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USUM / Pokédex

Croconaw

Back to Pokédex

Croconaw

#159 in the National Pokédex • Big Jaw Pokémon

Details

Type

Water

Category

Big Jaw Pokémon

Height

1.1 m (3'07")

Weight

25 kg (55.1 lbs)

National Pokédex

#0159

Pokédex

National Dex #159

Stats

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

65

240

334

Attack

80

148

284

Defense

80

148

284

Sp. Atk

59

110

238

Sp. Def

63

117

247

Speed

58

108

236

Total

405

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

It's Super Effective

Type-only matchups for Croconaw, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

Growth

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
-
EV yield
1 Atk, 1 Def
Catch rate
45
Base Exp.
142

Eggs

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
87.5% male
12.5% female
Egg cycles
20

Evolution

Evolution requirements shown in a compact table or chain view.
PokémonRequiresEvolution
Totodile

Totodile

#158

Level 18

Croconaw

Croconaw

#159

Croconaw

Croconaw

#159

Level 30

Feraligatr

Feraligatr

#160

Moves

Moves this Pokémon learns naturally by reaching specific levels.
Class
Description
StartScratchNormalPhysical4010035

Hard, pointed, sharp claws rake the target to inflict damage.

StartLeerNormalStatus-10030

The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.

StartWater GunWaterSpecial4010025

The target is blasted with a forceful shot of water.

6Water GunWaterSpecial4010025

The target is blasted with a forceful shot of water.

8RageNormalPhysical2010020

As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle.

13BiteDarkPhysical6010025

The target is bitten with viciously sharp fangs. This may also make the target flinch.

15Scary FaceNormalStatus-10010

The user frightens the target with a scary face to harshly lower its Speed stat.

21Ice FangIcePhysical659515

The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen.

24FlailNormalPhysical-10015

The user flails about aimlessly to attack. The less HP the user has, the greater the move’s power.

30CrunchDarkPhysical8010015

The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat.

33Chip AwayNormalPhysical7010020

Looking for an opening, the user strikes consistently. The target’s stat changes don’t affect this attack’s damage.

39SlashNormalPhysical7010020

The target is attacked with a slash of claws or blades. Critical hits land more easily.

42ScreechNormalStatus-8540

An earsplitting screech harshly lowers the target’s Defense stat.

48ThrashNormalPhysical12010010

The user rampages and attacks for two to three turns. The user then becomes confused.

51Aqua TailWaterPhysical909010

The user attacks by swinging its tail as if it were a vicious wave in a raging storm.

57SuperpowerFightingPhysical1201005

The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats.

60Hydro PumpWaterSpecial110805

The target is blasted by a huge volume of water launched under great pressure.

Machines

Moves this Pokémon can learn from Technical Machines in Pokémon Ultra Sun and Ultra Moon.
Class
Description
TM01Work UpNormalStatus--30

The user is roused, and its Attack and Sp. Atk stats increase.

TM02Dragon ClawDragonPhysical8010015

The user slashes the target with huge sharp claws.

TM05RoarNormalStatus--20

The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM07HailIceStatus--10

The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.

TM10Hidden PowerNormalSpecial6010015

A unique attack that varies in type depending on the Pokémon using it.

TM13Ice BeamIceSpecial9010010

The target is struck with an icy-cold beam of energy. This may also leave the target frozen.

TM14BlizzardIceSpecial110705

A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.

TM17ProtectNormalStatus--10

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM18Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.

TM21FrustrationNormalPhysical-10020

This full-power attack grows more powerful the less the user likes its Trainer.

TM27ReturnNormalPhysical-10020

This full-power attack grows more powerful the more the user likes its Trainer.

TM31Brick BreakFightingPhysical7510015

The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM39Rock TombRockPhysical609515

Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.

TM40Aerial AceFlyingPhysical60-20

The user confounds the target with speed, then slashes. This attack never misses.

TM42FacadeNormalPhysical7010020

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

TM44RestPsychicStatus--10

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round to increase the power of the attack.

TM55ScaldWaterSpecial8010015

The user shoots boiling hot water at its target. This may also leave the target with a burn.

TM56FlingDarkPhysical-10010

The user flings its held item at the target to attack. This move’s power and effects depend on the item.

