Bewear in Pokémon Sword & Shield
Galar Pokédex #95 • Strong Arm Pokémon
Bewear in the National PokédexPokédex entries
Sword
Once it accepts you as a friend, it tries to show its affection with a hug. Letting it do that is dangerous—it could easily shatter your bones.
Shield
The moves it uses to take down its prey would make a martial artist jealous. It tucks subdued prey under its arms to carry them to its nest.
Pokémon details
Types


Category
Abilities
Height
Weight
National Pokédex
Pokédex
Bewear in Other Games
National Dex pageMin
Max
HP
120
350
444
Attack
125
229
383
Defense
80
148
284
Sp. Atk
55
103
229
Sp. Def
60
112
240
Speed
60
112
240
Total
500
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.
| Pokédexes | Galar #95 |
|---|---|
| EV yield | 2 Atk |
| Catch rate | 70 |
| Base Exp. | 175 |
| Egg groups | |
|---|---|
| Gender | 50% male 50% female |
| Egg cycles | 15 cycles |
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Stufful Galar #94 | Level 27 | ![]() Bewear Galar #95 |
Shield| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Axew's Eye Wild Pokémon | Overworld | 36-40 | 60% | Before the Darkest Day and Eternatus battle, Normal Weather |
Axew's Eye Wild Pokémon | Overworld | 60 | 60% | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Normal Weather |
Axew's Eye Wild Pokémon | Random in Grass | 35-40 | 20% | Before the Darkest Day and Eternatus battle, Normal Weather |
Axew's Eye Wild Pokémon | Random in Grass | 60 | 20% | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Normal Weather |
Axew's Eye Wild Pokémon | Overworld | 36-40 | 60% | Before the Darkest Day and Eternatus battle, Overcast |
Axew's Eye Wild Pokémon | Overworld | 60 | 60% | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Overcast |
Axew's Eye Wild Pokémon | Overworld | 36-40 | 25% | Before the Darkest Day and Eternatus battle, Raining |
Axew's Eye Wild Pokémon | Overworld | 60 | 25% | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Raining |
Axew's Eye Wild Pokémon | Overworld | 36-40 | 5% | Before the Darkest Day and Eternatus battle, Thunderstorm |
Axew's Eye Wild Pokémon | Overworld | 60 | 5% | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Thunderstorm |
Axew's Eye Wild Pokémon | Overworld | 36-40 | 10% | Before the Darkest Day and Eternatus battle, Snowing |
Axew's Eye Wild Pokémon | Overworld | 60 | 10% | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Snowing |
Axew's Eye Wild Pokémon | Overworld | 36-40 | 10% | Before the Darkest Day and Eternatus battle, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Snowstorm |
Axew's Eye Wild Pokémon | Overworld | 60 | 10% | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Snowstorm |
Axew's Eye Wild Pokémon | Overworld | 36-40 | 25% | Before the Darkest Day and Eternatus battle, Intense Sun |
Axew's Eye Wild Pokémon | Overworld | 60 | 25% | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Intense Sun |
Axew's Eye Wild Pokémon | Overworld | 36-40 | 25% | Before the Darkest Day and Eternatus battle, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Sandstorm |
Axew's Eye Wild Pokémon | Overworld | 60 | 25% | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Sandstorm |
Axew's Eye Wild Pokémon | Overworld | 60 | 5% | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Become Champion to unlock base Wild Area fog, Fog |
Bridge Field Wild Pokémon | Special Overworld Encounters | 42 | - | Before the Darkest Day and Eternatus battle, Normal Weather |
Bridge Field Wild Pokémon | Special Overworld Encounters | 60 | - | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Normal Weather |
Bridge Field Wild Pokémon | Special Overworld Encounters | 42 | - | Before the Darkest Day and Eternatus battle, Raining |
Bridge Field Wild Pokémon | Special Overworld Encounters | 60 | - | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Raining |
Bridge Field Wild Pokémon | Special Overworld Encounters | 42 | - | Before the Darkest Day and Eternatus battle, Snowing |
Bridge Field Wild Pokémon | Special Overworld Encounters | 60 | - | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Snowing |
Bridge Field Wild Pokémon | Special Overworld Encounters | 42 | - | Before the Darkest Day and Eternatus battle, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Snowstorm |
Bridge Field Wild Pokémon | Special Overworld Encounters | 60 | - | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Snowstorm |
Bridge Field Wild Pokémon | Special Overworld Encounters | 46 | - | Before the Darkest Day and Eternatus battle, Intense Sun |
Bridge Field Wild Pokémon | Special Overworld Encounters | 60 | - | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Intense Sun |
Bridge Field Wild Pokémon | Special Overworld Encounters | 60 | - | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Become Champion to unlock base Wild Area fog, Fog |
Dappled Grove Wild Pokémon | Special Overworld Encounters | 34 | - | Before the Darkest Day and Eternatus battle, Normal Weather |
