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Zeraora

#403 in the Ultra Sun & Ultra Moon Pokédex • Thunderclap Pokémon

Ultra Sun

It electrifies its claws and tears its opponents apart with them. Even if they dodge its attack, they’ll be electrocuted by the flying sparks.

Ultra Moon

It approaches its enemies at the speed of lightning, then tears them limb from limb with its sharp claws.

Pokédexes

Updated Alola #403

Egg Group

Undiscovered

Steps to Hatch

30,720

Effort Values Yielded

3 Spe

Gender Ratio

Genderless

Capture Rate

3

Base Experience

270
Zeraora

Zeraora

#403

No evolutions

Blacephalon

Caterpie

Zeraora normal sprite

Normal

Shiny Zeraora sprite

Shiny

Zeraora

Thunderclap Pokémon

#403
Electric

Height

1.5 m

Weight

44.5 kg

Base XP

270

Abilities

Volt Absorb

HP

88

Attack

112

Defense

75

Sp. Atk

102

Sp. Def

80

Speed

143

Total

600

Type Chart

Weaknesses

Takes 2× from

Ground

Resistances

Takes 0.5× from

ElectricFlyingSteel
Class
Description
StartScratchNormalPhysical4010035

Hard, pointed, sharp claws rake the target to inflict damage.

StartSparkElectricPhysical6510020

The user throws an electrically charged tackle at the target. This may also leave the target with paralysis.

5Hone ClawsDarkStatus--15

The user sharpens its claws to boost its Attack stat and accuracy.

8Quick AttackNormalPhysical4010030

The user lunges at the target at a speed that makes it almost invisible. This move always goes first.

12Fury SwipesNormalPhysical188015

The target is raked with sharp claws or scythes quickly two to five times in a row.

15Volt SwitchElectricSpecial7010020

After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

19SnarlDarkSpecial559515

The user yells as if it’s ranting about something, which lowers the Sp. Atk stat of opposing Pokémon.

22Fake OutNormalPhysical4010010

This attack hits first and makes the target flinch. It only works the first turn the user is in battle.

26ChargeElectricStatus--20

The user boosts the power of the Electric move it uses on the next turn. This also raises the user’s Sp. Def stat.

29Thunder PunchElectricPhysical7510015

The target is punched with an electrified fist. This may also leave the target with paralysis.

33SlashNormalPhysical7010020

The target is attacked with a slash of claws or blades. Critical hits land more easily.

36Wild ChargeElectricPhysical9010015

The user shrouds itself in electricity and smashes into its target. This also damages the user a little.

40Quick GuardFightingStatus--15

The user protects itself and its allies from priority moves.

43Plasma FistsElectricPhysical10010015

The user attacks with electrically charged fists. This move changes Normal-type moves to Electric-type moves.

47Close CombatFightingPhysical1201005

The user fights the target up close without guarding itself. This also lowers the user’s Defense and Sp. Def stats.

50DischargeElectricSpecial8010015

The user strikes everything around it by letting loose a flare of electricity. This may also cause paralysis.

Class
Description
TM01Work UpNormalStatus--30

The user is roused, and its Attack and Sp. Atk stats increase.

TM04Calm MindPsychicStatus--20

The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.

TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM08Bulk UpFightingStatus--20

The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.

TM10Hidden PowerNormalSpecial6010015

A unique attack that varies in type depending on the Pokémon using it.

TM12TauntDarkStatus-10020

The target is taunted into a rage that allows it to use only attack moves for three turns.

TM17ProtectNormalStatus--10

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM21FrustrationNormalPhysical-10020

This full-power attack grows more powerful the less the user likes its Trainer.

TM24ThunderboltElectricSpecial9010015

A strong electric blast crashes down on the target. This may also leave the target with paralysis.

TM25ThunderElectricSpecial1107010

A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.

TM27ReturnNormalPhysical-10020

This full-power attack grows more powerful the more the user likes its Trainer.

