMs | 20000 | The user turns the ground to grass for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass-type moves. |
![]() TM89 ![]() Misty Terrain | TMs and HMs | 20000 | This protects Pokémon on the ground from status conditions and halves damage from Dragon-type moves for five turns. |
![]() TM90 ![]() Electric Terrain | TMs and HMs | 20000 | The user electrifies the ground for five turns, powering up Electric-type moves. Pokémon on the ground no longer fall asleep. |
![]() TM91 ![]() Psychic Terrain | TMs and HMs | 20000 | This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns. |
![]() TM92 ![]() Mystical Fire | TMs and HMs | 100000 | The user attacks by breathing a special, hot fire. This also lowers the target’s Sp. Atk stat. |
![]() HM01 | TMs and HMs | 0 | - - - |
![]() HM02 | TMs and HMs | 0 | - - - |
![]() HM03 | TMs and HMs | 0 | - - - |
![]() HM04 | TMs and HMs | 0 | - - - |
![]() HM05 | TMs and HMs | 0 | - - - |
![]() HM06 | TMs and HMs | 0 | - - - |
![]() HM07 | TMs and HMs | 0 | Diving on the first turn, the user floats up and attacks on the next turn. |
![]() Griseous Orb | Items | 0 | A glowing orb to be held by Giratina. It boosts the power of Dragon- and Ghost-type moves when it is held. |
![]() Lure Ball | Poké Balls | 0 | A Poké Ball that is good for catching Pokémon that you reel in with a rod while out fishing. |
![]() Level Ball | Poké Balls | 0 | A Poké Ball that makes it easier to catch Pokémon that are at a lower level than your own Pokémon. |
![]() Moon Ball | Poké Balls | 0 | A Poké Ball that will make it easier to catch Pokémon that can evolve using a Moon Stone. |
![]() Heavy Ball | Poké Balls | 0 | A Poké Ball that is better than usual at catching very heavy Pokémon. |
![]() Fast Ball | Poké Balls | 0 | A Poké Ball that makes it easier to catch Pokémon that are usually very quick to run away. |
![]() Friend Ball | Poké Balls | 0 | A strange Poké Ball that will make the wild Pokémon caught with it more friendly toward you immediately. |
![]() Love Ball | Poké Balls | 0 | A Poké Ball that works best when catching a Pokémon that is of the opposite gender of your Pokémon. |
![]() Park Ball | Poké Balls | 0 | A special Poké Ball for the Pal Park. |
![]() Sport Ball | Poké Balls | 300 | A special Poké Ball that was used during the Bug-Catching Contest in the Johto region. |
![]() Red Apricorn | Key Items | 200 | A red Apricorn. It assails your nostrils. |
![]() Blue Apricorn | Key Items | 200 | A blue Apricorn. It smells a bit like grass. |
![]() Yellow Apricorn | Key Items | 200 | A yellow Apricorn. It has an invigorating scent. |
![]() Green Apricorn | Key Items | 200 | A green Apricorn. It has a mysterious, aromatic scent. |
![]() Pink Apricorn | Key Items | 200 | A pink Apricorn. It has a nice, sweet scent. |
![]() White Apricorn | Key Items | 200 | A white Apricorn. It doesn’t smell like anything. |
![]() Black Apricorn | Key Items | 200 | A black Apricorn. It has a scent beyond one’s experience. |
![]() Douse Drive | Items | 0 | A cassette to be held by Genesect. It changes Genesect’s Techno Blast move so it becomes Water type. |
![]() Shock Drive | Items | 0 | A cassette to be held by Genesect. It changes Genesect’s Techno Blast move so it becomes Electric type. |
![]() Burn Drive | Items | 0 | A cassette to be held by Genesect. It changes Genesect’s Techno Blast move so it becomes Fire type. |
![]() Chill Drive | Items | 0 | A cassette to be held by Genesect. It changes Genesect’s Techno Blast move so it becomes Ice type. |
![]() Sweet Heart | Medicine | 3000 | A piece of cloyingly sweet chocolate. It can be used to restore 20 HP to a single Pokémon. |
![]() Prism Scale | Items | 2000 | A mysterious scale that causes a certain Pokémon to evolve. It shines in rainbow colors. |
![]() Eviolite | Items | 4000 | A mysterious evolutionary lump. When held by a Pokémon that can still evolve, it raises both Defense and Sp. Def. |
![]() Float Stone | Items | 4000 | An item to be held by a Pokémon. This very light stone reduces the weight of a Pokémon when held. |
![]() Rocky Helmet | Items | 4000 | An item to be held by a Pokémon. If the holder is hit, the attacker will also be damaged upon contact. |
![]() Air Balloon | Items | 4000 | An item to be held by a Pokémon. The holder will float in the air until hit. Once the holder is hit, this item will burst. |
![]() Red Card | Items | 4000 | An item to be held by a Pokémon. When the holder is hit by an attack, the attacker is removed from battle. |
![]() Ring Target | Items | 4000 | An item to be held by a Pokémon. Moves that normally have no effect will land on a Pokémon holding it. |
![]() Binding Band | Items | 4000 | An item to be held by a Pokémon. It’s a band that increases the power of binding moves used by the holder. |
![]() Absorb Bulb | Items | 4000 | An item to be held by a Pokémon. It boosts Sp. Atk if the holder is hit with a Water-type attack. It can only be used once. |
![]() Cell Battery | Items | 4000 | An item to be held by a Pokémon. It boosts Attack if the holder is hit with an Electric-type attack. It can only be used once. |
![]() Eject Button | Items | 4000 | An item to be held by a Pokémon. If the holder is hit by an attack, it will be switched out of battle. |
![]() Health Feather | Medicine | 300 | An item for use on a Pokémon. It slightly increases the HP base points of a single Pokémon. |
![]() Muscle Feather | Medicine | 300 | An item for use on a Pokémon. It slightly increases the Attack base points of a single Pokémon. |
![]() Resist Feather | Medicine | 300 | An item for use on a Pokémon. It slightly increases the Defense base points of a single Pokémon. |
![]() Genius Feather | Medicine | 300 | An item for use on a Pokémon. It slightly increases the Sp. Atk base points of a single Pokémon. |
![]() Clever Feather | Medicine | 300 | An item for use on a Pokémon. It slightly increases the Sp. Def base points of a single Pokémon. |
![]() Swift Feather | Medicine | 300 | An item for use on a Pokémon. It slightly increases the Speed base points of a single Pokémon. |
![]() Pretty Feather | Items | 1000 | Though this feather is beautiful, it’s just a regular feather and has no effect. |
![]() Pass Orb | Items | 200 | A mysterious orb containing the power of the Unova region, to be used when generating Pass Power. |
![]() Dream Ball | Poké Balls | 0 | A somewhat different Poké Ball that makes it easier to catch wild Pokémon while they’re asleep. |
![]() Poké Toy | Items | 100 | A toy that attracts the attention of a Pokémon. It guarantees escape from any battle with wild Pokémon. |
