Gallade
#475 in the National Pokédex • Blade Pokémon

Normal

Shiny
Details
Types


Category
Abilities
Height
Weight
National Pokédex
Pokédex
Stats
Min
Max
HP
68
246
340
Attack
125
229
383
Defense
65
121
251
Sp. Atk
65
121
251
Sp. Def
115
211
361
Speed
80
148
284
Total
518
Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.
Growth
| Pokédexes | - |
|---|---|
| EV yield | 3 Atk |
| Catch rate | 45 |
| Base Exp. | 233 |
Eggs
| Egg groups | |
|---|---|
| Gender | 100% male 0% female |
| Egg cycles | 20 |
Evolution
| Pokémon | Requires | Evolution |
|---|---|---|
![]() Ralts #280 | Level 20 | ![]() Kirlia #281 |
![]() Kirlia #281 | Level 30 | ![]() Gardevoir #282 |
![]() Kirlia #281 | Use Dawn Stone, male | ![]() Gallade #475 |
Moves
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| Evo. | Slash | ![]() | Physical | 70 | 100 | 20 | The target is attacked with a slash of claws or blades. Critical hits land more easily. |
| Start | Leer | ![]() | Status | - | 100 | 30 | The user gives opposing Pokémon an intimidating leer that lowers the Defense stat. |
| Start | Confusion | ![]() | Special | 50 | 100 | 25 | The target is hit by a weak telekinetic force. This may also confuse the target. |
| Start | Teleport | ![]() | Status | - | - | 20 | Use it to flee from any wild Pokémon. |
| Start | Double Team | ![]() | Status | - | - | 15 | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| Start | Slash | ![]() | Physical | 70 | 100 | 20 | The target is attacked with a slash of claws or blades. Critical hits land more easily. |
| Start | Leaf Blade | ![]() | Physical | 90 | 100 | 15 | The user handles a sharp leaf like a sword and attacks by cutting its target. Critical hits land more easily. |
| Start | Close Combat | ![]() | Physical | 120 | 100 | 5 | The user fights the target up close without guarding itself. This also lowers the user’s Defense and Sp. Def stats. |
| Start | Night Slash | ![]() | Physical | 70 | 100 | 15 | The user slashes the target the instant an opportunity arises. Critical hits land more easily. |
| Start | Stored Power | ![]() | Special | 20 | 100 | 10 | The user attacks the target with stored power. The more the user’s stats are raised, the greater the move’s power. |
| 4 | Confusion | ![]() | Special | 50 | 100 | 25 | The target is hit by a weak telekinetic force. This may also confuse the target. |
| 6 | Double Team | ![]() | Status | - | - | 15 | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| 9 | Teleport | ![]() | Status | - | - | 20 | Use it to flee from any wild Pokémon. |
| 11 | Quick Guard | ![]() | Status | - | - | 15 | The user protects itself and its allies from priority moves. |
| 14 | Fury Cutter | ![]() | Physical | 40 | 95 | 20 | The target is slashed with scythes or claws. This attack becomes more powerful if it hits in succession. |
| 17 | Aerial Ace | ![]() | Physical | 60 | - | 20 | The user confounds the target with speed, then slashes. This attack never misses. |
| 19 | Heal Pulse | ![]() | Status | - | - | 10 | The user emits a healing pulse that restores the target’s HP by up to half of its max HP. |
| 23 | Wide Guard | ![]() | Status | - | - | 10 | The user and its allies are protected from wide-ranging attacks for one turn. |
| 26 | Swords Dance | ![]() | Status | - | - | 20 | A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat. |
| 31 | Psycho Cut | ![]() | Physical | 70 | 100 | 20 | The user tears at the target with blades formed by psychic power. Critical hits land more easily. |
| 35 | Helping Hand | ![]() | Status | - | - | 20 | The user assists an ally by boosting the power of that ally’s attack. |
| 40 | Feint | ![]() | Physical | 30 | 100 | 10 | This attack hits a target using a move such as Protect or Detect. This also lifts the effects of those moves. |
| 44 | False Swipe | ![]() | Physical | 40 | 100 | 40 | A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. |
| 49 | Protect | ![]() | Status | - | - | 10 | Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| 53 | Close Combat | ![]() | Physical | 120 | 100 | 5 | The user fights the target up close without guarding itself. This also lowers the user’s Defense and Sp. Def stats. |
| 58 | Stored Power | ![]() | Special | 20 | 100 | 10 | The user attacks the target with stored power. The more the user’s stats are raised, the greater the move’s power. |
Machines
| Class | Description | ||||||
|---|---|---|---|---|---|---|---|
| TM01 | Work Up | ![]() | Status | - | - | 30 | The user is roused, and its Attack and Sp. Atk stats increase. |
| TM03 | Psyshock | ![]() | Special | 80 | 100 | 10 | The user materializes an odd psychic wave to attack the target. This attack does physical damage. |
| TM04 | Calm Mind | ![]() | Status | - | - | 20 | The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. |
