Psystrike
Psychic-type special move in Pokémon Ultra Sun & Ultra Moon.

SpecialMove text
The user materializes an odd psychic wave to attack the target. This attack does physical damage.
Details
Introduced
Power
Accuracy
PP
Priority
Makes contact?
Machine
Learners
Learners
![]() Smeargle #70 | ![]() | Import from compatible Generation III–VI games using the required transfer chain and Pokémon Bank; retain through evolution where applicable |
![]() Smeargle #70 | ![]() | Permanently copy with Sketch; a source Pokémon must use the move |
Related
| Move | Type | Class | TM | Power | Acc. | PP | Pokémon | Description |
|---|---|---|---|---|---|---|---|---|
| Agility | ![]() | Status | - | - | - | 30 | 182 | The user relaxes and lightens its body to move faster. This sharply raises the Speed stat. |
| Ally Switch | ![]() | Status | - | - | - | 15 | 195 | The user teleports using a strange power and switches places with one of its allies. |
| Amnesia | ![]() | Status | - | - | - | 20 | 127 | The user temporarily empties its mind to forget its concerns. This sharply raises the user’s Sp. Def stat. |
| Barrier | ![]() | Status | - | - | - | 20 | 48 | The user throws up a sturdy wall that sharply raises its Defense stat. |
| Calm Mind | ![]() | Status | - | - | 20 | 270 | The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | |
| Confusion | ![]() | Special | - | 50 | 100 | 25 | 96 | The target is hit by a weak telekinetic force. This may also confuse the target. |
| Cosmic Power | ![]() | Status | - | - | - | 20 | 63 | The user absorbs a mystical power from space to raise its Defense and Sp. Def stats. |
| Dream Eater | ![]() | Special | 100 | 100 | 15 | 262 | The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP. | |
| Extrasensory | ![]() | Special | - | 80 | 100 | 20 | 57 | The user attacks with an odd, unseeable power. This may also make the target flinch. |
| Future Sight | ![]() | Special | - | 120 | 100 | 10 | 92 | Two turns after this move is used, a hunk of psychic energy attacks the target. |
| Genesis Supernova | ![]() | Special | - | 185 | - | 1 | 0 | Z-Move reference: requires the appropriate Z-Crystal and compatible base move; cannot be learned as an ordinary move. Generic Z-Move power depends on the base move. USUM Z-Rotom Power can permit another Z-Move in the same battle. |
| Gravity | ![]() | Status | - | - | - | 5 | 156 | Enables Flying-type Pokémon or Pokémon with the Levitate Ability to be hit by Ground-type moves. Flying moves can’t be used. |
| Guard Split | ![]() | Status | - | - | - | 10 | 28 | The user employs its psychic power to average its Defense and Sp. Def stats with those of the target. |
| Guard Swap | ![]() | Status | - | - | - | 10 | 37 | The user employs its psychic power to switch changes to its Defense and Sp. Def stats with the target. |
| Heal Block | ![]() | Status | - | - | 100 | 15 | 47 | For five turns, the user prevents the opposing team from using any moves, Abilities, or held items that recover HP. |
| Heal Pulse | ![]() | Status | - | - | - | 10 | 44 | The user emits a healing pulse that restores the target’s HP by up to half of its max HP. |
| Healing Wish | ![]() | Status | - | - | - | 10 | 30 | The user faints. In return, the Pokémon taking its place will have its HP restored and status conditions cured. |
| Heart Stamp | ![]() | Physical | - | 60 | 100 | 25 | 7 | The user unleashes a vicious blow after its cute act makes the target less wary. This may also make the target flinch. |
| Heart Swap | ![]() | Status | - | - | - | 10 | 4 | The user employs its psychic power to switch stat changes with the target. |
| Hyperspace Hole | ![]() | Special | - | 80 | - | 5 | 2 | Using a hyperspace hole, the user appears right next to the target and strikes. This also hits a target using a move such as Protect or Detect. |
| Hypnosis | ![]() | Status | - | - | 60 | 20 | 73 | The user employs hypnotic suggestion to make the target fall into a deep sleep. |
| Imprison | ![]() | Status | - | - | - | 10 | 83 | If opposing Pokémon know any move also known by the user, they are prevented from using it. |
| Instruct | ![]() | Status | - | - | - | 15 | 2 | The user instructs the target to use the target’s last move again. |
| Kinesis | ![]() | Status | - | - | 80 | 15 | 4 | The user distracts the target by bending a spoon. This lowers the target’s accuracy. |
| Light Screen | ![]() | Status | - | - | 30 | 364 | A wondrous wall of light is put up to reduce damage from special attacks for five turns. | |
| Light That Burns the Sky | ![]() | Special | - | 200 | - | 1 | 0 | Z-Move reference: requires the appropriate Z-Crystal and compatible base move; cannot be learned as an ordinary move. Generic Z-Move power depends on the base move. USUM Z-Rotom Power can permit another Z-Move in the same battle. |
| Lunar Dance | ![]() | Status | - | - | - | 10 | 2 | The user faints. In return, the Pokémon taking its place will have its status and HP fully restored. |
| Luster Purge | ![]() | Special | - | 70 | 100 | 5 | 3 | The user lets loose a damaging burst of light. This may also lower the target’s Sp. Def stat. |