Dappled Grove Wild Pokémon | Special Overworld Encounters | 60 | - | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Normal Weather |
Dappled Grove Wild Pokémon | Special Overworld Encounters | 34 | - | Before the Darkest Day and Eternatus battle, Overcast |
Dappled Grove Wild Pokémon | Special Overworld Encounters | 60 | - | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Overcast |
Dappled Grove Wild Pokémon | Special Overworld Encounters | 34 | - | Before the Darkest Day and Eternatus battle, Raining |
Dappled Grove Wild Pokémon | Special Overworld Encounters | 60 | - | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Raining |
Dappled Grove Wild Pokémon | Special Overworld Encounters | 34 | - | Before the Darkest Day and Eternatus battle, Thunderstorm |
Dappled Grove Wild Pokémon | Special Overworld Encounters | 60 | - | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Thunderstorm |
Dappled Grove Wild Pokémon | Special Overworld Encounters | 34 | - | Before the Darkest Day and Eternatus battle, Snowing |
Dappled Grove Wild Pokémon | Special Overworld Encounters | 60 | - | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Snowing |
Dappled Grove Wild Pokémon | Special Overworld Encounters | 34 | - | Before the Darkest Day and Eternatus battle, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Snowstorm |
Dappled Grove Wild Pokémon | Special Overworld Encounters | 60 | - | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Snowstorm |
Dappled Grove Wild Pokémon | Special Overworld Encounters | 34 | - | Before the Darkest Day and Eternatus battle, Intense Sun |
Dappled Grove Wild Pokémon | Special Overworld Encounters | 60 | - | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Intense Sun |
Dappled Grove Wild Pokémon | Special Overworld Encounters | 34 | - | Before the Darkest Day and Eternatus battle, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Sandstorm |
Dappled Grove Wild Pokémon | Special Overworld Encounters | 60 | - | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Sandstorm |
Dappled Grove Wild Pokémon | Special Overworld Encounters | 60 | - | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Become Champion to unlock base Wild Area fog, Fog |
Giant's Seat Wild Pokémon | Random in Grass | 30-35 | 40% | Before the Darkest Day and Eternatus battle, Normal Weather |
Giant's Seat Wild Pokémon | Random in Grass | 60 | 40% | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Normal Weather |
Giant's Seat Wild Pokémon | Random in Grass | 30-35 | 20% | Before the Darkest Day and Eternatus battle, Overcast |
Giant's Seat Wild Pokémon | Random in Grass | 60 | 20% | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Overcast |
Giant's Seat Wild Pokémon | Random in Grass | 30-35 | 30% | Before the Darkest Day and Eternatus battle, Raining |
Giant's Seat Wild Pokémon | Random in Grass | 60 | 30% | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Raining |
Giant's Seat Wild Pokémon | Random in Grass | 30-35 | 30% | Before the Darkest Day and Eternatus battle, Thunderstorm |
Giant's Seat Wild Pokémon | Random in Grass | 60 | 30% | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Thunderstorm |
Giant's Seat Wild Pokémon | Random in Grass | 30-35 | 30% | Before the Darkest Day and Eternatus battle, Snowing |
Giant's Seat Wild Pokémon | Random in Grass | 60 | 30% | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Snowing |
Giant's Seat Wild Pokémon | Random in Grass | 30-35 | 5% | Before the Darkest Day and Eternatus battle, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Snowstorm |
Giant's Seat Wild Pokémon | Random in Grass | 60 | 5% | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Snowstorm |
Giant's Seat Wild Pokémon | Random in Grass | 30-35 | 20% | Before the Darkest Day and Eternatus battle, Intense Sun |
Giant's Seat Wild Pokémon | Random in Grass | 60 | 20% | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Intense Sun |
Giant's Seat Wild Pokémon | Random in Grass | 30-35 | 20% | Before the Darkest Day and Eternatus battle, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Sandstorm |
Giant's Seat Wild Pokémon | Random in Grass | 60 | 20% | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Sandstorm |
Giant's Seat Wild Pokémon | Random in Grass | 60 | 5% | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Become Champion to unlock base Wild Area fog, Fog |
Lake of Outrage Wild Pokémon | Random in Grass | 50-52 | 20% | Before the Darkest Day and Eternatus battle, Normal Weather |
Lake of Outrage Wild Pokémon | Random in Grass | 60 | 20% | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Normal Weather |
Max Lair Dynamax Adventures | Dynamax Adventure | 65 | - | Catch as a Dynamax Adventure opponent and choose it as the one Pokémon to keep at the end; starting rentals cannot be kept; Endless Dynamax Adventures do not award Pokémon, The Crown Tundra Expansion Pass required |
