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Quick Guard

Fighting-type status move in Pokémon Ultra Sun & Ultra Moon.

FightingStatus

The user protects itself and its allies from priority moves.

PokémonTypeLevel

Mr. Mime

#60

PsychicFairy
Start

Lycanroc Midday

#127

Rock
Start

Pheromosa

#395

BugFighting
Start

Archen

#239

RockFlying
25

Archeops

#240

RockFlying
25

Lucario Mega

#378

FightingSteel
33

Lucario

#378

FightingSteel
33

Zeraora

#403

Electric
40

Zubat

#80

PoisonFlying
43

Mienfoo

#359

Fighting
45

Golbat

#81

PoisonFlying
51

Crobat

#82

PoisonFlying
51
PokémonTypeMethod

Hawlucha

#96

FightingFlying
Egg

Machop

#117

Fighting
Egg

Fletchling

#192

NormalFlying
Egg

Passimian

#216

Fighting
Egg

Pancham

#284

Fighting
Egg

Scraggy

#335

DarkFighting
Egg

Pawniard

#337

DarkSteel
Egg

Scyther

#365

BugFlying
Egg

Aipom

#368

Normal
Egg

Stored Power

Psychic

Ally Switch

Psychic
FightingStatus

Quick Guard

Fighting-type move

Move #

501

Introduced

Generation V

Power

-

Accuracy

-

PP

15

Priority

3

Machine

-

View all moves
MoveTypeClassTM/TRPowerAcc.PPPokémonDescription
Arm ThrustFightingPhysical

-

15100206

The user lets loose a flurry of open-palmed arm thrusts that hit two to five times in a row.

Aura SphereFightingSpecial

-

80-207

The user lets loose a blast of aura power from deep within its body at the target. This attack never misses.

Brick BreakFightingPhysical
TM31
7510015174

The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.

Bulk UpFightingStatus--2057

The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.

Circle ThrowFightingPhysical

-

6090107

The target is thrown, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

Close CombatFightingPhysical

-

120100522

The user fights the target up close without guarding itself. This also lowers the user’s Defense and Sp. Def stats.

CounterFightingPhysical

-

-1002045

A retaliation move that counters any physical attack, inflicting double the damage taken.

Cross ChopFightingPhysical

-

10080511

The user delivers a double chop with its forearms crossed. Critical hits land more easily.

DetectFightingStatus

-

--516

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

Double KickFightingPhysical

-

30100309

The target is quickly kicked twice in succession using both feet.

Drain PunchFightingPhysical

-

751001061

An energy-draining punch. The user’s HP is restored by half the damage taken by the target.

Dynamic PunchFightingPhysical

-

10050512

The user punches the target with full, concentrated power. This confuses the target if it hits.

Final GambitFightingSpecial

-

-10059

The user risks everything to attack its target. The user faints but does damage equal to its HP.

Flying PressFightingPhysical

-

10095101

The user dives down onto the target from the sky. This move is Fighting and Flying type simultaneously.

Focus BlastFightingSpecial120705111

The user heightens its mental focus and unleashes its power. This may also lower the target’s Sp. Def stat.

Focus PunchFightingPhysical

-

15010020129

The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.

Force PalmFightingPhysical

-

60100107

The target is attacked with a shock wave. This may also leave the target with paralysis.

Hammer ArmFightingPhysical

-

100901017

The user swings and hits with its strong, heavy fist. It lowers the user’s Speed, however.

High Jump KickFightingPhysical

-

130901010

The target is attacked with a knee kick from a jump. If it misses, the user is hurt instead.

Jump KickFightingPhysical

-

10095107

The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself.

Karate ChopFightingPhysical

-

501002510

The target is attacked with a sharp chop. Critical hits land more easily.

Low KickFightingPhysical

-

-1002074

A powerful low kick that makes the target fall over. The heavier the target, the greater the move’s power.

