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Milcery

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Milcery in Pokémon Sword & Shield

Galar Pokédex #185 • Cream Pokémon

Milcery in the National Pokédex

Pokédex entries

Sword

This Pokémon was born from sweet-smelling particles in the air. Its body is made of cream.

Shield

They say that any patisserie visited by Milcery is guaranteed success and good fortune.

Pokémon details

Type

Fairy

Category

Cream Pokémon

Height

0.2 m (0'08")

Weight

0.3 kg (0.7 lbs)

National Pokédex

#0868

Pokédex

Galar #185

Milcery in Other Games

National Dex page

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

45

200

294

Attack

40

76

196

Defense

40

76

196

Sp. Atk

50

94

218

Sp. Def

61

114

243

Speed

34

65

183

Total

270

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Type-only matchups for Milcery, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

Weak to

Immune to

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Galar #185
EV yield
1 SpD
Catch rate
200
Base Exp.
54

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
0% male
100% female
Egg cycles
20 cycles

Evolution requirements shown in a compact table or chain view.

Known encounter locations for this Pokémon in this game.
Shield
LocationMethodLevelChanceConditions

Route 4

Wild Pokémon

Random in Grass13-1520%

-

Bridge Field

Wild Pokémon

Random in Grass6030%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Become Champion to unlock base Wild Area fog, Fog

Giant's Mirror

Main Area

Random in Grass6032%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Become Champion to unlock base Wild Area fog, Fog

Bridge Field

Max Raid Battles — pool 34 (common beam)

Max Raid Battle15-2035%

Permanent pool 34, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host

Lake of Outrage

Max Raid Battles — pool 34 (common beam)

Max Raid Battle15-2035%

Permanent pool 34, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host

Lake of Outrage

Max Raid Battles — pool 74 (rare beam)

Max Raid Battle35-4020%

Permanent pool 74, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host

Lake of Outrage

Max Raid Battles — pool 74 (rare beam)

Max Raid Battle45-5020%

Permanent pool 74, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host

Lake of Outrage

Max Raid Battles — pool 74 (rare beam)

Max Raid Battle55-6020%

Permanent pool 74, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 5-star Max Raid Battle; rank availability depends on Gym Badges and the host

Bridge Field

Max Raid Battles — pool 87 (rare beam)

Max Raid Battle35-4020%

Permanent pool 87, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host

Bridge Field

Max Raid Battles — pool 87 (rare beam)

Max Raid Battle45-5020%

Permanent pool 87, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host

Bridge Field

Max Raid Battles — pool 87 (rare beam)

Max Raid Battle55-6010%

Permanent pool 87, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 5-star Max Raid Battle; rank availability depends on Gym Badges and the host

Route 4

Curry visitors

After Making Curry13-15-

Make curry while camping on an eligible mainland route or cave; the party average sociability must be at least 200; carry a Poké Ball, Great Ball or Ultra Ball; sociability is distinct from friendship, 12.26% of the visitor species pool, conditional on attracting a curry visitor; not the chance that a visitor appears

Sword
LocationMethodLevelChanceConditions

Route 4

Wild Pokémon

Random in Grass13-1520%

-

Bridge Field

Wild Pokémon

Random in Grass6030%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Become Champion to unlock base Wild Area fog, Fog

Giant's Mirror

Main Area

Random in Grass6032%

After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Become Champion to unlock base Wild Area fog, Fog

Bridge Field

Max Raid Battles — pool 34 (common beam)

Max Raid Battle15-2035%

Permanent pool 34, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host

Lake of Outrage

Max Raid Battles — pool 34 (common beam)

Max Raid Battle15-2035%

Permanent pool 34, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 1-star Max Raid Battle; rank availability depends on Gym Badges and the host

Lake of Outrage

Max Raid Battles — pool 74 (rare beam)

Max Raid Battle35-4020%

Permanent pool 74, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host

Lake of Outrage

Max Raid Battles — pool 74 (rare beam)

Max Raid Battle45-5020%

Permanent pool 74, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host

Lake of Outrage

Max Raid Battles — pool 74 (rare beam)

Max Raid Battle55-6020%

Permanent pool 74, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 5-star Max Raid Battle; rank availability depends on Gym Badges and the host

Bridge Field

Max Raid Battles — pool 87 (rare beam)

