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Hawlucha

#96 in the Ultra Sun & Ultra Moon Pokédex • Wrestling Pokémon

Ultra Sun

It overwhelms opponents with quick moves, but sometimes it showboats for too long when it’s using a special move and gets itself into a pinch.

Ultra Moon

In combat, Hawlucha leaps nimbly about, taking advantage of its opponents’ blind spots. It’s also skilled at using superb submission holds.

Pokédexes

Updated Alola #96Updated Melemele #96

Egg Group

FlyingHuman-Like

Steps to Hatch

5,120

Effort Values Yielded

2 Atk

Gender Ratio

50% male / 50% female

Capture Rate

100

Base Experience

175
Hawlucha

Hawlucha

#96

No evolutions

Ultra Moon

LocationMethodLevelChanceConditions

Route 2

Alola Route 2 Main

Npc Trade8100%

-

Route 3

Alola Route 3 North

Walking in tall grass or a cave9-1210%

-

Route 3

Alola Route 3 South

Walking in tall grass or a cave9-1210%

-

Poké Pelago

Poke Pelago Poni Island Reached

Receive as a gift37-435%

-

Poké Pelago

Poke Pelago Ulaula Island Reached

Receive as a gift21-278%

-

Poké Pelago

Poke Pelago Elite Four Defeated

Receive as a gift49-554%

-

Ultra Sun

LocationMethodLevelChanceConditions

Route 2

Alola Route 2 Main

Npc Trade8100%

-

Route 3

Alola Route 3 North

Walking in tall grass or a cave9-1210%

-

Route 3

Alola Route 3 South

Walking in tall grass or a cave9-1210%

-

Poké Pelago

Poke Pelago Poni Island Reached

Receive as a gift37-435%

-

Poké Pelago

Poke Pelago Ulaula Island Reached

Receive as a gift21-278%

-

Poké Pelago

Poke Pelago Elite Four Defeated

Receive as a gift49-554%

-

Aurorus

Dedenne

Hawlucha normal sprite

Normal

Shiny Hawlucha sprite

Shiny

Hawlucha

Wrestling Pokémon

#96
FightingFlying

Height

0.8 m

Weight

21.5 kg

Base XP

175

Abilities

LimberUnburdenMold Breaker

HP

78

Attack

92

Defense

75

Sp. Atk

74

Sp. Def

63

Speed

118

Total

500

Type Chart

Weaknesses

Takes 2× from

ElectricIceFlyingPsychic

Resistances

Takes 0× from

Ground

Takes 0.25× from

Bug

Takes 0.5× from

GrassFightingDark
King’s RockKing’s Rock
Ultra Moon: 5%
Ultra Sun: 5%
Class
Description
StartTackleNormalPhysical4010035

A physical attack in which the user charges and slams into the target with its whole body.

StartDetectFightingStatus--5

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

StartHone ClawsDarkStatus--15

The user sharpens its claws to boost its Attack stat and accuracy.

4Karate ChopFightingPhysical5010025

The target is attacked with a sharp chop. Critical hits land more easily.

8Wing AttackFlyingPhysical6010035

The target is struck with large, imposing wings spread wide to inflict damage.

12RoostFlyingStatus--5

The user lands and rests its body. It restores the user’s HP by up to half of its max HP.

16Aerial AceFlyingPhysical60-20

The user confounds the target with speed, then slashes. This attack never misses.

20EncoreNormalStatus-1005

The user compels the target to keep using the move it encored for three turns.

24FlingDarkPhysical-10010

The user flings its held item at the target to attack. This move’s power and effects depend on the item.

28Flying PressFightingPhysical1009510

The user dives down onto the target from the sky. This move is Fighting and Flying type simultaneously.

32BounceFlyingPhysical85855

The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis.

36EndeavorNormalPhysical-1005

This attack move cuts down the target’s HP to equal the user’s HP.

40Feather DanceFlyingStatus-10015

The user covers the target’s body with a mass of down that harshly lowers its Attack stat.

44High Jump KickFightingPhysical1309010

The target is attacked with a knee kick from a jump. If it misses, the user is hurt instead.

48Sky AttackFlyingPhysical140905

A second-turn attack move where critical hits land more easily. This may also make the target flinch.

