Entrainment
Normal-type status move in Pokémon Sword and Shield.

StatusThe user dances with an odd rhythm that compels the target to mimic it, making the target’s Ability the same as the user’s.
| Pokémon | Type | Method |
|---|---|---|
![]() Hawlucha #320 | ![]() ![]() | Egg |

StatusEntrainment
Normal-type move
Move #
494
Introduced
Generation V
Power
-
Accuracy
100
PP
15
Priority
0
Machine
-
| Move | Type | Class | TM/TR | Power | Acc. | PP | Pokémon | Description |
|---|---|---|---|---|---|---|---|---|
| Acupressure | ![]() | Status | - | - | - | 30 | 10 | The user applies pressure to stress points, sharply boosting one of its or its allies’ stats. |
| After You | ![]() | Status | - | - | - | 15 | 18 | The user helps the target and makes it use its move right after the user. |
| Attract | ![]() | Status | - | 100 | 15 | 507 | If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |
| Baton Pass | ![]() | Status | - | - | 40 | 81 | The user switches places with a party Pokémon in waiting and passes along any stat changes. | |
| Belly Drum | ![]() | Status | - | - | - | 10 | 16 | The user maximizes its Attack stat in exchange for HP equal to half its max HP. |
| Bind | ![]() | Physical | - | 15 | 85 | 20 | 18 | Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns. |
| Block | ![]() | Status | - | - | - | 5 | 12 | The user blocks the target’s way with arms spread wide to prevent escape. |
| Body Slam | ![]() | Physical | 85 | 100 | 15 | 205 | The user drops onto the target with its full body weight. This may also leave the target with paralysis. | |
| Boomburst | ![]() | Special | - | 140 | 100 | 10 | 7 | The user attacks everything around it with the destructive power of a terrible, explosive sound. |
| Confide | ![]() | Status | - | - | - | 20 | 3 | The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. |
| Copycat | ![]() | Status | - | - | - | 20 | 28 | The user mimics the move used immediately before it. The move fails if no other move has been used yet. |
| Court Change | ![]() | Status | - | - | 100 | 10 | 1 | With its mysterious power, the user swaps the effects on either side of the field. |
| Covet | ![]() | Physical | - | 60 | 100 | 25 | 27 | The user endearingly approaches the target, then steals the target’s held item. |
| Crush Claw | ![]() | Physical | - | 75 | 95 | 10 | 8 | The user slashes the target with hard and sharp claws. This may also lower the target’s Defense stat. |
| Cut | ![]() | Physical | - | 50 | 95 | 30 | 1 | The target is cut with a scythe or claw. |
| Defense Curl | ![]() | Status | - | - | - | 40 | 28 | The user curls up to conceal weak spots and raise its Defense stat. |
| Disable | ![]() | Status | - | - | 100 | 20 | 34 | For four turns, this move prevents the target from using the move it last used. |
| Double Hit | ![]() | Physical | - | 35 | 90 | 10 | 18 | The user slams the target with a long tail, vines, or a tentacle. The target is hit twice in a row. |
| Double Team | ![]() | Status | - | - | - | 15 | 36 | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| Double-Edge | ![]() | Physical | - | 120 | 100 | 15 | 79 | A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| Echoed Voice | ![]() | Special | - | 40 | 100 | 15 | 11 | The user attacks the target with an echoing voice. If this move is used every turn, its power is increased. |
| Encore | ![]() | Status | - | 100 | 5 | 147 | The user compels the target to keep using the move it encored for three turns. | |
| Endeavor | ![]() | Physical | - | - | 100 | 5 | 30 | This attack move cuts down the target’s HP to equal the user’s HP. |
| Endure | ![]() | Status | - | - | 10 | 579 | The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |
| Explosion | ![]() | Physical | - | 250 | 100 | 5 | 32 | The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move. |
| Extreme Speed | ![]() | Physical | - | 80 | 100 | 5 | 5 | The user charges the target at blinding speed. This move always goes first. |
| Facade | ![]() | Physical | 70 | 100 | 20 | 576 | This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |
| Fake Out | ![]() | Physical | - | 40 | 100 | 10 | 42 | This attack hits first and makes the target flinch. It only works the first turn each time the user enters battle. |
| False Swipe | ![]() | Physical | 40 | 100 | 40 | 70 | A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. | |
| Feint | ![]() | Physical | - | 30 | 100 | 10 | 32 | This attack hits a target using a move such as Protect or Detect. This also lifts the effects of those moves. |
| Flail | ![]() | Physical | - | - | 100 | 15 | 73 | The user flails about aimlessly to attack. The less HP the user has, the greater the move’s power. |