![]() Balm Mushroom | Items | 15000 | A rare mushroom that gives off a nice fragrance. It can be sold at a high price to shops. |
![]() Big Nugget | Items | 40000 | A big nugget of pure gold that gives off a lustrous gleam. It can be sold at a high price to shops. |
![]() Pearl String | Items | 20000 | Very large pearls that sparkle in a pretty silver color. They can be sold at a high price to shops. |
![]() Comet Shard | Items | 25000 | A shard that fell to the ground when a comet approached. It can be sold at a high price to shops. |
![]() Relic Copper | Items | 0 | A copper coin used by an ancient civilization about three thousand years ago. |
![]() Relic Silver | Items | 0 | A silver coin used by an ancient civilization about three thousand years ago. |
![]() Relic Gold | Items | 60000 | A gold coin used by an ancient civilization about three thousand years ago. |
![]() Relic Vase | Items | 0 | A fragile vase made by an ancient civilization about three thousand years ago. |
![]() Relic Band | Items | 0 | A heavy bracelet made by an ancient civilization about three thousand years ago. |
![]() Relic Statue | Items | 0 | A stone figurine made by an ancient civilization about three thousand years ago. |
![]() Relic Crown | Items | 0 | A heavy crown made by an ancient civilization about three thousand years ago. |
![]() Casteliacone | Medicine | 350 | Castelia City’s specialty, soft-serve ice cream. It can be used once to heal all the status conditions of a Pokémon. |
![]() TM93 ![]() Eerie Impulse | TMs and HMs | 1000 | The user’s body generates an eerie impulse. Exposing the target to it harshly lowers the target’s Sp. Atk stat. |
![]() TM94 ![]() False Swipe | TMs and HMs | 10000 | A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. |
![]() TM95 ![]() Air Slash | TMs and HMs | 1000 | The user attacks with a blade of air that slices even the sky. This may also make the target flinch. |
![]() DNA Splicers | Key Items | 0 | A splicer that fuses Kyurem and a certain Pokémon. They are said to have been one in the beginning. |
![]() Oval Charm | Key Items | 0 | An oval charm said to increase the chance of Pokémon Eggs being found at the Nursery. |
![]() Shiny Charm | Key Items | 0 | A shiny charm said to increase the chance of finding a Shiny Pokémon in the wild. |
![]() Reveal Glass | Key Items | 0 | A looking glass that reveals the truth. It’s a mysterious glass that returns a Pokémon to its original shape. |
![]() Weakness Policy | Items | 1000 | An item to be held by a Pokémon. Attack and Sp. Atk sharply increase if the holder is hit with a move it’s weak to. |
![]() Assault Vest | Items | 1000 | An item to be held by a Pokémon. This offensive vest raises Sp. Def but prevents the use of status moves. |
![]() Ability Capsule | Medicine | 10000 | A capsule that allows a Pokémon with two Abilities to switch between these Abilities when it is used. |
![]() Whipped Dream | Items | 2000 | A soft and sweet treat made of fluffy, puffy, whipped, and whirled cream. It’s loved by a certain Pokémon. |
![]() Sachet | Items | 2000 | A sachet filled with fragrant perfumes that are just slightly too overwhelming. Yet it’s loved by a certain Pokémon. |
![]() Luminous Moss | Items | 4000 | An item to be held by a Pokémon. It boosts Sp. Def if the holder is hit with a Water-type attack. It can only be used once. |
![]() Snowball | Items | 4000 | An item to be held by a Pokémon. It boosts Attack if the holder is hit with an Ice-type attack. It can only be used once. |
![]() Safety Goggles | Items | 4000 | An item to be held by a Pokémon. These goggles protect the holder from both weather-related damage and powder. |
![]() Roseli Berry | Berries | 80 | If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Fairy-type attack. |
![]() Kee Berry | Berries | 80 | If held by a Pokémon, this Berry will increase the holder’s Defense if it’s hit with a physical move. |
![]() Maranga Berry | Berries | 80 | If held by a Pokémon, this Berry will increase the holder’s Sp. Def if it’s hit with a special move. |
![]() Discount Coupon | Items | 20 | This special coupon allows you to buy items at a discount when you are shopping at a boutique. |
![]() Strange Souvenir | Items | 3000 | An ornament depicting a mysterious Pokémon that has been venerated as a guardian deity for an extremely long time in the Alola region. |
![]() Lumiose Galette | Medicine | 350 | A popular treat in Lumiose City. It can be used once to heal all the status conditions of a Pokémon. |
![]() TM96 ![]() Smart Strike | TMs and HMs | 1000 | The user stabs the target with a sharp horn. This attack never misses. |
![]() TM97 ![]() Brutal Swing | TMs and HMs | 1000 | The user swings its body around violently to inflict damage on everything in its vicinity. |
![]() TM98 ![]() Stomping Tantrum | TMs and HMs | 1000 | Driven by frustration, the user attacks the target. If the user’s previous move has failed, the power of this move doubles. |
![]() TM99 ![]() Breaking Swipe | TMs and HMs | 1000 | The user swings its tough tail wildly and attacks opposing Pokémon. This also lowers their Attack stats. |
![]() TM100 | TMs and HMs | 5000 | The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. |
![]() Shalour Sable | Medicine | 350 | Shalour City’s famous shortbread. It can be used once to heal all the status conditions of a Pokémon. |
![]() Prison Bottle | Key Items | 0 | A bottle believed to have been used to seal away the power of a certain Pokémon long, long ago. |
![]() Bottle Cap | Items | 5000 | A beautiful bottle cap that gives off a silver gleam. Some people are happy to receive one. |
![]() Gold Bottle Cap | Items | 10000 | A beautiful bottle cap that gives off a golden gleam. Some people are happy to receive one. |
![]() Adrenaline Orb | Items | 4000 | If held by a Pokémon, it boosts Speed when intimidated. |
![]() Ice Stone | Items | 3000 | A peculiar stone that can make certain species of Pokémon evolve. It has an unmistakable snowflake pattern. |
![]() Beast Ball | Poké Balls | 0 | A somewhat different Poké Ball that has a low success rate for catching a Pokémon. |
![]() Big Malasada | Medicine | 350 | The Alola region’s local specialty—fried bread. It can be used once to heal all the status conditions of a Pokémon. |
![]() Red Nectar | Items | 300 | A flower nectar obtained at Ula’ula Meadow. It changes the form of certain species of Pokémon. |
![]() Yellow Nectar | Items | 300 | A flower nectar obtained at Melemele Meadow. It changes the form of certain species of Pokémon. |
