False Swipe
Normal-type physical move in Pokémon Ultra Sun & Ultra Moon.

PhysicalFalse Swipe
Normal-type move
Introduced
Generation II
Power
40
Accuracy
100
PP
40
Priority
0
Makes contact?
Yes
Machine
TM54
Flavor

PhysicalA restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
Machines
Learners
Learners
![]() Rowlet #1 | ![]() ![]() | TM/TR |
![]() Dartrix #2 | ![]() ![]() | TM/TR |
![]() Decidueye #3 | ![]() ![]() | TM/TR |
![]() Spearow #87 | ![]() ![]() | TM/TR |
![]() Fearow #88 | ![]() ![]() | TM/TR |
![]() Hawlucha #96 | ![]() ![]() | TM/TR |
![]() Mawile #125 | ![]() ![]() | TM/TR |
![]() Mawile Mega #125 | ![]() ![]() | TM/TR |
![]() Fomantis #176 | ![]() | TM/TR |
![]() Lurantis #177 | ![]() | TM/TR |
![]() Paras #180 | ![]() ![]() | TM/TR |
![]() Parasect #181 | ![]() ![]() | TM/TR |
![]() Cubone #197 | ![]() | TM/TR |
![]() Marowak #198 | ![]() | TM/TR |
![]() Marowak Alola #198 | ![]() ![]() | TM/TR |
![]() Marowak Totem #198 | ![]() ![]() | TM/TR |
![]() Pinsir #211 | ![]() | TM/TR |
![]() Pinsir Mega #211 | ![]() ![]() | TM/TR |
![]() Golisopod #222 | ![]() ![]() | TM/TR |
![]() Anorith #233 | ![]() ![]() | TM/TR |
![]() Armaldo #234 | ![]() ![]() | TM/TR |
![]() Pancham #284 | ![]() | TM/TR |
![]() Pangoro #285 | ![]() ![]() | TM/TR |
![]() Garchomp #309 | ![]() ![]() | TM/TR |
![]() Garchomp Mega #309 | ![]() ![]() | TM/TR |
![]() Absol #322 | ![]() | TM/TR |
![]() Absol Mega #322 | ![]() | TM/TR |
![]() Sneasel #326 | ![]() ![]() | TM/TR |
![]() Weavile #327 | ![]() ![]() | TM/TR |
![]() Pawniard #337 | ![]() ![]() | TM/TR |
![]() Bisharp #338 | ![]() ![]() | TM/TR |
![]() Corphish #357 | ![]() | TM/TR |
![]() Crawdaunt #358 | ![]() ![]() | TM/TR |
![]() Jangmo-o #361 | ![]() | TM/TR |
![]() Hakamo-o #362 | ![]() ![]() | TM/TR |
![]() Kommo-o #363 | ![]() ![]() | TM/TR |
![]() Kommo-o Totem #363 | ![]() ![]() | TM/TR |
![]() Scyther #365 | ![]() ![]() | TM/TR |
![]() Scizor #366 | ![]() ![]() | TM/TR |
![]() Scizor Mega #366 | ![]() ![]() | TM/TR |
![]() Heracross #367 | ![]() ![]() | TM/TR |
![]() Heracross Mega #367 | ![]() ![]() | TM/TR |
![]() Tapu Koko #383 | ![]() ![]() | TM/TR |
![]() Tapu Bulu #385 | ![]() ![]() | TM/TR |
![]() Buzzwole #394 | ![]() ![]() | TM/TR |
![]() Pheromosa #395 | ![]() ![]() | TM/TR |
![]() Kartana #398 | ![]() ![]() | TM/TR |
![]() Magearna #401 | ![]() ![]() | TM/TR |
![]() Magearna Original #401 | ![]() ![]() | TM/TR |
![]() Marshadow #402 | ![]() ![]() | TM/TR |
![]() Zeraora #403 | ![]() | TM/TR |
Related
| Move | Type | Class | TM/TR | Power | Acc. | PP | Pokémon | Description |
|---|---|---|---|---|---|---|---|---|
| Acupressure | ![]() | Status | - | - | - | 30 | 2 | The user applies pressure to stress points, sharply boosting one of its or its allies’ stats. |
| After You | ![]() | Status | - | - | - | 15 | 57 | The user helps the target and makes it use its move right after the user. |
| Assist | ![]() | Status | - | - | - | 20 | 5 | The user hurriedly and randomly uses a move among those known by ally Pokémon. |
| Attract | ![]() | Status | - | 100 | 15 | 435 | If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |
| Barrage | ![]() | Physical | - | 15 | 85 | 20 | 3 | Round objects are hurled at the target to strike two to five times in a row. |
| Baton Pass | ![]() | Status | - | - | - | 40 | 32 | The user switches places with a party Pokémon in waiting and passes along any stat changes. |
| Belly Drum | ![]() | Status | - | - | - | 10 | 13 | The user maximizes its Attack stat in exchange for HP equal to half its max HP. |
| Bestow | ![]() | Status | - | - | - | 15 | 11 | The user passes its held item to the target when the target isn’t holding an item. |