| Focus Energy | ![]() | Status | - | - | 30 | 87 | The user takes a deep breath and focuses so that critical hits land more easily. | |
| Follow Me | ![]() | Status | - | - | - | 20 | 6 | The user draws attention to itself, making all targets take aim only at the user. |
| Fury Attack | ![]() | Physical | - | 15 | 85 | 20 | 9 | The target is jabbed repeatedly with a horn or beak two to five times in a row. |
| Fury Swipes | ![]() | Physical | - | 18 | 80 | 15 | 37 | The target is raked with sharp claws or scythes quickly two to five times in a row. |
| Giga Impact | ![]() | Physical | 150 | 90 | 5 | 336 | The user charges at the target using every bit of its power. The user can’t move on the next turn. | |
| Glare | ![]() | Status | - | - | 100 | 30 | 4 | The user intimidates the target with the pattern on its belly to cause paralysis. |
| Growl | ![]() | Status | - | - | 100 | 40 | 97 | The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. |
| Growth | ![]() | Status | - | - | - | 20 | 33 | The user’s body grows all at once, raising the Attack and Sp. Atk stats. |
| Guillotine | ![]() | Physical | - | - | 30 | 5 | 11 | A vicious, tearing attack with big pincers. The target faints instantly if this attack hits. |
| Harden | ![]() | Status | - | - | - | 30 | 45 | The user stiffens all the muscles in its body to raise its Defense stat. |
| Headbutt | ![]() | Physical | - | 70 | 100 | 15 | 64 | The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. |
| Heal Bell | ![]() | Status | - | - | - | 5 | 2 | The user makes a soothing bell chime to heal the status conditions of all the party Pokémon. |
| Helping Hand | ![]() | Status | - | - | 20 | 250 | The user assists an ally by boosting the power of that ally’s attack. | |
| Horn Attack | ![]() | Physical | - | 65 | 100 | 25 | 5 | The target is jabbed with a sharply pointed horn to inflict damage. |
| Horn Drill | ![]() | Physical | - | - | 30 | 5 | 9 | The user stabs the target with a horn that rotates like a drill. The target faints instantly if this attack hits. |
| Howl | ![]() | Status | - | - | - | 40 | 17 | The user howls loudly to raise the spirit of itself and allies. This raises their Attack stats. |
| Hyper Beam | ![]() | Special | 150 | 90 | 5 | 332 | The target is attacked with a powerful beam. The user can’t move on the next turn. | |
| Hyper Voice | ![]() | Special | 90 | 100 | 10 | 109 | The user lets loose a horribly echoing shout with the power to inflict damage. | |
| Laser Focus | ![]() | Status | - | - | - | 30 | 23 | The user concentrates intensely. The attack on the next turn always results in a critical hit. |
| Last Resort | ![]() | Physical | - | 140 | 100 | 5 | 27 | This move can be used only after the user has used all the other moves it knows in the battle. |
| Leer | ![]() | Status | - | - | 100 | 30 | 106 | The user gives opposing Pokémon an intimidating leer that lowers the Defense stat. |
| Lock-On | ![]() | Status | - | - | - | 5 | 8 | The user takes sure aim at the target. This ensures the next attack does not miss the target. |
| Mean Look | ![]() | Status | - | - | - | 5 | 18 | The user pins the target with a dark, arresting look. The target becomes unable to flee. |
| Mega Kick | ![]() | Physical | 120 | 75 | 5 | 129 | The target is attacked by a kick launched with muscle-packed power. | |
| Mega Punch | ![]() | Physical | 80 | 85 | 20 | 119 | The target is slugged by a punch thrown with muscle-packed power. | |
| Metronome | ![]() | Status | - | - | 10 | 102 | The user waggles a finger and stimulates its brain into randomly using nearly any move. | |
| Milk Drink | ![]() | Status | - | - | - | 5 | 1 | The user restores its own HP by up to half of its max HP. |
| Mimic | ![]() | Status | - | - | - | 10 | 8 | The user copies the target’s last move. The move can be used during battle until the Pokémon is switched out. |
| Mind Reader | ![]() | Status | - | - | - | 5 | 10 | The user senses the target’s movements with its mind to ensure its next attack does not miss the target. |
| Minimize | ![]() | Status | - | - | - | 10 | 10 | The user compresses its body to make itself look smaller, which sharply raises its evasiveness. |
| Morning Sun | ![]() | Status | - | - | - | 5 | 14 | The user restores its own HP. The amount of HP regained varies with the weather. |
| Multi-Attack | ![]() | Physical | - | 120 | 100 | 10 | 2 | Cloaking itself in high energy, the user slams into the target. The memory held determines the move’s type. |
| Nature Power | ![]() | Status | - | - | - | 20 | 13 | This attack makes use of nature’s power. Its effects vary depending on the user’s environment. |
