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SwSh / Moves

Superpower

Superpower

Fighting-type physical move in Pokémon Sword and Shield.

Flavor

In-game flavor text and battle data for this move.
FightingPhysical

The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats.

Machines

Technical Machine, Hidden Machine, or similar machine items associated with this move.

TR39

TR39

Learners

Pokémon that learn this move naturally by leveling up.
PokémonTypeLevel

Braviary

Galar #282

NormalFlying
Start

Nidoqueen

Crown #67

PoisonGround
Start

Braviary

Galar #282

NormalFlying
Start

Vibrava

Galar #322

GroundDragon
Start

Flygon

Galar #323

GroundDragon
Start

Nidoqueen

Crown #67

PoisonGround
Start

Marill

Armor #140

WaterFairy
36

Inkay

Galar #290

DarkPsychic
39

Mudbray

Galar #84

Ground
44

Timburr

Galar #171

Fighting
44

Trapinch

Galar #321

Ground
44

Clobbopus

Galar #351

Fighting
45

Grapploct

Galar #352

Fighting
45

Malamar

Galar #291

DarkPsychic
47

Stufful

Galar #94

NormalFighting
48

Darumaka

Galar #367

Fire
48

Darumaka Galar

Galar #367

Ice
48

Azumarill

Armor #141

WaterFairy
50

Beartic

Galar #280

Ice
51

Mudsdale

Galar #85

Ground
52

Pinsir

Armor #120

Bug
52

Gurdurr

Galar #172

Fighting
54

Conkeldurr

Galar #173

Fighting
54

Regirock

Crown #197

Rock
54

Regice

Crown #198

Ice
54

Registeel

Crown #199

Steel
54

Throh

Galar #248

Fighting
55

Cufant

Galar #302

Steel
55

Druddigon

Armor #63

Dragon
55

Darmanitan

Galar #368

Fire
56

Darmanitan Standard

Galar #368

Fire
56

Darmanitan Zen

Galar #368

FirePsychic
56

Darmanitan Galar Standard

Galar #368

Ice
56

Darmanitan Galar Zen

Galar #368

IceFire
56

Bewear

Galar #95

NormalFighting
60

Copperajah

Galar #303

Steel
65

Buzzwole

Nat. #794

BugFighting
65

Melmetal

Nat. #809

Steel
80

Learners

Pokémon that can learn this move from Technical Machines or Technical Records.
PokémonTypeMethod

Rillaboom

Galar #3

Grass
TM/TR

Greedent

Galar #25

Normal
TM/TR

Drednaw

Galar #43

WaterRock
TM/TR

Diggersby

Galar #49

NormalGround
TM/TR

Swinub

Galar #75

IceGround
TM/TR

Piloswine

Galar #76

IceGround
TM/TR

Mamoswine

Galar #77

IceGround
TM/TR

Mudbray

Galar #84

Ground
TM/TR

Mudsdale

Galar #85

Ground
TM/TR

Golett

Galar #88

GroundGhost
TM/TR

Golurk

Galar #89

GroundGhost
TM/TR

Stufful

Galar #94

NormalFighting
TM/TR

Bewear

Galar #95

NormalFighting
TM/TR

Krabby

Galar #98

Water
TM/TR

Kingler

Galar #99

Water
TM/TR

Corphish

Galar #102

Water
TM/TR

Crawdaunt

Galar #103

WaterDark
TM/TR

Hitmonlee

Galar #108

Fighting
TM/TR

Pancham

Galar #111

Fighting
TM/TR

Pangoro

Galar #112

FightingDark
TM/TR

Machop

Galar #138

Fighting
TM/TR

Machoke

Galar #139

Fighting
TM/TR

Machamp

Galar #140

Fighting
TM/TR

Basculin

Galar #154

Water
TM/TR

Basculin Blue Striped

Galar #154

Water
TM/TR

Basculin Red Striped

Galar #154

Water
TM/TR

Gigalith

Galar #170

Rock
TM/TR

Timburr

Galar #171

Fighting
TM/TR

Gurdurr

Galar #172

Fighting
TM/TR

Conkeldurr

Galar #173

Fighting
TM/TR

Flareon

Galar #199

Fire
TM/TR

Appletun

Galar #207

GrassDragon
TM/TR

Farfetch’d Galar

Galar #218

Fighting
TM/TR

Sirfetch’d

Galar #219

Fighting
TM/TR

Barbaracle

Galar #235

RockWater
TM/TR

Grimmsnarl

Galar #240

DarkFairy
TM/TR

Throh

Galar #248

Fighting
TM/TR

Sawk

Galar #249

Fighting
TM/TR

Munchlax

Galar #260

Normal
TM/TR

Snorlax

Galar #261

Normal
TM/TR

Rhyhorn

Galar #264

GroundRock
TM/TR

Rhydon

Galar #265

GroundRock
TM/TR

Rhyperior

Galar #266

GroundRock
TM/TR

Reuniclus

Galar #272

Psychic
TM/TR

Cubchoo

Galar #279

Ice
TM/TR

Beartic

Galar #280

Ice
TM/TR

Rufflet

Galar #281

NormalFlying
TM/TR

Braviary

Galar #282

NormalFlying
TM/TR

Inkay

Galar #290

DarkPsychic
TM/TR

Malamar

Galar #291

DarkPsychic
TM/TR

Torkoal

Galar #300

Fire
TM/TR

Cufant

Galar #302

Steel
TM/TR

Copperajah

Galar #303

Steel
TM/TR

Cramorant

Galar #309

FlyingWater
TM/TR

Cramorant Gorging

Galar #309

FlyingWater
TM/TR

Cramorant Gulping

Galar #309

FlyingWater
TM/TR

Hippopotas

Galar #314

Ground
TM/TR

Hippowdon

Galar #315

Ground
TM/TR

Durant

Galar #316

BugSteel
TM/TR

Heatmor

Galar #317

Fire
TM/TR

Ingrain

Grass

Magic Coat

Psychic
FightingPhysical

Superpower

Fighting-type move

Move #

276

Introduced

Generation III

Power

120

Accuracy

100

PP

5

Priority

0

Machine

TR39

Related

View all moves
Other moves that share this move type.
MoveTypeClassTM/TRPowerAcc.PPPokémonDescription
Arm ThrustFightingPhysical