| Bide | ![]() | Physical | - | - | - | 10 | 36 | The user endures attacks for two turns, then strikes back to cause double the damage taken. |
| Bind | ![]() | Physical | - | 15 | 85 | 20 | 37 | Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns. |
| Block | ![]() | Status | - | - | - | 5 | 72 | The user blocks the target’s way with arms spread wide to prevent escape. |
| Body Slam | ![]() | Physical | - | 85 | 100 | 15 | 34 | The user drops onto the target with its full body weight. This may also leave the target with paralysis. |
| Boomburst | ![]() | Special | - | 140 | 100 | 10 | 3 | The user attacks everything around it with the destructive power of a terrible, explosive sound. |
| Camouflage | ![]() | Status | - | - | - | 20 | 10 | The user’s type is changed depending on its environment, such as at water’s edge, in grass, or in a cave. |
| Captivate | ![]() | Status | - | - | 100 | 20 | 37 | If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat. |
| Chip Away | ![]() | Physical | - | 70 | 100 | 20 | 26 | Looking for an opening, the user strikes consistently. The target’s stat changes don’t affect this attack’s damage. |
| Comet Punch | ![]() | Physical | - | 18 | 85 | 15 | 7 | The target is hit with a flurry of punches that strike two to five times in a row. |
| Confide | ![]() | Status | - | - | 20 | 482 | The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. | |
| Constrict | ![]() | Physical | - | 10 | 100 | 35 | 15 | The target is attacked with long, creeping tentacles, vines, or the like. This may also lower the target’s Speed stat. |
| Conversion | ![]() | Status | - | - | - | 30 | 3 | The user changes its type to become the same type as the move at the top of the list of moves it knows. |
| Conversion 2 | ![]() | Status | - | - | - | 30 | 3 | The user changes its type to make itself resistant to the type of the attack the opponent used last. |
| Copycat | ![]() | Status | - | - | - | 20 | 18 | The user mimics the move used immediately before it. The move fails if no other move has been used yet. |
| Covet | ![]() | Physical | - | 60 | 100 | 25 | 133 | The user endearingly approaches the target, then steals the target’s held item. |
| Crush Claw | ![]() | Physical | - | 75 | 95 | 10 | 16 | The user slashes the target with hard and sharp claws. This may also lower the target’s Defense stat. |
| Cut | ![]() | Physical | - | 50 | 95 | 30 | 1 | The target is cut with a scythe or claw. |
| Defense Curl | ![]() | Status | - | - | - | 40 | 50 | The user curls up to conceal weak spots and raise its Defense stat. |
| Disable | ![]() | Status | - | - | 100 | 20 | 41 | For four turns, this move prevents the target from using the move it last used. |
| Dizzy Punch | ![]() | Physical | - | 70 | 100 | 10 | 11 | The target is hit with rhythmically launched punches. This may also leave the target confused. |
| Double Hit | ![]() | Physical | - | 35 | 90 | 10 | 15 | The user slams the target with a long tail, vines, or a tentacle. The target is hit twice in a row. |
| Double Slap | ![]() | Physical | - | 15 | 85 | 10 | 32 | The target is slapped repeatedly, back and forth, two to five times in a row. |
| Double Team | ![]() | Status | - | - | 15 | 481 | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |
| Double-Edge | ![]() | Physical | - | 120 | 100 | 15 | 78 | A reckless, life-risking tackle. This also damages the user quite a lot. |
| Echoed Voice | ![]() | Special | 40 | 100 | 15 | 121 | The user attacks the target with an echoing voice. If this move is used every turn, its power is increased. | |
| Egg Bomb | ![]() | Physical | - | 100 | 75 | 10 | 4 | A large egg is hurled at the target with maximum force to inflict damage. |