55Sky DropFlyingPhysical6010010

The user takes the target into the sky, then drops it during the next turn. The target cannot attack while in the sky.

60Swords DanceNormalStatus--20

A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat.

Class
Description
AgilityPsychicStatus--30

The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.

Ally SwitchPsychicStatus--15

The user teleports using a strange power and switches places with one of its allies.

Baton PassNormalStatus--40

The user switches places with a party Pokémon in waiting and passes along any stat changes.

EntrainmentNormalStatus-10015

The user dances with an odd rhythm that compels the target to mimic it, making the target’s Ability the same as the user’s.

FeintNormalPhysical3010010

This attack hits a target using a move such as Protect or Detect. This also lifts the effects of those moves.

Me FirstNormalStatus--20

The user cuts ahead of the target to copy and use the target’s intended move with greater power. This move fails if it isn’t used first.

Mud SportGroundStatus--15

The user kicks up mud on the battlefield. This weakens Electric-type moves for five turns.

Quick GuardFightingStatus--15

The user protects itself and its allies from priority moves.

Class
Description
TM01Work UpNormalStatus--30

The user is roused, and its Attack and Sp. Atk stats increase.

TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM08Bulk UpFightingStatus--20

The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.

TM10Hidden PowerNormalSpecial6010015

A unique attack that varies in type depending on the Pokémon using it.

TM11Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.

TM12TauntDarkStatus-10020

The target is taunted into a rage that allows it to use only attack moves for three turns.

TM17ProtectNormalStatus--10

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM18Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.

TM19RoostFlyingStatus--5

The user lands and rests its body. It restores the user’s HP by up to half of its max HP.

TM21FrustrationNormalPhysical-10020

This full-power attack grows more powerful the less the user likes its Trainer.

TM27ReturnNormalPhysical-10020

This full-power attack grows more powerful the more the user likes its Trainer.

TM31Brick BreakFightingPhysical7510015

The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM39Rock TombRockPhysical609515

Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.

TM40Aerial AceFlyingPhysical60-20

The user confounds the target with speed, then slashes. This attack never misses.

TM41TormentDarkStatus-10015

The user torments and enrages the target, making it incapable of using the same move twice in a row.

TM42FacadeNormalPhysical7010020

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM47Low SweepFightingPhysical6510020

The user makes a swift attack on the target’s legs, which lowers the target’s Speed stat.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round to increase the power of the attack.

TM51Steel WingSteelPhysical709025

The target is hit with wings of steel. This may also raise the user’s Defense stat.

TM52Focus BlastFightingSpecial120705

The user heightens its mental focus and unleashes its power. This may also lower the target’s Sp. Def stat.

TM54False SwipeNormalPhysical4010040

A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.

TM56FlingDarkPhysical-10010

The user flings its held item at the target to attack. This move’s power and effects depend on the item.

TM58Sky DropFlyingPhysical6010010

The user takes the target into the sky, then drops it during the next turn. The target cannot attack while in the sky.

TM62AcrobaticsFlyingPhysical5510015

The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.

TM66PaybackDarkPhysical5010010

The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.

TM68Giga ImpactNormalPhysical150905

The user charges at the target using every bit of its power. The user can’t move on the next turn.

TM71Stone EdgeRockPhysical100805

The user stabs the target from below with sharpened stones. Critical hits land more easily.

TM75Swords DanceNormalStatus--20

A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat.

TM76FlyFlyingPhysical909515

The user soars and then strikes its target on the next turn.

TM80Rock SlideRockPhysical759010

Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.

TM81X-ScissorBugPhysical8010015

The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.

TM84Poison JabPoisonPhysical8010020

The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target.

TM86Grass KnotGrassSpecial-10020

The user snares the target with grass and trips it. The heavier the target, the greater the move’s power.

TM87SwaggerNormalStatus-8515

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

TM88Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TM89U-turnBugPhysical7010020

After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM100ConfideNormalStatus--20

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

Class
Description
Ally SwitchPsychicStatus--15

The user teleports using a strange power and switches places with one of its allies.

BounceFlyingPhysical85855

The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis.

DefogFlyingStatus--15

A strong wind blows away the target’s barriers such as Reflect or Light Screen. This also lowers the target’s evasiveness.

Drain PunchFightingPhysical7510010

An energy-draining punch. The user’s HP is restored by half the damage taken by the target.