Dusty Bowl Max Raid Battles — pool 10 (common beam) | Max Raid Battle | 35-40 | 20% | Permanent pool 10, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host |
North Lake Miloch Max Raid Battles — pool 10 (common beam) | Max Raid Battle | 35-40 | 20% | Permanent pool 10, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Dusty Bowl Max Raid Battles — pool 10 (common beam) | Max Raid Battle | 45-50 | 25% | Permanent pool 10, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host |
North Lake Miloch Max Raid Battles — pool 10 (common beam) | Max Raid Battle | 45-50 | 25% | Permanent pool 10, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Dusty Bowl Max Raid Battles — pool 10 (common beam) | Max Raid Battle | 55-60 | 10% | Permanent pool 10, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 5-star Max Raid Battle; rank availability depends on Gym Badges and the host |
North Lake Miloch Max Raid Battles — pool 10 (common beam) | Max Raid Battle | 55-60 | 10% | Permanent pool 10, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 5-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Dusty Bowl Max Raid Battles — pool 10 (common beam) | Max Raid Battle | 45-50 | 20% | Permanent pool 10, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host |
North Lake Miloch Max Raid Battles — pool 10 (common beam) | Max Raid Battle | 45-50 | 20% | Permanent pool 10, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Dusty Bowl Max Raid Battles — pool 10 (common beam) | Max Raid Battle | 55-60 | 25% | Permanent pool 10, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 5-star Max Raid Battle; rank availability depends on Gym Badges and the host |
North Lake Miloch Max Raid Battles — pool 10 (common beam) | Max Raid Battle | 55-60 | 25% | Permanent pool 10, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 5-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Fields of Honor Max Raid Battles — pool 100 (rare beam) | Max Raid Battle | 55-60 | 20% | The Isle of Armor Expansion Pass required, Permanent pool 100, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 5-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Insular Sea Max Raid Battles — pool 100 (rare beam) | Max Raid Battle | 55-60 | 20% | The Isle of Armor Expansion Pass required, Permanent pool 100, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 5-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Soothing Wetlands Max Raid Battles — pool 100 (rare beam) | Max Raid Battle | 55-60 | 20% | The Isle of Armor Expansion Pass required, Permanent pool 100, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 5-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Stepping-Stone Sea Max Raid Battles — pool 100 (rare beam) | Max Raid Battle | 55-60 | 20% | The Isle of Armor Expansion Pass required, Permanent pool 100, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 5-star Max Raid Battle; rank availability depends on Gym Badges and the host |
East Lake Axewell Max Raid Battles — pool 39 (common beam) | Max Raid Battle | 55-60 | 5% | Permanent pool 39, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 5-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Rolling Fields Max Raid Battles — pool 39 (common beam) | Max Raid Battle | 55-60 | 5% | Permanent pool 39, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 5-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Dusty Bowl Max Raid Battles — pool 48 (rare beam) | Max Raid Battle | 25-30 | 20% | Permanent pool 48, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host |
North Lake Miloch Max Raid Battles — pool 48 (rare beam) | Max Raid Battle | 25-30 | 20% | Permanent pool 48, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Rolling Fields Max Raid Battles — pool 48 (rare beam) | Max Raid Battle | 25-30 | 20% | Permanent pool 48, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Dusty Bowl Max Raid Battles — pool 48 (rare beam) | Max Raid Battle | 35-40 | 20% | Permanent pool 48, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host |
North Lake Miloch Max Raid Battles — pool 48 (rare beam) | Max Raid Battle | 35-40 | 20% | Permanent pool 48, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Rolling Fields Max Raid Battles — pool 48 (rare beam) | Max Raid Battle | 35-40 | 20% | Permanent pool 48, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Sword| Location | Method | Level | Chance | Conditions |
|---|---|---|---|---|
Axew's Eye Wild Pokémon | Overworld | 36-40 | 60% | Before the Darkest Day and Eternatus battle, Normal Weather |
Axew's Eye Wild Pokémon | Overworld | 60 | 60% | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Normal Weather |
Axew's Eye Wild Pokémon | Random in Grass | 35-40 | 20% | Before the Darkest Day and Eternatus battle, Normal Weather |
Axew's Eye Wild Pokémon | Random in Grass | 60 | 20% | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Normal Weather |
Axew's Eye Wild Pokémon | Overworld | 36-40 | 60% | Before the Darkest Day and Eternatus battle, Overcast |
