Snowball
Items item in Pokémon Sword and Shield.
Flavor
Flavor Text
An item to be held by a Pokémon. It boosts Attack if the holder is hit with an Ice-type attack. It can only be used once.
Short Effect
Held: If the holder is hit by a damaging Ice move, raises its Attack by one stage.
Effect
Held: If the holder is hit by a damaging Ice move, raises its Attack by one stage.
Found or bought
Picked up in the snowy spa town of Circhester. It also turns up held by wild Snorunt and Snom (about 5% each), so Thief can lift one in a pinch.

Snowball
Items
Cost
4,000
Items
Related

Bright Powder
An item to be held by a Pokémon. It casts a tricky glare that lowers the opposing Pokémon’s accuracy.

White Herb
An item to be held by a Pokémon. It will restore any lowered stat in battle. It can be used only once.

Quick Claw
An item to be held by a Pokémon. This light, sharp claw lets the bearer move first occasionally.

Mental Herb
An item to be held by a Pokémon. The holder shakes off move-binding effects to move freely. It can be used only once.

King’s Rock
An item to be held by a Pokémon. When the holder successfully inflicts damage, the target may also flinch.

Smoke Ball
An item to be held by a Pokémon. It enables the holder to flee from any wild Pokémon encounter without fail.

Focus Band
An item to be held by a Pokémon. The holder may endure a potential KO attack, leaving it with just 1 HP.

Scope Lens
An item to be held by a Pokémon. It’s a lens for scoping out weak points. It boosts the holder’s critical-hit ratio.

Leftovers
An item to be held by a Pokémon. The holder’s HP is slowly but steadily restored throughout every battle.

Shell Bell
An item to be held by a Pokémon. The holder restores a little HP every time it inflicts damage on others.

Lax Incense
An item to be held by a Pokémon. The beguiling aroma of this incense may cause attacks to miss its holder.

Wide Lens
An item to be held by a Pokémon. It’s a magnifying lens that slightly boosts the accuracy of moves.

Muscle Band
An item to be held by a Pokémon. This headband exudes strength, slightly boosting the power of physical moves.

Wise Glasses
An item to be held by a Pokémon. This thick pair of glasses slightly boosts the power of special moves.

Expert Belt
An item to be held by a Pokémon. It’s a well-worn belt that slightly boosts the power of supereffective moves.

Light Clay
An item to be held by a Pokémon. Protective moves like Light Screen and Reflect will be effective longer.

Life Orb
An item to be held by a Pokémon. It boosts the power of moves but at the cost of some HP on each hit.

Power Herb
A single-use item to be held by a Pokémon. It allows the holder to immediately use a move that normally requires a turn to charge.

Focus Sash
An item to be held by a Pokémon. If the holder has full HP, it will endure a potential KO attack with 1 HP. The item then disappears.

Zoom Lens
An item to be held by a Pokémon. If the holder moves after its target moves, its accuracy will be boosted.

Metronome
An item to be held by a Pokémon. It boosts moves used consecutively but only until a different move is used.

Destiny Knot
An item to be held by a Pokémon. If the holder becomes infatuated, the opposing Pokémon will be, too.

Black Sludge
An item to be held by a Pokémon. It gradually restores HP to Poison-type Pokémon. It damages any other type.

Icy Rock
An item to be held by a Pokémon. It extends the duration of the move Hail when used by the holder.

Smooth Rock
An item to be held by a Pokémon. It extends the duration of the move Sandstorm when used by the holder.

Heat Rock
An item to be held by a Pokémon. It extends the duration of the move Sunny Day when used by the holder.

Damp Rock
An item to be held by a Pokémon. It extends the duration of the move Rain Dance when used by the holder.

Grip Claw
An item to be held by a Pokémon. It extends the duration of multi-turn attacks, such as Bind and Wrap.

Shed Shell
An item to be held by a Pokémon. This discarded carapace enables the holder to switch out of battle without fail.

Big Root
An item to be held by a Pokémon. It boosts the amount of HP the holder restores from HP-stealing moves.

Razor Claw
An item to be held by a Pokémon. This sharply hooked claw increases the holder’s critical-hit ratio.

Razor Fang
An item to be held by a Pokémon. When the holder successfully inflicts damage, the target may also flinch.
Unobtainable

Eviolite
A mysterious evolutionary lump. When held by a Pokémon that can still evolve, it raises both Defense and Sp. Def.

Float Stone
An item to be held by a Pokémon. This very light stone reduces the weight of a Pokémon when held.

Rocky Helmet
An item to be held by a Pokémon. If the holder is hit, the attacker will also be damaged upon contact.

Air Balloon
An item to be held by a Pokémon. The holder will float in the air until hit. Once the holder is hit, this item will burst.

Red Card
An item to be held by a Pokémon. When the holder is hit by an attack, the attacker is removed from battle.

Ring Target
An item to be held by a Pokémon. Moves that normally have no effect will land on a Pokémon holding it.

Binding Band
An item to be held by a Pokémon. It’s a band that increases the power of binding moves used by the holder.

Absorb Bulb
An item to be held by a Pokémon. It boosts Sp. Atk if the holder is hit with a Water-type attack. It can only be used once.

Cell Battery
An item to be held by a Pokémon. It boosts Attack if the holder is hit with an Electric-type attack. It can only be used once.

Eject Button
An item to be held by a Pokémon. If the holder is hit by an attack, it will be switched out of battle.

Pass Orb
A mysterious orb containing the power of the Unova region, to be used when generating Pass Power.
Unobtainable

Weakness Policy
An item to be held by a Pokémon. Attack and Sp. Atk sharply increase if the holder is hit with a move it’s weak to.

Assault Vest
An item to be held by a Pokémon. This offensive vest raises Sp. Def but prevents the use of status moves.

Luminous Moss
An item to be held by a Pokémon. It boosts Sp. Def if the holder is hit with a Water-type attack. It can only be used once.

Safety Goggles
An item to be held by a Pokémon. These goggles protect the holder from both weather-related damage and powder.

Adrenaline Orb
If held by a Pokémon, it boosts Speed when intimidated.

Terrain Extender
An item to be held by a Pokémon. It extends the duration of the terrain caused by the holder’s move or Ability.

Protective Pads
An item to be held by a Pokémon. These pads protect the holder from effects caused by making direct contact with the target.

Electric Seed
An item to be held by a Pokémon. It boosts Defense on Electric Terrain. It can only be used once.

Psychic Seed
An item to be held by a Pokémon. It boosts Sp. Def on Psychic Terrain. It can only be used once.

Misty Seed
An item to be held by a Pokémon. It boosts Sp. Def on Misty Terrain. It can only be used once.

Grassy Seed
An item to be held by a Pokémon. It boosts Defense on Grassy Terrain. It can only be used once.
Throat Spray
Raises Sp. Atk when a Pokémon uses a sound-based move.
Eject Pack
An item to be held by a Pokémon. When the holder’s stats are lowered, it will be switched out of battle.
Heavy-Duty Boots
These boots prevent the effects of traps set on the battlefield.
Blunder Policy
Raises Speed sharply when a Pokémon misses with a move because of accuracy.
Room Service
An item to be held by a Pokémon. Lowers Speed when Trick Room takes effect.
Utility Umbrella
An item to be held by a Pokémon. This sturdy umbrella protects the holder from the effects of rain and harsh sunlight.
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