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SwSh / Pokédex

Octillery

Octillery

Galar #149 in the Sword and Shield Pokédex • Jet Pokémon

Octillery

Galar #149 in the Sword and Shield Pokédex • Jet Pokémon

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

75

260

354

Attack

105

193

339

Defense

75

139

273

Sp. Atk

105

193

339

Sp. Def

75

139

273

Speed

45

85

207

Total

480

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Remoraid

Delibird

Octillery normal sprite

Normal

Shiny Octillery sprite

Shiny

Octillery

Jet Pokémon

Galar #149
Water

Height

0.9 m (2'11")

Weight

28.5 kg (62.8 lbs)

Abilities

Suction CupsSniperMoody(Hidden Ability)

It's Super Effective

Damage multipliers Octillery takes from each attacking type, sorted from worst weakness to best resistance.

Weak to

Electric

Grass

Resists

Fire

0.5×

Water

0.5×

Ice

0.5×

Steel

0.5×

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Galar #149Isle of Armor #45
EV yield
1 Atk, 1 SpA
Catch rate
75
Base Exp.
168

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg Groups
Water 1Water 2
Gender
50% male
50% female
Egg cycles
20 (5,120 steps)

Lore

Version-specific Pokédex entries for this Pokémon.
Pokémon Sword box art

Sword

It has a tendency to want to be in holes. It prefers rock crags or pots and sprays ink from them before attacking.

Pokémon Shield box art

Shield

It traps enemies with its suction-cupped tentacles, then smashes them with its rock-hard head.

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Remoraid

Remoraid

Galar #148

Level 25

Octillery

Octillery

Galar #149

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartOctazookaWaterSpecial658510

The user attacks by spraying ink in the target’s face or eyes. This may also lower the target’s accuracy.

StartWrapNormalPhysical159020

A long body, vines, or the like are used to wrap and squeeze the target for four to five turns.

StartWater GunWaterSpecial4010025

The target is blasted with a forceful shot of water.

StartFocus EnergyNormalStatus--30

The user takes a deep breath and focuses so that critical hits land more easily.

StartOctazookaWaterSpecial658510

The user attacks by spraying ink in the target’s face or eyes. This may also lower the target’s accuracy.

StartHelping HandNormalStatus--20

The user assists an ally by boosting the power of that ally’s attack.

StartRock BlastRockPhysical259010

The user hurls hard rocks at the target. Two to five rocks are launched in a row.

StartWater PulseWaterSpecial6010020

The user attacks the target with a pulsing blast of water. This may also confuse the target.

StartGunk ShotPoisonPhysical120805

The user shoots filthy garbage at the target to attack. This may also poison the target.

12PsybeamPsychicSpecial6510020

The target is attacked with a peculiar ray. This may also leave the target confused.

16Aurora BeamIceSpecial6510020

The target is hit with a rainbow-colored beam. This may also lower the target’s Attack stat.

20Bubble BeamWaterSpecial6510020

A spray of bubbles is forcefully ejected at the target. This may also lower the target’s Speed stat.

24Lock-OnNormalStatus--5

The user takes sure aim at the target. This ensures the next attack does not miss the target.

30Bullet SeedGrassPhysical2510030

The user forcefully shoots seeds at the target two to five times in a row.

36Ice BeamIceSpecial9010010

The target is struck with an icy-cold beam of energy. This may also leave the target frozen.

42Hydro PumpWaterSpecial110805

The target is blasted by a huge volume of water launched under great pressure.

48SoakWaterStatus-10020

The user shoots a torrent of water at the target and changes the target’s type to Water.

54Hyper BeamNormalSpecial150905

The target is attacked with a powerful beam. The user can’t move on the next turn.

Machines

Moves this Pokémon can learn from Technical Machines and Technical Records in Pokémon Sword and Shield.
Class
Description
TM08Hyper BeamNormalSpecial150905

The target is attacked with a powerful beam. The user can’t move on the next turn.

TM09Giga ImpactNormalPhysical150905

The user charges at the target using every bit of its power. The user can’t move on the next turn.

TM14Thunder WaveElectricStatus-9020

The user launches a weak jolt of electricity that paralyzes the target.

TM16ScreechNormalStatus-8540

An earsplitting screech harshly lowers the target’s Defense stat.