Axew's Eye Wild Pokémon | Overworld | 60 | 60% | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Overcast |
Axew's Eye Wild Pokémon | Overworld | 36-40 | 25% | Before the Darkest Day and Eternatus battle, Raining |
Axew's Eye Wild Pokémon | Overworld | 60 | 25% | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Raining |
Axew's Eye Wild Pokémon | Overworld | 36-40 | 5% | Before the Darkest Day and Eternatus battle, Thunderstorm |
Axew's Eye Wild Pokémon | Overworld | 60 | 5% | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Thunderstorm |
Axew's Eye Wild Pokémon | Overworld | 36-40 | 10% | Before the Darkest Day and Eternatus battle, Snowing |
Axew's Eye Wild Pokémon | Overworld | 60 | 10% | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Snowing |
Axew's Eye Wild Pokémon | Overworld | 36-40 | 10% | Before the Darkest Day and Eternatus battle, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Snowstorm |
Axew's Eye Wild Pokémon | Overworld | 60 | 10% | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Snowstorm |
Axew's Eye Wild Pokémon | Overworld | 36-40 | 25% | Before the Darkest Day and Eternatus battle, Intense Sun |
Axew's Eye Wild Pokémon | Overworld | 60 | 25% | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Intense Sun |
Axew's Eye Wild Pokémon | Overworld | 36-40 | 25% | Before the Darkest Day and Eternatus battle, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Sandstorm |
Axew's Eye Wild Pokémon | Overworld | 60 | 25% | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Sandstorm |
Axew's Eye Wild Pokémon | Overworld | 60 | 5% | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Become Champion to unlock base Wild Area fog, Fog |
Bridge Field Wild Pokémon | Special Overworld Encounters | 42 | - | Before the Darkest Day and Eternatus battle, Normal Weather |
Bridge Field Wild Pokémon | Special Overworld Encounters | 60 | - | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Normal Weather |
Bridge Field Wild Pokémon | Special Overworld Encounters | 42 | - | Before the Darkest Day and Eternatus battle, Raining |
Bridge Field Wild Pokémon | Special Overworld Encounters | 60 | - | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Raining |
Bridge Field Wild Pokémon | Special Overworld Encounters | 42 | - | Before the Darkest Day and Eternatus battle, Snowing |
Bridge Field Wild Pokémon | Special Overworld Encounters | 60 | - | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Snowing |
Bridge Field Wild Pokémon | Special Overworld Encounters | 42 | - | Before the Darkest Day and Eternatus battle, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Snowstorm |
Bridge Field Wild Pokémon | Special Overworld Encounters | 60 | - | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Snowstorm |
Bridge Field Wild Pokémon | Special Overworld Encounters | 46 | - | Before the Darkest Day and Eternatus battle, Intense Sun |
Bridge Field Wild Pokémon | Special Overworld Encounters | 60 | - | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Intense Sun |
Bridge Field Wild Pokémon | Special Overworld Encounters | 60 | - | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Become Champion to unlock base Wild Area fog, Fog |
Dappled Grove Wild Pokémon | Special Overworld Encounters | 34 | - | Before the Darkest Day and Eternatus battle, Normal Weather |
Dappled Grove Wild Pokémon | Special Overworld Encounters | 60 | - | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Normal Weather |
Dappled Grove Wild Pokémon | Special Overworld Encounters | 34 | - | Before the Darkest Day and Eternatus battle, Overcast |
Dappled Grove Wild Pokémon | Special Overworld Encounters | 60 | - | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Overcast |
Dappled Grove Wild Pokémon | Special Overworld Encounters | 34 | - | Before the Darkest Day and Eternatus battle, Raining |
Dappled Grove Wild Pokémon | Special Overworld Encounters | 60 | - | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Raining |
Dappled Grove Wild Pokémon | Special Overworld Encounters | 34 | - | Before the Darkest Day and Eternatus battle, Thunderstorm |
Dappled Grove Wild Pokémon | Special Overworld Encounters | 60 | - | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Thunderstorm |
Dappled Grove Wild Pokémon | Special Overworld Encounters | 34 | - | Before the Darkest Day and Eternatus battle, Snowing |
Dappled Grove Wild Pokémon | Special Overworld Encounters | 60 | - | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Snowing |
Dappled Grove Wild Pokémon | Special Overworld Encounters | 34 | - | Before the Darkest Day and Eternatus battle, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Snowstorm |
Dappled Grove Wild Pokémon | Special Overworld Encounters | 60 | - | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Snowstorm |
Dappled Grove Wild Pokémon | Special Overworld Encounters | 34 | - | Before the Darkest Day and Eternatus battle, Intense Sun |