| TM06 | Toxic | ![]() | Status | - | 90 | 10 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| TM08 | Bulk Up | ![]() | Status | - | - | 20 | The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats. |
| TM10 | Hidden Power | ![]() | Special | 60 | 100 | 15 | A unique attack that varies in type depending on the Pokémon using it. |
| TM11 | Sunny Day | ![]() | Status | - | - | 5 | The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. |
| TM12 | Taunt | ![]() | Status | - | 100 | 20 | The target is taunted into a rage that allows it to use only attack moves for three turns. |
| TM15 | Hyper Beam | ![]() | Special | 150 | 90 | 5 | The target is attacked with a powerful beam. The user can’t move on the next turn. |
| TM16 | Light Screen | ![]() | Status | - | - | 30 | A wondrous wall of light is put up to reduce damage from special attacks for five turns. |
| TM17 | Protect | ![]() | Status | - | - | 10 | Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM18 | Rain Dance | ![]() | Status | - | - | 5 | The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. |
| TM20 | Safeguard | ![]() | Status | - | - | 25 | The user creates a protective field that prevents status conditions for five turns. |
| TM21 | Frustration | ![]() | Physical | - | 100 | 20 | This full-power attack grows more powerful the less the user likes its Trainer. |
| TM24 | Thunderbolt | ![]() | Special | 90 | 100 | 15 | A strong electric blast crashes down on the target. This may also leave the target with paralysis. |
| TM26 | Earthquake | ![]() | Physical | 100 | 100 | 10 | The user sets off an earthquake that strikes every Pokémon around it. |
| TM27 | Return | ![]() | Physical | - | 100 | 20 | This full-power attack grows more powerful the more the user likes its Trainer. |
| TM29 | Psychic | ![]() | Special | 90 | 100 | 10 | The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat. |
| TM30 | Shadow Ball | ![]() | Special | 80 | 100 | 15 | The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat. |
| TM31 | Brick Break | ![]() | Physical | 75 | 100 | 15 | The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. |
| TM32 | Double Team | ![]() | Status | - | - | 15 | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM33 | Reflect | ![]() | Status | - | - | 20 | A wondrous wall of light is put up to reduce damage from physical attacks for five turns. |
| TM39 | Rock Tomb | ![]() | Physical | 60 | 95 | 15 | Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement. |
| TM40 | Aerial Ace | ![]() | Physical | 60 | - | 20 | The user confounds the target with speed, then slashes. This attack never misses. |
| TM41 | Torment | ![]() | Status | - | 100 | 15 | The user torments and enrages the target, making it incapable of using the same move twice in a row. |
| TM42 | Facade | ![]() | Physical | 70 | 100 | 20 | This attack move doubles its power if the user is poisoned, burned, or paralyzed. |
| TM44 | Rest | ![]() | Status | - | - | 10 | The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. |
| TM45 | Attract | ![]() | Status | - | 100 | 15 | If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| TM46 | Thief | ![]() | Physical | 60 | 100 | 25 | The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item. |
| TM47 | Low Sweep | ![]() | Physical | 65 | 100 | 20 | The user makes a swift attack on the target’s legs, which lowers the target’s Speed stat. |
| TM48 | Round | ![]() | Special | 60 | 100 | 15 | The user attacks the target with a song. Others can join in the Round to increase the power of the attack. |
| TM49 | Echoed Voice | ![]() | Special | 40 | 100 | 15 | The user attacks the target with an echoing voice. If this move is used every turn, its power is increased. |
| TM52 | Focus Blast | ![]() | Special | 120 | 70 | 5 | The user heightens its mental focus and unleashes its power. This may also lower the target’s Sp. Def stat. |
| TM54 | False Swipe | ![]() | Physical | 40 | 100 | 40 | A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. |
| TM56 | Fling | ![]() | Physical | - | 100 | 10 | The user flings its held item at the target to attack. This move’s power and effects depend on the item. |
| TM57 | Charge Beam | ![]() | Special | 50 | 90 | 10 | The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat. |
| TM61 | Will-O-Wisp | ![]() | Status | - | 85 | 15 | The user shoots a sinister, bluish-white flame at the target to inflict a burn. |
| TM68 | Giga Impact | ![]() | Physical | 150 | 90 | 5 | The user charges at the target using every bit of its power. The user can’t move on the next turn. |
| TM71 | Stone Edge | ![]() | Physical | 100 | 80 | 5 | The user stabs the target from below with sharpened stones. Critical hits land more easily. |