TM21RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

TM23ThiefDarkPhysical6010025

The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.

TM24SnoreNormalSpecial5010015

This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

TM25ProtectNormalStatus--10

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

TM27Icy WindIceSpecial559515

The user attacks with a gust of chilled air. This also lowers opposing Pokémon’s Speed stats.

TM31AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM33Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.

TM34Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.

TM36WhirlpoolWaterSpecial358515

The user traps the target in a violent swirling whirlpool for four to five turns.

TM39FacadeNormalPhysical7010020

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

TM40SwiftNormalSpecial60-20

Star-shaped rays are shot at opposing Pokémon. This attack never misses.

TM41Helping HandNormalStatus--20

The user assists an ally by boosting the power of that ally’s attack.

TM45DiveWaterPhysical8010010

Diving on the first turn, the user floats up and attacks on the next turn.

TM50Bullet SeedGrassPhysical2510030

The user forcefully shoots seeds at the target two to five times in a row.

TM52BounceFlyingPhysical85855

The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis.

TM53Mud ShotGroundSpecial559515

The user attacks by hurling a blob of mud at the target. This also lowers the target’s Speed stat.

TM54Rock BlastRockPhysical259010

The user hurls hard rocks at the target. Two to five rocks are launched in a row.

TM55BrineWaterSpecial6510010

If the target’s HP is half or less, this attack will hit with double the power.

TM57PaybackDarkPhysical5010010

The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.

TM58AssuranceDarkPhysical6010010

If the target has already taken some damage in the same turn, this attack’s power is doubled.

TM76RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round to increase the power of the attack.

TR02FlamethrowerFireSpecial9010015

The target is scorched with an intense blast of fire. This may also leave the target with a burn.

TR03Hydro PumpWaterSpecial110805

The target is blasted by a huge volume of water launched under great pressure.

TR04SurfWaterSpecial9010015

The user attacks everything around it by swamping its surroundings with a giant wave.

TR05Ice BeamIceSpecial9010010

The target is struck with an icy-cold beam of energy. This may also leave the target frozen.

TR06BlizzardIceSpecial110705

A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.

TR11PsychicPsychicSpecial9010010

The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat.

TR13Focus EnergyNormalStatus--30

The user takes a deep breath and focuses so that critical hits land more easily.

TR15Fire BlastFireSpecial110855

The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.

TR16WaterfallWaterPhysical8010015

The user charges at the target and may make it flinch.

TR20SubstituteNormalStatus--10

The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.

TR22Sludge BombPoisonSpecial9010010

Unsanitary sludge is hurled at the target. This may also poison the target.

TR26EndureNormalStatus--10

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

TR27Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TR59Seed BombGrassPhysical8010015

The user slams a barrage of hard-shelled seeds down on the target from above.

TR65Energy BallGrassSpecial9010010

The user draws power from nature and fires it at the target. This may also lower the target’s Sp. Def stat.

TR70Flash CannonSteelSpecial8010010

The user gathers all its light energy and releases it all at once. This may also lower the target’s Sp. Def stat.

TR73Gunk ShotPoisonPhysical120805

The user shoots filthy garbage at the target to attack. This may also poison the target.

TR78Sludge WavePoisonSpecial9510010

The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those hit.

TR84ScaldWaterSpecial8010015

The user shoots boiling hot water at its target. This may also leave the target with a burn.

TR98LiquidationWaterPhysical8510010

The user slams into the target using a full-force blast of water. This may also lower the target’s Defense stat.

Tutors

Moves this Pokémon can learn from move tutors in this game.
Class
Description
Skitter SmackBugPhysical709010

The user skitters behind the target to attack. This also lowers the target’s Sp. Atk stat.

Traits

Ability options available to this Pokémon in this game.

Suction Cups

Ability Slot 1

This Pokémon uses suction cups to stay in one spot to negate all moves and items that force switching out.

Prevents being forced out of battle by other Pokémon's moves.

Sniper

Ability Slot 2

Powers up moves if they become critical hits when attacking.

Strengthens critical hits to inflict 3× damage rather than 2×.

Moody(Hidden Ability)

Raises one stat sharply and lowers another every turn.

Raises a random stat two stages and lowers another one stage after each turn.

#148

Remoraid

#78

Delibird

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