Pokémon Sword and Shield Items
Item descriptions, categories, machines, and obtainability for Sword and Shield.
Displaying 634 of 1546 items.
Location
Description
Poké Balls
Postwick (Professor Magnolia)
-The best Poké Ball with the ultimate level of performance. With it, you will catch any wild Pokémon without fail.
Poké Balls
Route 6 (or any Poké Mart, 5 Badges)
800An ultra-high-performance Poké Ball that provides a higher success rate for catching Pokémon than a Great Ball.
Poké Balls
Route 2 (or any Poké Mart, 1 Badge)
600A good, high-performance Poké Ball that provides a higher success rate for catching Pokémon than a standard Poké Ball.
Poké Balls
Route 2 (or any Poké Mart)
200A device for catching wild Pokémon. It’s thrown like a ball at a Pokémon, comfortably encapsulating its target.
Poké Balls
Event distribution
-A special Poké Ball that was used in the Safari Zone in the Kanto region and in the Great Marsh in the Sinnoh region.
Poké Balls
Hulbury (or Watt Traders, 50 W)
1,000A somewhat different Poké Ball that is more effective when attempting to catch Water- or Bug-type Pokémon.
Poké Balls
Route 9 (or Watt Traders, 50 W)
1,000A somewhat different Poké Ball that works especially well when catching Pokémon that live underwater.
Poké Balls
Route 4 (or Watt Traders, 50 W)
1,000A somewhat different Poké Ball that becomes more effective the lower the level of the wild Pokémon.
Poké Balls
Wyndon Poké Mart (south)
1,000A somewhat different Poké Ball that works especially well on a Pokémon species that has been caught before.
Poké Balls
Watt Traders (50 W)
1,000A somewhat different Poké Ball that becomes progressively more effective at catching Pokémon the more turns that are taken in battle.
Poké Balls
Route 8 (or Watt Traders, 100 W)
3,000A particularly comfortable Poké Ball that makes a wild Pokémon quickly grow friendlier after being caught.
Poké Balls
Any Poké Mart (buy-10 bonus)
20A somewhat rare Poké Ball that was made as a commemorative item used to celebrate an event of some sort.
Poké Balls
Galar Mine No. 2 (or Watt Traders, 50 W)
1,000A somewhat different Poké Ball that makes it easier to catch wild Pokémon at night or in dark places such as caves.
Poké Balls
Routes 3 and 5 (or Watt Traders, 20 W)
300A remedial Poké Ball that restores the HP of a Pokémon caught with it and eliminates any status conditions.
Poké Balls
Route 7 (or Watt Traders, 50 W)
1,000A somewhat different Poké Ball that has a more successful catch rate if used at the start of a wild encounter.
Medicine
Route 1 (or any Poké Mart)
200A spray-type medicine for treating wounds. It can be used to restore 20 HP to a single Pokémon.
Medicine
Any Poké Mart
200A spray-type medicine for treating poisoning. It can be used to lift the effects of being poisoned from a single Pokémon.
Medicine
Route 3 (or any Poké Mart)
200A spray-type medicine for treating burns. It can be used to heal a single Pokémon suffering from a burn.
Medicine
Any Poké Mart
200A spray-type medicine for treating freezing. It can be used to thaw out a single Pokémon that has been frozen solid.
Medicine
Any Poké Mart
250A spray-type medicine to wake the sleeping. It can be used to rouse a single Pokémon from the clutches of sleep.
Medicine
Routes 1 and 4 (or any Poké Mart)
200A spray-type medicine for treating paralysis. It can be used to free a single Pokémon that has been paralyzed.
Medicine
Slumbering Weald (or any Poké Mart, 8 Badges)
3,000A medicine that can be used to fully restore the HP of a single Pokémon and heal any status conditions it has.
Medicine
Any Poké Mart (7 Badges)
2,500A spray-type medicine for treating wounds. It can be used to completely restore the max HP of a single Pokémon.
Medicine
Route 8 (or any Poké Mart, 4 Badges)
1,500A spray-type medicine for treating wounds. It can be used to restore 120 HP to a single Pokémon.
Medicine
Route 3 (or any Poké Mart, 1 Badge)
700A spray-type medicine for treating wounds. It can be used to restore 60 HP to a single Pokémon.
Medicine
Hulbury (or any Poké Mart, 6 Badges)
400A spray-type medicine that is broadly effective. It can be used to heal all the status conditions of a single Pokémon.
Medicine
Routes 3 and 5 (or any Poké Mart)
2,000A medicine that can be used to revive a single Pokémon that has fainted. It also restores half of the Pokémon’s max HP.
Medicine
Routes 8, 9, and 10 (hidden)
4,000A medicine that can be used to revive a single Pokémon that has fainted. It also fully restores the Pokémon’s max HP.
Medicine
Route 2 (or station vending machines)
200Water with high mineral content. It can be used to restore 30 HP to a single Pokémon.
Medicine
Station vending machines
300A highly carbonated soda drink. It can be used to restore 50 HP to a single Pokémon.
Medicine
Circhester
400A very sweet and refreshing drink. It can be used to restore 70 HP to a single Pokémon.
Medicine
Battle Café
600A bottle of highly nutritious milk. It can be used to restore 100 HP to a single Pokémon.
Medicine
Route 4
500A very bitter medicinal powder. It can be used to restore 60 HP to a single Pokémon.
Medicine
Route 4, Turffield
1,200An extremely bitter medicinal root. It can be used to restore 120 HP to a single Pokémon.
Medicine
Hulbury (Herb Shop)
300A very bitter medicinal powder. It can be used once to heal all the status conditions of a Pokémon.
Medicine
Route 4, Motostoke
2,800A terribly bitter medicinal herb. It revives a fainted Pokémon and fully restores its max HP.
Medicine
Routes 4 and 7, Galar Mine
1,200This medicine can be used to restore 10 PP to a single selected move that has been learned by a Pokémon.
Medicine
Route 2
2,000This medicine can be used to fully restore the PP of a single selected move that has been learned by a Pokémon.
Medicine
Route 8, Slumbering Weald
3,000This medicine can be used to restore 10 PP to each of the moves that have been learned by a Pokémon.
Medicine
Route 9
4,500This medicine can be used to fully restore the PP of all of the moves that have been learned by a Pokémon.
Medicine
Battle Café
350Lavaridge Town’s local specialty. It can be used once to heal all the status conditions of a Pokémon.
Medicine
Battle Café
200A 100 percent pure juice made of Berries. It can be used to restore 20 HP to a single Pokémon.
Medicine
Wyndon Poké Mart (south)
10,000A nutritious drink for Pokémon. When consumed, it raises the HP base points of a single Pokémon.
Medicine
Wyndon Poké Mart (south)
10,000A nutritious drink for Pokémon. When consumed, it raises the Attack base points of a single Pokémon.
Medicine
Wyndon Poké Mart (south)
10,000A nutritious drink for Pokémon. When consumed, it raises the Defense base points of a single Pokémon.
Medicine
Wyndon Poké Mart (south)
10,000A nutritious drink for Pokémon. When consumed, it raises the Speed base points of a single Pokémon.
Medicine
Wyndon Poké Mart (south)
10,000A nutritious drink for Pokémon. When consumed, it raises the Sp. Atk base points of a single Pokémon.
Medicine
Routes 2, 4, 6, and 9
10,000A candy that is packed with energy. When consumed, it will instantly raise the level of a single Pokémon by one.
Medicine
Routes 7 and 10, Wyndon
10,000A medicine that slightly raises the max PP of a single selected move that has been learned by a Pokémon.
Medicine
Wyndon Poké Mart (south)
10,000A nutritious drink for Pokémon. When consumed, it raises the Sp. Def base points of a single Pokémon.
Medicine
Route 2
10,000A medicine that optimally raises the max PP of a single selected move that has been learned by a Pokémon.
Medicine
Battle Café
350The Old Chateau’s hidden specialty. It can be used once to heal all the status conditions of a Pokémon.
Battle Items
Hammerlocke Poké Mart (south)
1,500An item that prevents stat reduction among the Trainer’s party Pokémon for five turns after it is used in battle.
Battle Items
Hammerlocke
1,000An item that greatly raises the critical-hit ratio of a Pokémon during a battle. It can be used only once and wears off if the Pokémon is withdrawn.
Battle Items
Route 10, Turffield, Hammerlocke
1,000An item that sharply boosts the Attack stat of a Pokémon during a battle. It wears off once the Pokémon is withdrawn.
Battle Items
Routes 3 and 8
2,000An item that sharply boosts the Defense stat of a Pokémon during a battle. It wears off once the Pokémon is withdrawn.
Battle Items
Hulbury, Wyndon
1,000An item that sharply boosts the Speed stat of a Pokémon during a battle. It wears off once the Pokémon is withdrawn.
Battle Items
Route 4, Motostoke
1,000An item that sharply boosts the accuracy of a Pokémon during a battle. It wears off once the Pokémon is withdrawn.
Battle Items
Route 5, Stow-on-Side, Wyndon
1,000An item that sharply boosts the Sp. Atk stat of a Pokémon during a battle. It wears off once the Pokémon is withdrawn.
Battle Items
Hulbury
2,000An item that sharply boosts the Sp. Def stat of a Pokémon during a battle. It wears off once the Pokémon is withdrawn.
Items
Poké Marts (after 2 Badges)
300A doll that attracts the attention of a Pokémon. It guarantees escape from any battle with wild Pokémon.
Items
Poké Marts (after 5 Badges)
700An item that prevents any low-level wild Pokémon from jumping out at you for a while. It lasts longer than Repel.
Items
Poké Marts (after 7 Badges)
900An item that prevents any low-level wild Pokémon from jumping out at you for a while. It lasts longer than Super Repel.
Items
Route 3
300A long and durable rope. Use it to escape instantly from locations like caves or dungeons. It can be used any number of times.
Items
Poké Marts (after 3 Badges)
400An item that prevents any low-level wild Pokémon from jumping out at you for a while.
Items
Dusty Bowl
3,000A peculiar stone that can make certain species of Pokémon evolve. It burns as red as the evening sun.
Items
Dusty Bowl
3,000A peculiar stone that can make certain species of Pokémon evolve. It is as black as the night sky.
Items
Motostoke Riverbank
3,000A peculiar stone that can make certain species of Pokémon evolve. The stone has a fiery orange heart.
Items
North Lake Miloch
3,000A peculiar stone that can make certain species of Pokémon evolve. It has a distinct thunderbolt pattern.