![]() Pink Nectar | Items | 300 | A flower nectar obtained from the flowering shrubs on Royal Avenue. It changes the form of certain species of Pokémon. |
![]() Purple Nectar | Items | 300 | A flower nectar obtained at Poni Meadow. It changes the form of certain species of Pokémon. |
![]() Terrain Extender | Items | 4000 | An item to be held by a Pokémon. It extends the duration of the terrain caused by the holder’s move or Ability. |
![]() Protective Pads | Items | 4000 | An item to be held by a Pokémon. These pads protect the holder from effects caused by making direct contact with the target. |
![]() Electric Seed | Items | 4000 | An item to be held by a Pokémon. It boosts Defense on Electric Terrain. It can only be used once. |
![]() Psychic Seed | Items | 4000 | An item to be held by a Pokémon. It boosts Sp. Def on Psychic Terrain. It can only be used once. |
![]() Misty Seed | Items | 4000 | An item to be held by a Pokémon. It boosts Sp. Def on Misty Terrain. It can only be used once. |
![]() Grassy Seed | Items | 4000 | An item to be held by a Pokémon. It boosts Defense on Grassy Terrain. It can only be used once. |
![]() Fighting Memory | Items | 1000 | A memory disc that contains Fighting-type data. It changes the type of the holder if held by a certain species of Pokémon. |
![]() Flying Memory | Items | 1000 | A memory disc that contains Flying-type data. It changes the type of the holder if held by a certain species of Pokémon. |
![]() Poison Memory | Items | 1000 | A memory disc that contains Poison-type data. It changes the type of the holder if held by a certain species of Pokémon. |
![]() Ground Memory | Items | 1000 | A memory disc that contains Ground-type data. It changes the type of the holder if held by a certain species of Pokémon. |
![]() Rock Memory | Items | 1000 | A memory disc that contains Rock-type data. It changes the type of the holder if held by a certain species of Pokémon. |
![]() Bug Memory | Items | 1000 | A memory disc that contains Bug-type data. It changes the type of the holder if held by a certain species of Pokémon. |
![]() Ghost Memory | Items | 1000 | A memory disc that contains Ghost-type data. It changes the type of the holder if held by a certain species of Pokémon. |
![]() Steel Memory | Items | 1000 | A memory disc that contains Steel-type data. It changes the type of the holder if held by a certain species of Pokémon. |
![]() Fire Memory | Items | 1000 | A memory disc that contains Fire-type data. It changes the type of the holder if held by a certain species of Pokémon. |
![]() Water Memory | Items | 1000 | A memory disc that contains Water-type data. It changes the type of the holder if held by a certain species of Pokémon. |
![]() Grass Memory | Items | 1000 | A memory disc that contains Grass-type data. It changes the type of the holder if held by a certain species of Pokémon. |
![]() Electric Memory | Items | 1000 | A memory disc that contains Electric-type data. It changes the type of the holder if held by a certain species of Pokémon. |
![]() Psychic Memory | Items | 1000 | A memory disc that contains Psychic-type data. It changes the type of the holder if held by a certain species of Pokémon. |
![]() Ice Memory | Items | 1000 | A memory disc that contains Ice-type data. It changes the type of the holder if held by a certain species of Pokémon. |
![]() Dragon Memory | Items | 1000 | A memory disc that contains Dragon-type data. It changes the type of the holder if held by a certain species of Pokémon. |
![]() Dark Memory | Items | 1000 | A memory disc that contains Dark-type data. It changes the type of the holder if held by a certain species of Pokémon. |
![]() Fairy Memory | Items | 1000 | A memory disc that contains Fairy-type data. It changes the type of the holder if held by a certain species of Pokémon. |
![]() N-Solarizer | Key Items | 0 | A machine to fuse Necrozma, which needs light, and Solgaleo. |
![]() N-Lunarizer | Key Items | 0 | A machine to fuse Necrozma, which needs light, and Lunala. |
![]() N-Solarizer | Key Items | 0 | A machine to separate Necrozma, which needed light, from Solgaleo. |
![]() N-Lunarizer | Key Items | 0 | A machine to separate Necrozma, which needed light, from Lunala. |
Silver Razz Berry | Berries | 1000 | A Berry that makes it easier to catch Pokémon when given to them. |
Golden Razz Berry | Berries | 5000 | A Berry that makes it drastically easier to catch Pokémon when given to them. |
Silver Nanab Berry | Berries | 1000 | A Berry that calms wild Pokémon you’re trying to catch when given to them. |
Golden Nanab Berry | Berries | 5000 | A Berry that calms wild Pokémon you’re trying to catch drastically when given to them. |
Silver Pinap Berry | Berries | 1000 | A Berry that makes you more likely to get an item when given to Pokémon you’re trying to catch. |
Golden Pinap Berry | Berries | 5000 | A Berry that makes you drastically more likely to get an item when given to Pokémon you’re trying to catch. |
Stretchy Spring | Items | 20 | A thin small spring. It’s totally stretched out, and what it’s used for is unknown. |
Chalky Stone | Items | 60 | A small whitish stone picked up at the edge of the road. |
Marble | Items | 300 | A round glass marble. You can see colored glass inside the transparent marble. |
Lone Earring | Items | 600 | A single earring that somebody dropped. |
Beach Glass | Items | 800 | A piece of colored glass. Waves have rounded its edges. It’s slightly rough to the touch. |
Gold Leaf | Items | 1000 | A mysterious gold leaf. No trees with this leaf have been found yet. |
Silver Leaf | Items | 1000 | A mysterious silver leaf. No trees with this leaf have been found yet. |
Polished Mud Ball | Items | 1200 | A ball made of mud. It had been polished for such a long time that the surface is very shiny. |
Tropical Shell | Items | 2000 | A beautiful white shell that may have drifted from a sea in a warm region. |
Leaf Letter | Items | 0 | A letter written on a leaf. Something is written using Pikachu’s footprints. |
Leaf Letter | Items | 0 | A letter written on a leaf. Something is written using Eevee’s footprints. |
Small Bouquet | Items | 0 | A small bouquet that was made with heart and soul for a single Trainer. |
Lure | Items | 400 | A glass bottle of perfume that makes rare Pokémon more likely to appear. |
Super Lure | Items | 700 | A glass bottle of perfume that makes rare Pokémon more likely to appear. It lasts longer than a Lure. |
Max Lure | Items | 900 | A glass bottle of perfume that makes rare Pokémon more likely to appear. It lasts longer than a Super Lure. |
