Golem Alola
#300 in the Ultra Sun & Ultra Moon Pokédex • Megaton Pokémon
Ultra Sun
When Golem grow old, they stop shedding their shells. Those that have lived a long, long time have shells green with moss.
Ultra Moon
It detonates its own body. The power from that explosion can propel it up steep mountain paths with amazing speed.
Pokédexes
Egg Group
Steps to Hatch
Effort Values Yielded
Gender Ratio
Capture Rate
Base Experience
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Geodude #298 | Level 25 | ![]() Graveler #299 |
![]() Graveler #299 | Trade | ![]() Golem #300 |

Normal

Shiny
Golem Alola
Megaton Pokémon


HP
80
Attack
120
Defense
130
Sp. Atk
55
Sp. Def
65
Speed
45
Total
495
Type Chart
Weaknesses
Takes 4× from

Takes 2× from



Resistances
Takes 0.25× from

Takes 0.5× from




| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Start | Tackle | ![]() | Physical | 40 | 100 | 35 | A physical attack in which the user charges and slams into the target with its whole body. |
| Start | Defense Curl | ![]() | Status | - | - | 40 | The user curls up to conceal weak spots and raise its Defense stat. |
| Start | Charge | ![]() | Status | - | - | 20 | The user boosts the power of the Electric move it uses on the next turn. This also raises the user’s Sp. Def stat. |
| Start | Rock Polish | ![]() | Status | - | - | 20 | The user polishes its body to reduce drag. This can sharply raise the Speed stat. |
| Start | Heavy Slam | ![]() | Physical | - | 100 | 10 | The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move’s power. |
| 4 | Charge | ![]() | Status | - | - | 20 | The user boosts the power of the Electric move it uses on the next turn. This also raises the user’s Sp. Def stat. |
| 6 | Rock Polish | ![]() | Status | - | - | 20 | The user polishes its body to reduce drag. This can sharply raise the Speed stat. |
| 10 | Steamroller | ![]() | Physical | 65 | 100 | 20 | The user crushes its target by rolling over the target with its rolled-up body. This may also make the target flinch. |
| 12 | Spark | ![]() | Physical | 65 | 100 | 20 | The user throws an electrically charged tackle at the target. This may also leave the target with paralysis. |
| 16 | Rock Throw | ![]() | Physical | 50 | 90 | 15 | The user picks up and throws a small rock at the target to attack. |
| 18 | Smack Down | ![]() | Physical | 50 | 100 | 15 | The user throws a stone or similar projectile to attack an opponent. A flying Pokémon will fall to the ground when it’s hit. |
| 22 | Thunder Punch | ![]() | Physical | 75 | 100 | 15 | The target is punched with an electrified fist. This may also leave the target with paralysis. |
| 24 | Self-Destruct | ![]() | Physical | 200 | 100 | 5 | The user attacks everything around it by causing an explosion. The user faints upon using this move. |
| 30 | Stealth Rock | ![]() | Status | - | - | 20 | The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle. |
| 34 | Rock Blast | ![]() | Physical | 25 | 90 | 10 | The user hurls hard rocks at the target. Two to five rocks are launched in a row. |
| 40 | Discharge | ![]() | Special | 80 | 100 | 15 | The user strikes everything around it by letting loose a flare of electricity. This may also cause paralysis. |
| 44 | Explosion | ![]() | Physical | 250 | 100 | 5 | The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move. |
| 50 | Double-Edge | ![]() | Physical | 120 | 100 | 15 | A reckless, life-risking tackle. This also damages the user quite a lot. |
| 54 | Stone Edge | ![]() | Physical | 100 | 80 | 5 | The user stabs the target from below with sharpened stones. Critical hits land more easily. |
| 60 | Heavy Slam | ![]() | Physical | - | 100 | 10 | The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move’s power. |
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| TM05 | Roar | ![]() | Status | - | - | 20 | The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| TM06 | Toxic | ![]() | Status | - | 90 | 10 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| TM10 | Hidden Power | ![]() | Special | 60 | 100 | 15 | A unique attack that varies in type depending on the Pokémon using it. |
| TM11 | Sunny Day | ![]() | Status | - | - | 5 | The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. |
| TM15 | Hyper Beam | ![]() | Special | 150 | 90 | 5 | The target is attacked with a powerful beam. The user can’t move on the next turn. |
| TM17 | Protect | ![]() | Status | - | - | 10 | Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM21 | Frustration | ![]() | Physical | - | 100 | 20 | This full-power attack grows more powerful the less the user likes its Trainer. |
| TM23 | Smack Down | ![]() | Physical | 50 | 100 | 15 | The user throws a stone or similar projectile to attack an opponent. A flying Pokémon will fall to the ground when it’s hit. |
| TM24 | Thunderbolt | ![]() | Special | 90 | 100 | 15 | A strong electric blast crashes down on the target. This may also leave the target with paralysis. |
| TM25 | Thunder | ![]() | Special | 110 | 70 | 10 | A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. |
| TM26 | Earthquake | ![]() | Physical | 100 | 100 | 10 | The user sets off an earthquake that strikes every Pokémon around it. |
| TM27 | Return | ![]() | Physical | - | 100 | 20 | This full-power attack grows more powerful the more the user likes its Trainer. |
| TM31 | Brick Break | ![]() | Physical | 75 | 100 | 15 | The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. |
| TM32 | Double Team | ![]() | Status | - | - | 15 | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM35 | Flamethrower | ![]() | Special | 90 | 100 | 15 | The target is scorched with an intense blast of fire. This may also leave the target with a burn. |
| TM37 | Sandstorm | ![]() | Status | - | - | 10 | A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types. |
| TM38 | Fire Blast | ![]() | Special | 110 | 85 | 5 | The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. |
