Protective Pads
Items item in Pokémon Sword and Shield.
Flavor
Flavor Text
An item to be held by a Pokémon. These pads protect the holder from effects caused by making direct contact with the target.
Short Effect
Held: Prevents side effects of contact moves used on the holder.
Effect
Held: Prevents side effects of contact moves used on the holder.
Location details
Sold at the bargain shop in Stow-on-Side, where the stock changes from day to day.

Protective Pads
Items
Cost
4,000
Items
Related

Bright Powder
An item to be held by a Pokémon. It casts a tricky glare that lowers the opposing Pokémon’s accuracy.

White Herb
An item to be held by a Pokémon. It will restore any lowered stat in battle. It can be used only once.

Quick Claw
An item to be held by a Pokémon. This light, sharp claw lets the bearer move first occasionally.

Mental Herb
An item to be held by a Pokémon. The holder shakes off move-binding effects to move freely. It can be used only once.

King’s Rock
An item to be held by a Pokémon. When the holder successfully inflicts damage, the target may also flinch.

Smoke Ball
An item to be held by a Pokémon. It enables the holder to flee from any wild Pokémon encounter without fail.

Focus Band
An item to be held by a Pokémon. The holder may endure a potential KO attack, leaving it with just 1 HP.

Scope Lens
An item to be held by a Pokémon. It’s a lens for scoping out weak points. It boosts the holder’s critical-hit ratio.

Leftovers
An item to be held by a Pokémon. The holder’s HP is slowly but steadily restored throughout every battle.

Shell Bell
An item to be held by a Pokémon. The holder restores a little HP every time it inflicts damage on others.

Lax Incense
An item to be held by a Pokémon. The beguiling aroma of this incense may cause attacks to miss its holder.

Wide Lens
An item to be held by a Pokémon. It’s a magnifying lens that slightly boosts the accuracy of moves.

Muscle Band
An item to be held by a Pokémon. This headband exudes strength, slightly boosting the power of physical moves.

Wise Glasses
An item to be held by a Pokémon. This thick pair of glasses slightly boosts the power of special moves.

Expert Belt
An item to be held by a Pokémon. It’s a well-worn belt that slightly boosts the power of supereffective moves.

Light Clay
An item to be held by a Pokémon. Protective moves like Light Screen and Reflect will be effective longer.

Life Orb
An item to be held by a Pokémon. It boosts the power of moves but at the cost of some HP on each hit.

Power Herb
A single-use item to be held by a Pokémon. It allows the holder to immediately use a move that normally requires a turn to charge.

Focus Sash
An item to be held by a Pokémon. If the holder has full HP, it will endure a potential KO attack with 1 HP. The item then disappears.

Zoom Lens
An item to be held by a Pokémon. If the holder moves after its target moves, its accuracy will be boosted.

Metronome
An item to be held by a Pokémon. It boosts moves used consecutively but only until a different move is used.

Destiny Knot
An item to be held by a Pokémon. If the holder becomes infatuated, the opposing Pokémon will be, too.

Black Sludge
An item to be held by a Pokémon. It gradually restores HP to Poison-type Pokémon. It damages any other type.

Icy Rock
An item to be held by a Pokémon. It extends the duration of the move Hail when used by the holder.

Smooth Rock
An item to be held by a Pokémon. It extends the duration of the move Sandstorm when used by the holder.

Heat Rock
An item to be held by a Pokémon. It extends the duration of the move Sunny Day when used by the holder.

Damp Rock
An item to be held by a Pokémon. It extends the duration of the move Rain Dance when used by the holder.

Grip Claw
An item to be held by a Pokémon. It extends the duration of multi-turn attacks, such as Bind and Wrap.

Shed Shell
An item to be held by a Pokémon. This discarded carapace enables the holder to switch out of battle without fail.

Big Root
An item to be held by a Pokémon. It boosts the amount of HP the holder restores from HP-stealing moves.

Razor Claw
An item to be held by a Pokémon. This sharply hooked claw increases the holder’s critical-hit ratio.

Razor Fang
An item to be held by a Pokémon. When the holder successfully inflicts damage, the target may also flinch.
Unobtainable

Eviolite
A mysterious evolutionary lump. When held by a Pokémon that can still evolve, it raises both Defense and Sp. Def.

Float Stone
An item to be held by a Pokémon. This very light stone reduces the weight of a Pokémon when held.

Rocky Helmet
An item to be held by a Pokémon. If the holder is hit, the attacker will also be damaged upon contact.

Air Balloon
An item to be held by a Pokémon. The holder will float in the air until hit. Once the holder is hit, this item will burst.

Red Card
An item to be held by a Pokémon. When the holder is hit by an attack, the attacker is removed from battle.

Ring Target
An item to be held by a Pokémon. Moves that normally have no effect will land on a Pokémon holding it.

Binding Band
An item to be held by a Pokémon. It’s a band that increases the power of binding moves used by the holder.

Absorb Bulb
An item to be held by a Pokémon. It boosts Sp. Atk if the holder is hit with a Water-type attack. It can only be used once.

Cell Battery
An item to be held by a Pokémon. It boosts Attack if the holder is hit with an Electric-type attack. It can only be used once.

Eject Button
An item to be held by a Pokémon. If the holder is hit by an attack, it will be switched out of battle.

Pass Orb
A mysterious orb containing the power of the Unova region, to be used when generating Pass Power.
Unobtainable

Weakness Policy
An item to be held by a Pokémon. Attack and Sp. Atk sharply increase if the holder is hit with a move it’s weak to.

Assault Vest
An item to be held by a Pokémon. This offensive vest raises Sp. Def but prevents the use of status moves.

Luminous Moss
An item to be held by a Pokémon. It boosts Sp. Def if the holder is hit with a Water-type attack. It can only be used once.

Snowball
An item to be held by a Pokémon. It boosts Attack if the holder is hit with an Ice-type attack. It can only be used once.

Safety Goggles
An item to be held by a Pokémon. These goggles protect the holder from both weather-related damage and powder.

Adrenaline Orb
If held by a Pokémon, it boosts Speed when intimidated.

Terrain Extender
An item to be held by a Pokémon. It extends the duration of the terrain caused by the holder’s move or Ability.

Electric Seed
An item to be held by a Pokémon. It boosts Defense on Electric Terrain. It can only be used once.

Psychic Seed
An item to be held by a Pokémon. It boosts Sp. Def on Psychic Terrain. It can only be used once.

Misty Seed
An item to be held by a Pokémon. It boosts Sp. Def on Misty Terrain. It can only be used once.

Grassy Seed
An item to be held by a Pokémon. It boosts Defense on Grassy Terrain. It can only be used once.
Throat Spray
Raises Sp. Atk when a Pokémon uses a sound-based move.
Eject Pack
An item to be held by a Pokémon. When the holder’s stats are lowered, it will be switched out of battle.
Heavy-Duty Boots
These boots prevent the effects of traps set on the battlefield.
Blunder Policy
Raises Speed sharply when a Pokémon misses with a move because of accuracy.
Room Service
An item to be held by a Pokémon. Lowers Speed when Trick Room takes effect.
Utility Umbrella
An item to be held by a Pokémon. This sturdy umbrella protects the holder from the effects of rain and harsh sunlight.
Games




























