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Bewear

#206 in the Ultra Sun & Ultra Moon Pokédex • Strong Arm Pokémon

Ultra Sun

It waves its hands wildly in intimidation and warning. Life is over for anyone who doesn’t run away as fast as possible.

Ultra Moon

It boasts tremendous physical strength. Many people call it the most dangerous Pokémon in the Alola region.

Pokédexes

Updated Poni #77Updated Akala #107Updated Alola #206

Egg Group

Field

Steps to Hatch

3,840

Effort Values Yielded

2 Atk

Gender Ratio

50% male / 50% female

Capture Rate

70

Base Experience

175
PokémonRequiresEvolution
Stufful

Stufful

#205

Level 27

Bewear

Bewear

#206

Ultra Moon

LocationMethodLevelChanceConditions

Hau'oli City

Hauoli City Main

Static encounter, only one chance2815%

After finishing Olivia’s trial

Hau'oli City

Hauoli City Shopping District

Static encounter, only one chance28100%

-

Poni Gauntlet

Walking in tall grass or a cave58-6110%

-

Ultra Sun

LocationMethodLevelChanceConditions

Hau'oli City

Hauoli City Main

Static encounter, only one chance2815%

After finishing Olivia’s trial

Hau'oli City

Hauoli City Shopping District

Static encounter, only one chance28100%

-

Poni Gauntlet

Walking in tall grass or a cave58-6110%

-

Stufful

Bounsweet

Bewear normal sprite

Normal

Shiny Bewear sprite

Shiny

Bewear

Strong Arm Pokémon

#206
NormalFighting

Height

2.1 m

Weight

135 kg

Base XP

175

Abilities

FluffyKlutzUnnerve

HP

120

Attack

125

Defense

80

Sp. Atk

55

Sp. Def

60

Speed

60

Total

500

Type Chart

Weaknesses

Takes 2× from

FightingFlyingPsychic

Resistances

Takes 0× from

Ghost

Takes 0.5× from

BugRockDark
Class
Description
StartBindNormalPhysical158520

Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns.

StartBindNormalPhysical158520

Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns.

StartTackleNormalPhysical4010035

A physical attack in which the user charges and slams into the target with its whole body.

StartLeerNormalStatus-10030

The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.

5BideNormalPhysical--10

The user endures attacks for two turns, then strikes back to cause double the damage taken.

10Baby-Doll EyesFairyStatus-10030

The user stares at the target with its baby-doll eyes, which lowers its Attack stat. This move always goes first.

14Brutal SwingDarkPhysical6010020

The user swings its body around violently to inflict damage on everything in its vicinity.

19FlailNormalPhysical-10015

The user flails about aimlessly to attack. The less HP the user has, the greater the move’s power.

23PaybackDarkPhysical5010010

The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.

30Take DownNormalPhysical908520

A reckless, full-body charge attack for slamming into the target. This also damages the user a little.

36Hammer ArmFightingPhysical1009010

The user swings and hits with its strong, heavy fist. It lowers the user’s Speed, however.

43ThrashNormalPhysical12010010

The user rampages and attacks for two to three turns. The user then becomes confused.

49Pain SplitNormalStatus--20

The user adds its HP to the target’s HP, then equally shares the combined HP with the target.

56Double-EdgeNormalPhysical12010015

A reckless, life-risking tackle. This also damages the user quite a lot.

62SuperpowerFightingPhysical1201005

The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats.

Class
Description
TM01Work UpNormalStatus--30

The user is roused, and its Attack and Sp. Atk stats increase.

TM02Dragon ClawDragonPhysical8010015

The user slashes the target with huge sharp claws.

TM05RoarNormalStatus--20

The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM08Bulk UpFightingStatus--20

The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.

TM10Hidden PowerNormalSpecial6010015

A unique attack that varies in type depending on the Pokémon using it.

TM12TauntDarkStatus-10020

The target is taunted into a rage that allows it to use only attack moves for three turns.

TM15Hyper BeamNormalSpecial150905

The target is attacked with a powerful beam. The user can’t move on the next turn.

TM17ProtectNormalStatus--10

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM21FrustrationNormalPhysical-10020

This full-power attack grows more powerful the less the user likes its Trainer.

TM26EarthquakeGroundPhysical10010010

The user sets off an earthquake that strikes every Pokémon around it.

TM27ReturnNormalPhysical-10020

This full-power attack grows more powerful the more the user likes its Trainer.

TM31Brick BreakFightingPhysical7510015

The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM39Rock TombRockPhysical609515

Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.

TM40Aerial AceFlyingPhysical60-20

The user confounds the target with speed, then slashes. This attack never misses.

TM42FacadeNormalPhysical7010020

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM47Low SweepFightingPhysical6510020

The user makes a swift attack on the target’s legs, which lowers the target’s Speed stat.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round to increase the power of the attack.

TM52Focus BlastFightingSpecial120705

The user heightens its mental focus and unleashes its power. This may also lower the target’s Sp. Def stat.

TM56FlingDarkPhysical-10010

The user flings its held item at the target to attack. This move’s power and effects depend on the item.