Items
Bridge Field
3,000A peculiar stone that can make certain species of Pokémon evolve. It is the blue of a pool of clear water.
Items
Turffield
3,000A peculiar stone that can make certain species of Pokémon evolve. It has an unmistakable leaf pattern.
Items
Wild Area (hidden)
500A very small and rare mushroom. It’s popular with a certain class of collectors.
Items
Route 3, Ballonlea
5,000A very large and rare mushroom. It’s popular with a certain class of collectors.
Items
Wild Area lakeshores
2,000A rather small pearl that has a very nice silvery sheen to it. It can be sold at a low price to shops.
Items
Wild Area (hidden)
8,000A rather large pearl that has a very nice silvery sheen. It can be sold at a high price to shops.
Items
Galar Mine
3,000Lovely red sand that flows between the fingers with a loose, silky feel. It can be sold at a low price to shops.
Items
Route 8 (×2)
12,000A small shard of a beautiful gem that gives off a distinctly red sparkle. It can be sold at a high price to shops.
Items
Route 8, Motostoke, Hulbury
10,000A nugget of the purest gold that gives off a lustrous gleam in direct light. It can be sold at a high price to shops.
Items
Route 6, Stow-on-Side
5,000A rare bone that is extremely valuable for the study of Pokémon archeology. It can be sold for a high price to shops.
Items
Route 8
3,000A peculiar stone that can make certain species of Pokémon evolve. It shines with a dazzling light.
Items
Stow-on-Side
3,000A peculiar stone that can make certain species of Pokémon evolve. It holds shadows as dark as can be.
Items
Giant's Cap
3,000A peculiar stone that can make certain species of Pokémon evolve. It sparkles like a glittering eye.
Items
Held by wild Happiny
2,000A peculiar stone that can make certain species of Pokémon evolve. It’s as round as a Pokémon Egg.
Items
Stow-on-Side (bargain shop)
-A brightly gleaming orb to be held by Dialga. It boosts the power of Dragon- and Steel-type moves when it is held.
Items
Stow-on-Side (bargain shop)
-A beautifully glowing orb to be held by Palkia. It boosts the power of Dragon- and Water-type moves when it is held.
Berries
Wedgehurst Berry shop
80A Berry to be consumed by Pokémon. If a Pokémon holds one, it can recover from paralysis on its own in battle.
Berries
Berry trees (Route 5)
80A Berry to be consumed by Pokémon. If a Pokémon holds one, it can recover from sleep on its own in battle.
Berries
Wedgehurst Berry shop
80A Berry to be consumed by Pokémon. If a Pokémon holds one, it can recover from poisoning on its own in battle.
Berries
Berry trees (Routes 3 and 6)
80A Berry to be consumed by Pokémon. If a Pokémon holds one, it can recover from a burn on its own in battle.
Berries
Berry trees (Route 7)
80A Berry to be consumed by Pokémon. If a Pokémon holds one, it can recover from being frozen on its own in battle.
Berries
Berry trees (Wild Area)
80A Berry to be consumed by Pokémon. If a Pokémon holds one, it can restore 10 PP to a depleted move during battle.
Berries
Wedgehurst (Berry shop)
80A Berry to be consumed by Pokémon. If a Pokémon holds one, it can restore its own HP by 10 points during battle.
Berries
Berry trees (Route 3, Rolling Fields)
80A Berry to be consumed by Pokémon. If a Pokémon holds one, it can recover from confusion on its own in battle.
Berries
Berry trees (Axew's Eye)
80A Berry to be consumed by Pokémon. If a Pokémon holds one, it can recover from any status condition during battle.
Berries
Berry trees (Wild Area)
80A Berry to be consumed by Pokémon. If a Pokémon holds one, it can restore its own HP by a small amount during battle.
Berries
Berry trees (Route 7, Bridge Field)
80If held by a Pokémon, it restores the user’s HP in a pinch, but it will cause confusion if the user hates the taste.
Berries
Berry trees (Route 9, Bridge Field)
80If held by a Pokémon, it restores the user’s HP in a pinch, but it will cause confusion if the user hates the taste.
Berries
Berry trees (Hammerlocke Hills)
80If held by a Pokémon, it restores the user’s HP in a pinch, but it will cause confusion if the user hates the taste.
Berries
Berry trees (Route 9, Bridge Field)
80If held by a Pokémon, it restores the user’s HP in a pinch, but it will cause confusion if the user hates the taste.
Berries
Berry trees (Route 9, Hammerlocke Hills)
80If held by a Pokémon, it restores the user’s HP in a pinch, but it will cause confusion if the user hates the taste.
Berries
Berry trees (Wild Area)
80A Berry to be consumed by Pokémon. Using it on a Pokémon makes it more friendly but lowers its HP base points.
Berries
Berry trees (Wild Area)
80A Berry to be consumed by Pokémon. Using it on a Pokémon makes it more friendly but lowers its Attack base points.
Berries
Berry trees (Wild Area)
80A Berry to be consumed by Pokémon. Using it on a Pokémon makes it more friendly but lowers its Defense base points.
Berries
Berry trees (Wild Area)
80A Berry to be consumed by Pokémon. Using it on a Pokémon makes it more friendly but lowers its Sp. Atk base points.
Berries
Berry trees (Wild Area)
80A Berry to be consumed by Pokémon. Using it on a Pokémon makes it more friendly but lowers its Sp. Def base points.
Berries
Berry trees (Wild Area)
80A Berry to be consumed by Pokémon. Using it on a Pokémon makes it more friendly but lowers its Speed base points.
Berries
Berry trees (Bridge Field)
80If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Fire-type attack.
Berries
Berry trees (Bridge Field)
80If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Water-type attack.
Berries
Berry trees (Hammerlocke Hills)
80If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Electric-type attack.
Berries
Berry trees (Bridge Field)
80If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Grass-type attack.
Berries
Berry trees (Lake of Outrage)
80If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Ice-type attack.
Berries
Berry trees (Route 9, Bridge Field)
80If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Fighting-type attack.
Berries
Berry trees (Axew's Eye)
80If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Poison-type attack.
Berries
Berry trees (Lake of Outrage)
80If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Ground-type attack.
Berries
Berry trees (Motostoke Riverbank)
80If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Flying-type attack.
Berries
Berry trees (Hammerlocke Hills)
80If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Psychic-type attack.
Berries
Berry trees (Route 9, Motostoke Riverbank)
80If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Bug-type attack.
Berries
Berry trees (Lake of Outrage)
80If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Rock-type attack.
Berries
Berry trees (Bridge Field)
80If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Ghost-type attack.
Berries
Berry trees (Lake of Outrage)
80If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Dragon-type attack.
Berries
Berry trees (Axew's Eye)
80If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Dark-type attack.
Berries
Berry trees (Bridge Field)
80If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Steel-type attack.
Berries
Berry trees (Route 5)
80If held by a Pokémon, this Berry will lessen the damage taken from one Normal-type attack.
Berries
Berry trees (Route 7)
80A Berry to be consumed by Pokémon. If a Pokémon holds one, its Attack stat will increase when it’s in a pinch.
Berries
Berry trees (Route 7)
80A Berry to be consumed by Pokémon. If a Pokémon holds one, its Defense stat will increase when it’s in a pinch.
Berries
Berry trees (Route 9)
80A Berry to be consumed by Pokémon. If a Pokémon holds one, its Speed stat will increase when it’s in a pinch.
Berries
Berry trees (Route 9)
80A Berry to be consumed by Pokémon. If a Pokémon holds one, its Sp. Atk stat will increase when it’s in a pinch.
Berries
Berry trees (Route 9)
80A Berry to be consumed by Pokémon. If a Pokémon holds one, its Sp. Def stat will increase when it’s in a pinch.
Berries
Battle Tower (100 straight wins)
80A Berry to be consumed by Pokémon. If a Pokémon holds one, its critical-hit ratio will increase when it’s in a pinch.
Berries
Battle Tower (200 straight wins)
80A Berry to be consumed by Pokémon. If a Pokémon holds one, one of its stats will sharply increase when it’s in a pinch.
Berries
Berry trees (Ballimere Lake)
80A Berry to be consumed by Pokémon. If a Pokémon holds one, being hit by a supereffective attack will restore its HP.
Berries
Berry trees (Frostpoint Field)
80A Berry to be consumed by Pokémon. If a Pokémon holds one, its accuracy will increase just once when it’s in a pinch.
Berries
Berry trees (Ballimere Lake)
80A Berry to be consumed by Pokémon. If a Pokémon holds one, it will be able to move first just once when it’s in a pinch.
Berries
Berry trees (Giant's Bed)
80A Berry to be consumed by Pokémon. If a physical attack hits the Pokémon holding it, the attacker will also be hurt.
Berries
Berry trees (Giant's Bed)
80A Berry to be consumed by Pokémon. If a special attack hits the Pokémon holding it, the attacker will also be hurt.
Items
Glimwood Tangle
4,000An item to be held by a Pokémon. It casts a tricky glare that lowers the opposing Pokémon’s accuracy.
Items
Watchtower Ruins
4,000An item to be held by a Pokémon. It will restore any lowered stat in battle. It can be used only once.
Items
Hammerlocke (10 BP)
3,000An item to be held by a Pokémon. This stiff, heavy brace helps Pokémon grow strong but cuts Speed in battle.
Items
Built in from the start
-Turning on this special device will allow all the Pokémon on your team to receive Exp. Points from battles.
Items
Stow-on-Side (bargain shop)
4,000An item to be held by a Pokémon. This light, sharp claw lets the bearer move first occasionally.
Items
Hammerlocke
4,000An item to be held by a Pokémon. The comforting chime of this bell calms the holder, making it friendly.
Items
Slumbering Weald
4,000An item to be held by a Pokémon. The holder shakes off move-binding effects to move freely. It can be used only once.
Items
Route 2
4,000An item to be held by a Pokémon. This curious headband boosts Attack but only allows the use of one move.
Items
Route 8
5,000An item to be held by a Pokémon. When the holder successfully inflicts damage, the target may also flinch.
Items
Route 4
1,000An item to be held by a Pokémon. It’s a shiny silver powder that will boost the power of Bug-type moves.
Items
Motostoke Outskirts
10,000An item to be held by a Pokémon. It doubles any prize money received if the holding Pokémon joins a battle.
Items
Route 4
5,000An item to be held by a Pokémon. It helps keep wild Pokémon away if the holder is the head of the party.
Items
Stow-on-Side (with a Lati)
-A wondrous orb to be held by either Latios or Latias. It raises the power of Psychic- and Dragon-type moves.