TM31Brick BreakFightingPhysical7510015

The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM40Aerial AceFlyingPhysical60-20

The user confounds the target with speed, then slashes. This attack never misses.

TM42FacadeNormalPhysical7010020

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

TM47Low SweepFightingPhysical6510020

The user makes a swift attack on the target’s legs, which lowers the target’s Speed stat.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round to increase the power of the attack.

TM49Echoed VoiceNormalSpecial4010015

The user attacks the target with an echoing voice. If this move is used every turn, its power is increased.

TM52Focus BlastFightingSpecial120705

The user heightens its mental focus and unleashes its power. This may also lower the target’s Sp. Def stat.

TM54False SwipeNormalPhysical4010040

A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.

TM56FlingDarkPhysical-10010

The user flings its held item at the target to attack. This move’s power and effects depend on the item.

TM59Brutal SwingDarkPhysical6010020

The user swings its body around violently to inflict damage on everything in its vicinity.

TM62AcrobaticsFlyingPhysical5510015

The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.

TM68Giga ImpactNormalPhysical150905

The user charges at the target using every bit of its power. The user can’t move on the next turn.

TM72Volt SwitchElectricSpecial7010020

After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

TM73Thunder WaveElectricStatus-9020

The user launches a weak jolt of electricity that paralyzes the target.

TM86Grass KnotGrassSpecial-10020

The user snares the target with grass and trips it. The heavier the target, the greater the move’s power.

TM88Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM93Wild ChargeElectricPhysical9010015

The user shrouds itself in electricity and smashes into its target. This also damages the user a little.

TM95SnarlDarkSpecial559515

The user yells as if it’s ranting about something, which lowers the Sp. Atk stat of opposing Pokémon.

TM100ConfideNormalStatus--20

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

Class
Description
BounceFlyingPhysical85855

The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis.

Drain PunchFightingPhysical7510010

An energy-draining punch. The user’s HP is restored by half the damage taken by the target.

Dual ChopDragonPhysical409015

The user attacks its target by hitting it with brutal strikes. The target is hit twice in a row.

ElectrowebElectricSpecial559515

The user attacks and captures opposing Pokémon using an electric net. This lowers their Speed stat.

EndeavorNormalPhysical-1005

This attack move cuts down the target’s HP to equal the user’s HP.

Fire PunchFirePhysical7510015

The target is punched with a fiery fist. This may also leave the target with a burn.

Focus PunchFightingPhysical15010020

The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.

Iron TailSteelPhysical1007515

The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.

Knock OffDarkPhysical6510020

The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item.

Laser FocusNormalStatus--30

The user concentrates intensely. The attack on the next turn always results in a critical hit.

Low KickFightingPhysical-10020

A powerful low kick that makes the target fall over. The heavier the target, the greater the move’s power.

OutrageDragonPhysical12010010

The user rampages and attacks for two to three turns. The user then becomes confused.

Shock WaveElectricSpecial60-20

The user strikes the target with a quick jolt of electricity. This attack never misses.

SnatchDarkStatus--10

The user steals the effects of any attempts to use a healing or stat-changing move.

SnoreNormalSpecial5010015

This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

SuperpowerFightingPhysical1201005

The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats.

Throat ChopDarkPhysical8010015

The user attacks the target’s throat, and the resultant suffering prevents the target from using moves that emit sound for two turns.

Thunder PunchElectricPhysical7510015

The target is punched with an electrified fist. This may also leave the target with paralysis.

Volt Absorb

Ability Slot 1

Restores HP if hit by an Electric-type move, instead of taking damage.

Absorbs Electric moves, healing for 1/4 max HP.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.

USUM / Pokédex

Zeraora

Zeraora

#403 in the Ultra Sun & Ultra Moon Pokédex • Thunderclap Pokémon

Ultra Sun

It electrifies its claws and tears its opponents apart with them. Even if they dodge its attack, they’ll be electrocuted by the flying sparks.