Pewter Crunchies | Medicine | 250 | Pewter City’s famous crunchy snack. They can be used to heal all status conditions of a single Pokémon. |
Health Candy | Medicine | 20 | A candy that is packed with energy. When given to a Pokémon, it will increase that Pokémon’s HP. |
Mighty Candy | Medicine | 20 | A candy that is packed with energy. When given to a Pokémon, it will increase that Pokémon’s Attack stat. |
Tough Candy | Medicine | 20 | A candy that is packed with energy. When given to a Pokémon, it will increase that Pokémon’s Defense stat. |
Smart Candy | Medicine | 20 | A candy that is packed with energy. When given to a Pokémon, it will increase that Pokémon’s Sp. Atk stat. |
Courage Candy | Medicine | 20 | A candy that is packed with energy. When given to a Pokémon, it will increase that Pokémon’s Sp. Def stat. |
Quick Candy | Medicine | 20 | A candy that is packed with energy. When given to a Pokémon, it will increase that Pokémon’s Speed stat. |
Health Candy L | Medicine | 20 | A big candy that is packed with energy. When given to a Pokémon at Lv. 30 or higher, it will increase that Pokémon’s HP. |
Mighty Candy L | Medicine | 20 | A big candy that is packed with energy. When given to a Pokémon at Lv. 30 or higher, it will increase that Pokémon’s Attack stat. |
Tough Candy L | Medicine | 20 | A big candy that is packed with energy. When given to a Pokémon at Lv. 30 or higher, it will increase that Pokémon’s Defense stat. |
Smart Candy L | Medicine | 20 | A big candy that is packed with energy. When given to a Pokémon at Lv. 30 or higher, it will increase that Pokémon’s Sp. Atk stat. |
Courage Candy L | Medicine | 20 | A big candy that is packed with energy. When given to a Pokémon at Lv. 30 or higher, it will increase that Pokémon’s Sp. Def stat. |
Quick Candy L | Medicine | 20 | A big candy that is packed with energy. When given to a Pokémon at Lv. 30 or higher, it will increase that Pokémon’s Speed stat. |
Health Candy XL | Medicine | 20 | A huge candy that is packed with energy. When given to a Pokémon at Lv. 60 or higher, it will increase that Pokémon’s HP. |
Mighty Candy XL | Medicine | 20 | A huge candy that is packed with energy. When given to a Pokémon at Lv. 60 or higher, it will increase that Pokémon’s Attack stat. |
Tough Candy XL | Medicine | 20 | A huge candy that is packed with energy. When given to a Pokémon at Lv. 60 or higher, it will increase that Pokémon’s Defense stat. |
Smart Candy XL | Medicine | 20 | A huge candy that is packed with energy. When given to a Pokémon at Lv. 60 or higher, it will increase that Pokémon’s Sp. Atk stat. |
Courage Candy XL | Medicine | 20 | A huge candy that is packed with energy. When given to a Pokémon at Lv. 60 or higher, it will increase that Pokémon’s Sp. Def stat. |
Quick Candy XL | Medicine | 20 | A huge candy that is packed with energy. When given to a Pokémon at Lv. 60 or higher, it will increase that Pokémon’s Speed stat. |
Endorsement | Key Items | 0 | A letter of recommendation that you’ll need in order to participate in the Gym Challenge. |
Pokémon Box Link | Key Items | 0 | A device that allows you to access the Pokémon storage system. There are some places where it won’t work. |
Wishing Star | Key Items | 0 | A stone found in the Galar region with a mysterious power. It’s said that your dreams come true if you find one. |
Dynamax Band | Key Items | 0 | A Wishing Star has been affixed to it. It lets out a light that allows Pokémon to Dynamax when at a Power Spot. |
Fishing Rod | Key Items | 0 | Use it by the water to fish up various kinds of Pokémon. |
Rotom Bike | Key Items | 0 | This bike can be combined with the Pokémon Rotom to use a turbo boost. |
Sausages | Items | 400 | One of the many ingredients that can be used for cooking at your camp. These sausages should be boiled before eating. |
Bob’s Food Tin | Items | 950 | One of the many ingredients that can be used for cooking at your camp. The tinned food that Bob sells is curiously popular in Galar. |
Bach’s Food Tin | Items | 950 | One of the many ingredients that can be used for cooking at your camp. The tinned food that Bach sells is curiously popular in Galar. |
Tin of Beans | Items | 400 | One of the many ingredients that can be used for cooking at your camp. When simmered, the beans suffuse a dish with their mild flavor. |
Bread | Items | 150 | One of the many ingredients that can be used for cooking at your camp. An indispensable tool for mopping up that extra curry left on your plate. |
Pasta | Items | 150 | One of the many ingredients that can be used for cooking at your camp. These flour noodles make for a surprisingly good match with curry. |
Mixed Mushrooms | Items | 400 | One of the many ingredients that can be used for cooking at your camp. The chewy texture of the mushrooms transforms any dish they’re added to. |
Smoke-Poke Tail | Items | 2200 | One of the many ingredients that can be used for cooking at your camp. When a Slowpoke’s tail falls off, it grows back quickly. |
Large Leek | Items | 2200 | One of the many ingredients that can be used for cooking at your camp. Whether this is the kind of vegetable stalk that Farfetch’d like is unknown. |
Fancy Apple | Items | 2200 | One of the many ingredients that can be used for cooking at your camp. An apple chosen above others. It has spectacular form and a brilliant sheen. |
Brittle Bones | Items | 950 | One of the many ingredients that can be used for cooking at your camp. The taste boiled off from the bones is sure to give a dish a light umami taste. |
Pack of Potatoes | Items | 400 | One of the many ingredients that can be used for cooking at your camp. Potatoes help mellow out a spicy taste, to make a dish more mild. |
Pungent Root | Items | 950 | One of the many ingredients that can be used for cooking at your camp. Though carelessly picked, these herbs can add a fragrant accent to a dish. |
Salad Mix | Items | 400 | One of the many ingredients that can be used for cooking at your camp. The assortment of vegetables looks quite appealing and healthy. |
Fried Food | Items | 150 | One of the many ingredients that can be used for cooking at your camp. It’s been a while since it was fried, so it’s gotten greasy. |
Boiled Egg | Items | 2200 | One of the many ingredients that can be used for cooking at your camp. Even just one boiled egg can really enhance a dish. |
Camping Gear | Key Items | 0 | Everything you need to set up a tent and get cooking in a Wild Area or at a camping spot. |
Rusted Sword | Items | 0 | It is said that a hero used this sword to halt a terrible disaster in ancient times. But it’s grown rusty and worn. |