Items
Slumbering Weald
4,000An item to be held by a Pokémon. It enables the holder to flee from any wild Pokémon encounter without fail.
Items
Turffield
3,000An item to be held by a Pokémon. A Pokémon holding this peculiar stone is prevented from evolving.
Items
Stow-on-Side (bargain shop)
4,000An item to be held by a Pokémon. The holder may endure a potential KO attack, leaving it with just 1 HP.
Items
Hulbury
10,000An item to be held by a Pokémon. It’s an egg filled with happiness that earns the holder extra Exp. Points in battle.
Items
Route 9
4,000An item to be held by a Pokémon. It’s a lens for scoping out weak points. It boosts the holder’s critical-hit ratio.
Items
Stow-on-Side
2,000An item to be held by a Pokémon. It’s a special metallic film that can boost the power of Steel-type moves.
Items
Giant's Seat (Wild Area)
4,000An item to be held by a Pokémon. The holder’s HP is slowly but steadily restored throughout every battle.
Items
Honeycalm Sea (Isle of Armor)
2,000A very tough and inflexible scale. Dragon-type Pokémon may be holding this item when caught.
Items
Held by wild Pikachu (5%)
1,000An item to be held by Pikachu. It’s a puzzling orb that boosts its Attack and Sp. Atk stats.
Items
Galar Mine No. 2
1,000An item to be held by a Pokémon. It’s a loose, silky sand that boosts the power of Ground-type moves.
Items
Galar Mine
1,000An item to be held by a Pokémon. It’s a durable stone that boosts the power of Rock-type moves.
Items
Motostoke (Grookey starter)
1,000An item to be held by a Pokémon. It’s a seed imbued with life-force that boosts the power of Grass-type moves.
Items
Motostoke
1,000An item to be held by a Pokémon. It’s a pair of shady-looking glasses that boost the power of Dark-type moves.
Items
Route 9
1,000An item to be held by a Pokémon. This belt helps the wearer to focus and boosts the power of Fighting-type moves.
Items
Hulbury
1,000An item to be held by a Pokémon. It’s a powerful magnet that boosts the power of Electric-type moves.
Items
Motostoke (Sobble starter)
1,000An item to be held by a Pokémon. This teardrop-shaped gem boosts the power of Water-type moves.
Items
Route 4
1,000An item to be held by a Pokémon. It’s a long, sharp beak that boosts the power of Flying-type moves.
Items
Stow-on-Side (bargain shop)
1,000An item to be held by a Pokémon. This small, poisonous barb boosts the power of Poison-type moves.
Items
Route 9
1,000An item to be held by a Pokémon. It’s a heat- repelling piece of ice that boosts the power of Ice-type moves.
Items
Stow-on-Side (bargain shop)
1,000An item to be held by a Pokémon. It’s a sinister, eerie tag that boosts the power of Ghost-type moves.
Items
Stow-on-Side (bargain shop)
1,000An item to be held by a Pokémon. This spoon is imbued with telekinetic power and boosts Psychic-type moves.
Items
Motostoke (Scorbunny starter)
1,000An item to be held by a Pokémon. It’s a combustible fuel that boosts the power of Fire-type moves.
Items
Stow-on-Side (bargain shop)
1,000An item to be held by a Pokémon. This hard and sharp fang boosts the power of Dragon-type moves.
Items
Motostoke
1,000An item to be held by a Pokémon. It’s a sumptuous scarf that boosts the power of Normal-type moves.
Items
Training Lowlands (Isle of Armor)
2,000A transparent device somehow filled with all sorts of data. It was produced by Silph Co.
Items
Hulbury
4,000An item to be held by a Pokémon. The holder restores a little HP every time it inflicts damage on others.
Items
Hulbury (Incense merchant)
2,000An item to be held by a Pokémon. This incense has a curious aroma that boosts the power of Water-type moves.
Items
Hulbury (Incense merchant)
5,000An item to be held by a Pokémon. The beguiling aroma of this incense may cause attacks to miss its holder.
Items
Held by wild Ditto (5%)
1,000An item to be held by Ditto. Extremely fine yet hard, this odd powder boosts the Defense stat.
Items
Warm-Up Tunnel (Isle of Armor)
1,000An item to be held by Cubone or Marowak. It’s a hard bone of some sort that boosts the Attack stat.
Items
Held by wild Farfetch'd (50%)
1,000An item to be held by Farfetch’d. This very long and stiff stalk of leek boosts its critical-hit ratio.
Items
Circhester
4,000An item to be held by a Pokémon. It’s a magnifying lens that slightly boosts the accuracy of moves.
Items
Hammerlocke
4,000An item to be held by a Pokémon. This headband exudes strength, slightly boosting the power of physical moves.
Items
Hammerlocke
4,000An item to be held by a Pokémon. This thick pair of glasses slightly boosts the power of special moves.
Items
Turffield
4,000An item to be held by a Pokémon. It’s a well-worn belt that slightly boosts the power of supereffective moves.
Items
Route 6
4,000An item to be held by a Pokémon. Protective moves like Light Screen and Reflect will be effective longer.
Items
Slumbering Weald
4,000An item to be held by a Pokémon. It boosts the power of moves but at the cost of some HP on each hit.
Items
Route 10
4,000A single-use item to be held by a Pokémon. It allows the holder to immediately use a move that normally requires a turn to charge.
Items
Ball Guy reward (post-game)
4,000An item to be held by a Pokémon. It’s a bizarre orb that will badly poison the holder during battle.
Items
Ball Guy reward (post-game)
4,000An item to be held by a Pokémon. It’s a bizarre orb that will afflict the holder with a burn during battle.
Items
Held by wild Ditto
1,000An item to be held by Ditto. Extremely fine yet hard, this odd powder boosts the Speed stat.
Items
Hammerlocke, Lake of Outrage
4,000An item to be held by a Pokémon. If the holder has full HP, it will endure a potential KO attack with 1 HP. The item then disappears.
Items
Route 9
4,000An item to be held by a Pokémon. If the holder moves after its target moves, its accuracy will be boosted.
Items
Stow-on-Side
4,000An item to be held by a Pokémon. It boosts moves used consecutively but only until a different move is used.
Items
Bridge Field (Digging Duo)
4,000An item to be held by a Pokémon. It lowers Speed and allows Ground-type moves to hit Flying types and holders that are levitating.
Items
Bridge Field (Digging Duo)
4,000An item to be held by a Pokémon. It is tremendously heavy and makes the holder move slower than usual.
Items
Hammerlocke (10 BP)
4,000An item to be held by a Pokémon. If the holder becomes infatuated, the opposing Pokémon will be, too.
Items
Wyndon
4,000An item to be held by a Pokémon. It gradually restores HP to Poison-type Pokémon. It damages any other type.
Items
Hammerlocke
4,000An item to be held by a Pokémon. It extends the duration of the move Hail when used by the holder.
Items
Hammerlocke
4,000An item to be held by a Pokémon. It extends the duration of the move Sandstorm when used by the holder.
Items
Hammerlocke
4,000An item to be held by a Pokémon. It extends the duration of the move Sunny Day when used by the holder.
Items
Hammerlocke
4,000An item to be held by a Pokémon. It extends the duration of the move Rain Dance when used by the holder.
Items
Galar Mine No. 2
4,000An item to be held by a Pokémon. It extends the duration of multi-turn attacks, such as Bind and Wrap.
Items
Ballonlea
4,000An item to be held by a Pokémon. This curious scarf boosts Speed but only allows the use of one move.
Items
Bridge Field (Digging Duo)
4,000An item to be held by a Pokémon. It damages the holder every turn and may latch on to Pokémon that touch the holder.
Items
Hammerlocke (10 BP)
3,000An item to be held by a Pokémon. It reduces Speed but allows the holder’s Attack stat to grow more after battling.
Items
Hammerlocke (10 BP)
3,000An item to be held by a Pokémon. It reduces Speed but allows the holder’s Defense stat to grow more after battling.
Items
Hammerlocke (10 BP)
3,000An item to be held by a Pokémon. It reduces Speed but allows the holder’s Sp. Atk stat to grow more after battling.
Items
Hammerlocke (10 BP)
3,000An item to be held by a Pokémon. It reduces Speed but allows the holder’s Sp. Def stat to grow more after battling.
Items
Hammerlocke (10 BP)
3,000An item to be held by a Pokémon. It reduces Speed but allows the holder’s Speed stat to grow more after battling.
Items
Hammerlocke (10 BP)
3,000An item to be held by a Pokémon. It reduces Speed but allows the holder’s max HP to grow more after battling.
Items
Route 5
4,000An item to be held by a Pokémon. This discarded carapace enables the holder to switch out of battle without fail.
Items
Glimwood Tangle
4,000An item to be held by a Pokémon. It boosts the amount of HP the holder restores from HP-stealing moves.
Items
Spikemuth
4,000An item to be held by a Pokémon. These curious glasses boost Sp. Atk but only allow the use of one move.
Items
Hulbury (incense merchant)
2,000An item to be held by a Pokémon. This exotic-smelling incense boosts the power of Psychic-type moves.
Items
Hulbury (incense merchant)
2,000An item to be held by a Pokémon. This exotic-smelling incense boosts the power of Rock-type moves.
Items
Hulbury (incense merchant)
5,000An item to be held by a Pokémon. This exotic-smelling incense makes the holder bloated and slow moving.
Items
Hulbury (incense merchant)
2,000An item to be held by a Pokémon. This incense has a curious aroma that boosts the power of Water-type moves.
Items
Hulbury (incense merchant)
2,000An item to be held by a Pokémon. This exotic-smelling incense boosts the power of Grass-type moves.
Items
Hulbury (incense merchant)
11,000An item to be held by a Pokémon. It doubles any prize money received if the holding Pokémon joins a battle.
Items
Hulbury (incense merchant)
6,000An item to be held by a Pokémon. It helps keep wild Pokémon away if the holder is the head of the party.
Items
Route 9
2,000A protective item of some sort. It is extremely stiff and heavy. It’s loved by a certain Pokémon.
Items
Giant's Bed (Crown Tundra)
2,000A box packed with a tremendous amount of electric energy. It’s loved by a certain Pokémon.
Items
Tunnel to the Top (Crown Tundra)
2,000A box packed with a tremendous amount of magma energy. It’s loved by a certain Pokémon.
Items
Workout Sea (Isle of Armor)
2,000A transparent device overflowing with dubious data. Its producer is unknown.
Items
Hammerlocke (Old Letter reward)
2,000A cloth imbued with horrifyingly strong spiritual energy. It’s loved by a certain Pokémon.