Ultra Moon

It approaches its enemies at the speed of lightning, then tears them limb from limb with its sharp claws.

Pokédexes

Updated Alola #403

Egg Group

Undiscovered

Steps to Hatch

30,720

Effort Values Yielded

3 Spe

Gender Ratio

Genderless

Capture Rate

3

Base Experience

270
Zeraora

Zeraora

#403

No evolutions

Blacephalon

Caterpie

Zeraora normal sprite

Normal

Shiny Zeraora sprite

Shiny

Zeraora

Thunderclap Pokémon

#403
Electric

Height

1.5 m

Weight

44.5 kg

Base XP

270

Abilities

Volt Absorb

HP

88

Attack

112

Defense

75

Sp. Atk

102

Sp. Def

80

Speed

143

Total

600

Type Chart

Weaknesses

Takes 2× from

Ground

Resistances

Takes 0.5× from

ElectricFlyingSteel
Class
Description
StartScratchNormalPhysical4010035

Hard, pointed, sharp claws rake the target to inflict damage.

StartSparkElectricPhysical6510020

The user throws an electrically charged tackle at the target. This may also leave the target with paralysis.

5Hone ClawsDarkStatus--15

The user sharpens its claws to boost its Attack stat and accuracy.

8Quick AttackNormalPhysical4010030

The user lunges at the target at a speed that makes it almost invisible. This move always goes first.

12Fury SwipesNormalPhysical188015

The target is raked with sharp claws or scythes quickly two to five times in a row.

15Volt SwitchElectricSpecial7010020

After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

19SnarlDarkSpecial559515

The user yells as if it’s ranting about something, which lowers the Sp. Atk stat of opposing Pokémon.

22Fake OutNormalPhysical4010010

This attack hits first and makes the target flinch. It only works the first turn the user is in battle.

26ChargeElectricStatus--20

The user boosts the power of the Electric move it uses on the next turn. This also raises the user’s Sp. Def stat.

29Thunder PunchElectricPhysical7510015

The target is punched with an electrified fist. This may also leave the target with paralysis.

33SlashNormalPhysical7010020

The target is attacked with a slash of claws or blades. Critical hits land more easily.

36Wild ChargeElectricPhysical9010015

The user shrouds itself in electricity and smashes into its target. This also damages the user a little.

40Quick GuardFightingStatus--15

The user protects itself and its allies from priority moves.

43Plasma FistsElectricPhysical10010015

The user attacks with electrically charged fists. This move changes Normal-type moves to Electric-type moves.

47Close CombatFightingPhysical1201005

The user fights the target up close without guarding itself. This also lowers the user’s Defense and Sp. Def stats.

50DischargeElectricSpecial8010015

The user strikes everything around it by letting loose a flare of electricity. This may also cause paralysis.

Class
Description
TM01Work UpNormalStatus--30

The user is roused, and its Attack and Sp. Atk stats increase.

TM04Calm MindPsychicStatus--20

The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.

TM06ToxicPoisonStatus-9010

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

TM08Bulk UpFightingStatus--20

The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.

TM10Hidden PowerNormalSpecial6010015

A unique attack that varies in type depending on the Pokémon using it.

TM12TauntDarkStatus-10020

The target is taunted into a rage that allows it to use only attack moves for three turns.

TM17ProtectNormalStatus--10

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

TM21FrustrationNormalPhysical-10020

This full-power attack grows more powerful the less the user likes its Trainer.

TM24ThunderboltElectricSpecial9010015

A strong electric blast crashes down on the target. This may also leave the target with paralysis.

TM25ThunderElectricSpecial1107010

A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.

TM27ReturnNormalPhysical-10020

This full-power attack grows more powerful the more the user likes its Trainer.

TM31Brick BreakFightingPhysical7510015

The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.

TM32Double TeamNormalStatus--15

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

TM40Aerial AceFlyingPhysical60-20

The user confounds the target with speed, then slashes. This attack never misses.