Dual ChopDragonPhysical409015

The user attacks its target by hitting it with brutal strikes. The target is hit twice in a row.

EndeavorNormalPhysical-1005

This attack move cuts down the target’s HP to equal the user’s HP.

Fire PunchFirePhysical7510015

The target is punched with a fiery fist. This may also leave the target with a burn.

Focus PunchFightingPhysical15010020

The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.

Helping HandNormalStatus--20

The user assists an ally by boosting the power of that ally’s attack.

Iron HeadSteelPhysical8010015

The user slams the target with its steel-hard head. This may also make the target flinch.

Laser FocusNormalStatus--30

The user concentrates intensely. The attack on the next turn always results in a critical hit.

Last ResortNormalPhysical1401005

This move can be used only after the user has used all the other moves it knows in the battle.

Low KickFightingPhysical-10020

A powerful low kick that makes the target fall over. The heavier the target, the greater the move’s power.

Sky AttackFlyingPhysical140905

A second-turn attack move where critical hits land more easily. This may also make the target flinch.

SnoreNormalSpecial5010015

This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

SuperpowerFightingPhysical1201005

The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats.

TailwindFlyingStatus--15

The user whips up a turbulent whirlwind that ups the Speed stat of the user and its allies for four turns.

Throat ChopDarkPhysical8010015

The user attacks the target’s throat, and the resultant suffering prevents the target from using moves that emit sound for two turns.

Thunder PunchElectricPhysical7510015

The target is punched with an electrified fist. This may also leave the target with paralysis.

Zen HeadbuttPsychicPhysical809015

The user focuses its willpower to its head and attacks the target. This may also make the target flinch.

Limber

Ability Slot 1

Its limber body protects the Pokémon from paralysis.

Prevents paralysis.

Unburden

Ability Slot 2

Boosts the Speed stat if the Pokémon’s held item is used or lost.

Doubles Speed upon using or losing a held item.

Mold Breaker

Hidden Ability

Moves can be used on the target regardless of its Abilities.

Bypasses targets' abilities if they could hinder or prevent a move.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.

USUM / Pokédex

Hawlucha

Hawlucha

#96 in the Ultra Sun & Ultra Moon Pokédex • Wrestling Pokémon

Ultra Sun

It overwhelms opponents with quick moves, but sometimes it showboats for too long when it’s using a special move and gets itself into a pinch.

Ultra Moon

In combat, Hawlucha leaps nimbly about, taking advantage of its opponents’ blind spots. It’s also skilled at using superb submission holds.

Pokédexes

Updated Alola #96Updated Melemele #96

Egg Group

FlyingHuman-Like

Steps to Hatch

5,120

Effort Values Yielded

2 Atk

Gender Ratio

50% male / 50% female

Capture Rate

100

Base Experience

175
Hawlucha

Hawlucha

#96

No evolutions

Ultra Moon

LocationMethodLevelChanceConditions

Route 2

Alola Route 2 Main

Npc Trade8100%

-

Route 3

Alola Route 3 North

Walking in tall grass or a cave9-1210%

-

Route 3

Alola Route 3 South

Walking in tall grass or a cave9-1210%

-

Poké Pelago

Poke Pelago Poni Island Reached

Receive as a gift37-435%

-

Poké Pelago

Poke Pelago Ulaula Island Reached

Receive as a gift21-278%

-

Poké Pelago

Poke Pelago Elite Four Defeated

Receive as a gift49-554%

-

Ultra Sun

LocationMethodLevelChanceConditions

Route 2

Alola Route 2 Main

Npc Trade8100%

-

Route 3

Alola Route 3 North

Walking in tall grass or a cave9-1210%

-

Route 3

Alola Route 3 South

Walking in tall grass or a cave9-1210%

-

Poké Pelago

Poke Pelago Poni Island Reached

Receive as a gift37-435%

-

Poké Pelago

Poke Pelago Ulaula Island Reached

Receive as a gift21-278%

-

Poké Pelago

Poke Pelago Elite Four Defeated

Receive as a gift49-554%

-

Aurorus

Dedenne

Hawlucha normal sprite

Normal

Shiny Hawlucha sprite

Shiny

Hawlucha

Wrestling Pokémon

#96
FightingFlying

Height

0.8 m

Weight

21.5 kg

Base XP

175

Abilities

LimberUnburdenMold Breaker

HP

78

Attack

92

Defense

75

Sp. Atk

74

Sp. Def

63

Speed

118

Total

500

Type Chart

Weaknesses

Takes 2× from

ElectricIceFlyingPsychic

Resistances

Takes 0× from

Ground

Takes 0.25× from

Bug

Takes 0.5× from

GrassFightingDark
King’s RockKing’s Rock
Ultra Moon: 5%
Ultra Sun: 5%
Class
Description
StartTackleNormalPhysical4010035

A physical attack in which the user charges and slams into the target with its whole body.

