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B2/W2 / Pokédex

Octillery

Back to Pokédex

Octillery

#236 in the Black 2 and White 2 Pokédex • Jet Pokémon

Octillery sprite

Normal

Shiny Octillery sprite

Shiny

Pokédex entries

Pokémon Black 2

It has a tendency to want to be in holes. It prefers rock crags or pots and sprays ink from them before attacking.

Pokémon White 2

It has a tendency to want to be in holes. It prefers rock crags or pots and sprays ink from them before attacking.

Details

Type

Water

Category

Jet Pokémon

Height

0.9 m (2'11")

Weight

28.5 kg (62.8 lbs)

National Pokédex

#0224

Pokédex

#236

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

75

260

354

Attack

105

193

339

Defense

75

139

273

Sp. Atk

105

193

339

Sp. Def

75

139

273

Speed

45

85

207

Total

480

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

It's Super Effective

Type-only matchups for Octillery, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Updated Unova #236
EV yield
1 Atk, 1 SpA
Catch rate
75
Base Exp.
168

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
50% male
50% female
Egg cycles
20

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Remoraid

Remoraid

#235

Level 25

Octillery

Octillery

#236

Encounters

Known encounter locations for this Pokémon in this game.
Black 2
LocationMethodLevelChanceConditions

Undella Bay

Fishing in dark spots50-704%

Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame

Undella Bay

Fishing in dark spots50-701%

Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame

Route 21

Fishing in dark spots50-704%

Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame

Route 21

Fishing in dark spots50-701%

Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame

White 2
LocationMethodLevelChanceConditions

Undella Bay

Fishing in dark spots50-704%

Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame

Undella Bay

Fishing in dark spots50-701%

Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame

Route 21

Fishing in dark spots50-704%

Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame

Route 21

Fishing in dark spots50-701%

Requires the Super Rod received from Cedric Juniper in Nuvema Town after entering the Hall of Fame

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartWater GunWaterSpecial4010025

The target is blasted with a forceful shot of water.

StartPsybeamPsychicSpecial6510020

The target is attacked with a peculiar ray. It may also cause confusion.

StartAurora BeamIceSpecial6510020

The target is hit with a rainbow-colored beam. This may also lower the target’s Attack stat.

StartConstrictNormalPhysical1010035

The target is attacked with long, creeping tentacles or vines. It may also lower the target’s Speed stat.

StartRock BlastRockPhysical259010

The user hurls hard rocks at the target. Two to five rocks are launched in quick succession.

StartGunk ShotPoisonPhysical120705

The user shoots filthy garbage at the target to attack. It may also poison the target.

6ConstrictNormalPhysical1010035

The target is attacked with long, creeping tentacles or vines. It may also lower the target’s Speed stat.

10PsybeamPsychicSpecial6510020

The target is attacked with a peculiar ray. It may also cause confusion.

14Aurora BeamIceSpecial6510020

The target is hit with a rainbow-colored beam. This may also lower the target’s Attack stat.

18Bubble BeamWaterSpecial6510020

A spray of bubbles is forcefully ejected at the opposing team. It may also lower their Speed stats.

22Focus EnergyNormalStatus--30

The user takes a deep breath and focuses so that critical hits land more easily.

25OctazookaWaterSpecial658510

The user attacks by spraying ink in the target’s face or eyes. It may also lower the target’s accuracy.

28Wring OutNormalSpecial-1005

The user powerfully wrings the target. The more HP the target has, the greater this attack’s power.

34Signal BeamBugSpecial7510015

The user attacks with a sinister beam of light. It may also confuse the target.

40Ice BeamIceSpecial9510010

The target is struck with an icy-cold beam of energy. It may also freeze the target solid.

46Bullet SeedGrassPhysical2510030

The user forcefully shoots seeds at the target. Two to five seeds are shot in rapid succession.

52Hydro PumpWaterSpecial120805

The target is blasted by a huge volume of water launched under great pressure.

