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Confusion

Psychic-type special move in Pokémon Ultra Sun & Ultra Moon.

PsychicSpecial

The target is hit by a weak telekinetic force. This may also confuse the target.

PokémonTypeLevel

Espeon

#157

Psychic
Start

Metang

#279

SteelPsychic
Start

Butterfree

#19

BugFlying
Start

Kadabra

#50

Psychic
Start

Alakazam Mega

#51

Psychic
Start

Alakazam

#51

Psychic
Start

Mime Jr.

#59

PsychicFairy
Start

Mr. Mime

#60

PsychicFairy
Start

Hypno

#67

Psychic
Start

Gorebyss

#142

Water
Start

Espeon

#157

Psychic
Start

Oranguru

#215

NormalPsychic
Start

Elgyem

#275

Psychic
Start

Beheeyem

#276

Psychic
Start

Metang

#279

SteelPsychic
Start

Metagross Mega

#280

SteelPsychic
Start

Metagross

#280

SteelPsychic
Start

Baltoy

#310

GroundPsychic
Start

Claydol

#311

GroundPsychic
Start

Exeggutor Alola

#356

GrassDragon
Start

Exeggutor

#356

GrassPsychic
Start

Tapu Lele

#384

PsychicFairy
Start

Lunala

#390

PsychicGhost
Start

Necrozma Ultra

#400

PsychicDragon
Start

Necrozma Dusk

#400

PsychicSteel
Start

Necrozma Dawn

#400

PsychicGhost
Start

Necrozma

#400

Psychic
Start

Drowzee

#66

Psychic
9

Hypno

#67

Psychic
9

Bruxish

#320

WaterPsychic
9

Psyduck

#107

Water
10

Golduck

#108

Water
10

Hoothoot

#212

NormalFlying
10

Noctowl

#213

NormalFlying
10

Butterfree

#19

BugFlying
11

Slowpoke

#44

WaterPsychic
14

Slowbro

#45

WaterPsychic
14

Slowbro Mega

#45

WaterPsychic
14

Slowking

#46

WaterPsychic
14

Smoochum

#109

IcePsychic
15

Kadabra

#50

Psychic
16

Alakazam Mega

#51

Psychic
16

Alakazam

#51

Psychic
16

Exeggcute

#355

GrassPsychic
27

Toxic

Poison

Psychic

Psychic
PsychicSpecial

Confusion

Psychic-type move

Move #

93

Introduced

Generation I

Power

50

Accuracy

100

PP

25

Priority

0

Machine

-

View all moves
MoveTypeClassTM/TRPowerAcc.PPPokémonDescription
AgilityPsychicStatus

-

--3077

The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.

Ally SwitchPsychicStatus

-

--1585

The user teleports using a strange power and switches places with one of its allies.

AmnesiaPsychicStatus

-

--2042

The user temporarily empties its mind to forget its concerns. This sharply raises the user’s Sp. Def stat.

BarrierPsychicStatus

-

--2016

The user throws up a sturdy wall that sharply raises its Defense stat.

Calm MindPsychicStatus
TM04
--20117

The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.

Cosmic PowerPsychicStatus

-

--2027

The user absorbs a mystical power from space to raise its Defense and Sp. Def stats.

Dream EaterPsychicSpecial10010015103

The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP.

ExtrasensoryPsychicSpecial

-

801002011

The user attacks with an odd, unseeable power. This may also make the target flinch.

Future SightPsychicSpecial

-

1201001023

Two turns after this move is used, a hunk of psychic energy attacks the target.

GravityPsychicStatus

-

--570

Enables Flying-type Pokémon or Pokémon with the Levitate Ability to be hit by Ground-type moves. Flying moves can’t be used.

Guard SplitPsychicStatus

-

--109

The user employs its psychic power to average its Defense and Sp. Def stats with those of the target.

Guard SwapPsychicStatus

-

--1016

The user employs its psychic power to switch changes to its Defense and Sp. Def stats with the target.

Heal BlockPsychicStatus

-

-100157

For five turns, the user prevents the opposing team from using any moves, Abilities, or held items that recover HP.

Heal PulsePsychicStatus

-

--1014

The user emits a healing pulse that restores the target’s HP by up to half of its max HP.

Healing WishPsychicStatus

-

--109

The user faints. In return, the Pokémon taking its place will have its HP restored and status conditions cured.