Items
Stow-on-Side (bargain shop)
5,000An item to be held by a Pokémon. This sharply hooked claw increases the holder’s critical-hit ratio.
TMs and HMs
Hammerlocke
40,000The target is attacked by a kick launched with muscle-packed power.
TMs and HMs
Motostoke
1,000Numerous coins are hurled at the target to inflict damage. Money is earned after the battle.
TMs and HMs
Wyndon
50,000The target is punched with a fiery fist. This may also leave the target with a burn.
TMs and HMs
Wyndon
50,000The target is punched with an icy fist. This may also leave the target frozen.
TMs and HMs
Wyndon
50,000The target is punched with an electrified fist. This may also leave the target with paralysis.
TMs and HMs
Stow-on-Side
1,000The user flies up into the sky and then strikes its target on the next turn.
TMs and HMs
Route 4
1,000Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.
TMs and HMs
Wyndon
50,000The target is attacked with a powerful beam. The user can’t move on the next turn.
TMs and HMs
Wyndon
50,000The user charges at the target using every bit of its power. The user can’t move on the next turn.
TMs and HMs
Turffield
1,000The user scatters curious leaves that chase the target. This attack never misses.
TMs and HMs
Turffield
1,000In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
TMs and HMs
Wyndon
50,000In this two-turn attack, the user gathers light and fills a blade with the light’s energy, attacking the target on the next turn.
TMs and HMs
Hammerlocke
10,000The target becomes trapped within a fierce vortex of fire that rages for four to five turns.
TMs and HMs
North Lake Miloch (Rotom Rally)
1,000The user launches a weak jolt of electricity that paralyzes the target.
TMs and HMs
Route 6
1,000The user burrows into the ground, then attacks on the next turn.
TMs and HMs
Circhester (TM seller)
1,000An earsplitting screech harshly lowers the target’s Defense stat.
TMs and HMs
Motostoke (TM seller)
10,000A wondrous wall of light is put up to reduce damage from special attacks for five turns.
TMs and HMs
Motostoke (TM seller)
10,000A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
TMs and HMs
Motostoke (TM seller)
10,000The user creates a protective field that prevents status conditions for five turns.
TMs and HMs
Battle Tower (BP)
100,000The user attacks everything around it by causing an explosion. The user faints upon using this move.
TMs and HMs
Ballonlea (TM seller)
1,000The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
TMs and HMs
Route 9 (Circhester Bay)
1,000Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
TMs and HMs
Hammerlocke (TM seller)
10,000The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.
TMs and HMs
Glimwood Tangle
1,000This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
TMs and HMs
Motostoke (TM seller)
10,000This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
TMs and HMs
Galar Mine
1,000The user frightens the target with a scary face to harshly lower its Speed stat.
TMs and HMs
Circhester (TM seller)
1,000The user attacks with a gust of chilled air. This also lowers opposing Pokémon’s Speed stats.
TMs and HMs
Battle Tower (BP)
100,000A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.
TMs and HMs
Hammerlocke (TM seller)
1,000The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target’s Attack stat.
TMs and HMs
Route 6
1,000The target is hit with wings of steel. This may also raise the user’s Defense stat.
TMs and HMs
Route 5
1,000If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TMs and HMs
Hammerlocke (TM seller)
10,000A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.
TMs and HMs
Hammerlocke (TM seller)
10,000The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
TMs and HMs
Hammerlocke (TM seller)
10,000The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
TMs and HMs
Hammerlocke (TM seller)
10,000The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types.
TMs and HMs
Hulbury (TM seller)
1,000The user traps the target in a violent swirling whirlpool for four to five turns.
TMs and HMs
Route 3
1,000The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks.
TMs and HMs
Motostoke (TM seller)
1,000The user shoots a sinister flame at the target to inflict a burn.
TMs and HMs
Motostoke Riverbank
1,000This attack move doubles its power if the user is poisoned, burned, or paralyzed.
TMs and HMs
Wedgehurst (TM seller)
1,000Star-shaped rays are shot at opposing Pokémon. This attack never misses.
TMs and HMs
Motostoke (TM seller)
10,000The user assists an ally by boosting the power of that ally’s attack.
TMs and HMs
Stow-on-Side (TM seller)
1,000This attack move’s power is doubled if the user has been hurt by the opponent in the same turn.
TMs and HMs
Route 8
1,000The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
TMs and HMs
Battle Tower (BP)
100,000If opposing Pokémon know any move also known by the user, they are prevented from using it.
TMs and HMs
Route 9
1,000Diving on the first turn, the user floats up and attacks on the next turn.
TMs and HMs
Hammerlocke
30,000This attack move varies in power and type depending on the weather.
TMs and HMs
Circhester
1,000The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.
TMs and HMs
Circhester
1,000Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.
TMs and HMs
Galar Mine No. 2
1,000The user traps the target inside a harshly raging sandstorm for four to five turns.
TMs and HMs
Hammerlocke
10,000The user forcefully shoots seeds at the target two to five times in a row.
TMs and HMs
Circhester
1,000The user launches sharp icicles at the target two to five times in a row.
TMs and HMs
Battle Tower
100,000The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis.
TMs and HMs
Galar Mine No. 2
1,000The user attacks by hurling a blob of mud at the target. This also lowers the target’s Speed stat.
TMs and HMs
Route 3
1,000The user hurls hard rocks at the target. Two to five rocks are launched in a row.
TMs and HMs
Hammerlocke
10,000If the target’s HP is half or less, this attack will hit with double the power.
TMs and HMs
Glimwood Tangle
1,000After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
TMs and HMs
Route 2
1,000The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.
TMs and HMs
Route 7
1,000If the target has already taken some damage in the same turn, this attack’s power is doubled.
TMs and HMs
Battle Tower
100,000The user flings its held item at the target to attack. This move’s power and effects depend on the item.
TMs and HMs
Wyndon
30,000The user employs its psychic power to switch changes to its Attack and Sp. Atk stats with the target.
TMs and HMs
Wyndon
30,000The user employs its psychic power to switch changes to its Defense and Sp. Def stats with the target.
TMs and HMs
Wyndon
30,000The user exchanges Speed stats with the target.
TMs and HMs
Wyndon
50,000An energy-draining punch. The user’s HP is restored by half the damage taken by the target.
TMs and HMs
Route 9
1,000The power of this attack move is doubled if the user has been hurt by the target in the same turn.
TMs and HMs
Lake of Outrage
1,000The user slashes with a sharp claw made from shadows. Critical hits land more easily.
TMs and HMs
Hammerlocke
30,000The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis.
TMs and HMs
Hammerlocke
30,000The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen.
TMs and HMs
Hammerlocke
30,000The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn.
TMs and HMs
Route 2
1,000The user tears at the target with blades formed by psychic power. Critical hits land more easily.
TMs and HMs
Battle Tower
50,000The user creates a bizarre area in which slower Pokémon get to move first for five turns.
TMs and HMs
Battle Tower
50,000The user creates a bizarre area in which Pokémon’s Defense and Sp. Def stats are swapped for five turns.
TMs and HMs
Battle Tower
50,000The user creates a bizarre area in which Pokémon’s held items lose their effects for five turns.
TMs and HMs
Dusty Bowl
1,000A slashing attack with a poisonous blade that may also poison the target. Critical hits land more easily.
TMs and HMs
Stow-on-Side
1,000The user drenches the target in a special poisonous liquid. This move’s power is doubled if the target is poisoned.
TMs and HMs
Bridge Field
1,000The user makes a swift attack on the target’s legs, which lowers the target’s Speed stat.
TMs and HMs
Motostoke
10,000The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
TMs and HMs
Ballonlea
1,000This relentless attack does massive damage to a target affected by status conditions.
TMs and HMs
Ballonlea
1,000The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.
TMs and HMs
Hulbury
1,000The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move’s power is increased.
TMs and HMs
North Lake Miloch (Rotom Rally)
1,000After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
TMs and HMs
Giant's Seat
1,000The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
TMs and HMs
Hulbury
1,000The user attacks and captures opposing Pokémon using an electric net. This lowers their Speed stats.
TMs and HMs
Battle Tower (BP)
100,000The user cuts its target with sharp shells. This may also lower the target’s Defense stat.
TMs and HMs
Rolling Fields
1,000The user attacks by striking the target with its hard tail. It hits the target two to five times in a row.
TMs and HMs
Spikemuth
1,000The user yells as if it’s ranting about something, which lowers the Sp. Atk stats of opposing Pokémon.
TMs and HMs
Slumbering Weald
1,000The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself.
TMs and HMs
Ballonlea
1,000The user steals the target’s HP with a kiss. The user’s HP is restored by over half of the damage taken by the target.
TMs and HMs
Hammerlocke
20,000The user turns the ground to grass for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass-type moves.
TMs and HMs
Hammerlocke
20,000This protects Pokémon on the ground from status conditions and halves damage from Dragon-type moves for five turns.
TMs and HMs
Hammerlocke
20,000The user electrifies the ground for five turns, powering up Electric-type moves. Pokémon on the ground no longer fall asleep.
TMs and HMs
Hammerlocke
20,000This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns.
TMs and HMs
Battle Tower (BP)
100,000The user attacks by breathing a special, hot fire. This also lowers the target’s Sp. Atk stat.
Items
Stow-on-Side (bargain shop)
-A glowing orb to be held by Giratina. It boosts the power of Dragon- and Ghost-type moves when it is held.
Poké Balls
Hulbury Stadium (Ball Guy)
-A Poké Ball that is good for catching Pokémon that you reel in with a rod while out fishing.
Poké Balls
Hammerlocke Stadium (Ball Guy)
-A Poké Ball that makes it easier to catch Pokémon that are at a lower level than your own Pokémon.
Poké Balls
Circhester Stadium (Ball Guy)
-A Poké Ball that will make it easier to catch Pokémon that can evolve using a Moon Stone.
Poké Balls
Stow-on-Side Stadium (Ball Guy)
-A Poké Ball that is better than usual at catching very heavy Pokémon.
Poké Balls
Wild Area (Rotom Rally)
-A Poké Ball that makes it easier to catch Pokémon that are usually very quick to run away.
Poké Balls
Turffield Stadium (Ball Guy)
-A strange Poké Ball that will make the wild Pokémon caught with it more friendly toward you immediately.
Poké Balls
Ballonlea Stadium (Ball Guy)
-A Poké Ball that works best when catching a Pokémon that is of the opposite gender of your Pokémon.