Low SweepFightingPhysical651002055

The user makes a swift attack on the target’s legs, which lowers the target’s Speed stat.

Mach PunchFightingPhysical

-

40100303

The user throws a punch at blinding speed. This move always goes first.

Power-Up PunchFightingPhysical

-

401002014

Striking opponents over and over makes the user’s fists harder. Hitting a target raises the Attack stat.

RevengeFightingPhysical

-

601001021

This attack move’s power is doubled if the user has been hurt by the opponent in the same turn.

ReversalFightingPhysical

-

-1001530

An all-out attack that becomes more powerful the less HP the user has.

Rock SmashFightingPhysical

-

40100157

The user attacks with a punch. This may also lower the target’s Defense stat.

Rolling KickFightingPhysical

-

6085153

The user lashes out with a quick, spinning kick. This may also make the target flinch.

Sacred SwordFightingPhysical

-

90100151

The user attacks by slicing with a long horn. The target’s stat changes don’t affect this attack’s damage.

Seismic TossFightingPhysical

-

-1002016

The target is thrown using the power of gravity. It inflicts damage equal to the user’s level.

Sky UppercutFightingPhysical

-

8590157

The user attacks the target with an uppercut thrown skyward with force.

Storm ThrowFightingPhysical

-

60100103

The user strikes the target with a fierce blow. This attack always results in a critical hit.

SubmissionFightingPhysical

-

8080206

The user grabs the target and recklessly dives for the ground. This also damages the user a little.

SuperpowerFightingPhysical

-

120100581

The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats.

Triple KickFightingPhysical

-

1090101

A consecutive three-kick attack that becomes more powerful with each successful hit.

Vacuum WaveFightingSpecial

-

40100303

The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first.

Vital ThrowFightingPhysical

-

70-1012

The user attacks last. In return, this throw move never misses.

Wake-Up SlapFightingPhysical

-

701001020

This attack inflicts big damage on a sleeping target. This also wakes the target up, however.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.

USUM / Moves

Quick Guard

Quick Guard

Fighting-type status move in Pokémon Ultra Sun & Ultra Moon.

FightingStatus

The user protects itself and its allies from priority moves.

PokémonTypeLevel

Mr. Mime

#60

PsychicFairy
Start

Lycanroc Midday

#127

Rock
Start

Pheromosa

#395

BugFighting
Start

Archen

#239

RockFlying
25

Archeops

#240

RockFlying
25

Lucario Mega

#378

FightingSteel
33

Lucario

#378

FightingSteel
33

Zeraora

#403

Electric
40

Zubat

#80

PoisonFlying
43

Mienfoo

#359

Fighting
45

Golbat

#81

PoisonFlying
51

Crobat

#82

PoisonFlying
51
PokémonTypeMethod

Hawlucha

#96

FightingFlying
Egg

Machop

#117

Fighting
Egg

Fletchling

#192

NormalFlying
Egg

Passimian

#216

Fighting
Egg

Pancham

#284

Fighting
Egg

Scraggy

#335

DarkFighting
Egg

Pawniard

#337

DarkSteel
Egg

Scyther

#365

BugFlying
Egg

Aipom

#368

Normal
Egg

Stored Power

Psychic

Ally Switch

Psychic
FightingStatus

Quick Guard

Fighting-type move

Move #

501

Introduced

Generation V

Power

-

Accuracy

-

PP

15

Priority

3

Machine

-

View all moves
MoveTypeClassTM/TRPowerAcc.PPPokémonDescription
Arm ThrustFightingPhysical

-

15100206

The user lets loose a flurry of open-palmed arm thrusts that hit two to five times in a row.

Aura SphereFightingSpecial

-

80-207

The user lets loose a blast of aura power from deep within its body at the target. This attack never misses.

Brick BreakFightingPhysical
TM31
7510015174

The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.

Bulk UpFightingStatus--2057

The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.