Max Raid Battle35-4020%

Permanent pool 87, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host

Bridge Field

Max Raid Battles — pool 87 (rare beam)

Max Raid Battle45-5020%

Permanent pool 87, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host

Bridge Field

Max Raid Battles — pool 87 (rare beam)

Max Raid Battle55-6010%

Permanent pool 87, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 5-star Max Raid Battle; rank availability depends on Gym Badges and the host

Route 4

Curry visitors

After Making Curry13-15-

Make curry while camping on an eligible mainland route or cave; the party average sociability must be at least 200; carry a Poké Ball, Great Ball or Ultra Ball; sociability is distinct from friendship, 12.26% of the visitor species pool, conditional on attracting a curry visitor; not the chance that a visitor appears

Listed levels describe learning by leveling up. The Move Reminder can also teach available level-up moves regardless of the current level.
Class
StartTackle

A physical attack in which the user charges and slams into the target with its whole body.

Normal4010035
StartAromatic Mist

The user raises the Sp. Def stat of an ally Pokémon by using a mysterious aroma.

Fairy--20
5Sweet Kiss

The user kisses the target with a sweet, angelic cuteness that causes confusion.

Fairy-7510
10Sweet Scent

A sweet scent that harshly lowers opposing Pokémon’s evasiveness.

Normal-10020
15Draining Kiss

The user steals the target’s HP with a kiss. The user’s HP is restored by over half of the damage taken by the target.

Fairy5010010
20Aromatherapy

The user releases a soothing scent that heals all status conditions affecting the user’s party.

Grass--5
25Attract

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

Normal-10015
30Acid Armor

The user alters its cellular structure to liquefy itself, sharply raising its Defense stat.

Poison--20
35Dazzling Gleam

The user damages opposing Pokémon by emitting a powerful flash.

Fairy8010010
40Recover

Restoring its own cells, the user restores its own HP by half of its max HP.

Normal--10
45Misty Terrain

This protects Pokémon on the ground from status conditions and halves damage from Dragon-type moves for five turns.

Fairy--10
50Entrainment

The user dances with an odd rhythm that compels the target to mimic it, making the target’s Ability the same as the user’s.

Normal-10015

Moves this Pokémon can learn from Technical Machines and Technical Records in Pokémon Sword and Shield.
Class
TM21Rest

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

Psychic--10
TM24Snore

This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

Normal5010015
TM25Protect

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

Normal--10
TM29Charm

The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target’s Attack stat.

Fairy-10020
TM31Attract

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

Normal-10015
TM39Facade

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

Normal7010020
TM41Helping Hand

The user assists an ally by boosting the power of that ally’s attack.

Normal--20
TM59Fling

The user flings its held item at the target to attack. This move’s power and effects depend on the item.

Dark-10010
TM76Round

The user attacks the target with a song. Others can join in the Round to increase the power of the attack.

Normal6010015
TM87Draining Kiss

The user steals the target’s HP with a kiss. The user’s HP is restored by over half of the damage taken by the target.

Fairy5010010
TM89Misty Terrain

This protects Pokémon on the ground from status conditions and halves damage from Dragon-type moves for five turns.

Fairy--10
TR20Substitute

The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.

Normal--10
TR26Endure

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

Normal--10
TR27Sleep Talk

While it is asleep, the user randomly uses one of the moves it knows.

Normal--10
TR82Stored Power

The user attacks the target with stored power. The more the user’s stats are raised, the greater the move’s power.

Psychic2010010
TR92Dazzling Gleam

The user damages opposing Pokémon by emitting a powerful flash.

Fairy8010010

Moves acquired through eligible breeding. Sword/Shield also supports same-species Nursery sharing with an empty recipient move slot.
Class
Baby-Doll Eyes

The user stares at the target with its baby-doll eyes, which lowers the target’s Attack stat. This move always goes first.

Fairy-10030
Last Resort

This move can be used only after the user has used all the other moves it knows in the battle.

Normal1401005

Ability options available to this Pokémon in this game.

Sweet Veil

Ability Slot 1

Prevents itself and ally Pokémon from falling asleep.

Prevents friendly Pokémon from sleeping.

Aroma Veil(Hidden Ability)

Protects itself and its allies from attacks that limit their move choices.

Protects allies against moves that affect their mental state.

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