Rusted Shield | Items | 0 | It is said that a hero used this shield to halt a terrible disaster in ancient times. But it’s grown rusty and worn. |
Fossilized Bird | Items | 5000 | The fossil of an ancient Pokémon that once soared through the sky. What it looked like is a mystery. |
Fossilized Fish | Items | 5000 | The fossil of an ancient Pokémon that once lived in the sea. What it looked like is a mystery. |
Fossilized Drake | Items | 5000 | The fossil of an ancient Pokémon that once roamed the land. What it looked like is a mystery. |
Fossilized Dino | Items | 5000 | The fossil of an ancient Pokémon that once lived in the sea. What it looked like is a mystery. |
Strawberry Sweet | Items | 500 | A strawberry-shaped sweet. When a Milcery holds this, it will spin around happily. |
Love Sweet | Items | 500 | A heart-shaped sweet. When a Milcery holds this, it spins around happily. |
Berry Sweet | Items | 500 | A berry-shaped sweet. When a Milcery holds this, it spins around happily. |
Clover Sweet | Items | 500 | A clover-shaped sweet. When a Milcery holds this, it spins around happily. |
Flower Sweet | Items | 500 | A flower-shaped sweet. When a Milcery holds this, it spins around happily. |
Star Sweet | Items | 500 | A star-shaped sweet. When a Milcery holds this, it spins around happily. |
Ribbon Sweet | Items | 500 | A ribbon-shaped sweet. When a Milcery holds this, it spins around happily. |
Sweet Apple | Items | 2200 | A peculiar apple that can make a certain species of Pokémon evolve. It’s exceptionally sweet. |
Tart Apple | Items | 2200 | A peculiar apple that can make a certain species of Pokémon evolve. It’s exceptionally tart. |
Throat Spray | Items | 4000 | Raises Sp. Atk when a Pokémon uses a sound-based move. |
Eject Pack | Items | 4000 | An item to be held by a Pokémon. When the holder’s stats are lowered, it will be switched out of battle. |
Heavy-Duty Boots | Items | 4000 | These boots prevent the effects of traps set on the battlefield. |
Blunder Policy | Items | 4000 | Raises Speed sharply when a Pokémon misses with a move because of accuracy. |
Room Service | Items | 4000 | An item to be held by a Pokémon. Lowers Speed when Trick Room takes effect. |
Utility Umbrella | Items | 4000 | An item to be held by a Pokémon. This sturdy umbrella protects the holder from the effects of rain and harsh sunlight. |
Exp. Candy XS | Medicine | 20 | A candy that is packed with energy. When consumed, it will grant a single Pokémon a very small amount of Exp. Points. |
Exp. Candy S | Medicine | 240 | A candy that is packed with energy. When consumed, it will grant a single Pokémon a small amount of Exp. Points. |
Exp. Candy M | Medicine | 1000 | A candy that is packed with energy. When consumed, it will grant a single Pokémon a moderate amount of Exp. Points. |
Exp. Candy L | Medicine | 3000 | A candy that is packed with energy. When consumed, it will grant a single Pokémon a large amount of Exp. Points. |
Exp. Candy XL | Medicine | 10000 | A candy that is packed with energy. When consumed, it will grant a single Pokémon a very large amount of Exp. Points. |
Dynamax Candy | Medicine | 0 | A candy that is packed with energy. When consumed, it will raise the Dynamax Level of a single Pokémon by one. A higher level means higher HP when Dynamaxed. |
TR00 ![]() Swords Dance | TMs and HMs | 4000 | A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat. |
TR01 ![]() Body Slam | TMs and HMs | 6000 | The user drops onto the target with its full body weight. This may also leave the target with paralysis. |
TR02 ![]() Flamethrower | TMs and HMs | 10000 | The target is scorched with an intense blast of fire. This may also leave the target with a burn. |
TR03 ![]() Hydro Pump | TMs and HMs | 16000 | The target is blasted by a huge volume of water launched under great pressure. |
TR04 ![]() Surf | TMs and HMs | 10000 | The user attacks everything around it by swamping its surroundings with a giant wave. |
TR05 ![]() Ice Beam | TMs and HMs | 10000 | The target is struck with an icy-cold beam of energy. This may also leave the target frozen. |
TR06 ![]() Blizzard | TMs and HMs | 16000 | A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
TR07 ![]() Low Kick | TMs and HMs | 6000 | A powerful low kick that makes the target fall over. The heavier the target, the greater the move’s power. |
TR08 ![]() Thunderbolt | TMs and HMs | 10000 | A strong electric blast crashes down on the target. This may also leave the target with paralysis. |
TR09 ![]() Thunder | TMs and HMs | 16000 | A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. |
TR10 ![]() Earthquake | TMs and HMs | 16000 | The user sets off an earthquake that strikes every Pokémon around it. |
TR11 ![]() Psychic | TMs and HMs | 10000 | The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat. |
TR12 ![]() Agility | TMs and HMs | 4000 | The user relaxes and lightens its body to move faster. This sharply raises the Speed stat. |
TR13 ![]() Focus Energy | TMs and HMs | 2000 | The user takes a deep breath and focuses so that critical hits land more easily. |
TR14 ![]() Metronome | TMs and HMs | 2000 | The user waggles a finger and stimulates its brain into randomly using nearly any move. |
TR15 ![]() Fire Blast | TMs and HMs | 16000 | The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. |
TR16 ![]() Waterfall | TMs and HMs | 6000 | The user charges at the target and may make it flinch. |
TR17 ![]() Amnesia | TMs and HMs | 4000 | The user temporarily empties its mind to forget its concerns. This sharply raises the user’s Sp. Def stat. |
TR18 ![]() Leech Life | TMs and HMs | 6000 | The user drains the target’s blood. The user’s HP is restored by half the damage taken by the target. |
TR19 ![]() Tri Attack | TMs and HMs | 4000 | The user strikes with a simultaneous three-beam attack. This may also burn, freeze, or paralyze the target. |
TR20 ![]() Substitute | TMs and HMs | 6000 | The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy. |
TR21 ![]() Reversal | TMs and HMs | 4000 | An all-out attack that becomes more powerful the less HP the user has. |
TR22 ![]() Sludge Bomb | TMs and HMs | 10000 | Unsanitary sludge is hurled at the target. This may also poison the target. |
TR23 ![]() Spikes | TMs and HMs | 4000 | The user lays a trap of spikes at the opposing team’s feet. The trap hurts Pokémon that switch into battle. |
TR24 ![]() Outrage | TMs and HMs | 16000 | The user rampages and attacks for two to three turns. The user then becomes confused. |