Dappled Grove Wild Pokémon | Special Overworld Encounters | 60 | - | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Intense Sun |
Dappled Grove Wild Pokémon | Special Overworld Encounters | 34 | - | Before the Darkest Day and Eternatus battle, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Sandstorm |
Dappled Grove Wild Pokémon | Special Overworld Encounters | 60 | - | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Sandstorm |
Dappled Grove Wild Pokémon | Special Overworld Encounters | 60 | - | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Become Champion to unlock base Wild Area fog, Fog |
Giant's Seat Wild Pokémon | Random in Grass | 30-35 | 40% | Before the Darkest Day and Eternatus battle, Normal Weather |
Giant's Seat Wild Pokémon | Random in Grass | 60 | 40% | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Normal Weather |
Giant's Seat Wild Pokémon | Random in Grass | 30-35 | 20% | Before the Darkest Day and Eternatus battle, Overcast |
Giant's Seat Wild Pokémon | Random in Grass | 60 | 20% | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Overcast |
Giant's Seat Wild Pokémon | Random in Grass | 30-35 | 30% | Before the Darkest Day and Eternatus battle, Raining |
Giant's Seat Wild Pokémon | Random in Grass | 60 | 30% | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Raining |
Giant's Seat Wild Pokémon | Random in Grass | 30-35 | 30% | Before the Darkest Day and Eternatus battle, Thunderstorm |
Giant's Seat Wild Pokémon | Random in Grass | 60 | 30% | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Thunderstorm |
Giant's Seat Wild Pokémon | Random in Grass | 30-35 | 30% | Before the Darkest Day and Eternatus battle, Snowing |
Giant's Seat Wild Pokémon | Random in Grass | 60 | 30% | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Snowing |
Giant's Seat Wild Pokémon | Random in Grass | 30-35 | 5% | Before the Darkest Day and Eternatus battle, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Snowstorm |
Giant's Seat Wild Pokémon | Random in Grass | 60 | 5% | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Snowstorm |
Giant's Seat Wild Pokémon | Random in Grass | 30-35 | 20% | Before the Darkest Day and Eternatus battle, Intense Sun |
Giant's Seat Wild Pokémon | Random in Grass | 60 | 20% | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Intense Sun |
Giant's Seat Wild Pokémon | Random in Grass | 30-35 | 20% | Before the Darkest Day and Eternatus battle, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Sandstorm |
Giant's Seat Wild Pokémon | Random in Grass | 60 | 20% | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Earn three Gym Badges and reach Hammerlocke to unlock this base Wild Area weather, Sandstorm |
Giant's Seat Wild Pokémon | Random in Grass | 60 | 30% | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Become Champion to unlock base Wild Area fog, Fog |
Lake of Outrage Wild Pokémon | Random in Grass | 50-52 | 20% | Before the Darkest Day and Eternatus battle, Normal Weather |
Lake of Outrage Wild Pokémon | Random in Grass | 60 | 20% | After the Darkest Day and Eternatus battle; ordinary Wild Area level scaling to 60, Normal Weather |
Max Lair Dynamax Adventures | Dynamax Adventure | 65 | - | Catch as a Dynamax Adventure opponent and choose it as the one Pokémon to keep at the end; starting rentals cannot be kept; Endless Dynamax Adventures do not award Pokémon, The Crown Tundra Expansion Pass required |
Dusty Bowl Max Raid Battles — pool 10 (common beam) | Max Raid Battle | 35-40 | 20% | Permanent pool 10, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host |
North Lake Miloch Max Raid Battles — pool 10 (common beam) | Max Raid Battle | 35-40 | 20% | Permanent pool 10, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Dusty Bowl Max Raid Battles — pool 10 (common beam) | Max Raid Battle | 45-50 | 33% | Permanent pool 10, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host |
North Lake Miloch Max Raid Battles — pool 10 (common beam) | Max Raid Battle | 45-50 | 33% | Permanent pool 10, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 4-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Dusty Bowl Max Raid Battles — pool 10 (common beam) | Max Raid Battle | 55-60 | 22% | Permanent pool 10, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 5-star Max Raid Battle; rank availability depends on Gym Badges and the host |