Heart StampPsychicPhysical

-

60100254

The user unleashes a vicious blow after its cute act makes the target less wary. This may also make the target flinch.

Heart SwapPsychicStatus

-

--102

The user employs its psychic power to switch stat changes with the target.

HypnosisPsychicStatus

-

-602032

The user employs hypnotic suggestion to make the target fall into a deep sleep.

ImprisonPsychicStatus

-

--1021

If opposing Pokémon know any move also known by the user, they are prevented from using it.

InstructPsychicStatus

-

--151

The user instructs the target to use the target’s last move again.

KinesisPsychicStatus

-

-80153

The user distracts the target by bending a spoon. This lowers the target’s accuracy.

Light ScreenPsychicStatus--30161

A wondrous wall of light is put up to reduce damage from special attacks for five turns.

Magic CoatPsychicStatus

-

--1597

A barrier reflects back to the target moves like Leech Seed and moves that damage status.

Magic RoomPsychicStatus

-

--1038

The user creates a bizarre area in which Pokémon’s held items lose their effects for five turns.

MeditatePsychicStatus

-

--4010

The user meditates to awaken the power deep within its body and raise its Attack stat.

Miracle EyePsychicStatus

-

--4011

Enables a Dark-type target to be hit by Psychic-type attacks. This also enables an evasive target to be hit.

Mirror CoatPsychicSpecial

-

-1002019

A retaliation move that counters any special attack, inflicting double the damage taken.

Photon GeyserPsychicSpecial

-

10010054

The user attacks a target with a pillar of light. This move inflicts Attack or Sp. Atk damage—whichever stat is higher for the user.

Power SplitPsychicStatus

-

--1011

The user employs its psychic power to average its Attack and Sp. Atk stats with those of the target.

Power SwapPsychicStatus

-

--1010

The user employs its psychic power to switch changes to its Attack and Sp. Atk stats with the target.

Power TrickPsychicStatus

-

--105

The user employs its psychic power to switch its Attack stat with its Defense stat.

Prismatic LaserPsychicSpecial

-

160100104

The user shoots powerful lasers using the power of a prism. The user can’t move on the next turn.

PsybeamPsychicSpecial

-

651002035

The target is attacked with a peculiar ray. This may also leave the target confused.

PsychicPsychicSpecial9010010143

The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat.

Psychic FangsPsychicPhysical

-

85100103

The user bites the target with its psychic capabilities. This can also destroy Light Screen and Reflect.

Psychic TerrainPsychicStatus

-

--107

This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns.

Psycho CutPsychicPhysical

-

701002015

The user tears at the target with blades formed by psychic power. Critical hits land more easily.

Psycho ShiftPsychicStatus

-

-100107

Using its psychic power of suggestion, the user transfers its status conditions to the target.

PsyshockPsychicSpecial801001051

The user materializes an odd psychic wave to attack the target. This attack does physical damage.

PsywavePsychicSpecial

-

-1001510

The target is attacked with an odd psychic wave. The attack varies in intensity.

ReflectPsychicStatus--2098

A wondrous wall of light is put up to reduce damage from physical attacks for five turns.

RestPsychicStatus--5477

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

Role PlayPsychicStatus

-

--1077

The user mimics the target completely, copying the target’s natural Ability.

Skill SwapPsychicStatus

-

--1052

The user employs its psychic power to exchange Abilities with the target.

Speed SwapPsychicStatus

-

--104

The user exchanges Speed stats with the target.

Stored PowerPsychicSpecial

-

201001011

The user attacks the target with stored power. The more the user’s stats are raised, the greater the move’s power.

SynchronoisePsychicSpecial

-

1201001013

Using an odd shock wave, the user inflicts damage on any Pokémon of the same type in the area around it.

TelekinesisPsychicStatus

-

--15100

The user makes the target float with its psychic power. The target is easier to hit for three turns.

TeleportPsychicStatus

-

--2012

Use it to flee from any wild Pokémon.

TrickPsychicStatus

-

-1001067

The user catches the target off guard and swaps its held item with its own.

Trick RoomPsychicStatus--564

The user creates a bizarre area in which slower Pokémon get to move first for five turns.

Wonder RoomPsychicStatus

-

--1054

The user creates a bizarre area in which Pokémon’s Defense and Sp. Def stats are swapped for five turns.

Zen HeadbuttPsychicPhysical

-

809015143

The user focuses its willpower to its head and attacks the target. This may also make the target flinch.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.