TR25 ![]() Psyshock | TMs and HMs | 6000 | The user materializes an odd psychic wave to attack the target. This attack does physical damage. |
TR26 ![]() Endure | TMs and HMs | 2000 | The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |
TR27 ![]() Sleep Talk | TMs and HMs | 4000 | While it is asleep, the user randomly uses one of the moves it knows. |
TR28 ![]() Megahorn | TMs and HMs | 16000 | Using its tough and impressive horn, the user rams into the target with no letup. |
TR29 ![]() Baton Pass | TMs and HMs | 4000 | The user switches places with a party Pokémon in waiting and passes along any stat changes. |
TR30 ![]() Encore | TMs and HMs | 4000 | The user compels the target to keep using the move it encored for three turns. |
TR31 ![]() Iron Tail | TMs and HMs | 10000 | The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat. |
TR32 ![]() Crunch | TMs and HMs | 6000 | The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat. |
TR33 ![]() Shadow Ball | TMs and HMs | 6000 | The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat. |
TR34 ![]() Future Sight | TMs and HMs | 6000 | Two turns after this move is used, a hunk of psychic energy attacks the target. |
TR35 ![]() Uproar | TMs and HMs | 6000 | The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. |
TR36 ![]() Heat Wave | TMs and HMs | 10000 | The user attacks by exhaling hot breath on opposing Pokémon. This may also leave those Pokémon with a burn. |
TR37 ![]() Taunt | TMs and HMs | 4000 | The target is taunted into a rage that allows it to use only attack moves for three turns. |
TR38 ![]() Trick | TMs and HMs | 4000 | The user catches the target off guard and swaps its held item with its own. |
TR39 ![]() Superpower | TMs and HMs | 16000 | The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats. |
TR40 ![]() Skill Swap | TMs and HMs | 2000 | The user employs its psychic power to exchange Abilities with the target. |
TR41 ![]() Blaze Kick | TMs and HMs | 6000 | The user launches a kick that lands a critical hit more easily. This may also leave the target with a burn. |
TR42 ![]() Hyper Voice | TMs and HMs | 10000 | The user lets loose a horribly echoing shout with the power to inflict damage. |
TR43 ![]() Overheat | TMs and HMs | 16000 | The user attacks the target at full power. The attack’s recoil harshly lowers the user’s Sp. Atk stat. |
TR44 ![]() Cosmic Power | TMs and HMs | 4000 | The user absorbs a mystical power from space to raise its Defense and Sp. Def stats. |
TR45 ![]() Muddy Water | TMs and HMs | 10000 | The user attacks by shooting muddy water at opposing Pokémon. This may also lower their accuracy. |
TR46 ![]() Iron Defense | TMs and HMs | 4000 | The user hardens its body’s surface like iron, sharply raising its Defense stat. |
TR47 ![]() Dragon Claw | TMs and HMs | 6000 | The user slashes the target with huge sharp claws. |
TR48 ![]() Bulk Up | TMs and HMs | 4000 | The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats. |
TR49 ![]() Calm Mind | TMs and HMs | 4000 | The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. |
TR50 ![]() Leaf Blade | TMs and HMs | 10000 | The user handles a sharp leaf like a sword and attacks by cutting its target. Critical hits land more easily. |
TR51 ![]() Dragon Dance | TMs and HMs | 4000 | The user vigorously performs a mystic, powerful dance that raises its Attack and Speed stats. |
TR52 ![]() Gyro Ball | TMs and HMs | 6000 | The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move’s power. |
TR53 ![]() Close Combat | TMs and HMs | 16000 | The user fights the target up close without guarding itself. This also lowers the user’s Defense and Sp. Def stats. |
TR54 ![]() Toxic Spikes | TMs and HMs | 4000 | The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle. |
TR55 ![]() Flare Blitz | TMs and HMs | 16000 | The user cloaks itself in fire and charges the target. This also damages the user quite a lot. This attack may leave the target with a burn. |
TR56 ![]() Aura Sphere | TMs and HMs | 6000 | The user lets loose a blast of aura power from deep within its body at the target. This attack never misses. |
TR57 ![]() Poison Jab | TMs and HMs | 6000 | The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target. |
TR58 ![]() Dark Pulse | TMs and HMs | 6000 | The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch. |
TR59 ![]() Seed Bomb | TMs and HMs | 6000 | The user slams a barrage of hard-shelled seeds down on the target from above. |
TR60 ![]() X-Scissor | TMs and HMs | 6000 | The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors. |
TR61 ![]() Bug Buzz | TMs and HMs | 10000 | The user generates a damaging sound wave by vibration. This may also lower the target’s Sp. Def stat. |
TR62 ![]() Dragon Pulse | TMs and HMs | 6000 | The target is attacked with a shock wave generated by the user’s gaping mouth. |
TR63 ![]() Power Gem | TMs and HMs | 6000 | The user attacks with a ray of light that sparkles as if it were made of gemstones. |
TR64 ![]() Focus Blast | TMs and HMs | 16000 | The user heightens its mental focus and unleashes its power. This may also lower the target’s Sp. Def stat. |
TR65 ![]() Energy Ball | TMs and HMs | 10000 | The user draws power from nature and fires it at the target. This may also lower the target’s Sp. Def stat. |
TR66 ![]() Brave Bird | TMs and HMs | 16000 | The user tucks in its wings and charges from a low altitude. This also damages the user quite a lot. |
TR67 ![]() Earth Power | TMs and HMs | 10000 | The user makes the ground under the target erupt with power. This may also lower the target’s Sp. Def stat. |
TR68 ![]() Nasty Plot | TMs and HMs | 4000 | The user stimulates its brain by thinking bad thoughts. This sharply raises the user’s Sp. Atk stat. |
TR69 ![]() Zen Headbutt | TMs and HMs | 6000 | The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
TR70 ![]() Flash Cannon | TMs and HMs | 10000 | The user gathers all its light energy and releases it all at once. This may also lower the target’s Sp. Def stat. |
TR71 ![]() Leaf Storm | TMs and HMs | 16000 | The user whips up a storm of leaves around the target. The attack’s recoil harshly lowers the user’s Sp. Atk stat. |
TR72 ![]() Power Whip | TMs and HMs | 16000 | The user violently whirls its vines, tentacles, or the like to harshly lash the target. |
TR73 ![]() Gunk Shot | TMs and HMs | 16000 | The user shoots filthy garbage at the target to attack. This may also poison the target. |
TR74 ![]() Iron Head | TMs and HMs | 10000 | The user slams the target with its steel-hard head. This may also make the target flinch. |
TR75 ![]() Stone Edge | TMs and HMs | 16000 | The user stabs the target from below with sharpened stones. Critical hits land more easily. |