| Magic Coat | ![]() | Status | - | - | - | 15 | 240 | A barrier reflects back to the target moves like Leech Seed and moves that damage status. |
| Magic Room | ![]() | Status | - | - | - | 10 | 74 | The user creates a bizarre area in which Pokémon’s held items lose their effects for five turns. |
| Meditate | ![]() | Status | - | - | - | 40 | 23 | The user meditates to awaken the power deep within its body and raise its Attack stat. |
| Miracle Eye | ![]() | Status | - | - | - | 40 | 21 | Enables a Dark-type target to be hit by Psychic-type attacks. This also enables an evasive target to be hit. |
| Mirror Coat | ![]() | Special | - | - | 100 | 20 | 56 | A retaliation move that counters any special attack, inflicting double the damage taken. |
| Mist Ball | ![]() | Special | - | 70 | 100 | 5 | 3 | A mist-like flurry of down envelops and damages the target. This may also lower the target’s Sp. Atk stat. |
| Photon Geyser | ![]() | Special | - | 100 | 100 | 5 | 5 | The user attacks a target with a pillar of light. This move inflicts Attack or Sp. Atk damage—whichever stat is higher for the user. |
| Power Split | ![]() | Status | - | - | - | 10 | 26 | The user employs its psychic power to average its Attack and Sp. Atk stats with those of the target. |
| Power Swap | ![]() | Status | - | - | - | 10 | 34 | The user employs its psychic power to switch changes to its Attack and Sp. Atk stats with the target. |
| Power Trick | ![]() | Status | - | - | - | 10 | 22 | The user employs its psychic power to switch its Attack stat with its Defense stat. |
| Prismatic Laser | ![]() | Special | - | 160 | 100 | 10 | 5 | The user shoots powerful lasers using the power of a prism. The user can’t move on the next turn. |
| Psybeam | ![]() | Special | - | 65 | 100 | 20 | 93 | The target is attacked with a peculiar ray. This may also leave the target confused. |
| Psychic | ![]() | Special | 90 | 100 | 10 | 320 | The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat. | |
| Psychic Fangs | ![]() | Physical | - | 85 | 100 | 10 | 9 | The user bites the target with its psychic capabilities. This can also destroy Light Screen and Reflect. |
| Psychic Terrain | ![]() | Status | - | - | - | 10 | 17 | This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns. |
| Psycho Boost | ![]() | Special | - | 140 | 90 | 5 | 5 | The user attacks the target at full power. The attack’s recoil harshly lowers the user’s Sp. Atk stat. |
| Psycho Cut | ![]() | Physical | - | 70 | 100 | 20 | 27 | The user tears at the target with blades formed by psychic power. Critical hits land more easily. |
| Psycho Shift | ![]() | Status | - | - | 100 | 10 | 27 | Using its psychic power of suggestion, the user transfers its status conditions to the target. |
| Psyshock | ![]() | Special | 80 | 100 | 10 | 139 | The user materializes an odd psychic wave to attack the target. This attack does physical damage. | |
| Psywave | ![]() | Special | - | - | 100 | 15 | 74 | The target is attacked with an odd psychic wave. The attack varies in intensity. |
| Reflect | ![]() | Status | - | - | 20 | 331 | A wondrous wall of light is put up to reduce damage from physical attacks for five turns. | |
| Rest | ![]() | Status | - | - | 10 | 1016 | The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. | |
| Role Play | ![]() | Status | - | - | - | 10 | 170 | The user mimics the target completely, copying the target’s natural Ability. |
| Shattered Psyche | ![]() | Physical | - | - | - | 1 | 0 | Z-Move reference: requires the appropriate Z-Crystal and compatible base move; cannot be learned as an ordinary move. Generic Z-Move power depends on the base move. USUM Z-Rotom Power can permit another Z-Move in the same battle. |
| Shattered Psyche | ![]() | Special | - | - | - | 1 | 0 | Z-Move reference: requires the appropriate Z-Crystal and compatible base move; cannot be learned as an ordinary move. Generic Z-Move power depends on the base move. USUM Z-Rotom Power can permit another Z-Move in the same battle. |
| Skill Swap | ![]() | Status | - | - | - | 10 | 131 | The user employs its psychic power to exchange Abilities with the target. |
| Speed Swap | ![]() | Status | - | - | - | 10 | 6 | The user exchanges Speed stats with the target. |
| Stored Power | ![]() | Special | - | 20 | 100 | 10 | 43 | The user attacks the target with stored power. The more the user’s stats are raised, the greater the move’s power. |
| Synchronoise | ![]() | Special | - | 120 | 100 | 10 | 40 | Using an odd shock wave, the user inflicts damage on any Pokémon of the same type in the area around it. |
| Telekinesis | ![]() | Status | - | - | - | 15 | 224 | The user makes the target float with its psychic power. The target is easier to hit for three turns. |
| Teleport | ![]() | Status | - | - | - | 20 | 64 | Use it to flee from any wild Pokémon. |
| Trick | ![]() | Status | - | - | 100 | 10 | 177 | The user catches the target off guard and swaps its held item with its own. |





































Status
Physical