USUM / Moves

Confusion

Confusion

Psychic-type special move in Pokémon Ultra Sun & Ultra Moon.

PsychicSpecial

The target is hit by a weak telekinetic force. This may also confuse the target.

PokémonTypeLevel

Espeon

#157

Psychic
Start

Metang

#279

SteelPsychic
Start

Butterfree

#19

BugFlying
Start

Kadabra

#50

Psychic
Start

Alakazam Mega

#51

Psychic
Start

Alakazam

#51

Psychic
Start

Mime Jr.

#59

PsychicFairy
Start

Mr. Mime

#60

PsychicFairy
Start

Hypno

#67

Psychic
Start

Gorebyss

#142

Water
Start

Espeon

#157

Psychic
Start

Oranguru

#215

NormalPsychic
Start

Elgyem

#275

Psychic
Start

Beheeyem

#276

Psychic
Start

Metang

#279

SteelPsychic
Start

Metagross Mega

#280

SteelPsychic
Start

Metagross

#280

SteelPsychic
Start

Baltoy

#310

GroundPsychic
Start

Claydol

#311

GroundPsychic
Start

Exeggutor Alola

#356

GrassDragon
Start

Exeggutor

#356

GrassPsychic
Start

Tapu Lele

#384

PsychicFairy
Start

Lunala

#390

PsychicGhost
Start

Necrozma Ultra

#400

PsychicDragon
Start

Necrozma Dusk

#400

PsychicSteel
Start

Necrozma Dawn

#400

PsychicGhost
Start

Necrozma

#400

Psychic
Start

Drowzee

#66

Psychic
9

Hypno

#67

Psychic
9

Bruxish

#320

WaterPsychic
9

Psyduck

#107

Water
10

Golduck

#108

Water
10

Hoothoot

#212

NormalFlying
10

Noctowl

#213

NormalFlying
10

Butterfree

#19

BugFlying
11

Slowpoke

#44

WaterPsychic
14

Slowbro

#45

WaterPsychic
14

Slowbro Mega

#45

WaterPsychic
14

Slowking

#46

WaterPsychic
14

Smoochum

#109

IcePsychic
15

Kadabra

#50

Psychic
16

Alakazam Mega

#51

Psychic
16

Alakazam

#51

Psychic
16

Exeggcute

#355

GrassPsychic
27

Toxic

Poison

Psychic

Psychic
PsychicSpecial

Confusion

Psychic-type move

Move #

93

Introduced

Generation I

Power

50

Accuracy

100

PP

25

Priority

0

Machine

-

View all moves
MoveTypeClassTM/TRPowerAcc.PPPokémonDescription
AgilityPsychicStatus

-

--3077

The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.

Ally SwitchPsychicStatus

-

--1585

The user teleports using a strange power and switches places with one of its allies.

AmnesiaPsychicStatus

-

--2042

The user temporarily empties its mind to forget its concerns. This sharply raises the user’s Sp. Def stat.

BarrierPsychicStatus

-

--2016

The user throws up a sturdy wall that sharply raises its Defense stat.

Calm MindPsychicStatus
TM04
--20117

The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.

Cosmic PowerPsychicStatus

-

--2027

The user absorbs a mystical power from space to raise its Defense and Sp. Def stats.

Dream EaterPsychicSpecial10010015103

The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP.

ExtrasensoryPsychicSpecial

-

801002011

The user attacks with an odd, unseeable power. This may also make the target flinch.

Future SightPsychicSpecial

-

1201001023

Two turns after this move is used, a hunk of psychic energy attacks the target.

GravityPsychicStatus

-

--570

Enables Flying-type Pokémon or Pokémon with the Levitate Ability to be hit by Ground-type moves. Flying moves can’t be used.

Guard SplitPsychicStatus

-

--109

The user employs its psychic power to average its Defense and Sp. Def stats with those of the target.

Guard SwapPsychicStatus

-

--1016

The user employs its psychic power to switch changes to its Defense and Sp. Def stats with the target.

Heal BlockPsychicStatus

-

-100157

For five turns, the user prevents the opposing team from using any moves, Abilities, or held items that recover HP.

Heal PulsePsychicStatus

-

--1014

The user emits a healing pulse that restores the target’s HP by up to half of its max HP.

Healing WishPsychicStatus

-

--109

The user faints. In return, the Pokémon taking its place will have its HP restored and status conditions cured.