TR76 ![]() Stealth Rock | TMs and HMs | 6000 | The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle. |
TR77 ![]() Grass Knot | TMs and HMs | 6000 | The user snares the target with grass and trips it. The heavier the target, the greater the move’s power. |
TR78 ![]() Sludge Wave | TMs and HMs | 10000 | The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those hit. |
TR79 ![]() Heavy Slam | TMs and HMs | 6000 | The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move’s power. |
TR80 ![]() Electro Ball | TMs and HMs | 6000 | The user hurls an electric orb at the target. The faster the user is than the target, the greater the move’s power. |
TR81 ![]() Foul Play | TMs and HMs | 6000 | The user turns the target’s power against it. The higher the target’s Attack stat, the greater the damage it deals. |
TR82 ![]() Stored Power | TMs and HMs | 4000 | The user attacks the target with stored power. The more the user’s stats are raised, the greater the move’s power. |
TR83 ![]() Ally Switch | TMs and HMs | 4000 | The user teleports using a strange power and switches places with one of its allies. |
TR84 ![]() Scald | TMs and HMs | 6000 | The user shoots boiling hot water at its target. This may also leave the target with a burn. |
TR85 ![]() Work Up | TMs and HMs | 2000 | The user is roused, and its Attack and Sp. Atk stats increase. |
TR86 ![]() Wild Charge | TMs and HMs | 10000 | The user shrouds itself in electricity and smashes into its target. This also damages the user a little. |
TR87 ![]() Drill Run | TMs and HMs | 6000 | The user crashes into its target while rotating its body like a drill. Critical hits land more easily. |
TR88 ![]() Heat Crash | TMs and HMs | 6000 | The user slams its target with its flame-covered body. The more the user outweighs the target, the greater the move’s power. |
TR89 ![]() Hurricane | TMs and HMs | 16000 | The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. This may also confuse the target. |
TR90 ![]() Play Rough | TMs and HMs | 10000 | The user plays rough with the target and attacks it. This may also lower the target’s Attack stat. |
TR91 ![]() Venom Drench | TMs and HMs | 4000 | Opposing Pokémon are drenched in an odd poisonous liquid. This lowers the Attack, Sp. Atk, and Speed stats of a poisoned target. |
TR92 ![]() Dazzling Gleam | TMs and HMs | 6000 | The user damages opposing Pokémon by emitting a powerful flash. |
TR93 ![]() Darkest Lariat | TMs and HMs | 10000 | The user swings both arms and hits the target. The target’s stat changes don’t affect this attack’s damage. |
TR94 ![]() High Horsepower | TMs and HMs | 10000 | The user fiercely attacks the target using its entire body. |
TR95 ![]() Throat Chop | TMs and HMs | 6000 | The user attacks the target’s throat, and the resultant suffering prevents the target from using moves that emit sound for two turns. |
TR96 ![]() Pollen Puff | TMs and HMs | 10000 | The user attacks the enemy with a pollen puff that explodes. If the target is an ally, it gives the ally a pollen puff that restores its HP instead. |
TR97 ![]() Psychic Fangs | TMs and HMs | 10000 | The user bites the target with its psychic capabilities. This can also destroy Light Screen and Reflect. |
TR98 ![]() Liquidation | TMs and HMs | 6000 | The user slams into the target using a full-force blast of water. This may also lower the target’s Defense stat. |
TR99 ![]() Body Press | TMs and HMs | 6000 | The user attacks by slamming its body into the target. The higher the user’s Defense, the more damage it can inflict on the target. |
![]() TM00 ![]() Mega Punch | TMs and HMs | 10000 | The target is slugged by a punch thrown with muscle-packed power. |
Lonely Mint | Medicine | 20 | When a Pokémon smells this mint, its Attack will grow more easily, but its Defense will grow more slowly. |
Adamant Mint | Medicine | 20 | When a Pokémon smells this mint, its Attack will grow more easily, but its Sp. Atk will grow more slowly. |
Naughty Mint | Medicine | 20 | When a Pokémon smells this mint, its Attack will grow more easily, but its Sp. Def will grow more slowly. |
Brave Mint | Medicine | 20 | When a Pokémon smells this mint, its Attack will grow more easily, but its Speed will grow more slowly. |
Bold Mint | Medicine | 20 | When a Pokémon smells this mint, its Defense will grow more easily, but its Attack will grow more slowly. |
Impish Mint | Medicine | 20 | When a Pokémon smells this mint, its Defense will grow more easily, but its Sp. Atk will grow more slowly. |
Lax Mint | Medicine | 20 | When a Pokémon smells this mint, its Defense will grow more easily, but its Sp. Def will grow more slowly. |
Relaxed Mint | Medicine | 20 | When a Pokémon smells this mint, its Defense will grow more easily, but its Speed will grow more slowly. |
Modest Mint | Medicine | 20 | When a Pokémon smells this mint, its Sp. Atk will grow more easily, but its Attack will grow more slowly. |
Mild Mint | Medicine | 20 | When a Pokémon smells this mint, its Sp. Atk will grow more easily, but its Defense will grow more slowly. |
Rash Mint | Medicine | 20 | When a Pokémon smells this mint, its Sp. Atk will grow more easily, but its Sp. Def will grow more slowly. |
Quiet Mint | Medicine | 20 | When a Pokémon smells this mint, its Sp. Atk will grow more easily, but its Speed will grow more slowly. |
Calm Mint | Medicine | 20 | When a Pokémon smells this mint, its Sp. Def will grow more easily, but its Attack will grow more slowly. |
Gentle Mint | Medicine | 20 | When a Pokémon smells this mint, its Sp. Def will grow more easily, but its Defense will grow more slowly. |
Careful Mint | Medicine | 20 | When a Pokémon smells this mint, its Sp. Def will grow more easily, but its Sp. Atk will grow more slowly. |
Sassy Mint | Medicine | 20 | When a Pokémon smells this mint, its Sp. Def will grow more easily, but its Speed will grow more slowly. |
Timid Mint | Medicine | 20 | When a Pokémon smells this mint, its Speed will grow more easily, but its Attack will grow more slowly. |
Hasty Mint | Medicine | 20 | When a Pokémon smells this mint, its Speed will grow more easily, but its Defense will grow more slowly. |
Jolly Mint | Medicine | 20 | When a Pokémon smells this mint, its Speed will grow more easily, but its Sp. Atk will grow more slowly. |
Naive Mint | Medicine | 20 | When a Pokémon smells this mint, its Speed will grow more easily, but its Sp. Def will grow more slowly. |
Serious Mint | Medicine | 20 | When a Pokémon smells this mint, all of its stats will grow at an equal rate. |