TM65Shadow ClawGhostPhysical7010015

The user slashes with a sharp claw made from shadows. Critical hits land more easily.

TM75Swords DanceNormalStatus--20

A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat.

TM80Rock SlideRockPhysical759010

Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.

TM87SwaggerNormalStatus-8515

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

TM88Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM94SurfWaterSpecial9010015

The user attacks everything around it by swamping its surroundings with a giant wave.

TM98WaterfallWaterPhysical8010015

The user charges at the target and may make it flinch.

TM100ConfideNormalStatus--20

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

Tutors

Moves this Pokémon can learn from move tutors in this game.
Class
Description
Aqua TailWaterPhysical909010

The user attacks by swinging its tail as if it were a vicious wave in a raging storm.

BlockNormalStatus--5

The user blocks the target’s way with arms spread wide to prevent escape.

Focus PunchFightingPhysical15010020

The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.

Ice PunchIcePhysical7510015

The target is punched with an icy fist. This may also leave the target frozen.

Icy WindIceSpecial559515

The user attacks with a gust of chilled air. This also lowers the opposing Pokémon’s Speed stats.

Iron TailSteelPhysical1007515

The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.

Low KickFightingPhysical-10020

A powerful low kick that makes the target fall over. The heavier the target, the greater the move’s power.

SnoreNormalSpecial5010015

This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

SpiteGhostStatus-10010

The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.

SuperpowerFightingPhysical1201005

The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats.

UproarNormalSpecial9010010

The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.

Water PledgeWaterSpecial8010010

A column of water strikes the target. When combined with its fire equivalent, its power increases and a rainbow appears.

Water PulseWaterSpecial6010020

The user attacks the target with a pulsing blast of water. This may also confuse the target.

Learn before evolving and retain the move. Breeding and prior stages have separate requirements.
Class
Acquisition sourceDescription
Ancient PowerRockSpecial601005

Totodile — breeding; retain through evolution

The user attacks with a prehistoric power. This may also raise all the user’s stats at once.

Aqua JetWaterPhysical4010020

Totodile — breeding; retain through evolution

The user lunges at the target at a speed that makes it almost invisible. This move always goes first.

Dragon DanceDragonStatus--20

Totodile — breeding; retain through evolution

The user vigorously performs a mystic, powerful dance that raises its Attack and Speed stats.

Fake TearsDarkStatus-10020

Totodile — breeding; retain through evolution

The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.

FlatterDarkStatus-10015

Totodile — breeding; retain through evolution

Flattery is used to confuse the target. However, this also raises the target’s Sp. Atk stat.

Metal ClawSteelPhysical509535

Totodile — breeding; retain through evolution

The target is raked with steel claws. This may also raise the user’s Attack stat.

Mud SportGroundStatus--15

Totodile — breeding; retain through evolution

The user kicks up mud on the battlefield. This weakens Electric-type moves for five turns.

Water SportWaterStatus--15

Totodile — breeding; retain through evolution

The user soaks the battlefield with water. This weakens Fire-type moves for five turns.

Imports, special breeding, event gifts and copied moves have separate requirements. Individual options do not guarantee every four-move combination; historical transfer services require eligible software and Pokémon.
Class
Acquisition sourceDescription
Ancient PowerRockSpecial601005

Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

The user attacks with a prehistoric power. This may also raise all the user’s stats at once.

Ancient PowerRockSpecial601005

3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

The user attacks with a prehistoric power. This may also raise all the user’s stats at once.

Aqua JetWaterPhysical4010020

Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

The user lunges at the target at a speed that makes it almost invisible. This move always goes first.

Body SlamNormalPhysical8510015

Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

The user drops onto the target with its full body weight. This may also leave the target with paralysis.

CaptivateNormalStatus-10020

Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.

CounterFightingPhysical-10020

Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

A retaliation move that counters any physical attack, inflicting double the damage taken.

CurseGhostStatus--10

3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

A move that works differently for the Ghost type than for all other types.

CutNormalPhysical509530

Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

The target is cut with a scythe or claw.

CutNormalPhysical509530

3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

The target is cut with a scythe or claw.