| Encore | ![]() | Status | - | - | 100 | 5 | 28 | The user compels the target to keep using the move it encored for three turns. |
| Endeavor | ![]() | Physical | - | - | 100 | 5 | 98 | This attack move cuts down the target’s HP to equal the user’s HP. |
| Endure | ![]() | Status | - | - | - | 10 | 59 | The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |
| Entrainment | ![]() | Status | - | - | 100 | 15 | 15 | The user dances with an odd rhythm that compels the target to mimic it, making the target’s Ability the same as the user’s. |
| Explosion | ![]() | Physical | 250 | 100 | 5 | 69 | The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move. | |
| Extreme Speed | ![]() | Physical | - | 80 | 100 | 5 | 7 | The user charges the target at blinding speed. This move always goes first. |
| Facade | ![]() | Physical | 70 | 100 | 20 | 475 | This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |
| Fake Out | ![]() | Physical | - | 40 | 100 | 10 | 28 | This attack hits first and makes the target flinch. It only works the first turn the user is in battle. |
| Feint | ![]() | Physical | - | 30 | 100 | 10 | 43 | This attack hits a target using a move such as Protect or Detect. This also lifts the effects of those moves. |
| Flail | ![]() | Physical | - | - | 100 | 15 | 56 | The user flails about aimlessly to attack. The less HP the user has, the greater the move’s power. |
| Flash | ![]() | Status | - | - | 100 | 20 | 2 | The user flashes a bright light that cuts the target’s accuracy. |
| Focus Energy | ![]() | Status | - | - | - | 30 | 45 | The user takes a deep breath and focuses so that critical hits land more easily. |
| Follow Me | ![]() | Status | - | - | - | 20 | 2 | The user draws attention to itself, making all targets take aim only at the user. |
| Foresight | ![]() | Status | - | - | - | 40 | 29 | Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit. |
| Frustration | ![]() | Physical | - | 100 | 20 | 483 | This full-power attack grows more powerful the less the user likes its Trainer. | |
| Fury Attack | ![]() | Physical | - | 15 | 85 | 20 | 21 | The target is jabbed repeatedly with a horn or beak two to five times in a row. |
| Fury Swipes | ![]() | Physical | - | 18 | 80 | 15 | 28 | The target is raked with sharp claws or scythes quickly two to five times in a row. |
| Giga Impact | ![]() | Physical | 150 | 90 | 5 | 257 | The user charges at the target using every bit of its power. The user can’t move on the next turn. | |
| Glare | ![]() | Status | - | - | 100 | 30 | 8 | The user intimidates the target with the pattern on its belly to cause paralysis. |
| Growl | ![]() | Status | - | - | 100 | 40 | 76 | The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stat. |
| Growth | ![]() | Status | - | - | - | 20 | 14 | The user’s body grows all at once, raising the Attack and Sp. Atk stats. |
| Guillotine | ![]() | Physical | - | - | 30 | 5 | 9 | A vicious, tearing attack with big pincers. The target faints instantly if this attack hits. |
| Harden | ![]() | Status | - | - | - | 30 | 40 | The user stiffens all the muscles in its body to raise its Defense stat. |
| Headbutt | ![]() | Physical | - | 70 | 100 | 15 | 53 | The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. |
| Heal Bell | ![]() | Status | - | - | - | 5 | 45 | The user makes a soothing bell chime to heal the status conditions of all the party Pokémon. |
| Helping Hand | ![]() | Status | - | - | - | 20 | 121 | The user assists an ally by boosting the power of that ally’s attack. |

































































































Status
Special