TM42FacadeNormalPhysical7010020

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

TM44RestPsychicStatus--5

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

TM47Low SweepFightingPhysical6510020

The user makes a swift attack on the target’s legs, which lowers the target’s Speed stat.

TM48RoundNormalSpecial6010015

The user attacks the target with a song. Others can join in the Round to increase the power of the attack.

TM49Echoed VoiceNormalSpecial4010015

The user attacks the target with an echoing voice. If this move is used every turn, its power is increased.

TM52Focus BlastFightingSpecial120705

The user heightens its mental focus and unleashes its power. This may also lower the target’s Sp. Def stat.

TM54False SwipeNormalPhysical4010040

A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.

TM56FlingDarkPhysical-10010

The user flings its held item at the target to attack. This move’s power and effects depend on the item.

TM59Brutal SwingDarkPhysical6010020

The user swings its body around violently to inflict damage on everything in its vicinity.

TM62AcrobaticsFlyingPhysical5510015

The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.

TM68Giga ImpactNormalPhysical150905

The user charges at the target using every bit of its power. The user can’t move on the next turn.

TM72Volt SwitchElectricSpecial7010020

After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

TM73Thunder WaveElectricStatus-9020

The user launches a weak jolt of electricity that paralyzes the target.

TM86Grass KnotGrassSpecial-10020

The user snares the target with grass and trips it. The heavier the target, the greater the move’s power.

TM88Sleep TalkNormalStatus--10

While it is asleep, the user randomly uses one of the moves it knows.

TM90SubstituteNormalStatus--10

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

TM93Wild ChargeElectricPhysical9010015

The user shrouds itself in electricity and smashes into its target. This also damages the user a little.

TM95SnarlDarkSpecial559515

The user yells as if it’s ranting about something, which lowers the Sp. Atk stat of opposing Pokémon.

TM100ConfideNormalStatus--20

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

Class
Description
BounceFlyingPhysical85855

The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis.

Drain PunchFightingPhysical7510010

An energy-draining punch. The user’s HP is restored by half the damage taken by the target.

Dual ChopDragonPhysical409015

The user attacks its target by hitting it with brutal strikes. The target is hit twice in a row.

ElectrowebElectricSpecial559515

The user attacks and captures opposing Pokémon using an electric net. This lowers their Speed stat.

EndeavorNormalPhysical-1005

This attack move cuts down the target’s HP to equal the user’s HP.

Fire PunchFirePhysical7510015

The target is punched with a fiery fist. This may also leave the target with a burn.

Focus PunchFightingPhysical15010020

The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.

Iron TailSteelPhysical1007515

The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.

Knock OffDarkPhysical6510020

The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item.

Laser FocusNormalStatus--30

The user concentrates intensely. The attack on the next turn always results in a critical hit.

Low KickFightingPhysical-10020

A powerful low kick that makes the target fall over. The heavier the target, the greater the move’s power.

OutrageDragonPhysical12010010

The user rampages and attacks for two to three turns. The user then becomes confused.

Shock WaveElectricSpecial60-20

The user strikes the target with a quick jolt of electricity. This attack never misses.

SnatchDarkStatus--10

The user steals the effects of any attempts to use a healing or stat-changing move.

SnoreNormalSpecial5010015

This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

SuperpowerFightingPhysical1201005

The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats.

Throat ChopDarkPhysical8010015

The user attacks the target’s throat, and the resultant suffering prevents the target from using moves that emit sound for two turns.

Thunder PunchElectricPhysical7510015

The target is punched with an electrified fist. This may also leave the target with paralysis.

Volt Absorb

Ability Slot 1

Restores HP if hit by an Electric-type move, instead of taking damage.

Absorbs Electric moves, healing for 1/4 max HP.

Dittobase

© 2026 dittobase.com. All rights reserved.

This website is an independent platform and is not associated with, validated, backed, or sponsored by Nintendo, Game Freak, Niantic, or The Pokémon Company.