| TM73 | Thunder Wave | ![]() | Status | - | 90 | 20 | The user launches a weak jolt of electricity that paralyzes the target. |
| TM75 | Swords Dance | ![]() | Status | - | - | 20 | A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat. |
| TM77 | Psych Up | ![]() | Status | - | - | 10 | The user hypnotizes itself into copying any stat change made by the target. |
| TM78 | Bulldoze | ![]() | Physical | 60 | 100 | 20 | The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit. |
| TM80 | Rock Slide | ![]() | Physical | 75 | 90 | 10 | Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
| TM81 | X-Scissor | ![]() | Physical | 80 | 100 | 15 | The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors. |
| TM84 | Poison Jab | ![]() | Physical | 80 | 100 | 20 | The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target. |
| TM85 | Dream Eater | ![]() | Special | 100 | 100 | 15 | The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP. |
| TM86 | Grass Knot | ![]() | Special | - | 100 | 20 | The user snares the target with grass and trips it. The heavier the target, the greater the move’s power. |
| TM87 | Swagger | ![]() | Status | - | 85 | 15 | The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. |
| TM88 | Sleep Talk | ![]() | Status | - | - | 10 | While it is asleep, the user randomly uses one of the moves it knows. |
| TM90 | Substitute | ![]() | Status | - | - | 10 | The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. |
| TM92 | Trick Room | ![]() | Status | - | - | 5 | The user creates a bizarre area in which slower Pokémon get to move first for five turns. |
| TM99 | Dazzling Gleam | ![]() | Special | 80 | 100 | 10 | The user damages opposing Pokémon by emitting a powerful flash. |
| TM100 | Confide | ![]() | Status | - | - | 20 | The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. |
Tutors
| Class | Description | |||||
|---|---|---|---|---|---|---|
| Ally Switch | ![]() | Status | - | - | 15 | The user teleports using a strange power and switches places with one of its allies. |
| Drain Punch | ![]() | Physical | 75 | 100 | 10 | An energy-draining punch. The user’s HP is restored by half the damage taken by the target. |
| Dual Chop | ![]() | Physical | 40 | 90 | 15 | The user attacks its target by hitting it with brutal strikes. The target is hit twice in a row. |
| Fire Punch | ![]() | Physical | 75 | 100 | 15 | The target is punched with a fiery fist. This may also leave the target with a burn. |
| Focus Punch | ![]() | Physical | 150 | 100 | 20 | The user focuses its mind before launching a punch. This move fails if the user is hit before it is used. |
| Helping Hand | ![]() | Status | - | - | 20 | The user assists an ally by boosting the power of that ally’s attack. |
| Hyper Voice | ![]() | Special | 90 | 100 | 10 | The user lets loose a horribly echoing shout with the power to inflict damage. |
| Ice Punch | ![]() | Physical | 75 | 100 | 15 | The target is punched with an icy fist. This may also leave the target frozen. |
| Knock Off | ![]() | Physical | 65 | 100 | 20 | The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item. |
| Laser Focus | ![]() | Status | - | - | 30 | The user concentrates intensely. The attack on the next turn always results in a critical hit. |
| Low Kick | ![]() | Physical | - | 100 | 20 | A powerful low kick that makes the target fall over. The heavier the target, the greater the move’s power. |
| Magic Coat | ![]() | Status | - | - | 15 | A barrier reflects back to the target moves like Leech Seed and moves that damage status. |
| Magic Room | ![]() | Status | - | - | 10 | The user creates a bizarre area in which Pokémon’s held items lose their effects for five turns. |
| Pain Split | ![]() | Status | - | - | 20 | The user adds its HP to the target’s HP, then equally shares the combined HP with the target. |
| Recycle | ![]() | Status | - | - | 10 | The user recycles a held item that has been used in battle so it can be used again. |
| Shock Wave | ![]() | Special | 60 | - | 20 | The user strikes the target with a quick jolt of electricity. This attack never misses. |
| Signal Beam | ![]() | Special | 75 | 100 | 15 | The user attacks with a sinister beam of light. This may also confuse the target. |
| Skill Swap | ![]() | Status | - | - | 10 | The user employs its psychic power to exchange Abilities with the target. |
| Snatch | ![]() | Status | - | - | 10 | The user steals the effects of any attempts to use a healing or stat-changing move. |
| Snore | ![]() | Special | 50 | 100 | 15 | This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
| Telekinesis | ![]() | Status | - | - | 15 | The user makes the target float with its psychic power. The target is easier to hit for three turns. |