TM59Brutal SwingDarkPhysical6010020

The user swings its body around violently to inflict damage on everything in its vicinity.

TM65Shadow ClawGhostPhysical7010015

The user slashes with a sharp claw made from shadows. Critical hits land more easily.

TM66PaybackDarkPhysical5010010

The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.

TM68Giga ImpactNormalPhysical150905

The user charges at the target using every bit of its power. The user can’t move on the next turn.

TM75Swords DanceNormalStatus--20

A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat.

TM78BulldozeGroundPhysical6010020

The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.

TM80Rock SlideRockPhysical759010

Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.

TM87SwaggerNormalStatus-8515

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

TM88Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM100ConfideNormalStatus--20

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

Class
Description
BindNormalPhysical158520

Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns.

Drain PunchFightingPhysical7510010

An energy-draining punch. The user’s HP is restored by half the damage taken by the target.

Dual ChopDragonPhysical409015

The user attacks its target by hitting it with brutal strikes. The target is hit twice in a row.

Focus PunchFightingPhysical15010020

The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.

Ice PunchIcePhysical7510015

The target is punched with an icy fist. This may also leave the target frozen.

Iron HeadSteelPhysical8010015

The user slams the target with its steel-hard head. This may also make the target flinch.

Low KickFightingPhysical-10020

A powerful low kick that makes the target fall over. The heavier the target, the greater the move’s power.

Pain SplitNormalStatus--20

The user adds its HP to the target’s HP, then equally shares the combined HP with the target.

Role PlayPsychicStatus--10

The user mimics the target completely, copying the target’s natural Ability.

SnoreNormalSpecial5010015

This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

Stomping TantrumGroundPhysical7510010

Driven by frustration, the user attacks the target. If the user’s previous move has failed, the power of this move doubles.

SuperpowerFightingPhysical1201005

The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats.

Thunder PunchElectricPhysical7510015

The target is punched with an electrified fist. This may also leave the target with paralysis.

Zen HeadbuttPsychicPhysical809015

The user focuses its willpower to its head and attacks the target. This may also make the target flinch.

Fluffy

Ability Slot 1

Halves the damage taken from moves that make direct contact, but doubles that of Fire-type moves.

Damage from contact moves is halved. Damage from Fire moves is doubled.

Klutz

Ability Slot 2

The Pokémon can’t use any held items.

Prevents the Pokémon from using its held item in battle.

Unnerve

Hidden Ability

Unnerves opposing Pokémon and makes them unable to eat Berries.

Prevents opposing Pokémon from eating held Berries.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.

USUM / Pokédex

Bewear

Bewear

#206 in the Ultra Sun & Ultra Moon Pokédex • Strong Arm Pokémon

Ultra Sun

It waves its hands wildly in intimidation and warning. Life is over for anyone who doesn’t run away as fast as possible.

Ultra Moon

It boasts tremendous physical strength. Many people call it the most dangerous Pokémon in the Alola region.

Pokédexes

Updated Poni #77Updated Akala #107Updated Alola #206

Egg Group

Field

Steps to Hatch

3,840

Effort Values Yielded

2 Atk

Gender Ratio

50% male / 50% female

Capture Rate

70

Base Experience

175
PokémonRequiresEvolution
Stufful

Stufful

#205

Level 27

Bewear

Bewear

#206

Ultra Moon

LocationMethodLevelChanceConditions

Hau'oli City

Hauoli City Main

Static encounter, only one chance2815%

After finishing Olivia’s trial

Hau'oli City

Hauoli City Shopping District

Static encounter, only one chance28100%

-

Poni Gauntlet

Walking in tall grass or a cave58-6110%

-

Ultra Sun

LocationMethodLevelChanceConditions

Hau'oli City

Hauoli City Main

Static encounter, only one chance2815%

After finishing Olivia’s trial

Hau'oli City

Hauoli City Shopping District

Static encounter, only one chance28100%

-

Poni Gauntlet

Walking in tall grass or a cave58-6110%

-

Stufful

Bounsweet

Bewear normal sprite

Normal

Shiny Bewear sprite

Shiny

Bewear

Strong Arm Pokémon

#206
NormalFighting

Height

2.1 m

Weight

135 kg

Base XP

175

Abilities

FluffyKlutzUnnerve

HP

120

Attack

125

Defense

80

Sp. Atk

55

Sp. Def

60

Speed

60

Total

500

Type Chart

Weaknesses

Takes 2× from

FightingFlyingPsychic

Resistances

Takes 0× from

Ghost

Takes 0.5× from

BugRockDark
Class
Description
StartBindNormalPhysical158520

Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns.

StartBindNormalPhysical158520

Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns.

StartTackleNormalPhysical4010035

A physical attack in which the user charges and slams into the target with its whole body.

StartLeerNormalStatus-10030

The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.

5BideNormalPhysical--10

The user endures attacks for two turns, then strikes back to cause double the damage taken.

10Baby-Doll EyesFairyStatus-10030

The user stares at the target with its baby-doll eyes, which lowers its Attack stat. This move always goes first.