North Lake Miloch Max Raid Battles — pool 10 (common beam) | Max Raid Battle | 55-60 | 22% | Permanent pool 10, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 5-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Fields of Honor Max Raid Battles — pool 100 (rare beam) | Max Raid Battle | 55-60 | 20% | The Isle of Armor Expansion Pass required, Permanent pool 100, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 5-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Insular Sea Max Raid Battles — pool 100 (rare beam) | Max Raid Battle | 55-60 | 20% | The Isle of Armor Expansion Pass required, Permanent pool 100, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 5-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Soothing Wetlands Max Raid Battles — pool 100 (rare beam) | Max Raid Battle | 55-60 | 20% | The Isle of Armor Expansion Pass required, Permanent pool 100, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 5-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Stepping-Stone Sea Max Raid Battles — pool 100 (rare beam) | Max Raid Battle | 55-60 | 20% | The Isle of Armor Expansion Pass required, Permanent pool 100, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 5-star Max Raid Battle; rank availability depends on Gym Badges and the host |
East Lake Axewell Max Raid Battles — pool 39 (common beam) | Max Raid Battle | 55-60 | 5% | Permanent pool 39, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 5-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Rolling Fields Max Raid Battles — pool 39 (common beam) | Max Raid Battle | 55-60 | 5% | Permanent pool 39, common beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 5-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Dusty Bowl Max Raid Battles — pool 48 (rare beam) | Max Raid Battle | 25-30 | 20% | Permanent pool 48, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host |
North Lake Miloch Max Raid Battles — pool 48 (rare beam) | Max Raid Battle | 25-30 | 20% | Permanent pool 48, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Rolling Fields Max Raid Battles — pool 48 (rare beam) | Max Raid Battle | 25-30 | 20% | Permanent pool 48, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Dusty Bowl Max Raid Battles — pool 48 (rare beam) | Max Raid Battle | 35-40 | 20% | Permanent pool 48, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host |
North Lake Miloch Max Raid Battles — pool 48 (rare beam) | Max Raid Battle | 35-40 | 20% | Permanent pool 48, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Rolling Fields Max Raid Battles — pool 48 (rare beam) | Max Raid Battle | 35-40 | 20% | Permanent pool 48, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Stony Wilderness Max Raid Battles — pool 81 (rare beam) | Max Raid Battle | 25-30 | 20% | Permanent pool 81, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 2-star Max Raid Battle; rank availability depends on Gym Badges and the host |
Stony Wilderness Max Raid Battles — pool 81 (rare beam) | Max Raid Battle | 35-40 | 20% | Permanent pool 81, rare beam; listed percentage is conditional on this selected pool and rank; Wild Area News can override the permanent table, 3-star Max Raid Battle; rank availability depends on Gym Badges and the host |
| Class | ||||||
|---|---|---|---|---|---|---|
| Evo. | Bind Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns. | ![]() | ![]() | 15 | 85 | 20 |
| Start | Bind Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns. | ![]() | ![]() | 15 | 85 | 20 |
| Start | Tackle A physical attack in which the user charges and slams into the target with its whole body. | ![]() | ![]() | 40 | 100 | 35 |
| Start | Leer The user gives opposing Pokémon an intimidating leer that lowers the Defense stat. | ![]() | ![]() | - | 100 | 30 |
| Start | Payback The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled. | ![]() | ![]() | 50 | 100 | 10 |
| Start | Baby-Doll Eyes The user stares at the target with its baby-doll eyes, which lowers the target’s Attack stat. This move always goes first. | ![]() | ![]() | - | 100 | 30 |
| 12 | Brutal Swing The user swings its body around violently to inflict damage on everything in its vicinity. | ![]() | ![]() | 60 | 100 | 20 |
| 16 | Endure The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | ![]() | ![]() | - | - | 10 |
| 20 | Strength The target is slugged with a punch thrown at maximum power. | ![]() | ![]() | 80 | 100 | 15 |
| 24 | Take Down A reckless, full-body charge attack for slamming into the target. This also damages the user a little. | ![]() | ![]() | 90 | 85 | 20 |
| 30 | Flail The user flails about aimlessly to attack. The less HP the user has, the greater the move’s power. | ![]() | ![]() | - | 100 | 15 |
| 36 | Hammer Arm The user swings and hits with its strong, heavy fist. It lowers the user’s Speed, however. | ![]() | ![]() | 100 | 90 | 10 |
| 42 | Thrash The user rampages and attacks for two to three turns. The user then becomes confused. | ![]() | ![]() | 120 | 100 | 10 |
| 48 | Pain Split The user adds its HP to the target’s HP, then equally shares the combined HP with the target. | ![]() | ![]() | - | - | 20 |
| 54 | Double-Edge A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot. | ![]() | ![]() | 120 | 100 | 15 |
| 60 | Superpower The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats. | ![]() | ![]() | 120 | 100 | 5 |
| Class | ||||||
|---|---|---|---|---|---|---|
| TM00 | Mega Punch The target is slugged by a punch thrown with muscle-packed power. | ![]() | ![]() | 80 | 85 | 20 |