| Throat Chop | ![]() | Physical | 80 | 100 | 15 | The user attacks the target’s throat, and the resultant suffering prevents the target from using moves that emit sound for two turns. |
| Thunder Punch | ![]() | Physical | 75 | 100 | 15 | The target is punched with an electrified fist. This may also leave the target with paralysis. |
| Trick | ![]() | Status | - | 100 | 10 | The user catches the target off guard and swaps its held item with its own. |
| Wonder Room | ![]() | Status | - | - | 10 | The user creates a bizarre area in which Pokémon’s Defense and Sp. Def stats are swapped for five turns. |
| Zen Headbutt | ![]() | Physical | 80 | 90 | 15 | The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
| Class | Acquisition source | Description | |||||
|---|---|---|---|---|---|---|---|
| Charm | ![]() | Status | - | 100 | 20 | Kirlia — level up; retain through evolution (level 40) | The user gazes at the target rather charmingly, making it less wary. This harshly lowers its Attack stat. |
| Charm | ![]() | Status | - | 100 | 20 | Ralts — level up; retain through evolution (level 34) | The user gazes at the target rather charmingly, making it less wary. This harshly lowers its Attack stat. |
| Confuse Ray | ![]() | Status | - | 100 | 10 | Ralts — breeding; retain through evolution | The target is exposed to a sinister ray that triggers confusion. |
| Destiny Bond | ![]() | Status | - | - | 5 | Ralts — breeding; retain through evolution | After using this move, if the user faints, the Pokémon that landed the knockout hit also faints. Its chance of failing rises if it is used in succession. |
| Disable | ![]() | Status | - | 100 | 20 | Ralts — breeding; retain through evolution | For four turns, this move prevents the target from using the move it last used. |
| Disarming Voice | ![]() | Special | 40 | - | 15 | Kirlia — level up; retain through evolution (level 11) | Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses. |
| Disarming Voice | ![]() | Special | 40 | - | 15 | Ralts — level up; retain through evolution (level 11) | Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses. |
| Draining Kiss | ![]() | Special | 50 | 100 | 10 | Kirlia — level up; retain through evolution (level 23) | The user steals the target’s HP with a kiss. The user’s HP is restored by over half of the damage taken by the target. |
| Draining Kiss | ![]() | Special | 50 | 100 | 10 | Ralts — level up; retain through evolution (level 22) | The user steals the target’s HP with a kiss. The user’s HP is restored by over half of the damage taken by the target. |
| Encore | ![]() | Status | - | 100 | 5 | Ralts — breeding; retain through evolution | The user compels the target to keep using the move it encored for three turns. |
| Future Sight | ![]() | Special | 120 | 100 | 10 | Kirlia — level up; retain through evolution (level 37) | Two turns after this move is used, a hunk of psychic energy attacks the target. |
| Future Sight | ![]() | Special | 120 | 100 | 10 | Ralts — level up; retain through evolution (level 32) | Two turns after this move is used, a hunk of psychic energy attacks the target. |
| Growl | ![]() | Status | - | 100 | 40 | Kirlia — level up; retain through evolution (level 1) | The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stat. |
| Growl | ![]() | Status | - | 100 | 40 | Ralts — level up; retain through evolution (level 1) | The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stat. |
| Grudge | ![]() | Status | - | - | 5 | Ralts — breeding; retain through evolution | If the user faints, the user’s grudge fully depletes the PP of the opponent’s move that knocked it out. |
| Hypnosis | ![]() | Status | - | 60 | 20 | Kirlia — level up; retain through evolution (level 44) | The user employs hypnotic suggestion to make the target fall into a deep sleep. |
| Hypnosis | ![]() | Status | - | 60 | 20 | Ralts — level up; retain through evolution (level 37) | The user employs hypnotic suggestion to make the target fall into a deep sleep. |
| Icy Wind | ![]() | Special | 55 | 95 | 15 | Kirlia — Move Tutor; retain through evolution | The user attacks with a gust of chilled air. This also lowers the opposing Pokémon’s Speed stats. |
| Icy Wind | ![]() | Special | 55 | 95 | 15 | Ralts — Move Tutor; retain through evolution | The user attacks with a gust of chilled air. This also lowers the opposing Pokémon’s Speed stats. |
| Imprison | ![]() | Status | - | - | 10 | Kirlia — level up; retain through evolution (level 33) | If opposing Pokémon know any move also known by the user, they are prevented from using it. |
| Imprison | ![]() | Status | - | - | 10 | Ralts — level up; retain through evolution (level 29) | If opposing Pokémon know any move also known by the user, they are prevented from using it. |