| TM39 | Rock Tomb | ![]() | Physical | 60 | 95 | 15 | Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement. |
| TM42 | Facade | ![]() | Physical | 70 | 100 | 20 | This attack move doubles its power if the user is poisoned, burned, or paralyzed. |
| TM44 | Rest | ![]() | Status | - | - | 5 | The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. |
| TM45 | Attract | ![]() | Status | - | 100 | 15 | If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| TM48 | Round | ![]() | Special | 60 | 100 | 15 | The user attacks the target with a song. Others can join in the Round to increase the power of the attack. |
| TM49 | Echoed Voice | ![]() | Special | 40 | 100 | 15 | The user attacks the target with an echoing voice. If this move is used every turn, its power is increased. |
| TM52 | Focus Blast | ![]() | Special | 120 | 70 | 5 | The user heightens its mental focus and unleashes its power. This may also lower the target’s Sp. Def stat. |
| TM56 | Fling | ![]() | Physical | - | 100 | 10 | The user flings its held item at the target to attack. This move’s power and effects depend on the item. |
| TM57 | Charge Beam | ![]() | Special | 50 | 90 | 10 | The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat. |
| TM59 | Brutal Swing | ![]() | Physical | 60 | 100 | 20 | The user swings its body around violently to inflict damage on everything in its vicinity. |
| TM64 | Explosion | ![]() | Physical | 250 | 100 | 5 | The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move. |
| TM68 | Giga Impact | ![]() | Physical | 150 | 90 | 5 | The user charges at the target using every bit of its power. The user can’t move on the next turn. |
| TM69 | Rock Polish | ![]() | Status | - | - | 20 | The user polishes its body to reduce drag. This can sharply raise the Speed stat. |
| TM71 | Stone Edge | ![]() | Physical | 100 | 80 | 5 | The user stabs the target from below with sharpened stones. Critical hits land more easily. |
| TM72 | Volt Switch | ![]() | Special | 70 | 100 | 20 | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| TM74 | Gyro Ball | ![]() | Physical | - | 100 | 5 | The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move’s power. |
| TM78 | Bulldoze | ![]() | Physical | 60 | 100 | 20 | The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit. |
| TM80 | Rock Slide | ![]() | Physical | 75 | 90 | 10 | Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
| TM87 | Swagger | ![]() | Status | - | 85 | 15 | The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. |
| TM88 | Sleep Talk | ![]() | Status | - | - | 10 | While it is asleep, the user randomly uses one of the moves it knows. |
| TM90 | Substitute | ![]() | Status | - | - | 10 | The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. |
| TM93 | Wild Charge | ![]() | Physical | 90 | 100 | 15 | The user shrouds itself in electricity and smashes into its target. This also damages the user a little. |
| TM96 | Nature Power | ![]() | Status | - | - | 20 | This attack makes use of nature’s power. Its effects vary depending on the user’s environment. |
| TM100 | Confide | ![]() | Status | - | - | 20 | The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. |
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Ally Switch | ![]() | Status | - | - | 15 | The user teleports using a strange power and switches places with one of its allies. |
| Block | ![]() | Status | - | - | 5 | The user blocks the target’s way with arms spread wide to prevent escape. |
| Earth Power | ![]() | Special | 90 | 100 | 10 | The user makes the ground under the target erupt with power. This may also lower the target’s Sp. Def stat. |
| Electroweb | ![]() | Special | 55 | 95 | 15 | The user attacks and captures opposing Pokémon using an electric net. This lowers their Speed stat. |
| Fire Punch | ![]() | Physical | 75 | 100 | 15 | The target is punched with a fiery fist. This may also leave the target with a burn. |
| Focus Punch | ![]() | Physical | 150 | 100 | 20 | The user focuses its mind before launching a punch. This move fails if the user is hit before it is used. |
| Iron Defense | ![]() | Status | - | - | 15 | The user hardens its body’s surface like iron, sharply raising its Defense stat. |
| Iron Head | ![]() | Physical | 80 | 100 | 15 | The user slams the target with its steel-hard head. This may also make the target flinch. |
| Magnet Rise | ![]() | Status | - | - | 10 | The user levitates using electrically generated magnetism for five turns. |
| Shock Wave | ![]() | Special | 60 | - | 20 | The user strikes the target with a quick jolt of electricity. This attack never misses. |
| Snore | ![]() | Special | 50 | 100 | 15 | This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
| Stealth Rock | ![]() | Status | - | - | 20 | The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle. |
| Stomping Tantrum | ![]() | Physical | 75 | 100 | 10 | Driven by frustration, the user attacks the target. If the user’s previous move has failed, the power of this move doubles. |
| Superpower | ![]() | Physical | 120 | 100 | 5 | The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats. |
| Thunder Punch | ![]() | Physical | 75 | 100 | 15 | The target is punched with an electrified fist. This may also leave the target with paralysis. |
Magnet Pull
Ability Slot 1
Prevents Steel-type Pokémon from escaping using its magnetic force.
Prevents Steel opponents from fleeing or switching out.
Sturdy
Ability Slot 2
It cannot be knocked out with one hit. One-hit KO moves cannot knock it out, either.
Prevents being KOed from full HP, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP.
Galvanize
Hidden Ability
Normal-type moves become Electric-type moves. The power of those moves is boosted a little.
This Pokémon's Normal moves are Electric and have their power increased to 1.2×.























Physical
Status

Special