58Hyper BeamNormalSpecial150905

The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.

64SoakWaterStatus-10020

The user shoots a torrent of water at the target and changes the target’s type to Water.

Machines

Moves this Pokémon can learn from Technical Machines and Hidden Machines in Pokémon Black 2 and White 2.
Class
Description
TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM10Hidden Power

Varies

Special30–7010015

A unique attack that varies in type and intensity depending on the Pokémon using it.

TM11Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves.

TM13Ice BeamIceSpecial9510010

The target is struck with an icy-cold beam of energy. It may also freeze the target solid.

TM14BlizzardIceSpecial120705

A howling blizzard is summoned to strike the opposing team. It may also freeze them solid.

TM15Hyper BeamNormalSpecial150905

The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.

TM17ProtectNormalStatus--10

It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM18Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves.

TM21FrustrationNormalPhysical-10020

A full-power attack that grows more powerful the less the user likes its Trainer.

TM23Smack DownRockPhysical5010015

The user throws a stone or projectile to attack an opponent. A flying Pokémon will fall to the ground when hit.

TM27ReturnNormalPhysical-10020

A full-power attack that grows more powerful the more the user likes its Trainer.

TM29PsychicPsychicSpecial9010010

The target is hit by a strong telekinetic force. It may also reduce the target’s Sp. Def stat.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM34Sludge WavePoisonSpecial9510010

It swamps the area around the user with a giant sludge wave. It may also poison those hit.

TM35FlamethrowerFireSpecial9510015

The target is scorched with an intense blast of fire. It may also leave the target with a burn.

TM36Sludge BombPoisonSpecial9010010

Unsanitary sludge is hurled at the target. It may also poison the target.

TM38Fire BlastFireSpecial120855

The target is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.

TM42FacadeNormalPhysical7010020

An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

TM44RestPsychicStatus--10

The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM46ThiefDarkPhysical4010010

The user attacks and steals the target’s held item simultaneously. It can’t steal if the user holds an item.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.

TM53Energy BallGrassSpecial8010010

The user draws power from nature and fires it at the target. It may also lower the target’s Sp. Def.

TM55ScaldWaterSpecial8010015

The user shoots boiling hot water at its target. It may also leave the target with a burn.

TM57Charge BeamElectricSpecial509010

The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.

TM59IncinerateFireSpecial3010015

The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable.

TM66PaybackDarkPhysical5010010

If the user moves after the target, this attack’s power will be doubled.

TM68Giga ImpactNormalPhysical150905

The user charges at the target using every bit of its power. The user must rest on the next turn.

TM73Thunder WaveElectricStatus-10020

A weak electric charge is launched at the target. It causes paralysis if it hits.

TM87SwaggerNormalStatus-9015

The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM91Flash CannonSteelSpecial8010010

The user gathers all its light energy and releases it at once. It may also lower the target’s Sp. Def stat.

HM03SurfWaterSpecial9510015

It swamps the area around the user with a giant wave. It can also be used for crossing water.

HM05WaterfallWaterPhysical8010015

The user charges at the target and may make it flinch. It can also be used to climb a waterfall.

HM06DiveWaterPhysical8010010

Diving on the first turn, the user floats up and attacks on the second turn. It can be used to dive deep in the ocean.

Tutors

Moves this Pokémon can learn from move tutors in this game.
Class
Description
BindNormalPhysical158520

Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns.

BounceFlyingPhysical85855

The user bounces up high, then drops on the target on the second turn. It may also leave the target with paralysis.

Gunk ShotPoisonPhysical120705

The user shoots filthy garbage at the target to attack. It may also poison the target.

Icy WindIceSpecial559515

The user attacks with a gust of chilled air. It also reduces the targets’ Speed stat.

Seed BombGrassPhysical8010015

The user slams a barrage of hard-shelled seeds down on the target from above.

Signal BeamBugSpecial7510015

The user attacks with a sinister beam of light. It may also confuse the target.

Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

SnoreNormalSpecial4010015

An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.

Learn these before evolving. The source column identifies the original method and level where applicable.
Class
AcquisitionDescription
Acid SprayPoisonSpecial4010020

Prior evolution: egg

The user spits fluid that works to melt the target. This harshly reduces the target’s Sp. Def stat.

FlailNormalPhysical-10015

Prior evolution: egg

The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.

HazeIceStatus--30

Prior evolution: egg

The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.

Lock-OnNormalStatus--5

Prior evolution: level-up (Lv. 6)

The user takes sure aim at the target. It ensures the next attack does not fail to hit the target.

Mud ShotGroundSpecial559515

Prior evolution: egg

The user attacks by hurling a blob of mud at the target. It also reduces the target’s Speed.

ScreechNormalStatus-8540

Prior evolution: egg

An earsplitting screech harshly reduces the target’s Defense stat.

SupersonicNormalStatus-5520

Prior evolution: egg

The user generates odd sound waves from its body. It may confuse the target.

SwiftNormalSpecial60-20

Prior evolution: egg

Star-shaped rays are shot at the opposing team. This attack never misses.

Water PulseWaterSpecial6010020

Prior evolution: level-up (Lv. 26)

The user attacks the target with a pulsing blast of water. It may also confuse the target.

Water SpoutWaterSpecial1501005

Prior evolution: egg

The user spouts water to damage the opposing team. The lower the user’s HP, the less powerful it becomes.

These moves require the labeled trade, transfer or historical gift route. Individual options do not establish that every combination is legal.
Class
AcquisitionDescription
BrineWaterSpecial6510010

PokéTransfer from Generation IV

If the target’s HP is down to about half, this attack will hit with double the power.

CaptivateNormalStatus-10020

PokéTransfer from Generation IV

If it is the opposite gender of the user, the target is charmed into harshly lowering its Sp. Atk stat.

Defense CurlNormalStatus--40

Generation III → Pal Park → Generation IV → PokéTransfer

The user curls up to conceal weak spots and raise its Defense stat.

Double-EdgeNormalPhysical12010015

Generation III → Pal Park → Generation IV → PokéTransfer

A reckless, life-risking tackle. It also damages the user by a fairly large amount, however.

EndureNormalStatus--10

PokéTransfer from Generation IV

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

MimicNormalStatus--10

Generation III → Pal Park → Generation IV → PokéTransfer

The user copies the target’s last move. The move can be used during battle until the Pokémon is switched out.

Mud-SlapGroundSpecial2010010

PokéTransfer from Generation IV

The user hurls mud in the target’s face to inflict damage and lower its accuracy.

Natural Gift

Varies

Physical-10015

PokéTransfer from Generation IV

The user draws power to attack by using its held Berry. The Berry determines its type and power.

Secret PowerNormalPhysical7010020

PokéTransfer from Generation IV

The user attacks the target with a secret power. Its added effects vary depending on the user’s environment.

Seismic TossFightingPhysical-10020

Generation III → Pal Park → Generation IV → PokéTransfer

The target is thrown using the power of gravity. It inflicts damage equal to the user’s level.

String ShotBugStatus-9540

PokéTransfer from Generation IV

The targets are bound with silk blown from the user’s mouth. This silk reduces the targets’ Speed stat.

WhirlpoolWaterSpecial358515

Gen IV Whirlpool → Diamond/Pearl/Platinum → PokéTransfer

Traps foes in a violent swirling whirlpool for four to five turns.

Traits

Ability options available to this Pokémon in this game.

Suction Cups

Ability Slot 1

Negates all moves that force switching out.

Prevents being forced out of battle by other Pokémon's moves.

Sniper

Ability Slot 2

Powers up moves if they become critical hits.

Strengthens critical hits to inflict 3× damage rather than 2×.

Moody(Hidden Ability)

Raises one stat and lowers another.

Raises a random stat two stages and lowers another one stage after each turn.

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