14Brutal SwingDarkPhysical6010020

The user swings its body around violently to inflict damage on everything in its vicinity.

19FlailNormalPhysical-10015

The user flails about aimlessly to attack. The less HP the user has, the greater the move’s power.

23PaybackDarkPhysical5010010

The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.

30Take DownNormalPhysical908520

A reckless, full-body charge attack for slamming into the target. This also damages the user a little.

36Hammer ArmFightingPhysical1009010

The user swings and hits with its strong, heavy fist. It lowers the user’s Speed, however.

43ThrashNormalPhysical12010010

The user rampages and attacks for two to three turns. The user then becomes confused.

49Pain SplitNormalStatus--20

The user adds its HP to the target’s HP, then equally shares the combined HP with the target.

56Double-EdgeNormalPhysical12010015

A reckless, life-risking tackle. This also damages the user quite a lot.

62SuperpowerFightingPhysical1201005

The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats.

Class
Description
TM01Work UpNormalStatus--30

The user is roused, and its Attack and Sp. Atk stats increase.

TM02Dragon ClawDragonPhysical8010015

The user slashes the target with huge sharp claws.

TM05RoarNormalStatus--20

The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM08Bulk UpFightingStatus--20

The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.

TM10Hidden PowerNormalSpecial6010015

A unique attack that varies in type depending on the Pokémon using it.

TM12TauntDarkStatus-10020

The target is taunted into a rage that allows it to use only attack moves for three turns.

TM15Hyper BeamNormalSpecial150905

The target is attacked with a powerful beam. The user can’t move on the next turn.

TM17ProtectNormalStatus--10

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM21FrustrationNormalPhysical-10020

This full-power attack grows more powerful the less the user likes its Trainer.

TM26EarthquakeGroundPhysical10010010

The user sets off an earthquake that strikes every Pokémon around it.

TM27ReturnNormalPhysical-10020

This full-power attack grows more powerful the more the user likes its Trainer.

TM31Brick BreakFightingPhysical7510015

The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM39Rock TombRockPhysical609515

Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.

TM40Aerial AceFlyingPhysical60-20

The user confounds the target with speed, then slashes. This attack never misses.

TM42FacadeNormalPhysical7010020

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM47Low SweepFightingPhysical6510020

The user makes a swift attack on the target’s legs, which lowers the target’s Speed stat.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round to increase the power of the attack.

TM52Focus BlastFightingSpecial120705

The user heightens its mental focus and unleashes its power. This may also lower the target’s Sp. Def stat.

TM56FlingDarkPhysical-10010

The user flings its held item at the target to attack. This move’s power and effects depend on the item.

TM59Brutal SwingDarkPhysical6010020

The user swings its body around violently to inflict damage on everything in its vicinity.

TM65Shadow ClawGhostPhysical7010015

The user slashes with a sharp claw made from shadows. Critical hits land more easily.

TM66PaybackDarkPhysical5010010

The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.

TM68Giga ImpactNormalPhysical150905

The user charges at the target using every bit of its power. The user can’t move on the next turn.

TM75Swords DanceNormalStatus--20

A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat.

TM78BulldozeGroundPhysical6010020

The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.

TM80Rock SlideRockPhysical759010

Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.

TM87SwaggerNormalStatus-8515

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

TM88Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM100ConfideNormalStatus--20

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

Class
Description
BindNormalPhysical158520

Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns.

Drain PunchFightingPhysical7510010

An energy-draining punch. The user’s HP is restored by half the damage taken by the target.

Dual ChopDragonPhysical409015

The user attacks its target by hitting it with brutal strikes. The target is hit twice in a row.

Focus PunchFightingPhysical15010020

The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.

Ice PunchIcePhysical7510015

The target is punched with an icy fist. This may also leave the target frozen.

Iron HeadSteelPhysical8010015

The user slams the target with its steel-hard head. This may also make the target flinch.

Low KickFightingPhysical-10020

A powerful low kick that makes the target fall over. The heavier the target, the greater the move’s power.

Pain SplitNormalStatus--20

The user adds its HP to the target’s HP, then equally shares the combined HP with the target.

Role PlayPsychicStatus--10

The user mimics the target completely, copying the target’s natural Ability.

SnoreNormalSpecial5010015

This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

Stomping TantrumGroundPhysical7510010

Driven by frustration, the user attacks the target. If the user’s previous move has failed, the power of this move doubles.

SuperpowerFightingPhysical1201005

The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats.

Thunder PunchElectricPhysical7510015

The target is punched with an electrified fist. This may also leave the target with paralysis.

Zen HeadbuttPsychicPhysical809015

The user focuses its willpower to its head and attacks the target. This may also make the target flinch.

Fluffy

Ability Slot 1

Halves the damage taken from moves that make direct contact, but doubles that of Fire-type moves.

Damage from contact moves is halved. Damage from Fire moves is doubled.

Klutz

Ability Slot 2

The Pokémon can’t use any held items.

Prevents the Pokémon from using its held item in battle.

Unnerve

Hidden Ability

Unnerves opposing Pokémon and makes them unable to eat Berries.

Prevents opposing Pokémon from eating held Berries.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.