USUM / Moves

Mud Sport

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Mud Sport in Pokémon Ultra Sun & Ultra Moon

Ground-type status move in Pokémon Ultra Sun & Ultra Moon.

Move text

The user kicks up mud on the battlefield. This weakens Electric-type moves for five turns.

Move details

Introduced

Generation III

Power

-

Accuracy

-

PP

15

Priority

0

Makes contact?

No

Machine

-

Learners

Pokémon that learn this move naturally by leveling up.

Learners

Pokémon that learn this move through special or alternate methods.

Squirtle

#7

Water
Egg

Wartortle

#8

Water
Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

Wartortle

#8

Water
Squirtle — breeding; retain through evolution

Blastoise

#9

Water
Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

Blastoise

#9

Water
Squirtle — breeding; retain through evolution

Blastoise Mega

#9

Water
Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

Blastoise Mega

#9

Water
Squirtle — breeding; retain through evolution

Buneary

#24

Normal
Egg

Lopunny

#25

Normal
Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

Lopunny

#25

Normal
Buneary — breeding; retain through evolution

Mega Lopunny

#25

NormalFighting
Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

Mega Lopunny

#25

NormalFighting
Buneary — breeding; retain through evolution

Slowpoke

#44

WaterPsychic
Egg

Mega Slowbro

#45

WaterPsychic
Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

Mega Slowbro

#45

WaterPsychic
Slowpoke — breeding; retain through evolution

Slowbro

#45

WaterPsychic
Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

Slowbro

#45

WaterPsychic
Slowpoke — breeding; retain through evolution

Slowking

#46

WaterPsychic
Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

Slowking

#46

WaterPsychic
Slowpoke — breeding; retain through evolution

Smeargle

#70

Normal
Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

Smeargle

#70

Normal
Permanently copy with Sketch; a source Pokémon must use the move

Hawlucha

#96

FightingFlying
Egg

Luvdisc

#134

Water
Egg

Clamperl

#140

Water
Egg

Huntail

#141

Water
Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

Huntail

#141

Water
Clamperl — breeding; retain through evolution

Gorebyss

#142

Water
Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

Gorebyss

#142

Water
Clamperl — breeding; retain through evolution

Mantyke

#145

WaterFlying
Egg

Mantine

#146

WaterFlying
Egg

Totodile

#158

Water
Egg

Croconaw

#159

Water
Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

Croconaw

#159

Water
Totodile — breeding; retain through evolution

Feraligatr

#160

Water
Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

Feraligatr

#160

Water
Totodile — breeding; retain through evolution

Goldeen

#186

Water
Egg

Seaking

#187

Water
Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

Seaking

#187

Water
Goldeen — breeding; retain through evolution

Feebas

#189

Water
Egg

Milotic

#190

Water
Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

Milotic

#190

Water
Feebas — breeding; retain through evolution

Wooper

#194

WaterGround
Egg

Stantler

#234

Normal
Egg

Treecko

#252

Grass
Egg

Grovyle

#253

Grass
Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

Grovyle

#253

Grass
Treecko — breeding; retain through evolution

Sceptile

#254

Grass
Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

Sceptile

#254

Grass
Treecko — breeding; retain through evolution

Sceptile Mega

#254

GrassDragon
Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

Sceptile Mega

#254

GrassDragon
Treecko — breeding; retain through evolution

Marshtomp

#259

WaterGround
Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

Marshtomp

#259

WaterGround
Mudkip — level up; retain through evolution

Swampert

#260

WaterGround
Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

Swampert

#260

WaterGround
Mudkip — level up; retain through evolution

Swampert Mega

#260

WaterGround
Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

Swampert Mega

#260

WaterGround
Mudkip — level up; retain through evolution

Trubbish

#264

Poison
Egg

Garbodor

#265

Poison
Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

Garbodor

#265

Poison
Trubbish — breeding; retain through evolution

Alolan Golem

#300

RockElectric
Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

Related

View all moves →
Other moves that share this move type.
MoveTypeClassTMPowerAcc.PPPokémon
Bone Club

The user clubs the target with a bone. This may also make the target flinch.

Ground

-

6585205
Bone Rush

The user strikes the target with a hard bone two to five times in a row.

Ground

-

2590108
Bonemerang

The user throws the bone it holds. The bone loops around to hit the target twice—coming and going.

Ground

-

5090105
Bulldoze

The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.

Ground6010020354
Dig

The user burrows, then attacks on the next turn.

Ground

-

8010010324
Drill Run

The user crashes into its target while rotating its body like a drill. Critical hits land more easily.

Ground

-

80951034
Earth Power

The user makes the ground under the target erupt with power. This may also lower the target’s Sp. Def stat.

Ground

-

9010010188
Earthquake

The user sets off an earthquake that strikes every Pokémon around it.

Ground10010010329
Fissure

The user opens up a fissure in the ground and drops the target in. The target faints instantly if this attack hits.

Ground

-

-30581
High Horsepower

The user fiercely attacks the target using its entire body.

Ground

-

9595109
Land’s Wrath

The user gathers the energy of the land and focuses that power on opposing Pokémon to damage them.

Ground

-

90100104
Magnitude

The user attacks everything around it with a ground-shaking quake. Its power varies.

Ground

-

-1003035
Mud Bomb

The user launches a hard-packed mud ball to attack. This may also lower the target’s accuracy.

Ground

-

65851046
Mud Shot

The user attacks by hurling a blob of mud at the target. This also lowers the target’s Speed stat.

Ground

-

55951558
Mud-Slap

The user hurls mud in the target’s face to inflict damage and lower its accuracy.

Ground

-

2010010451
Precipice Blades

The user attacks opposing Pokémon by manifesting the power of the land in fearsome blades of stone.

Ground

-

12085103
Rototiller

Tilling the soil, the user makes it easier for plants to grow. This raises the Attack and Sp. Atk stats of Grass-type Pokémon.

Ground

-

--1027
Sand Attack

Sand is hurled in the target’s face, reducing the target’s accuracy.

Ground

-

-10015122
Sand Tomb

The user traps the target inside a harshly raging sandstorm for four to five turns.

Ground

-

35851534
Shore Up

The user regains up to half of its max HP. It restores more HP in a sandstorm.

Ground

-

--103
Spikes

The user lays a trap of spikes at the opposing team’s feet. The trap hurts Pokémon that switch into battle.

Ground

-

--2045
Stomping Tantrum

Driven by frustration, the user attacks the target. If the user’s previous move has failed, the power of this move doubles.

Ground

-

7510010193
Tectonic Rage

Z-Move reference: requires the appropriate Z-Crystal and compatible base move; cannot be learned as an ordinary move. Generic Z-Move power depends on the base move. USUM Z-Rotom Power can permit another Z-Move in the same battle.

Ground

-

--10
Tectonic Rage

Z-Move reference: requires the appropriate Z-Crystal and compatible base move; cannot be learned as an ordinary move. Generic Z-Move power depends on the base move. USUM Z-Rotom Power can permit another Z-Move in the same battle.

Ground

-

--10
Thousand Arrows

This move also hits opposing Pokémon that are in the air. Those Pokémon are knocked down to the ground.

Ground

-

90100104
Thousand Waves

The user attacks with a wave that crawls along the ground. Those hit can’t flee from battle.

Ground

-

90100104