Poké Balls
Event distribution
300A special Poké Ball that was used during the Bug-Catching Contest in the Johto region.
Key Items
Isle of Armor (berry trees)
200A red Apricorn. It assails your nostrils.
Key Items
Isle of Armor (berry trees)
200A blue Apricorn. It smells a bit like grass.
Key Items
Isle of Armor (berry trees)
200A yellow Apricorn. It has an invigorating scent.
Key Items
Isle of Armor (berry trees)
200A green Apricorn. It has a mysterious, aromatic scent.
Key Items
Isle of Armor (berry trees)
200A pink Apricorn. It has a nice, sweet scent.
Key Items
Isle of Armor (berry trees)
200A white Apricorn. It doesn’t smell like anything.
Key Items
Isle of Armor (berry trees)
200A black Apricorn. It has a scent beyond one’s experience.
Items
Stow-on-Side (bargain shop)
-A cassette to be held by Genesect. It changes Genesect’s Techno Blast move so it becomes Water type.
Items
Stow-on-Side (bargain shop)
-A cassette to be held by Genesect. It changes Genesect’s Techno Blast move so it becomes Electric type.
Items
Stow-on-Side (bargain shop)
-A cassette to be held by Genesect. It changes Genesect’s Techno Blast move so it becomes Fire type.
Items
Stow-on-Side (bargain shop)
-A cassette to be held by Genesect. It changes Genesect’s Techno Blast move so it becomes Ice type.
Medicine
Battle Café
3,000A piece of cloyingly sweet chocolate. It can be used to restore 20 HP to a single Pokémon.
Items
Route 2
2,000A mysterious scale that causes a certain Pokémon to evolve. It shines in rainbow colors.
Items
Ballonlea
4,000A mysterious evolutionary lump. When held by a Pokémon that can still evolve, it raises both Defense and Sp. Def.
Items
Bridge Field (Digging Duo)
4,000An item to be held by a Pokémon. This very light stone reduces the weight of a Pokémon when held.
Items
Potbottom Desert
4,000An item to be held by a Pokémon. If the holder is hit, the attacker will also be damaged upon contact.
Items
Wyndon
4,000An item to be held by a Pokémon. The holder will float in the air until hit. Once the holder is hit, this item will burst.
Items
Battle Tower (20 BP)
4,000An item to be held by a Pokémon. When the holder is hit by an attack, the attacker is removed from battle.
Items
Stow-on-Side (bargain shop)
4,000An item to be held by a Pokémon. Moves that normally have no effect will land on a Pokémon holding it.
Items
Stow-on-Side (bargain shop)
4,000An item to be held by a Pokémon. It’s a band that increases the power of binding moves used by the holder.
Items
Route 5
4,000An item to be held by a Pokémon. It boosts Sp. Atk if the holder is hit with a Water-type attack. It can only be used once.
Items
Wyndon
4,000An item to be held by a Pokémon. It boosts Attack if the holder is hit with an Electric-type attack. It can only be used once.
Items
Battle Tower (20 BP)
4,000An item to be held by a Pokémon. If the holder is hit by an attack, it will be switched out of battle.
Medicine
Route 5 (hidden)
300An item for use on a Pokémon. It slightly increases the HP base points of a single Pokémon.
Medicine
Route 5 (hidden)
300An item for use on a Pokémon. It slightly increases the Attack base points of a single Pokémon.
Medicine
Route 5 (hidden)
300An item for use on a Pokémon. It slightly increases the Defense base points of a single Pokémon.
Medicine
Route 5 (hidden)
300An item for use on a Pokémon. It slightly increases the Sp. Atk base points of a single Pokémon.
Medicine
Route 5 (hidden)
300An item for use on a Pokémon. It slightly increases the Sp. Def base points of a single Pokémon.
Medicine
Route 5 (hidden)
300An item for use on a Pokémon. It slightly increases the Speed base points of a single Pokémon.
Items
Wild Area (hidden)
1,000Though this feather is beautiful, it’s just a regular feather and has no effect.
Poké Balls
Wyndon Stadium
-A somewhat different Poké Ball that makes it easier to catch wild Pokémon while they’re asleep.
Items
Route 7, Ballonlea, Wyndon
15,000A rare mushroom that gives off a nice fragrance. It can be sold at a high price to shops.
Items
Route 8, Hulbury, Wyndon
40,000A big nugget of pure gold that gives off a lustrous gleam. It can be sold at a high price to shops.
Items
Route 9
20,000Very large pearls that sparkle in a pretty silver color. They can be sold at a high price to shops.
Items
Route 10
25,000A shard that fell to the ground when a comet approached. It can be sold at a high price to shops.
Medicine
Battle Café
350Castelia City’s specialty, soft-serve ice cream. It can be used once to heal all the status conditions of a Pokémon.
TMs and HMs
Wyndon
1,000The user’s body generates an eerie impulse. Exposing the target to it harshly lowers the target’s Sp. Atk stat.
TMs and HMs
Motostoke
10,000A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
TMs and HMs
Axew's Eye
1,000The user attacks with a blade of air that slices even the sky. This may also make the target flinch.
Key Items
Stow-on-Side
-A splicer that fuses Kyurem and a certain Pokémon. They are said to have been one in the beginning.
Key Items
Circhester (hotel)
-An oval charm said to increase the chance of Pokémon Eggs being found at the Nursery.
Key Items
Circhester (hotel)
-A shiny charm said to increase the chance of finding a Shiny Pokémon in the wild.
Key Items
Stow-on-Side
-A looking glass that reveals the truth. It’s a mysterious glass that returns a Pokémon to its original shape.
Items
Battle Tower (20 BP)
1,000An item to be held by a Pokémon. Attack and Sp. Atk sharply increase if the holder is hit with a move it’s weak to.
Items
Lake of Outrage
1,000An item to be held by a Pokémon. This offensive vest raises Sp. Def but prevents the use of status moves.
Medicine
Battle Tower (50 BP)
10,000A capsule that allows a Pokémon with two Abilities to switch between these Abilities when it is used.
Items
Hammerlocke (10 BP)
2,000A soft and sweet treat made of fluffy, puffy, whipped, and whirled cream. It’s loved by a certain Pokémon.
Items
Hammerlocke (10 BP)
2,000A sachet filled with fragrant perfumes that are just slightly too overwhelming. Yet it’s loved by a certain Pokémon.
Items
Glimwood Tangle
4,000An item to be held by a Pokémon. It boosts Sp. Def if the holder is hit with a Water-type attack. It can only be used once.
Items
Circhester
4,000An item to be held by a Pokémon. It boosts Attack if the holder is hit with an Ice-type attack. It can only be used once.
Items
Route 7
4,000An item to be held by a Pokémon. These goggles protect the holder from both weather-related damage and powder.
Berries
Berry trees (Route 9)
80If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Fairy-type attack.
Berries
Berry trees (Axew's Eye)
80If held by a Pokémon, this Berry will increase the holder’s Defense if it’s hit with a physical move.
Berries
Berry trees (Axew's Eye)
80If held by a Pokémon, this Berry will increase the holder’s Sp. Def if it’s hit with a special move.
Medicine
Battle Café
350A popular treat in Lumiose City. It can be used once to heal all the status conditions of a Pokémon.
TMs and HMs
Route 8
1,000The user stabs the target with a sharp horn. This attack never misses.
TMs and HMs
Turffield
1,000The user swings its body around violently to inflict damage on everything in its vicinity.
TMs and HMs
Route 10
1,000Driven by frustration, the user attacks the target. If the user’s previous move has failed, the power of this move doubles.
TMs and HMs
Hammerlocke
1,000The user swings its tough tail wildly and attacks opposing Pokémon. This also lowers their Attack stats.
Medicine
Battle Café
350Shalour City’s famous shortbread. It can be used once to heal all the status conditions of a Pokémon.
Items
Bridge Field (Digging Duo)
5,000A beautiful bottle cap that gives off a silver gleam. Some people are happy to receive one.
Items
Battle Tower
10,000A beautiful bottle cap that gives off a golden gleam. Some people are happy to receive one.
Items
Battle Tower (10 BP)
4,000If held by a Pokémon, it boosts Speed when intimidated.
Items
Route 9
3,000A peculiar stone that can make certain species of Pokémon evolve. It has an unmistakable snowflake pattern.
Poké Balls
Stow-on-Side (bargain shop)
-A somewhat different Poké Ball that has a low success rate for catching a Pokémon.
Medicine
Battle Café
350The Alola region’s local specialty—fried bread. It can be used once to heal all the status conditions of a Pokémon.
Items
Route 8
4,000An item to be held by a Pokémon. It extends the duration of the terrain caused by the holder’s move or Ability.
Items
Stow-on-Side (bargain shop)
4,000An item to be held by a Pokémon. These pads protect the holder from effects caused by making direct contact with the target.
Items
Wyndon
4,000An item to be held by a Pokémon. It boosts Defense on Electric Terrain. It can only be used once.
Items
Route 2
4,000An item to be held by a Pokémon. It boosts Sp. Def on Psychic Terrain. It can only be used once.
Items
Slumbering Weald
4,000An item to be held by a Pokémon. It boosts Sp. Def on Misty Terrain. It can only be used once.
Items
Wyndon
4,000An item to be held by a Pokémon. It boosts Defense on Grassy Terrain. It can only be used once.
Items
Battle Tower (League Staff)
1,000A memory disc that contains Fighting-type data. It changes the type of the holder if held by a certain species of Pokémon.
Items
Battle Tower (League Staff)
1,000A memory disc that contains Flying-type data. It changes the type of the holder if held by a certain species of Pokémon.
Items
Battle Tower (League Staff)
1,000A memory disc that contains Poison-type data. It changes the type of the holder if held by a certain species of Pokémon.
Items
Battle Tower (League Staff)
1,000A memory disc that contains Ground-type data. It changes the type of the holder if held by a certain species of Pokémon.
Items
Battle Tower (League Staff)
1,000A memory disc that contains Rock-type data. It changes the type of the holder if held by a certain species of Pokémon.
Items
Battle Tower (League Staff)
1,000A memory disc that contains Bug-type data. It changes the type of the holder if held by a certain species of Pokémon.
Items
Battle Tower (League Staff)
1,000A memory disc that contains Ghost-type data. It changes the type of the holder if held by a certain species of Pokémon.
Items
Battle Tower (League Staff)
1,000A memory disc that contains Steel-type data. It changes the type of the holder if held by a certain species of Pokémon.
Items
Battle Tower (League Staff)
1,000A memory disc that contains Fire-type data. It changes the type of the holder if held by a certain species of Pokémon.