Heart StampPsychicPhysical

-

60100254

The user unleashes a vicious blow after its cute act makes the target less wary. This may also make the target flinch.

Heart SwapPsychicStatus

-

--102

The user employs its psychic power to switch stat changes with the target.

HypnosisPsychicStatus

-

-602032

The user employs hypnotic suggestion to make the target fall into a deep sleep.

ImprisonPsychicStatus

-

--1021

If opposing Pokémon know any move also known by the user, they are prevented from using it.

InstructPsychicStatus

-

--151

The user instructs the target to use the target’s last move again.

KinesisPsychicStatus

-

-80153

The user distracts the target by bending a spoon. This lowers the target’s accuracy.

Light ScreenPsychicStatus--30161

A wondrous wall of light is put up to reduce damage from special attacks for five turns.

Magic CoatPsychicStatus

-

--1597

A barrier reflects back to the target moves like Leech Seed and moves that damage status.

Magic RoomPsychicStatus

-

--1038

The user creates a bizarre area in which Pokémon’s held items lose their effects for five turns.

MeditatePsychicStatus

-

--4010

The user meditates to awaken the power deep within its body and raise its Attack stat.

Miracle EyePsychicStatus

-

--4011

Enables a Dark-type target to be hit by Psychic-type attacks. This also enables an evasive target to be hit.

Mirror CoatPsychicSpecial

-

-1002019

A retaliation move that counters any special attack, inflicting double the damage taken.

Photon GeyserPsychicSpecial

-

10010054

The user attacks a target with a pillar of light. This move inflicts Attack or Sp. Atk damage—whichever stat is higher for the user.

Power SplitPsychicStatus

-

--1011

The user employs its psychic power to average its Attack and Sp. Atk stats with those of the target.

Power SwapPsychicStatus

-

--1010

The user employs its psychic power to switch changes to its Attack and Sp. Atk stats with the target.

Power TrickPsychicStatus

-

--105

The user employs its psychic power to switch its Attack stat with its Defense stat.

Prismatic LaserPsychicSpecial

-

160100104

The user shoots powerful lasers using the power of a prism. The user can’t move on the next turn.

PsybeamPsychicSpecial

-

651002035

The target is attacked with a peculiar ray. This may also leave the target confused.

PsychicPsychicSpecial9010010143

The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat.

Psychic FangsPsychicPhysical

-

85100103

The user bites the target with its psychic capabilities. This can also destroy Light Screen and Reflect.

Psychic TerrainPsychicStatus

-

--107

This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns.

Psycho CutPsychicPhysical

-

701002015

The user tears at the target with blades formed by psychic power. Critical hits land more easily.

Psycho ShiftPsychicStatus

-

-100107

Using its psychic power of suggestion, the user transfers its status conditions to the target.

PsyshockPsychicSpecial801001051

The user materializes an odd psychic wave to attack the target. This attack does physical damage.

PsywavePsychicSpecial

-

-1001510

The target is attacked with an odd psychic wave. The attack varies in intensity.

ReflectPsychicStatus--2098

A wondrous wall of light is put up to reduce damage from physical attacks for five turns.

RestPsychicStatus--5477

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

Role PlayPsychicStatus

-

--1077

The user mimics the target completely, copying the target’s natural Ability.

Skill SwapPsychicStatus

-

--1052

The user employs its psychic power to exchange Abilities with the target.

Speed SwapPsychicStatus

-

--104

The user exchanges Speed stats with the target.

Stored PowerPsychicSpecial

-

201001011

The user attacks the target with stored power. The more the user’s stats are raised, the greater the move’s power.

SynchronoisePsychicSpecial

-

1201001013

Using an odd shock wave, the user inflicts damage on any Pokémon of the same type in the area around it.

TelekinesisPsychicStatus

-

--15100

The user makes the target float with its psychic power. The target is easier to hit for three turns.

TeleportPsychicStatus

-

--2012

Use it to flee from any wild Pokémon.

TrickPsychicStatus

-

-1001067

The user catches the target off guard and swaps its held item with its own.

Trick RoomPsychicStatus--564

The user creates a bizarre area in which slower Pokémon get to move first for five turns.

Wonder RoomPsychicStatus

-

--1054

The user creates a bizarre area in which Pokémon’s Defense and Sp. Def stats are swapped for five turns.

Zen HeadbuttPsychicPhysical

-

809015143

The user focuses its willpower to its head and attacks the target. This may also make the target flinch.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.