StartDetectFightingStatus--5

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

StartHone ClawsDarkStatus--15

The user sharpens its claws to boost its Attack stat and accuracy.

4Karate ChopFightingPhysical5010025

The target is attacked with a sharp chop. Critical hits land more easily.

8Wing AttackFlyingPhysical6010035

The target is struck with large, imposing wings spread wide to inflict damage.

12RoostFlyingStatus--5

The user lands and rests its body. It restores the user’s HP by up to half of its max HP.

16Aerial AceFlyingPhysical60-20

The user confounds the target with speed, then slashes. This attack never misses.

20EncoreNormalStatus-1005

The user compels the target to keep using the move it encored for three turns.

24FlingDarkPhysical-10010

The user flings its held item at the target to attack. This move’s power and effects depend on the item.

28Flying PressFightingPhysical1009510

The user dives down onto the target from the sky. This move is Fighting and Flying type simultaneously.

32BounceFlyingPhysical85855

The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis.

36EndeavorNormalPhysical-1005

This attack move cuts down the target’s HP to equal the user’s HP.

40Feather DanceFlyingStatus-10015

The user covers the target’s body with a mass of down that harshly lowers its Attack stat.

44High Jump KickFightingPhysical1309010

The target is attacked with a knee kick from a jump. If it misses, the user is hurt instead.

48Sky AttackFlyingPhysical140905

A second-turn attack move where critical hits land more easily. This may also make the target flinch.

55Sky DropFlyingPhysical6010010

The user takes the target into the sky, then drops it during the next turn. The target cannot attack while in the sky.

60Swords DanceNormalStatus--20

A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat.

Class
Description
AgilityPsychicStatus--30

The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.

Ally SwitchPsychicStatus--15

The user teleports using a strange power and switches places with one of its allies.

Baton PassNormalStatus--40

The user switches places with a party Pokémon in waiting and passes along any stat changes.

EntrainmentNormalStatus-10015

The user dances with an odd rhythm that compels the target to mimic it, making the target’s Ability the same as the user’s.

FeintNormalPhysical3010010

This attack hits a target using a move such as Protect or Detect. This also lifts the effects of those moves.

Me FirstNormalStatus--20

The user cuts ahead of the target to copy and use the target’s intended move with greater power. This move fails if it isn’t used first.

Mud SportGroundStatus--15

The user kicks up mud on the battlefield. This weakens Electric-type moves for five turns.

Quick GuardFightingStatus--15

The user protects itself and its allies from priority moves.

Class
Description
TM01Work UpNormalStatus--30

The user is roused, and its Attack and Sp. Atk stats increase.

TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM08Bulk UpFightingStatus--20

The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.

TM10Hidden PowerNormalSpecial6010015

A unique attack that varies in type depending on the Pokémon using it.

TM11Sunny DayFireStatus--5

The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.

TM12TauntDarkStatus-10020

The target is taunted into a rage that allows it to use only attack moves for three turns.

TM17ProtectNormalStatus--10

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM18Rain DanceWaterStatus--5

The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.

TM19RoostFlyingStatus--5

The user lands and rests its body. It restores the user’s HP by up to half of its max HP.

TM21FrustrationNormalPhysical-10020

This full-power attack grows more powerful the less the user likes its Trainer.

TM27ReturnNormalPhysical-10020

This full-power attack grows more powerful the more the user likes its Trainer.

TM31Brick BreakFightingPhysical7510015

The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM39Rock TombRockPhysical609515

Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.

TM40Aerial AceFlyingPhysical60-20

The user confounds the target with speed, then slashes. This attack never misses.

TM41TormentDarkStatus-10015

The user torments and enrages the target, making it incapable of using the same move twice in a row.