| Noble Roar | ![]() | Status | - | - | 100 | 30 | 13 | Letting out a noble roar, the user intimidates the target and lowers its Attack and Sp. Atk stats. |
| Pain Split | ![]() | Status | - | - | - | 20 | 29 | The user adds its HP to the target’s HP, then equally shares the combined HP with the target. |
| Pay Day | ![]() | Physical | 40 | 100 | 20 | 43 | Numerous coins are hurled at the target to inflict damage. Money is earned after the battle. | |
| Perish Song | ![]() | Status | - | - | - | 5 | 6 | Any Pokémon that hears this song faints in three turns, unless it switches out of battle. |
| Play Nice | ![]() | Status | - | - | - | 20 | 20 | The user and the target become friends, and the target loses its will to fight. This lowers the target’s Attack stat. |
| Pound | ![]() | Physical | - | 40 | 100 | 35 | 35 | The target is physically pounded with a long tail, a foreleg, or the like. |
| Present | ![]() | Physical | - | - | 90 | 15 | 6 | The user attacks by giving the target a gift with a hidden trap. It restores HP sometimes, however. |
| Protect | ![]() | Status | - | - | 10 | 579 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |
| Psych Up | ![]() | Status | - | - | - | 10 | 14 | The user hypnotizes itself into copying any stat change made by the target. |
| Quick Attack | ![]() | Physical | - | 40 | 100 | 30 | 64 | The user lunges at the target at a speed that makes it almost invisible. This move always goes first. |
| Rapid Spin | ![]() | Physical | - | 50 | 100 | 40 | 28 | A spin attack that can also eliminate such moves as Bind, Wrap, and Leech Seed. This also raises the user’s Speed stat. |
| Recover | ![]() | Status | - | - | - | 5 | 94 | Restoring its own cells, the user restores its own HP by half of its max HP. |
| Recycle | ![]() | Status | - | - | - | 10 | 11 | The user recycles a held item that has been used in battle so it can be used again. |
| Reflect Type | ![]() | Status | - | - | - | 15 | 5 | The user reflects the target’s type, making the user the same type as the target. |
| Retaliate | ![]() | Physical | 70 | 100 | 5 | 110 | The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move’s power is increased. | |
| Roar | ![]() | Status | - | - | - | 20 | 21 | The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| Round | ![]() | Special | 60 | 100 | 15 | 578 | The user attacks the target with a song. Others can join in the Round to increase the power of the attack. | |
| Safeguard | ![]() | Status | - | - | 25 | 226 | The user creates a protective field that prevents status conditions for five turns. | |
| Scary Face | ![]() | Status | - | 100 | 10 | 135 | The user frightens the target with a scary face to harshly lower its Speed stat. | |
| Scratch | ![]() | Physical | - | 40 | 100 | 35 | 48 | Hard, pointed, sharp claws rake the target to inflict damage. |
| Screech | ![]() | Status | - | 85 | 40 | 115 | An earsplitting screech harshly lowers the target’s Defense stat. | |
| Self-Destruct | ![]() | Physical | 200 | 100 | 5 | 56 | The user attacks everything around it by causing an explosion. The user faints upon using this move. | |
| Shell Smash | ![]() | Status | - | - | - | 15 | 14 | The user breaks its shell, which lowers Defense and Sp. Def stats but sharply raises its Attack, Sp. Atk, and Speed stats. |
| Simple Beam | ![]() | Status | - | - | 100 | 15 | 6 | The user’s mysterious psychic wave changes the target’s Ability to Simple. |
| Sing | ![]() | Status | - | - | 55 | 15 | 11 | A soothing lullaby is sung in a calming voice that puts the target into a deep slumber. |
| Skull Bash | ![]() | Physical | - | 130 | 100 | 10 | 11 | The user tucks in its head to raise its Defense stat on the first turn, then rams the target on the next turn. |
| Slack Off | ![]() | Status | - | - | - | 5 | 6 | The user slacks off, restoring its own HP by up to half of its max HP. |
| Slam | ![]() | Physical | - | 80 | 75 | 20 | 36 | The target is slammed with a long tail, vines, or the like to inflict damage. |
| Slash | ![]() | Physical | - | 70 | 100 | 20 | 67 | The target is attacked with a slash of claws or blades. Critical hits land more easily. |
| Sleep Talk | ![]() | Status | - | - | 10 | 577 | While it is asleep, the user randomly uses one of the moves it knows. | |
| Smokescreen | ![]() | Status | - | - | 100 | 20 | 16 | The user releases an obscuring cloud of smoke or ink. This lowers the target’s accuracy. |
| Snore | ![]() | Special | 50 | 100 | 15 | 579 | This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. | |
| Spit Up | ![]() | Special | - | - | 100 | 10 | 19 | The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move’s power. |