Items
Battle Tower (League Staff)
1,000A memory disc that contains Water-type data. It changes the type of the holder if held by a certain species of Pokémon.
Items
Battle Tower (League Staff)
1,000A memory disc that contains Grass-type data. It changes the type of the holder if held by a certain species of Pokémon.
Items
Battle Tower (League Staff)
1,000A memory disc that contains Electric-type data. It changes the type of the holder if held by a certain species of Pokémon.
Items
Battle Tower (League Staff)
1,000A memory disc that contains Psychic-type data. It changes the type of the holder if held by a certain species of Pokémon.
Items
Battle Tower (League Staff)
1,000A memory disc that contains Ice-type data. It changes the type of the holder if held by a certain species of Pokémon.
Items
Battle Tower (League Staff)
1,000A memory disc that contains Dragon-type data. It changes the type of the holder if held by a certain species of Pokémon.
Items
Battle Tower (League Staff)
1,000A memory disc that contains Dark-type data. It changes the type of the holder if held by a certain species of Pokémon.
Items
Battle Tower (League Staff)
1,000A memory disc that contains Fairy-type data. It changes the type of the holder if held by a certain species of Pokémon.
Key Items
Stow-on-Side (bargain shop)
-A machine to fuse Necrozma, which needs light, and Solgaleo.
Key Items
Stow-on-Side (bargain shop)
-A machine to fuse Necrozma, which needs light, and Lunala.
Key Items
Stow-on-Side
-A machine to separate Necrozma, which needed light, from Solgaleo.
Key Items
Stow-on-Side
-A machine to separate Necrozma, which needed light, from Lunala.
Medicine
Battle Café
250Pewter City’s famous crunchy snack. They can be used to heal all status conditions of a single Pokémon.
Key Items
Route 2 (Leon)
-A letter of recommendation that you’ll need in order to participate in the Gym Challenge.
Key Items
Meetup Spot (Wedgehurst Station)
-A device that allows you to access the Pokémon storage system. There are some places where it won’t work.
Key Items
Route 2 (Hop)
-A stone found in the Galar region with a mysterious power. It’s said that your dreams come true if you find one.
Key Items
Route 2 (Professor Magnolia)
-A Wishing Star has been affixed to it. It lets out a light that allows Pokémon to Dynamax when at a Power Spot.
Key Items
Postwick (story)
-Use it by the water to fish up various kinds of Pokémon.
Key Items
Route 5 (gift)
-This bike can be combined with the Pokémon Rotom to use a turbo boost.
Items
Wild Area (Ingredients Seller)
400One of the many ingredients that can be used for cooking at your camp. These sausages should be boiled before eating.
Items
Wild Area (Ingredients Seller)
950One of the many ingredients that can be used for cooking at your camp. The tinned food that Bob sells is curiously popular in Galar.
Items
Wild Area (Ingredients Seller)
950One of the many ingredients that can be used for cooking at your camp. The tinned food that Bach sells is curiously popular in Galar.
Items
Wild Area (Ingredients Seller)
400One of the many ingredients that can be used for cooking at your camp. When simmered, the beans suffuse a dish with their mild flavor.
Items
Rolling Fields (Ingredients Seller)
150One of the many ingredients that can be used for cooking at your camp. An indispensable tool for mopping up that extra curry left on your plate.
Items
Rolling Fields (Ingredients Seller)
150One of the many ingredients that can be used for cooking at your camp. These flour noodles make for a surprisingly good match with curry.
Items
Wild Area (Ingredients Seller)
400One of the many ingredients that can be used for cooking at your camp. The chewy texture of the mushrooms transforms any dish they’re added to.
Items
East Lake Axewell (Camping King)
2,200One of the many ingredients that can be used for cooking at your camp. When a Slowpoke’s tail falls off, it grows back quickly.
Items
Giant's Cap (hidden)
2,200One of the many ingredients that can be used for cooking at your camp. Whether this is the kind of vegetable stalk that Farfetch’d like is unknown.
Items
Dappled Grove (hidden)
2,200One of the many ingredients that can be used for cooking at your camp. An apple chosen above others. It has spectacular form and a brilliant sheen.
Items
Wild Area (Ingredients Seller)
950One of the many ingredients that can be used for cooking at your camp. The taste boiled off from the bones is sure to give a dish a light umami taste.
Items
Wild Area (Ingredients Seller)
400One of the many ingredients that can be used for cooking at your camp. Potatoes help mellow out a spicy taste, to make a dish more mild.
Items
Wild Area (hidden)
950One of the many ingredients that can be used for cooking at your camp. Though carelessly picked, these herbs can add a fragrant accent to a dish.
Items
Wild Area (Ingredients Seller)
400One of the many ingredients that can be used for cooking at your camp. The assortment of vegetables looks quite appealing and healthy.
Items
Rolling Fields (Ingredients Seller)
150One of the many ingredients that can be used for cooking at your camp. It’s been a while since it was fried, so it’s gotten greasy.
Items
Hammerlocke Hills (Ingredients Seller)
2,200One of the many ingredients that can be used for cooking at your camp. Even just one boiled egg can really enhance a dish.
Key Items
Wedgehurst (gift)
-Everything you need to set up a tent and get cooking in a Wild Area or at a camping spot.
Items
Held by Zacian
-It is said that a hero used this sword to halt a terrible disaster in ancient times. But it’s grown rusty and worn.
Items
Slumbering Weald (story)
-It is said that a hero used this shield to halt a terrible disaster in ancient times. But it’s grown rusty and worn.
Items
Stow-on-Side (Sword) / dig
5,000The fossil of an ancient Pokémon that once soared through the sky. What it looked like is a mystery.
Items
Route 6 (Shield) / dig
5,000The fossil of an ancient Pokémon that once lived in the sea. What it looked like is a mystery.
Items
Stow-on-Side (Shield) / dig
5,000The fossil of an ancient Pokémon that once roamed the land. What it looked like is a mystery.
Items
Route 6 (Sword) / dig
5,000The fossil of an ancient Pokémon that once lived in the sea. What it looked like is a mystery.
Items
Hammerlocke (shop)
500A strawberry-shaped sweet. When a Milcery holds this, it will spin around happily.
Items
Battle Café
500A heart-shaped sweet. When a Milcery holds this, it spins around happily.
Items
Battle Café
500A berry-shaped sweet. When a Milcery holds this, it spins around happily.
Items
Battle Café
500A clover-shaped sweet. When a Milcery holds this, it spins around happily.
Items
Battle Café
500A flower-shaped sweet. When a Milcery holds this, it spins around happily.
Items
Wild Area News (Milcery)
500A star-shaped sweet. When a Milcery holds this, it spins around happily.
Items
Wild Area News (Milcery)
500A ribbon-shaped sweet. When a Milcery holds this, it spins around happily.
Items
Hammerlocke (Shield)
2,200A peculiar apple that can make a certain species of Pokémon evolve. It’s exceptionally sweet.
Items
Hammerlocke (Sword)
2,200A peculiar apple that can make a certain species of Pokémon evolve. It’s exceptionally tart.
Items
Motostoke
4,000Raises Sp. Atk when a Pokémon uses a sound-based move.
Items
Battle Tower (20 BP)
4,000An item to be held by a Pokémon. When the holder’s stats are lowered, it will be switched out of battle.
Items
Galar Mine
4,000These boots prevent the effects of traps set on the battlefield.
Items
Battle Tower (20 BP)
4,000Raises Speed sharply when a Pokémon misses with a move because of accuracy.
Items
Battle Tower (15 BP)
4,000An item to be held by a Pokémon. Lowers Speed when Trick Room takes effect.
Items
Hammerlocke
4,000An item to be held by a Pokémon. This sturdy umbrella protects the holder from the effects of rain and harsh sunlight.
Medicine
Route 5
20A candy that is packed with energy. When consumed, it will grant a single Pokémon a very small amount of Exp. Points.
Medicine
Motostoke and Hammerlocke Battle Cafés
240A candy that is packed with energy. When consumed, it will grant a single Pokémon a small amount of Exp. Points.
Medicine
Hammerlocke and Wyndon Battle Cafés
1,000A candy that is packed with energy. When consumed, it will grant a single Pokémon a moderate amount of Exp. Points.
Medicine
Hulbury
3,000A candy that is packed with energy. When consumed, it will grant a single Pokémon a large amount of Exp. Points.
Medicine
Max Raid Battles (5-star)
10,000A candy that is packed with energy. When consumed, it will grant a single Pokémon a very large amount of Exp. Points.
Medicine
Max Raid Battles
-A candy that is packed with energy. When consumed, it will raise the Dynamax Level of a single Pokémon by one. A higher level means higher HP when Dynamaxed.
TMs and HMs
Hammerlocke (Watt Trader, 2000 W)
4,000A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat.
TMs and HMs
Hammerlocke (Watt Trader, 3000 W)
6,000The user drops onto the target with its full body weight. This may also leave the target with paralysis.
TMs and HMs
Hammerlocke (Watt Trader, 5000 W)
10,000The target is scorched with an intense blast of fire. This may also leave the target with a burn.
TMs and HMs
Hammerlocke (Watt Trader, 8000 W)
16,000The target is blasted by a huge volume of water launched under great pressure.
TMs and HMs
Hammerlocke (Watt Trader, 5000 W)
10,000The user attacks everything around it by swamping its surroundings with a giant wave.
TMs and HMs
Hammerlocke (Watt Trader, 5000 W)
10,000The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
TMs and HMs
Hammerlocke (Watt Trader, 8000 W)
16,000A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
TMs and HMs
Hammerlocke (Watt Trader, 3000 W)
6,000A powerful low kick that makes the target fall over. The heavier the target, the greater the move’s power.
TMs and HMs
Hammerlocke (Watt Trader, 5000 W)
10,000A strong electric blast crashes down on the target. This may also leave the target with paralysis.
TMs and HMs
Hammerlocke (Watt Trader, 8000 W)
16,000A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
TMs and HMs
Watt Trader (8,000 W)
16,000The user sets off an earthquake that strikes every Pokémon around it.
TMs and HMs
Watt Trader (5,000 W)
10,000The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat.
TMs and HMs
Watt Trader (2,000 W)
4,000The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
TMs and HMs
Watt Trader (1,000 W)
2,000The user takes a deep breath and focuses so that critical hits land more easily.
TMs and HMs
Watt Trader (1,000 W)
2,000The user waggles a finger and stimulates its brain into randomly using nearly any move.