| Lucky Chant | ![]() | Status | - | - | 30 | Kirlia — level up; retain through evolution (level 14) | The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits for five turns. |
| Lucky Chant | ![]() | Status | - | - | 30 | Ralts — level up; retain through evolution (level 14) | The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits for five turns. |
| Magical Leaf | ![]() | Special | 60 | - | 20 | Kirlia — level up; retain through evolution (level 17) | The user scatters curious leaves that chase the target. This attack never misses. |
| Magical Leaf | ![]() | Special | 60 | - | 20 | Ralts — level up; retain through evolution (level 17) | The user scatters curious leaves that chase the target. This attack never misses. |
| Mean Look | ![]() | Status | - | - | 5 | Ralts — breeding; retain through evolution | The user pins the target with a dark, arresting look. The target becomes unable to flee. |
| Memento | ![]() | Status | - | 100 | 10 | Ralts — breeding; retain through evolution | The user faints when using this move. In return, this harshly lowers the target’s Attack and Sp. Atk stats. |
| Misty Terrain | ![]() | Status | - | - | 10 | Ralts — breeding; retain through evolution | This protects Pokémon on the ground from status conditions and halves damage from Dragon-type moves for five turns. |
| Shadow Sneak | ![]() | Physical | 40 | 100 | 30 | Ralts — breeding; retain through evolution | The user extends its shadow and attacks the target from behind. This move always goes first. |
| Synchronoise | ![]() | Special | 120 | 100 | 10 | Ralts — breeding; retain through evolution | Using an odd shock wave, the user inflicts damage on any Pokémon of the same type in the area around it. |
| Class | Acquisition source | Description | |||||
|---|---|---|---|---|---|---|---|
| Body Slam | ![]() | Physical | 85 | 100 | 15 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable | The user drops onto the target with its full body weight. This may also leave the target with paralysis. |
| Captivate | ![]() | Status | - | 100 | 20 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable | If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat. |
| Charm | ![]() | Status | - | 100 | 20 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable | The user gazes at the target rather charmingly, making it less wary. This harshly lowers its Attack stat. |
| Confuse Ray | ![]() | Status | - | 100 | 10 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable | The target is exposed to a sinister ray that triggers confusion. |
| Cut | ![]() | Physical | 50 | 95 | 30 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable | The target is cut with a scythe or claw. |
| Defense Curl | ![]() | Status | - | - | 40 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable | The user curls up to conceal weak spots and raise its Defense stat. |
| Destiny Bond | ![]() | Status | - | - | 5 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable | After using this move, if the user faints, the Pokémon that landed the knockout hit also faints. Its chance of failing rises if it is used in succession. |
| Disable | ![]() | Status | - | 100 | 20 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable | For four turns, this move prevents the target from using the move it last used. |
| Disarming Voice | ![]() | Special | 40 | - | 15 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable | Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses. |
| Double-Edge | ![]() | Physical | 120 | 100 | 15 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable | A reckless, life-risking tackle. This also damages the user quite a lot. |
| Draining Kiss | ![]() | Special | 50 | 100 | 10 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable | The user steals the target’s HP with a kiss. The user’s HP is restored by over half of the damage taken by the target. |
| Encore | ![]() | Status | - | 100 | 5 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable | The user compels the target to keep using the move it encored for three turns. |
| Endure | ![]() | Status | - | - | 10 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable | The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |
| Flash | ![]() | Status | - | 100 | 20 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable | The user flashes a bright light that cuts the target’s accuracy. |
| Future Sight | ![]() | Special | 120 | 100 | 10 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable | Two turns after this move is used, a hunk of psychic energy attacks the target. |
| Growl | ![]() | Status | - | 100 | 40 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable | The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stat. |
