USUM / Moves

Wide Guard

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Wide Guard in Pokémon Ultra Sun & Ultra Moon

Rock-type status move in Pokémon Ultra Sun & Ultra Moon.

Move text

The user and its allies are protected from wide-ranging attacks for one turn.

Move details

Introduced

Generation V

Power

-

Accuracy

-

PP

10

Priority

3

Makes contact?

No

Machine

-

Learners

Pokémon that learn this move through special or alternate methods.

Wingull

#47

WaterFlying
Egg

Pelipper

#48

WaterFlying
Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

Pelipper

#48

WaterFlying
Wingull — breeding; retain through evolution

Makuhita

#68

Fighting
Egg

Hariyama

#69

Fighting
Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

Hariyama

#69

Fighting
Makuhita — breeding; retain through evolution

Smeargle

#70

Normal
Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

Smeargle

#70

Normal
Permanently copy with Sketch; a source Pokémon must use the move

Crabrawler

#71

Fighting
Egg

Crabominable

#72

FightingIce
Crabrawler — breeding; retain through evolution

Onix

#95

RockGround
Egg

Roggenrola

#120

Rock
Egg

Boldore

#121

Rock
Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

Boldore

#121

Rock
Roggenrola — breeding; retain through evolution

Gigalith

#122

Rock
Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

Gigalith

#122

Rock
Roggenrola — breeding; retain through evolution

Mantyke

#145

WaterFlying
Egg

Mantine

#146

WaterFlying
Egg

Paras

#180

BugGrass
Egg

Parasect

#181

BugGrass
Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

Parasect

#181

BugGrass
Paras — breeding; retain through evolution

Stufful

#205

NormalFighting
Egg

Bewear

#206

NormalFighting
Stufful — breeding; retain through evolution

Steelix

#208

SteelGround
Onix — breeding; retain through evolution

Steelix Mega

#208

SteelGround
Onix — breeding; retain through evolution

Wimpod

#221

BugWater
Egg

Golisopod

#222

BugWater
Wimpod — breeding; retain through evolution

Shieldon

#237

RockSteel
Egg

Bastiodon

#238

RockSteel
Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

Bastiodon

#238

RockSteel
Shieldon — breeding; retain through evolution

Nosepass

#254

Rock
Egg

Mudkip

#258

Water
Egg

Marshtomp

#259

WaterGround
Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

Marshtomp

#259

WaterGround
Mudkip — breeding; retain through evolution

Swampert

#260

WaterGround
Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

Swampert

#260

WaterGround
Mudkip — breeding; retain through evolution

Swampert Mega

#260

WaterGround
Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

Swampert Mega

#260

WaterGround
Mudkip — breeding; retain through evolution

Turtonator

#288

FireDragon
Egg

Alolan Geodude

#298

RockElectric
Egg

Geodude

#298

RockGround
Egg

Alolan Graveler

#299

RockElectric
Geodude Alola — breeding; retain through evolution

Graveler

#299

RockGround
Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

Graveler

#299

RockGround
Geodude — breeding; retain through evolution

Alolan Golem

#300

RockElectric
Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

Alolan Golem

#300

RockElectric
Geodude Alola — breeding; retain through evolution

Golem

#300

RockGround
Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

Golem

#300

RockGround
Geodude — breeding; retain through evolution

Aerodactyl

#382

RockFlying
Egg

Mega Aerodactyl

#382

RockFlying
Egg

Turtwig

#387

Grass
Egg

Grotle

#388

Grass
Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

Grotle

#388

Grass
Turtwig — breeding; retain through evolution

Torterra

#389

GrassGround
Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

Torterra

#389

GrassGround
Turtwig — breeding; retain through evolution

Timburr

#532

Fighting
Egg

Gurdurr

#533

Fighting
Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

Gurdurr

#533

Fighting
Timburr — breeding; retain through evolution

Conkeldurr

#534

Fighting
Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

Conkeldurr

#534

Fighting
Timburr — breeding; retain through evolution

Related

View all moves →
Other moves that share this move type.
MoveTypeClassTMPowerAcc.PPPokémon
Accelerock

The user smashes into the target at high speed. This move always goes first.

Rock

-

40100203
Ancient Power

The user attacks with a prehistoric power. This may also raise all the user’s stats at once.

Rock

-

601005165
Continental Crush

Z-Move reference: requires the appropriate Z-Crystal and compatible base move; cannot be learned as an ordinary move. Generic Z-Move power depends on the base move. USUM Z-Rotom Power can permit another Z-Move in the same battle.

Rock

-

--10
Continental Crush

Z-Move reference: requires the appropriate Z-Crystal and compatible base move; cannot be learned as an ordinary move. Generic Z-Move power depends on the base move. USUM Z-Rotom Power can permit another Z-Move in the same battle.

Rock

-

--10
Diamond Storm

The user whips up a storm of diamonds to damage opposing Pokémon. This may also sharply raise the user’s Defense stat.

Rock

-

1009553
Head Smash

The user attacks the target with a hazardous, full-power headbutt. This also damages the user terribly.

Rock

-

15080534
Power Gem

The user attacks with a ray of light that sparkles as if it were made of gemstones.

Rock

-

801002047
Rock Blast

The user hurls hard rocks at the target. Two to five rocks are launched in a row.

Rock

-

25901045
Rock Polish

The user polishes its body to reduce drag. This can sharply raise the Speed stat.

Rock--20136
Rock Slide

Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.

Rock759010430
Rock Throw

The user picks up and throws a small rock at the target to attack.

Rock

-

50901544
Rock Tomb

Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.

Rock609515407
Rock Wrecker

The user launches a huge boulder at the target to attack. The user can’t move on the next turn.

Rock

-

1509054
Rollout

The user continually rolls into the target over five turns. It becomes more powerful each time it hits.

Rock

-

309020201
Sandstorm

A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.

Rock--10267
Smack Down

The user throws a stone or similar projectile to attack an opponent. A flying Pokémon will fall to the ground when it’s hit.

Rock5010015134
Splintered Stormshards

Z-Move reference: requires the appropriate Z-Crystal and compatible base move; cannot be learned as an ordinary move. Generic Z-Move power depends on the base move. USUM Z-Rotom Power can permit another Z-Move in the same battle.

Rock

-

190-10
Stealth Rock

The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle.

Rock

-

--20217
Stone Edge

The user stabs the target from below with sharpened stones. Critical hits land more easily.

Rock100805240