TMs and HMs
Watt Trader (8,000 W)
16,000The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
TMs and HMs
Watt Trader (3,000 W)
6,000The user charges at the target and may make it flinch.
TMs and HMs
Watt Trader (2,000 W)
4,000The user temporarily empties its mind to forget its concerns. This sharply raises the user’s Sp. Def stat.
TMs and HMs
Watt Trader (3,000 W)
6,000The user drains the target’s blood. The user’s HP is restored by half the damage taken by the target.
TMs and HMs
Watt Trader (2,000 W)
4,000The user strikes with a simultaneous three-beam attack. This may also burn, freeze, or paralyze the target.
TMs and HMs
Watt Trader (3,000 W)
6,000The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.
TMs and HMs
Watt Trader (2,000 W)
4,000An all-out attack that becomes more powerful the less HP the user has.
TMs and HMs
Watt Trader (5,000 W)
10,000Unsanitary sludge is hurled at the target. This may also poison the target.
TMs and HMs
Watt Trader (2,000 W)
4,000The user lays a trap of spikes at the opposing team’s feet. The trap hurts Pokémon that switch into battle.
TMs and HMs
Watt Trader (8,000 W)
16,000The user rampages and attacks for two to three turns. The user then becomes confused.
TMs and HMs
Watt Trader (3,000 W)
6,000The user materializes an odd psychic wave to attack the target. This attack does physical damage.
TMs and HMs
Watt Trader (1,000 W)
2,000The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TMs and HMs
Watt Trader (2,000 W)
4,000While it is asleep, the user randomly uses one of the moves it knows.
TMs and HMs
Watt Trader (8,000 W)
16,000Using its tough and impressive horn, the user rams into the target with no letup.
TMs and HMs
Watt Trader (2,000 W)
4,000The user switches places with a party Pokémon in waiting and passes along any stat changes.
TMs and HMs
Watt Trader (2,000 W)
4,000The user compels the target to keep using the move it encored for three turns.
TMs and HMs
Watt Trader (5,000 W)
10,000The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.
TMs and HMs
Watt Trader (3,000 W)
6,000The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat.
TMs and HMs
Watt Trader (3,000 W)
6,000The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
TMs and HMs
Watt Trader (3,000 W)
6,000Two turns after this move is used, a hunk of psychic energy attacks the target.
TMs and HMs
Watt Trader (3,000 W)
6,000The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
TMs and HMs
Watt Trader (5,000 W)
10,000The user attacks by exhaling hot breath on opposing Pokémon. This may also leave those Pokémon with a burn.
TMs and HMs
Watt Trader (2,000 W)
4,000The target is taunted into a rage that allows it to use only attack moves for three turns.
TMs and HMs
Watt Trader (2,000 W)
4,000The user catches the target off guard and swaps its held item with its own.
TMs and HMs
Watt Trader (8,000 W)
16,000The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats.
TMs and HMs
Watt Trader (1,000 W)
2,000The user employs its psychic power to exchange Abilities with the target.
TMs and HMs
Watt Trader (3,000 W)
6,000The user launches a kick that lands a critical hit more easily. This may also leave the target with a burn.
TMs and HMs
Watt Trader (5,000 W)
10,000The user lets loose a horribly echoing shout with the power to inflict damage.
TMs and HMs
Watt Trader (8,000 W)
16,000The user attacks the target at full power. The attack’s recoil harshly lowers the user’s Sp. Atk stat.
TMs and HMs
Watt Trader (2,000 W)
4,000The user absorbs a mystical power from space to raise its Defense and Sp. Def stats.
TMs and HMs
Watt Trader (5,000 W)
10,000The user attacks by shooting muddy water at opposing Pokémon. This may also lower their accuracy.
TMs and HMs
Watt Trader (2,000 W)
4,000The user hardens its body’s surface like iron, sharply raising its Defense stat.
TMs and HMs
Watt Trader (3,000 W)
6,000The user slashes the target with huge sharp claws.
TMs and HMs
Watt Trader (2,000 W)
4,000The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.
TMs and HMs
Watt Trader (2,000 W)
4,000The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
TMs and HMs
Watt Trader (5,000 W)
10,000The user handles a sharp leaf like a sword and attacks by cutting its target. Critical hits land more easily.
TMs and HMs
Watt Trader (2,000 W)
4,000The user vigorously performs a mystic, powerful dance that raises its Attack and Speed stats.
TMs and HMs
Watt Trader (3,000 W)
6,000The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move’s power.
TMs and HMs
Watt Trader (8,000 W)
16,000The user fights the target up close without guarding itself. This also lowers the user’s Defense and Sp. Def stats.
TMs and HMs
Watt Trader (2,000 W)
4,000The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle.
TMs and HMs
Watt Trader (8,000 W)
16,000The user cloaks itself in fire and charges the target. This also damages the user quite a lot. This attack may leave the target with a burn.
TMs and HMs
Watt Trader (3,000 W)
6,000The user lets loose a blast of aura power from deep within its body at the target. This attack never misses.
TMs and HMs
Watt Trader (3,000 W)
6,000The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target.
TMs and HMs
Watt Trader (3,000 W)
6,000The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
TMs and HMs
Watt Trader (3,000 W)
6,000The user slams a barrage of hard-shelled seeds down on the target from above.
TMs and HMs
Watt Trader (3,000 W)
6,000The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
TMs and HMs
Watt Trader (5,000 W)
10,000The user generates a damaging sound wave by vibration. This may also lower the target’s Sp. Def stat.
TMs and HMs
Watt Trader (3,000 W)
6,000The target is attacked with a shock wave generated by the user’s gaping mouth.
TMs and HMs
Watt Trader (3,000 W)
6,000The user attacks with a ray of light that sparkles as if it were made of gemstones.
TMs and HMs
Watt Trader (8,000 W)
16,000The user heightens its mental focus and unleashes its power. This may also lower the target’s Sp. Def stat.
TMs and HMs
Watt Trader (5,000 W)
10,000The user draws power from nature and fires it at the target. This may also lower the target’s Sp. Def stat.
TMs and HMs
Watt Trader (8,000 W)
16,000The user tucks in its wings and charges from a low altitude. This also damages the user quite a lot.
TMs and HMs
Watt Trader (5,000 W)
10,000The user makes the ground under the target erupt with power. This may also lower the target’s Sp. Def stat.
TMs and HMs
Watt Trader (2,000 W)
4,000The user stimulates its brain by thinking bad thoughts. This sharply raises the user’s Sp. Atk stat.
TMs and HMs
Watt Trader (3,000 W)
6,000The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
TMs and HMs
Watt Trader (5,000 W)
10,000The user gathers all its light energy and releases it all at once. This may also lower the target’s Sp. Def stat.
TMs and HMs
Watt Trader (8,000 W)
16,000The user whips up a storm of leaves around the target. The attack’s recoil harshly lowers the user’s Sp. Atk stat.
TMs and HMs
Watt Trader (8,000 W)
16,000The user violently whirls its vines, tentacles, or the like to harshly lash the target.
TMs and HMs
Watt Trader (8,000 W)
16,000The user shoots filthy garbage at the target to attack. This may also poison the target.
TMs and HMs
Watt Trader (5,000 W)
10,000The user slams the target with its steel-hard head. This may also make the target flinch.
TMs and HMs
Watt Trader (8,000 W)
16,000The user stabs the target from below with sharpened stones. Critical hits land more easily.
TMs and HMs
Watt Trader (3,000 W)
6,000The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle.
TMs and HMs
Watt Trader (3,000 W)
6,000The user snares the target with grass and trips it. The heavier the target, the greater the move’s power.
TMs and HMs
Watt Trader (5,000 W)
10,000The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those hit.
TMs and HMs
Watt Trader (3,000 W)
6,000The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move’s power.
TMs and HMs
Watt Trader (3,000 W)
6,000The user hurls an electric orb at the target. The faster the user is than the target, the greater the move’s power.
TMs and HMs
Watt Trader (3,000 W)
6,000The user turns the target’s power against it. The higher the target’s Attack stat, the greater the damage it deals.
TMs and HMs
Watt Trader (2,000 W)
4,000The user attacks the target with stored power. The more the user’s stats are raised, the greater the move’s power.
TMs and HMs
Watt Trader (2,000 W)
4,000The user teleports using a strange power and switches places with one of its allies.
TMs and HMs
Watt Trader (3,000 W)
6,000The user shoots boiling hot water at its target. This may also leave the target with a burn.
TMs and HMs
Watt Trader (1,000 W)
2,000The user is roused, and its Attack and Sp. Atk stats increase.
TMs and HMs
Watt Trader (5,000 W)
10,000The user shrouds itself in electricity and smashes into its target. This also damages the user a little.
TMs and HMs
Watt Trader (3,000 W)
6,000The user crashes into its target while rotating its body like a drill. Critical hits land more easily.
TMs and HMs
Watt Trader (3,000 W)
6,000The user slams its target with its flame-covered body. The more the user outweighs the target, the greater the move’s power.
TMs and HMs
Watt Trader (8,000 W)
16,000The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. This may also confuse the target.
TMs and HMs
Watt Trader (5,000 W)
10,000The user plays rough with the target and attacks it. This may also lower the target’s Attack stat.
TMs and HMs
Watt Trader (2,000 W)
4,000Opposing Pokémon are drenched in an odd poisonous liquid. This lowers the Attack, Sp. Atk, and Speed stats of a poisoned target.
TMs and HMs
Watt Trader (3,000 W)
6,000The user damages opposing Pokémon by emitting a powerful flash.
TMs and HMs
Watt Trader (5,000 W)
10,000The user swings both arms and hits the target. The target’s stat changes don’t affect this attack’s damage.
TMs and HMs
Watt Trader (5,000 W)
10,000The user fiercely attacks the target using its entire body.
TMs and HMs
Watt Trader (3,000 W)
6,000The user attacks the target’s throat, and the resultant suffering prevents the target from using moves that emit sound for two turns.
TMs and HMs
Watt Trader (5,000 W)
10,000The user attacks the enemy with a pollen puff that explodes. If the target is an ally, it gives the ally a pollen puff that restores its HP instead.
TMs and HMs
Watt Trader (5,000 W)
10,000The user bites the target with its psychic capabilities. This can also destroy Light Screen and Reflect.
TMs and HMs
Watt Trader (3,000 W)
6,000The user slams into the target using a full-force blast of water. This may also lower the target’s Defense stat.
TMs and HMs
Watt Trader (3,000 W)
6,000The user attacks by slamming its body into the target. The higher the user’s Defense, the more damage it can inflict on the target.