| TM01 | Mega Kick The target is attacked by a kick launched with muscle-packed power. | ![]() | ![]() | 120 | 75 | 5 |
| TM04 | Ice Punch The target is punched with an icy fist. This may also leave the target frozen. | ![]() | ![]() | 75 | 100 | 15 |
| TM05 | Thunder Punch The target is punched with an electrified fist. This may also leave the target with paralysis. | ![]() | ![]() | 75 | 100 | 15 |
| TM08 | Hyper Beam The target is attacked with a powerful beam. The user can’t move on the next turn. | ![]() | ![]() | 150 | 90 | 5 |
| TM09 | Giga Impact The user charges at the target using every bit of its power. The user can’t move on the next turn. | ![]() | ![]() | 150 | 90 | 5 |
| TM21 | Rest The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. | ![]() | ![]() | - | - | 10 |
| TM22 | Rock Slide Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. | ![]() | ![]() | 75 | 90 | 10 |
| TM24 | Snore This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. | ![]() | ![]() | 50 | 100 | 15 |
| TM25 | Protect This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | ![]() | ![]() | - | - | 10 |
| TM29 | Charm The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target’s Attack stat. | ![]() | ![]() | - | 100 | 20 |
| TM31 | Attract If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | ![]() | ![]() | - | 100 | 15 |
| TM39 | Facade This attack move doubles its power if the user is poisoned, burned, or paralyzed. | ![]() | ![]() | 70 | 100 | 20 |
| TM42 | Revenge This attack move’s power is doubled if the user has been hurt by the opponent in the same turn. | ![]() | ![]() | 60 | 100 | 10 |
| TM43 | Brick Break The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. | ![]() | ![]() | 75 | 100 | 15 |
| TM48 | Rock Tomb Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement. | ![]() | ![]() | 60 | 95 | 15 |
| TM57 | Payback The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled. | ![]() | ![]() | 50 | 100 | 10 |
| TM59 | Fling The user flings its held item at the target to attack. This move’s power and effects depend on the item. | ![]() | ![]() | - | 100 | 10 |
| TM63 | Drain Punch An energy-draining punch. The user’s HP is restored by half the damage taken by the target. | ![]() | ![]() | 75 | 100 | 10 |
| TM65 | Shadow Claw The user slashes with a sharp claw made from shadows. Critical hits land more easily. | ![]() | ![]() | 70 | 100 | 15 |
| TM75 | Low Sweep The user makes a swift attack on the target’s legs, which lowers the target’s Speed stat. | ![]() | ![]() | 65 | 100 | 20 |
| TM76 | Round The user attacks the target with a song. Others can join in the Round to increase the power of the attack. | ![]() | ![]() | 60 | 100 | 15 |
| TM81 | Bulldoze The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. | ![]() | ![]() | 60 | 100 | 20 |
| TM97 | Brutal Swing The user swings its body around violently to inflict damage on everything in its vicinity. | ![]() | ![]() | 60 | 100 | 20 |
| TM98 | Stomping Tantrum Driven by frustration, the user attacks the target. If the user’s previous move has failed, the power of this move doubles. | ![]() | ![]() | 75 | 100 | 10 |
| TR00 | Swords Dance A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat. | ![]() | ![]() | - | - | 20 |
| TR01 | Body Slam The user drops onto the target with its full body weight. This may also leave the target with paralysis. | ![]() | ![]() | 85 | 100 | 15 |
| TR07 | Low Kick A powerful low kick that makes the target fall over. The heavier the target, the greater the move’s power. | ![]() | ![]() | - | 100 | 20 |
| TR10 | Earthquake The user sets off an earthquake that strikes every Pokémon around it. | ![]() | ![]() | 100 | 100 | 10 |
| TR20 | Substitute The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy. | ![]() | ![]() | - | - | 10 |
| TR21 | Reversal An all-out attack that becomes more powerful the less HP the user has. | ![]() | ![]() | - | 100 | 15 |
| TR26 | Endure The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | ![]() | ![]() | - | - | 10 |
| TR27 | Sleep Talk While it is asleep, the user randomly uses one of the moves it knows. | ![]() | ![]() | - | - | 10 |
| TR37 | Taunt The target is taunted into a rage that allows it to use only attack moves for three turns. | ![]() | ![]() | - | 100 | 20 |
| TR39 | Superpower The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats. | ![]() | ![]() | 120 | 100 | 5 |
| TR47 | Dragon Claw The user slashes the target with huge sharp claws. | ![]() | ![]() | 80 | 100 | 15 |
| TR48 | Bulk Up The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats. | ![]() | ![]() | - | - | 20 |
| TR53 | Close Combat The user fights the target up close without guarding itself. This also lowers the user’s Defense and Sp. Def stats. | ![]() | ![]() | 120 | 100 | 5 |
| TR64 | Focus Blast The user heightens its mental focus and unleashes its power. This may also lower the target’s Sp. Def stat. | ![]() | ![]() | 120 | 70 | 5 |