-

15100202

The user lets loose a flurry of open-palmed arm thrusts that hit two to five times in a row.

Aura SphereFightingSpecial
TR56
80-2033

The user lets loose a blast of aura power from deep within its body at the target. This attack never misses.

Body PressFightingPhysical801001094

The user attacks by slamming its body into the target. The higher the user’s Defense, the more damage it can inflict on the target.

Brick BreakFightingPhysical7510015224

The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.

Bulk UpFightingStatus--2087

The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.

Circle ThrowFightingPhysical

-

6090109

The target is thrown, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

Close CombatFightingPhysical120100588

The user fights the target up close without guarding itself. This also lowers the user’s Defense and Sp. Def stats.

CoachingFightingStatus

-

--1052

The user properly coaches its ally Pokémon, boosting their Attack and Defense stats.

CounterFightingPhysical

-

-1002064

A retaliation move that counters any physical attack, inflicting double the damage taken.

Cross ChopFightingPhysical

-

10080513

The user delivers a double chop with its forearms crossed. Critical hits land more easily.

DetectFightingStatus

-

--529

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

Double KickFightingPhysical

-

301003042

The target is quickly kicked twice in succession using both feet.

Drain PunchFightingPhysical7510010161

An energy-draining punch. The user’s HP is restored by half the damage taken by the target.

Dynamic PunchFightingPhysical

-

10050518

The user punches the target with full, concentrated power. This confuses the target if it hits.

Final GambitFightingSpecial

-

-100514

The user risks everything to attack its target. The user faints but does damage equal to its HP.

Flying PressFightingPhysical

-

10095101

The user dives down onto the target from the sky. This move is Fighting and Flying type simultaneously.

Focus BlastFightingSpecial120705168

The user heightens its mental focus and unleashes its power. This may also lower the target’s Sp. Def stat.

Focus PunchFightingPhysical

-

1501002021

The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.

Force PalmFightingPhysical

-

60100106

The target is attacked with a shock wave. This may also leave the target with paralysis.

Hammer ArmFightingPhysical

-

100901042

The user swings and hits with its strong, heavy fist. It lowers the user’s Speed, however.

High Jump KickFightingPhysical

-

130901012

The target is attacked with a knee kick from a jump. If it misses, the user is hurt instead.

Low KickFightingPhysical-10020108

A powerful low kick that makes the target fall over. The heavier the target, the greater the move’s power.

Low SweepFightingPhysical651002073

The user makes a swift attack on the target’s legs, which lowers the target’s Speed stat.

Mach PunchFightingPhysical

-

40100304

The user throws a punch at blinding speed. This move always goes first.

Meteor AssaultFightingPhysical

-

15010051

The user attacks wildly with its thick leek. The user can’t move on the next turn, because the force of this move makes it stagger.

No RetreatFightingStatus

-

--51

This move raises all the user’s stats but prevents the user from switching out or fleeing.

OctolockFightingStatus

-

-100151

The user locks the target in and prevents it from fleeing. This move also lowers the target’s Defense and Sp. Def every turn.

Power-Up PunchFightingPhysical

-

401002012

Striking opponents over and over makes the user’s fists harder. Hitting a target raises the Attack stat.

Quick GuardFightingStatus

-

--1541

The user protects itself and its allies from priority moves.

RevengeFightingPhysical6010010107

This attack move’s power is doubled if the user has been hurt by the opponent in the same turn.

ReversalFightingPhysical-10015117

An all-out attack that becomes more powerful the less HP the user has.

Rock SmashFightingPhysical

-

401001522

The user attacks with a punch. This may also lower the target’s Defense stat.

Sacred SwordFightingPhysical

-

901001513

The user attacks by slicing with a long horn. The target’s stat changes don’t affect this attack’s damage.

Secret SwordFightingSpecial

-

85100102

The user cuts with its long horn. The odd power contained in the horn does physical damage to the target.

Seismic TossFightingPhysical

-

-1002013

The target is thrown using the power of gravity. It inflicts damage equal to the user’s level.

Storm ThrowFightingPhysical

-

60100103

The user strikes the target with a fierce blow. This attack always results in a critical hit.

SubmissionFightingPhysical

-

8080208

The user grabs the target and recklessly dives for the ground. This also damages the user a little.

Thunderous KickFightingPhysical

-

90100101

The user overwhelms the target with lightning-like movement before delivering a kick. This also lowers the target’s Defense stat.

Triple KickFightingPhysical

-

1090102

A consecutive three-kick attack that becomes more powerful with each successful hit.

Vacuum WaveFightingSpecial

-

40100305

The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first.

Vital ThrowFightingPhysical

-

70-1010

The user attacks last. In return, this throw move never misses.

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