TM42FacadeNormalPhysical7010020

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

TM45AttractNormalStatus-10015

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

TM47Low SweepFightingPhysical6510020

The user makes a swift attack on the target’s legs, which lowers the target’s Speed stat.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round to increase the power of the attack.

TM51Steel WingSteelPhysical709025

The target is hit with wings of steel. This may also raise the user’s Defense stat.

TM52Focus BlastFightingSpecial120705

The user heightens its mental focus and unleashes its power. This may also lower the target’s Sp. Def stat.

TM54False SwipeNormalPhysical4010040

A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.

TM56FlingDarkPhysical-10010

The user flings its held item at the target to attack. This move’s power and effects depend on the item.

TM58Sky DropFlyingPhysical6010010

The user takes the target into the sky, then drops it during the next turn. The target cannot attack while in the sky.

TM62AcrobaticsFlyingPhysical5510015

The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.

TM66PaybackDarkPhysical5010010

The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.

TM68Giga ImpactNormalPhysical150905

The user charges at the target using every bit of its power. The user can’t move on the next turn.

TM71Stone EdgeRockPhysical100805

The user stabs the target from below with sharpened stones. Critical hits land more easily.

TM75Swords DanceNormalStatus--20

A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat.

TM76FlyFlyingPhysical909515

The user soars and then strikes its target on the next turn.

TM80Rock SlideRockPhysical759010

Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.

TM81X-ScissorBugPhysical8010015

The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.

TM84Poison JabPoisonPhysical8010020

The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target.

TM86Grass KnotGrassSpecial-10020

The user snares the target with grass and trips it. The heavier the target, the greater the move’s power.

TM87SwaggerNormalStatus-8515

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

TM88Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TM89U-turnBugPhysical7010020

After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM100ConfideNormalStatus--20

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

Class
Description
Ally SwitchPsychicStatus--15

The user teleports using a strange power and switches places with one of its allies.

BounceFlyingPhysical85855

The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis.

DefogFlyingStatus--15

A strong wind blows away the target’s barriers such as Reflect or Light Screen. This also lowers the target’s evasiveness.

Drain PunchFightingPhysical7510010

An energy-draining punch. The user’s HP is restored by half the damage taken by the target.

Dual ChopDragonPhysical409015

The user attacks its target by hitting it with brutal strikes. The target is hit twice in a row.

EndeavorNormalPhysical-1005

This attack move cuts down the target’s HP to equal the user’s HP.

Fire PunchFirePhysical7510015

The target is punched with a fiery fist. This may also leave the target with a burn.

Focus PunchFightingPhysical15010020

The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.

Helping HandNormalStatus--20

The user assists an ally by boosting the power of that ally’s attack.

Iron HeadSteelPhysical8010015

The user slams the target with its steel-hard head. This may also make the target flinch.

Laser FocusNormalStatus--30

The user concentrates intensely. The attack on the next turn always results in a critical hit.

Last ResortNormalPhysical1401005

This move can be used only after the user has used all the other moves it knows in the battle.

Low KickFightingPhysical-10020

A powerful low kick that makes the target fall over. The heavier the target, the greater the move’s power.

Sky AttackFlyingPhysical140905

A second-turn attack move where critical hits land more easily. This may also make the target flinch.

SnoreNormalSpecial5010015

This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

SuperpowerFightingPhysical1201005

The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats.

TailwindFlyingStatus--15

The user whips up a turbulent whirlwind that ups the Speed stat of the user and its allies for four turns.

Throat ChopDarkPhysical8010015

The user attacks the target’s throat, and the resultant suffering prevents the target from using moves that emit sound for two turns.

Thunder PunchElectricPhysical7510015

The target is punched with an electrified fist. This may also leave the target with paralysis.

Zen HeadbuttPsychicPhysical809015

The user focuses its willpower to its head and attacks the target. This may also make the target flinch.

Limber

Ability Slot 1

Its limber body protects the Pokémon from paralysis.

Prevents paralysis.

Unburden

Ability Slot 2

Boosts the Speed stat if the Pokémon’s held item is used or lost.

Doubles Speed upon using or losing a held item.

Mold Breaker

Hidden Ability

Moves can be used on the target regardless of its Abilities.

Bypasses targets' abilities if they could hinder or prevent a move.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.