DetectFightingStatus--5

3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

DigGroundPhysical8010010

Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

The user burrows, then attacks on the next turn.

DigGroundPhysical8010010

3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

The user burrows, then attacks on the next turn.

DiveWaterPhysical8010010

Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

Diving on the first turn, the user floats up and attacks on the next turn.

Double-EdgeNormalPhysical12010015

Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

A reckless, life-risking tackle. This also damages the user quite a lot.

Dragon DanceDragonStatus--20

Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

The user vigorously performs a mystic, powerful dance that raises its Attack and Speed stats.

Dynamic PunchFightingPhysical100505

Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

The user punches the target with full, concentrated power. This confuses the target if it hits.

Dynamic PunchFightingPhysical100505

3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

The user punches the target with full, concentrated power. This confuses the target if it hits.

EndureNormalStatus--10

Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

EndureNormalStatus--10

3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

Fake TearsDarkStatus-10020

Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.

FlatterDarkStatus-10015

Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

Flattery is used to confuse the target. However, this also raises the target’s Sp. Atk stat.

Fury CutterBugPhysical409520

Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

The target is slashed with scythes or claws. This attack becomes more powerful if it hits in succession.

Fury CutterBugPhysical409520

3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

The target is slashed with scythes or claws. This attack becomes more powerful if it hits in succession.

HeadbuttNormalPhysical7010015

Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.

HeadbuttNormalPhysical7010015

3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.

Hone ClawsDarkStatus--15

Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

The user sharpens its claws to boost its Attack stat and accuracy.

Mega KickNormalPhysical120755

Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

The target is attacked by a kick launched with muscle-packed power.

Mega PunchNormalPhysical808520

Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

The target is slugged by a punch thrown with muscle-packed power.

Metal ClawSteelPhysical509535

Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

The target is raked with steel claws. This may also raise the user’s Attack stat.

MimicNormalStatus--10

Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

The user copies the target’s last move. The move can be used during battle until the Pokémon is switched out.

Mud SportGroundStatus--15

Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

The user kicks up mud on the battlefield. This weakens Electric-type moves for five turns.

Mud-SlapGroundSpecial2010010

Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

The user hurls mud in the target’s face to inflict damage and lower its accuracy.

Mud-SlapGroundSpecial2010010

3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

The user hurls mud in the target’s face to inflict damage and lower its accuracy.

Natural GiftNormalPhysical-10015

Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

The user draws power to attack by using its held Berry. The Berry determines the move’s type and power.

Power-Up PunchFightingPhysical4010020

Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

Striking opponents over and over makes the user’s fists harder. Hitting a target raises the Attack stat.

Razor WindNormalSpecial8010010

3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

In this two-turn attack, blades of wind hit opposing Pokémon on the second turn. Critical hits land more easily.

Rock SmashFightingPhysical4010015

Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

The user attacks with a punch. This may also lower the target’s Defense stat.

Rock SmashFightingPhysical4010015

3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

The user attacks with a punch. This may also lower the target’s Defense stat.

Secret PowerNormalPhysical7010020

Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

The additional effects of this attack depend upon where it was used.

Seismic TossFightingPhysical-10020

Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

The target is thrown using the power of gravity. It inflicts damage equal to the user’s level.

StrengthNormalPhysical8010015

Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

The target is slugged with a punch thrown at maximum power.

StrengthNormalPhysical8010015

3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

The target is slugged with a punch thrown at maximum power.

Water SportWaterStatus--15

Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

The user soaks the battlefield with water. This weakens Fire-type moves for five turns.

WhirlpoolWaterSpecial358515

Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable

The user traps the target in a violent swirling whirlpool for four to five turns.

WhirlpoolWaterSpecial358515

3DS Virtual Console import via Poké Transporter and Pokémon Bank; Hidden Ability where available

The user traps the target in a violent swirling whirlpool for four to five turns.

Traits

Ability options available to this Pokémon in this game.

Torrent

Ability Slot 1

Powers up Water-type moves when the Pokémon’s HP is low.

Strengthens Water-type moves to inflict 1.5× damage at 1/3 max HP or less.

Sheer Force(Hidden Ability)

Removes additional effects to increase the power of moves when attacking.

Strengthens moves with extra effects to 1.3× their power, but prevents their extra effects.

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