Circle ThrowFightingPhysical

-

6090107

The target is thrown, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

Close CombatFightingPhysical

-

120100522

The user fights the target up close without guarding itself. This also lowers the user’s Defense and Sp. Def stats.

CounterFightingPhysical

-

-1002045

A retaliation move that counters any physical attack, inflicting double the damage taken.

Cross ChopFightingPhysical

-

10080511

The user delivers a double chop with its forearms crossed. Critical hits land more easily.

DetectFightingStatus

-

--516

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

Double KickFightingPhysical

-

30100309

The target is quickly kicked twice in succession using both feet.

Drain PunchFightingPhysical

-

751001061

An energy-draining punch. The user’s HP is restored by half the damage taken by the target.

Dynamic PunchFightingPhysical

-

10050512

The user punches the target with full, concentrated power. This confuses the target if it hits.

Final GambitFightingSpecial

-

-10059

The user risks everything to attack its target. The user faints but does damage equal to its HP.

Flying PressFightingPhysical

-

10095101

The user dives down onto the target from the sky. This move is Fighting and Flying type simultaneously.

Focus BlastFightingSpecial120705111

The user heightens its mental focus and unleashes its power. This may also lower the target’s Sp. Def stat.

Focus PunchFightingPhysical

-

15010020129

The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.

Force PalmFightingPhysical

-

60100107

The target is attacked with a shock wave. This may also leave the target with paralysis.

Hammer ArmFightingPhysical

-

100901017

The user swings and hits with its strong, heavy fist. It lowers the user’s Speed, however.

High Jump KickFightingPhysical

-

130901010

The target is attacked with a knee kick from a jump. If it misses, the user is hurt instead.

Jump KickFightingPhysical

-

10095107

The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself.

Karate ChopFightingPhysical

-

501002510

The target is attacked with a sharp chop. Critical hits land more easily.

Low KickFightingPhysical

-

-1002074

A powerful low kick that makes the target fall over. The heavier the target, the greater the move’s power.

Low SweepFightingPhysical651002055

The user makes a swift attack on the target’s legs, which lowers the target’s Speed stat.

Mach PunchFightingPhysical

-

40100303

The user throws a punch at blinding speed. This move always goes first.

Power-Up PunchFightingPhysical

-

401002014

Striking opponents over and over makes the user’s fists harder. Hitting a target raises the Attack stat.

RevengeFightingPhysical

-

601001021

This attack move’s power is doubled if the user has been hurt by the opponent in the same turn.

ReversalFightingPhysical

-

-1001530

An all-out attack that becomes more powerful the less HP the user has.

Rock SmashFightingPhysical

-

40100157

The user attacks with a punch. This may also lower the target’s Defense stat.

Rolling KickFightingPhysical

-

6085153

The user lashes out with a quick, spinning kick. This may also make the target flinch.

Sacred SwordFightingPhysical

-

90100151

The user attacks by slicing with a long horn. The target’s stat changes don’t affect this attack’s damage.

Seismic TossFightingPhysical

-

-1002016

The target is thrown using the power of gravity. It inflicts damage equal to the user’s level.

Sky UppercutFightingPhysical

-

8590157

The user attacks the target with an uppercut thrown skyward with force.

Storm ThrowFightingPhysical

-

60100103

The user strikes the target with a fierce blow. This attack always results in a critical hit.

SubmissionFightingPhysical

-

8080206

The user grabs the target and recklessly dives for the ground. This also damages the user a little.

SuperpowerFightingPhysical

-

120100581

The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats.

Triple KickFightingPhysical

-

1090101

A consecutive three-kick attack that becomes more powerful with each successful hit.

Vacuum WaveFightingSpecial

-

40100303

The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first.

Vital ThrowFightingPhysical

-

70-1012

The user attacks last. In return, this throw move never misses.

Wake-Up SlapFightingPhysical

-

701001020

This attack inflicts big damage on a sleeping target. This also wakes the target up, however.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.