| Splash | ![]() | Status | - | - | - | 40 | 20 | The user just flops and splashes around to no effect at all... |
| Stockpile | ![]() | Status | - | - | - | 20 | 23 | The user charges up power and raises both its Defense and Sp. Def stats. The move can be used three times. |
| Stomp | ![]() | Physical | - | 65 | 100 | 20 | 29 | The target is stomped with a big foot. This may also make the target flinch. |
| Strength | ![]() | Physical | - | 80 | 100 | 15 | 10 | The target is slugged with a punch thrown at maximum power. |
| Stuff Cheeks | ![]() | Status | - | - | - | 10 | 2 | The user eats its held Berry, then sharply raises its Defense stat. |
| Substitute | ![]() | Status | - | - | 10 | 579 | The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy. | |
| Super Fang | ![]() | Physical | - | - | 90 | 10 | 11 | The user chomps hard on the target with its sharp front fangs. This cuts the target’s HP in half. |
| Supersonic | ![]() | Status | - | - | 55 | 20 | 23 | The user generates odd sound waves from its body that confuse the target. |
| Swagger | ![]() | Status | - | - | 85 | 15 | 41 | The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. |
| Swallow | ![]() | Status | - | - | - | 10 | 21 | The power stored using the move Stockpile is absorbed by the user to heal its HP. Storing more power heals more HP. |
| Sweet Scent | ![]() | Status | - | - | 100 | 20 | 94 | A sweet scent that harshly lowers opposing Pokémon’s evasiveness. |
| Swift | ![]() | Special | 60 | - | 20 | 212 | Star-shaped rays are shot at opposing Pokémon. This attack never misses. | |
| Swords Dance | ![]() | Status | - | - | 20 | 127 | A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat. | |
| Tackle | ![]() | Physical | - | 40 | 100 | 35 | 228 | A physical attack in which the user charges and slams into the target with its whole body. |
| Tail Slap | ![]() | Physical | 25 | 85 | 10 | 23 | The user attacks by striking the target with its hard tail. It hits the target two to five times in a row. | |
| Tail Whip | ![]() | Status | - | - | 100 | 30 | 56 | The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stats. |
| Take Down | ![]() | Physical | - | 90 | 85 | 20 | 79 | A reckless, full-body charge attack for slamming into the target. This also damages the user a little. |
| Tearful Look | ![]() | Status | - | - | - | 20 | 11 | The user gets teary eyed to make the target lose its combative spirit. This lowers the target’s Attack and Sp. Atk stats. |
| Teatime | ![]() | Status | - | - | - | 10 | 1 | The user has teatime with all the Pokémon in the battle. Each Pokémon eats its held Berry. |
| Teeter Dance | ![]() | Status | - | - | 100 | 20 | 11 | The user performs a wobbly dance that confuses the Pokémon around it. |
| Terrain Pulse | ![]() | Special | - | 50 | 100 | 10 | 12 | The user utilizes the power of the terrain to attack. This move’s type and power changes depending on the terrain when it’s used. |
| Thrash | ![]() | Physical | - | 120 | 100 | 10 | 52 | The user rampages and attacks for two to three turns. The user then becomes confused. |
| Tickle | ![]() | Status | - | - | 100 | 20 | 30 | The user tickles the target into laughing, reducing its Attack and Defense stats. |
| Transform | ![]() | Status | - | - | - | 10 | 2 | The user transforms into a copy of the target right down to having the same move set. |
| Tri Attack | ![]() | Special | 80 | 100 | 10 | 89 | The user strikes with a simultaneous three-beam attack. This may also burn, freeze, or paralyze the target. | |
| Uproar | ![]() | Special | 90 | 100 | 10 | 153 | The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. | |
| Vise Grip | ![]() | Physical | - | 55 | 100 | 30 | 8 | The target is gripped and squeezed from both sides to inflict damage. |
| Weather Ball | ![]() | Special | 50 | 100 | 10 | 82 | This attack move varies in power and type depending on the weather. | |
| Whirlwind | ![]() | Status | - | - | - | 20 | 14 | The target is blown away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| Wish | ![]() | Status | - | - | - | 10 | 15 | One turn after this move is used, the user’s or its replacement’s HP is restored by half the user’s max HP. |
| Work Up | ![]() | Status | - | - | 30 | 148 | The user is roused, and its Attack and Sp. Atk stats increase. | |
| Wrap | ![]() | Physical | - | 15 | 90 | 20 | 10 | A long body, vines, or the like are used to wrap and squeeze the target for four to five turns. |
| Yawn | ![]() | Status | - | - | - | 10 | 29 | The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. |































































































Physical
Special