Wishing Piece | Items | 20 | Throw one into a Pokémon Den to attract a wild Dynamax Pokémon. |
Cracked Pot | Items | 1600 | A peculiar teapot that can make a certain species of Pokémon evolve. It may be cracked, but tea poured from it is delicious. |
Chipped Pot | Items | 38000 | A peculiar teapot that can make a certain species of Pokémon evolve. It may be chipped, but tea poured from it is delicious. |
Hi-tech Earbuds | Key Items | 0 | Strange earbuds that allow you to freely control the volume of various sounds. |
Fruit Bunch | Items | 2200 | One of the many ingredients that can be used for cooking at your camp. The syrupy fruits give off a strong tropical feel. |
Moomoo Cheese | Items | 2200 | One of the many ingredients that can be used for cooking at your camp. Melted cheese can really give a curry some richness. |
Spice Mix | Items | 400 | One of the many ingredients that can be used for cooking at your camp. There are over fifty spices contained within this ingredient’s hot flavor. |
Fresh Cream | Items | 950 | One of the many ingredients that can be used for cooking at your camp. Add some whipped cream to a spicy curry to give it some sweetness. |
Packaged Curry | Items | 950 | One of the many ingredients that can be used for cooking at your camp. Using packaged curry helps make sure there are no slipups when cooking. |
Coconut Milk | Items | 950 | One of the many ingredients that can be used for cooking at your camp. The refined sweetness of this coconut milk makes it quite popular. |
Instant Noodles | Items | 150 | One of the many ingredients that can be used for cooking at your camp. It has a junk-food sort of taste, but it goes well with curry. |
Precooked Burger | Items | 150 | One of the many ingredients that can be used for cooking at your camp. If you’re unsure about what to cook, you can’t go wrong with some burger. |
Gigantamix | Items | 15000 | One of the many ingredients that can be used for cooking at your camp. A mysterious spice. Even a tiny sprinkle is sure to make a curry gigantic. |
Catching Charm | Key Items | 0 | Holding it is said to increase the chance of getting a critical catch. Curiously, the charm doesn’t shake much. |
Old Letter | Key Items | 0 | A letter entrusted to you by a girl, to be delivered to a boy. Strangely, it looks old to you. |
Sonia’s Book | Key Items | 0 | Professor Sonia’s published writings. Her new discoveries about the Galar region’s legends are recorded in this enjoyable read. |
Rotom Catalog | Key Items | 0 | A catalog of devices that Rotom like. Use the catalog to have Rotom hop in and out of the various devices listed within. |
Max Honey | Medicine | 4000 | Honey that Dynamax Vespiquen produces. Adding this honey to Max Soup makes the taste very smooth. It also has the same effect as a Max Revive. |
Max Mushrooms | Battle Items | 6000 | Mushrooms that have the power of changing Dynamax forms. They boost all stats of a Pokémon during battle. |
Galarica Twig | Items | 20 | A twig from a species of tree called Galarica that grows in certain areas around the Galar region. It’s a material for an accessory for a certain Pokémon. |
Galarica Cuff | Items | 3000 | A cuff made from woven-together Galarica Twigs. Giving it to Galarian Slowpoke makes the Pokémon very happy. |
Style Card | Key Items | 0 | A card that increases the selection in boutiques and hair salons. |
Armor Pass | Key Items | 0 | A pass to go to the Isle of Armor. Show it to the rail staff at Wedgehurst Station. |
Exp. Charm | Key Items | 0 | A charm that increases the Exp. Points that Pokémon can get. A machine-like object is inside the charm. |
Armorite Ore | Items | 20 | Rare ore that can be obtained on the Isle of Armor. Something good will happen if you give it to a collector on the Isle of Armor. |
Mark Charm | Key Items | 0 | A mysterious and unique charm that increases the chance of finding a Pokémon with a mark. |
Galarica Wreath | Items | 3000 | A wreath made from woven-together Galarica Twigs. Placing it on the head of a Galarian Slowpoke makes the Pokémon very happy. |
Legendary Clue 1 | Key Items | 0 | A clue about the King of Bountiful Harvests. It’s written by Peony, and an old photo is attached to it. |
Legendary Clue 2 | Key Items | 0 | A clue about the legend of giants. It’s written by Peony and has unique drawings. |
Legendary Clue 3 | Key Items | 0 | A clue about the legend of bird Pokémon. It’s written by Peony and has a unique drawing. |
Legendary Clue? | Key Items | 0 | A mysterious clue that Peony seems to have dropped. There’s a photo attached to it showing a shining hole opening above the Max Lair. |
Crown Pass | Key Items | 0 | A pass to go to the Crown Tundra. Show it to the rail staff at Wedgehurst Station. |
Wooden Crown | Key Items | 0 | A mysterious object made of wood. Part of it seems to be chipped. Maybe it’s meant to be part of something. |
Radiant Petal | Key Items | 0 | A single petal that the King of Bountiful Harvests gave you. It radiates faint light. |
White Mane Hair | Key Items | 0 | Mane hair that belonged to the King of Bountiful Harvests’ beloved steed, Glastrier. The hair is strong and very flexible. |
Black Mane Hair | Key Items | 0 | Mane hair that belonged to the King of Bountiful Harvests’ beloved steed, Spectrier. The hair is very smooth to the touch. |
Iceroot Carrot | Key Items | 0 | Produce that the King of Bountiful Harvests’ beloved steed likes to eat. It grew in a field covered in snow. |
Shaderoot Carrot | Key Items | 0 | Produce that the King of Bountiful Harvests’ beloved steed likes to eat. It grew in a gloomy field. |
Dynite Ore | Items | 20 | Mysterious ore that can be obtained in the Max Lair. Something good will happen if you give it to a collector in the Crown Tundra. |
Carrot Seeds | Key Items | 20 | Seeds to plant in a field. The kind of carrot you’ll get is determined by which field you plant the seeds in. |
Ability Patch | Medicine | 20 | A patch that allows a Pokémon with a regular Ability to have a rare Ability. |
Reins of Unity | Key Items | 0 | Cords that shine when you hold them up to the light. The people of old times presented these to the King of Bountiful Harvests to express their gratitude. |
































































































































































































































































































































































