| TR69 | Zen Headbutt The user focuses its willpower to its head and attacks the target. This may also make the target flinch. | ![]() | ![]() | 80 | 90 | 15 |
| TR74 | Iron Head The user slams the target with its steel-hard head. This may also make the target flinch. | ![]() | ![]() | 80 | 100 | 15 |
| TR85 | Work Up The user is roused, and its Attack and Sp. Atk stats increase. | ![]() | ![]() | - | - | 30 |
| TR93 | Darkest Lariat The user swings both arms and hits the target. The target’s stat changes don’t affect this attack’s damage. | ![]() | ![]() | 85 | 100 | 10 |
| TR94 | High Horsepower The user fiercely attacks the target using its entire body. | ![]() | ![]() | 95 | 95 | 10 |
| TR99 | Body Press The user attacks by slamming its body into the target. The higher the user’s Defense, the more damage it can inflict on the target. | ![]() | ![]() | 80 | 100 | 10 |
| Class | |||||
|---|---|---|---|---|---|
| Coaching The user properly coaches its ally Pokémon, boosting their Attack and Defense stats. | ![]() | ![]() | - | - | 10 |
| Class | |||||
|---|---|---|---|---|---|
| Aerial Ace The user confounds the target with speed, then slashes. This attack never misses. Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | ![]() | 60 | - | 20 |
| Confide The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | ![]() | - | - | 20 |
| Defense Curl The user curls up to conceal weak spots and raise its Defense stat. Nursery sharing: leave two Pokémon of the same species together, with an empty move slot on the recipient. | ![]() | ![]() | - | - | 40 |
| Defense Curl The user curls up to conceal weak spots and raise its Defense stat. Learn as Stufful, then retain through evolution. | ![]() | ![]() | - | - | 40 |
| Double Team By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | ![]() | - | - | 15 |
| Dual Chop The user attacks its target by hitting it with brutal strikes. The target is hit twice in a row. Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | ![]() | 40 | 90 | 15 |
| Focus Punch The user focuses its mind before launching a punch. This move fails if the user is hit before it is used. Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | ![]() | 150 | 100 | 20 |
| Force Palm The target is attacked with a shock wave. This may also leave the target with paralysis. Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | ![]() | 60 | 100 | 10 |
| Force Palm The target is attacked with a shock wave. This may also leave the target with paralysis. Nursery sharing: leave two Pokémon of the same species together, with an empty move slot on the recipient. | ![]() | ![]() | 60 | 100 | 10 |
| Force Palm The target is attacked with a shock wave. This may also leave the target with paralysis. Learn as Stufful, then retain through evolution. | ![]() | ![]() | 60 | 100 | 10 |
| Roar The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | ![]() | - | - | 20 |
| Role Play The user mimics the target completely, copying the target’s Ability. Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | ![]() | - | - | 10 |
| Rollout The user continually rolls into the target over five turns. It becomes more powerful each time it hits. Nursery sharing: leave two Pokémon of the same species together, with an empty move slot on the recipient. | ![]() | ![]() | 30 | 90 | 20 |
| Rollout The user continually rolls into the target over five turns. It becomes more powerful each time it hits. Learn as Stufful, then retain through evolution. | ![]() | ![]() | 30 | 90 | 20 |
| Stomp The target is stomped with a big foot. This may also make the target flinch. Nursery sharing: leave two Pokémon of the same species together, with an empty move slot on the recipient. | ![]() | ![]() | 65 | 100 | 20 |
| Stomp The target is stomped with a big foot. This may also make the target flinch. Learn as Stufful, then retain through evolution. | ![]() | ![]() | 65 | 100 | 20 |
| Swagger The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | ![]() | - | 85 | 15 |
| Toxic A move that leaves the target badly poisoned. Its poison damage worsens every turn. Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | ![]() | - | 90 | 10 |
| Wide Guard The user and its allies are protected from wide-ranging attacks for one turn. Import from an eligible earlier game through Pokémon HOME; Bank/Transporter where required. The Battle Ready symbol removes these imported moves. Later games use separate HOME movesets. | ![]() | ![]() | - | - | 10 |
Fluffy
Ability Slot 1
Halves the damage taken from moves that make direct contact, but doubles that of Fire-type moves.
Damage from contact moves is halved. Damage from Fire moves is doubled.
Klutz
Ability Slot 2
The Pokémon can’t use any held items.
Prevents the Pokémon from using its held item in battle.
Unnerve(Hidden Ability)
Unnerves opposing Pokémon and makes them unable to eat Berries.
Prevents opposing Pokémon from eating held Berries.



















