| Grudge | ![]() | Status | - | - | 5 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable | If the user faints, the user’s grudge fully depletes the PP of the opponent’s move that knocked it out. |
| Headbutt | ![]() | Physical | 70 | 100 | 15 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable | The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. |
| Hypnosis | ![]() | Status | - | 60 | 20 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable | The user employs hypnotic suggestion to make the target fall into a deep sleep. |
| Icy Wind | ![]() | Special | 55 | 95 | 15 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable | The user attacks with a gust of chilled air. This also lowers the opposing Pokémon’s Speed stats. |
| Imprison | ![]() | Status | - | - | 10 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable | If opposing Pokémon know any move also known by the user, they are prevented from using it. |
| Lucky Chant | ![]() | Status | - | - | 30 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable | The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits for five turns. |
| Magical Leaf | ![]() | Special | 60 | - | 20 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable | The user scatters curious leaves that chase the target. This attack never misses. |
| Mean Look | ![]() | Status | - | - | 5 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable | The user pins the target with a dark, arresting look. The target becomes unable to flee. |
| Memento | ![]() | Status | - | 100 | 10 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable | The user faints when using this move. In return, this harshly lowers the target’s Attack and Sp. Atk stats. |
| Mimic | ![]() | Status | - | - | 10 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable | The user copies the target’s last move. The move can be used during battle until the Pokémon is switched out. |
| Misty Terrain | ![]() | Status | - | - | 10 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable | This protects Pokémon on the ground from status conditions and halves damage from Dragon-type moves for five turns. |
| Mud-Slap | ![]() | Special | 20 | 100 | 10 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable | The user hurls mud in the target’s face to inflict damage and lower its accuracy. |
| Natural Gift | ![]() | Physical | - | 100 | 15 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable | The user draws power to attack by using its held Berry. The Berry determines the move’s type and power. |
| Power-Up Punch | ![]() | Physical | 40 | 100 | 20 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable | Striking opponents over and over makes the user’s fists harder. Hitting a target raises the Attack stat. |
| Retaliate | ![]() | Physical | 70 | 100 | 5 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable | The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move’s power is increased. |
| Rock Smash | ![]() | Physical | 40 | 100 | 15 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable | The user attacks with a punch. This may also lower the target’s Defense stat. |
| Secret Power | ![]() | Physical | 70 | 100 | 20 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable | The additional effects of this attack depend upon where it was used. |
| Shadow Sneak | ![]() | Physical | 40 | 100 | 30 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable | The user extends its shadow and attacks the target from behind. This move always goes first. |
| Strength | ![]() | Physical | 80 | 100 | 15 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable | The target is slugged with a punch thrown at maximum power. |
| Swift | ![]() | Special | 60 | - | 20 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable | Star-shaped rays are shot at the opposing Pokémon. This attack never misses. |
| Synchronoise | ![]() | Special | 120 | 100 | 10 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable | Using an odd shock wave, the user inflicts damage on any Pokémon of the same type in the area around it. |
| Vacuum Wave | ![]() | Special | 40 | 100 | 30 | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable | The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first. |
Traits
Steadfast
Ability Slot 1
The Pokémon’s determination boosts the Speed stat each time the Pokémon flinches.
Raises Speed one stage upon flinching.
Justified(Hidden Ability)
Being hit by a Dark-type move boosts the Attack stat of the Pokémon, for justice.
Raises Attack one stage upon taking damage from a Dark-type move.








































Physical
Status
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