TMs and HMs
Hammerlocke
10,000The target is slugged by a punch thrown with muscle-packed power.
Medicine
Battle Tower (50 BP)
20When a Pokémon smells this mint, its Attack will grow more easily, but its Defense will grow more slowly.
Medicine
Battle Tower (50 BP)
20When a Pokémon smells this mint, its Attack will grow more easily, but its Sp. Atk will grow more slowly.
Medicine
Battle Tower (50 BP)
20When a Pokémon smells this mint, its Attack will grow more easily, but its Sp. Def will grow more slowly.
Medicine
Battle Tower (50 BP)
20When a Pokémon smells this mint, its Attack will grow more easily, but its Speed will grow more slowly.
Medicine
Battle Tower (50 BP)
20When a Pokémon smells this mint, its Defense will grow more easily, but its Attack will grow more slowly.
Medicine
Battle Tower (50 BP)
20When a Pokémon smells this mint, its Defense will grow more easily, but its Sp. Atk will grow more slowly.
Medicine
Battle Tower (50 BP)
20When a Pokémon smells this mint, its Defense will grow more easily, but its Sp. Def will grow more slowly.
Medicine
Battle Tower (50 BP)
20When a Pokémon smells this mint, its Defense will grow more easily, but its Speed will grow more slowly.
Medicine
Battle Tower (50 BP)
20When a Pokémon smells this mint, its Sp. Atk will grow more easily, but its Attack will grow more slowly.
Medicine
Battle Tower (50 BP)
20When a Pokémon smells this mint, its Sp. Atk will grow more easily, but its Defense will grow more slowly.
Medicine
Battle Tower (50 BP)
20When a Pokémon smells this mint, its Sp. Atk will grow more easily, but its Sp. Def will grow more slowly.
Medicine
Battle Tower (50 BP)
20When a Pokémon smells this mint, its Sp. Atk will grow more easily, but its Speed will grow more slowly.
Medicine
Battle Tower (50 BP)
20When a Pokémon smells this mint, its Sp. Def will grow more easily, but its Attack will grow more slowly.
Medicine
Battle Tower (50 BP)
20When a Pokémon smells this mint, its Sp. Def will grow more easily, but its Defense will grow more slowly.
Medicine
Battle Tower (50 BP)
20When a Pokémon smells this mint, its Sp. Def will grow more easily, but its Sp. Atk will grow more slowly.
Medicine
Battle Tower (50 BP)
20When a Pokémon smells this mint, its Sp. Def will grow more easily, but its Speed will grow more slowly.
Medicine
Battle Tower (50 BP)
20When a Pokémon smells this mint, its Speed will grow more easily, but its Attack will grow more slowly.
Medicine
Battle Tower (50 BP)
20When a Pokémon smells this mint, its Speed will grow more easily, but its Defense will grow more slowly.
Medicine
Battle Tower (50 BP)
20When a Pokémon smells this mint, its Speed will grow more easily, but its Sp. Atk will grow more slowly.
Medicine
Battle Tower (50 BP)
20When a Pokémon smells this mint, its Speed will grow more easily, but its Sp. Def will grow more slowly.
Medicine
Battle Tower (50 BP)
20When a Pokémon smells this mint, all of its stats will grow at an equal rate.
Items
Watt Traders (3,000 W)
20Throw one into a Pokémon Den to attract a wild Dynamax Pokémon.
Items
Stow-on-Side (bargain shop)
1,600A peculiar teapot that can make a certain species of Pokémon evolve. It may be cracked, but tea poured from it is delicious.
Items
Stow-on-Side (bargain shop)
38,000A peculiar teapot that can make a certain species of Pokémon evolve. It may be chipped, but tea poured from it is delicious.
Key Items
Motostoke
-Strange earbuds that allow you to freely control the volume of various sounds.
Items
Hammerlocke Hills (Ingredients Seller)
2,200One of the many ingredients that can be used for cooking at your camp. The syrupy fruits give off a strong tropical feel.
Items
East Lake Axewell (Camping King)
2,200One of the many ingredients that can be used for cooking at your camp. Melted cheese can really give a curry some richness.
Items
Rolling Fields (Ingredients Seller)
400One of the many ingredients that can be used for cooking at your camp. There are over fifty spices contained within this ingredient’s hot flavor.
Items
Rolling Fields (Ingredients Seller)
950One of the many ingredients that can be used for cooking at your camp. Add some whipped cream to a spicy curry to give it some sweetness.
Items
Wild Area (Ingredients Seller)
950One of the many ingredients that can be used for cooking at your camp. Using packaged curry helps make sure there are no slipups when cooking.
Items
Wild Area (Ingredients Seller)
950One of the many ingredients that can be used for cooking at your camp. The refined sweetness of this coconut milk makes it quite popular.
Items
Rolling Fields (Ingredients Seller)
150One of the many ingredients that can be used for cooking at your camp. It has a junk-food sort of taste, but it goes well with curry.
Items
Rolling Fields (Ingredients Seller)
150One of the many ingredients that can be used for cooking at your camp. If you’re unsure about what to cook, you can’t go wrong with some burger.
Items
Max Raid Battles (rare)
15,000One of the many ingredients that can be used for cooking at your camp. A mysterious spice. Even a tiny sprinkle is sure to make a curry gigantic.
Key Items
Circhester (gift)
-Holding it is said to increase the chance of getting a critical catch. Curiously, the charm doesn’t shake much.
Key Items
Hammerlocke (story)
-A letter entrusted to you by a girl, to be delivered to a boy. Strangely, it looks old to you.
Key Items
Slumbering Weald (Sonia)
-Professor Sonia’s published writings. Her new discoveries about the Galar region’s legends are recorded in this enjoyable read.
Key Items
Wyndon (gift)
-A catalog of devices that Rotom like. Use the catalog to have Rotom hop in and out of the various devices listed within.
Medicine
Honeycalm Island (story raid)
4,000Honey that Dynamax Vespiquen produces. Adding this honey to Max Soup makes the taste very smooth. It also has the same effect as a Max Revive.
Battle Items
Warm-Up Tunnel (×3)
6,000Mushrooms that have the power of changing Dynamax forms. They boost all stats of a Pokémon during battle.
Items
Isle of Armor (hidden)
20A twig from a species of tree called Galarica that grows in certain areas around the Galar region. It’s a material for an accessory for a certain Pokémon.
Items
Isle of Armor (crafted)
3,000A cuff made from woven-together Galarica Twigs. Giving it to Galarian Slowpoke makes the Pokémon very happy.
Key Items
Isle of Armor (Master Dojo)
-A card that increases the selection in boutiques and hair salons.
Key Items
Bag (Expansion Pass)
-A pass to go to the Isle of Armor. Show it to the rail staff at Wedgehurst Station.
Key Items
Isle of Armor (Master Dojo)
-A charm that increases the Exp. Points that Pokémon can get. A machine-like object is inside the charm.
Items
Isle of Armor (Digging Duo)
20Rare ore that can be obtained on the Isle of Armor. Something good will happen if you give it to a collector on the Isle of Armor.
Key Items
Isle of Armor (gift)
-A mysterious and unique charm that increases the chance of finding a Pokémon with a mark.
Items
Roaring-Sea Caves (15 Twigs)
3,000A wreath made from woven-together Galarica Twigs. Placing it on the head of a Galarian Slowpoke makes the Pokémon very happy.
Key Items
Crown Tundra (Freezington)
-A clue about the King of Bountiful Harvests. It’s written by Peony, and an old photo is attached to it.
Key Items
Crown Tundra (Freezington)
-A clue about the legend of giants. It’s written by Peony and has unique drawings.
Key Items
Crown Tundra (Freezington)
-A clue about the legend of bird Pokémon. It’s written by Peony and has a unique drawing.
Key Items
Crown Tundra (Freezington)
-A mysterious clue that Peony seems to have dropped. There’s a photo attached to it showing a shining hole opening above the Max Lair.
Key Items
Bag (Expansion Pass)
-A pass to go to the Crown Tundra. Show it to the rail staff at Wedgehurst Station.
Key Items
Crown Tundra (Freezington)
-A mysterious object made of wood. Part of it seems to be chipped. Maybe it’s meant to be part of something.
Key Items
Crown Tundra (Freezington)
-A single petal that the King of Bountiful Harvests gave you. It radiates faint light.
Key Items
Crown Tundra (Freezington)
-Mane hair that belonged to the King of Bountiful Harvests’ beloved steed, Glastrier. The hair is strong and very flexible.
Key Items
Crown Tundra (Freezington)
-Mane hair that belonged to the King of Bountiful Harvests’ beloved steed, Spectrier. The hair is very smooth to the touch.
Key Items
Crown Tundra (Snowslide Slope)
-Produce that the King of Bountiful Harvests’ beloved steed likes to eat. It grew in a field covered in snow.
Key Items
Crown Tundra (Old Cemetery)
-Produce that the King of Bountiful Harvests’ beloved steed likes to eat. It grew in a gloomy field.
Items
Snowslide Slope (Watt Trader)
20Mysterious ore that can be obtained in the Max Lair. Something good will happen if you give it to a collector in the Crown Tundra.
Key Items
Freezington (8 Dynite Ore)
20Seeds to plant in a field. The kind of carrot you’ll get is determined by which field you plant the seeds in.
Medicine
Max Lair (Dynite Ore trader)
20A patch that allows a Pokémon with a regular Ability to have a rare Ability.
Key Items
Freezington (story)
-Cords that shine when you hold them up to the light. The people of old times presented these to the King of Bountiful Harvests to express their gratitude.
































































































































































































































































































































































































