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Blacephalon

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Blacephalon in Pokémon Ultra Sun & Ultra Moon

#393 in the Ultra Sun & Ultra Moon Pokédex • Fireworks Pokémon

Blacephalon in the National Pokédex
Blacephalon sprite

Normal

Shiny Blacephalon sprite

Shiny

Pokédex entries

Ultra Sun

It slithers toward people. Then, without warning, it triggers the explosion of its own head. It’s apparently one kind of Ultra Beast.

Ultra Moon

A UB that appeared from an Ultra Wormhole, it causes explosions, then takes advantage of opponents’ surprise to rob them of their vitality.

Pokémon details

Types

FireGhost

Category

Fireworks Pokémon

Abilities

Height

1.8 m (5'11")

Weight

13 kg (28.7 lbs)

National Pokédex

#0806

Pokédex

#393

Blacephalon in Other Games

National Dex page

Base stat spread shown as a hex chart and supporting stat bars.

Min

Max

HP

53

216

310

Attack

127

233

388

Defense

53

99

225

Sp. Atk

151

276

441

Sp. Def

79

146

282

Speed

107

197

344

Total

570

Ranges are for Level 100. Max assumes a beneficial nature, 252 EVs, and 31 IVs; min assumes a hindering nature, 0 EVs, and 0 IVs.

Type-only matchups for Blacephalon, sorted from worst weakness to best resistance. Abilities, held items and battle conditions can change the damage taken.

EV yield, catch rate, and experience details for this Pokémon.
Pokédexes
Alola #393
EV yield
3 SpA
Catch rate
30
Base Exp.
257

Egg groups, gender ratio, and hatching details for this Pokémon.
Egg groups
Gender
Genderless
Egg cycles
120

Evolution requirements shown in a compact table or chain view.
Blacephalon

Blacephalon

#393

No evolutions

Known encounter locations for this Pokémon in this game.
Ultra Sun
LocationMethodLevelChanceConditions

Poni Grove

Static encounter, only one chance65-

After becoming Champion, the Ultra Recon Squad asks you to catch two version-specific Ultra Beasts in Poni Grove. This mission is separate from recurring white-wormhole Ultra Beasts.

Poni Grove

Walking in tall grass or a cave60-

After becoming Champion, the Ultra Recon Squad asks you to catch two version-specific Ultra Beasts in Poni Grove. This mission is separate from recurring white-wormhole Ultra Beasts.

Moves this Pokémon learns naturally by reaching specific levels.
Class
StartEmber

The target is attacked with small flames. This may also leave the target with a burn.

Fire4010025
StartAstonish

The user attacks the target while shouting in a startling fashion. This may also make the target flinch.

Ghost3010015
7Magic Coat

A barrier reflects back to the target moves like Leech Seed and moves that damage status.

Psychic--15
13Stored Power

The user attacks the target with stored power. The more the user’s stats are raised, the greater the move’s power.

Psychic2010010
17Flame Burst

The user attacks the target with a bursting flame. The bursting flame damages Pokémon next to the target as well.

Fire7010015
23Night Shade

The user makes the target see a frightening mirage. It inflicts damage equal to the user’s level.

Ghost-10015
29Light Screen

A wondrous wall of light is put up to reduce damage from special attacks for five turns.

Psychic--30
31Calm Mind

The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.

Psychic--20
37Fire Blast

The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.

Fire110855
41Shadow Ball

The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.

Ghost8010015
47Trick

The user catches the target off guard and swaps its held item with its own.

Psychic-10010
59Mind Blown

The user attacks everything around it by causing its own head to explode. This also damages the user.

Fire1501005

Moves this Pokémon can learn from Technical Machines in Pokémon Ultra Sun and Ultra Moon.
Class
TM03Psyshock

The user materializes an odd psychic wave to attack the target. This attack does physical damage.

Psychic8010010
TM04Calm Mind

The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.

Psychic--20
TM06Toxic

A move that leaves the target badly poisoned. Its poison damage worsens every turn.

Poison-9010
TM10Hidden Power

A unique attack that varies in type depending on the Pokémon using it.

Normal6010015
TM11Sunny Day

The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.

Fire--5
TM12Taunt

The target is taunted into a rage that allows it to use only attack moves for three turns.

Dark-10020
TM15Hyper Beam

The target is attacked with a powerful beam. The user can’t move on the next turn.

Normal150905
TM16Light Screen

A wondrous wall of light is put up to reduce damage from special attacks for five turns.

Psychic--30
TM17Protect

Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

Normal--10
TM21Frustration

This full-power attack grows more powerful the less the user likes its Trainer.

Normal-10020
TM23Smack Down

The user throws a stone or similar projectile to attack an opponent. A flying Pokémon will fall to the ground when it’s hit.

Rock5010015
TM27Return

This full-power attack grows more powerful the more the user likes its Trainer.

Normal-10020
TM29Psychic

The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat.

Psychic9010010
TM30Shadow Ball

The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.

Ghost8010015
TM32Double Team

By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

Normal--15
TM35Flamethrower

The target is scorched with an intense blast of fire. This may also leave the target with a burn.

Fire9010015
TM38Fire Blast

The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.

Fire110855
TM41Torment

The user torments and enrages the target, making it incapable of using the same move twice in a row.

Dark-10015
TM42Facade

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

Normal7010020
TM43Flame Charge

Cloaking itself in flame, the user attacks. Then, building up more power, the user raises its Speed stat.

Fire5010020
TM44Rest

The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.

Psychic--10
TM46Thief

The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.

Dark6010025
TM48Round

The user attacks the target with a song. Others can join in the Round to increase the power of the attack.

Normal6010015
TM50Overheat

The user attacks the target at full power. The attack’s recoil harshly lowers the user’s Sp. Atk stat.

Fire130905
TM56Fling

The user flings its held item at the target to attack. This move’s power and effects depend on the item.

Dark-10010
TM60Quash

The user suppresses the target and makes its move go last.

Dark-10015
TM61Will-O-Wisp

The user shoots a sinister, bluish-white flame at the target to inflict a burn.

Fire-8515
TM64Explosion

The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move.

Normal2501005
TM65Shadow Claw

The user slashes with a sharp claw made from shadows. Critical hits land more easily.

Ghost7010015
TM66Payback

The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.

Dark5010010
TM87Swagger

The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.

Normal-8515
TM88Sleep Talk

While it is asleep, the user randomly uses one of the moves it knows.

Normal--10
TM90Substitute

The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.

Normal--10
TM97Dark Pulse

The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.

Dark8010015
TM100Confide

The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.

Normal--20

Moves this Pokémon can learn from move tutors in this game.
Class
After You

The user helps the target and makes it use its move right after the user.

Normal--15
Foul Play

The user turns the target’s power against it. The higher the target’s Attack stat, the greater the move’s power.

Dark9510015
Heat Wave

The user attacks by exhaling hot breath on the opposing Pokémon. This may also leave those Pokémon with a burn.

Fire959010
Knock Off

The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item.

Dark6510020
Last Resort

This move can be used only after the user has used all the other moves it knows in the battle.

Normal1401005
Pain Split

The user adds its HP to the target’s HP, then equally shares the combined HP with the target.

Normal--20
Recycle

The user recycles a held item that has been used in battle so it can be used again.

Normal--10
Snore

This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.

Normal5010015
Spite

The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.

Ghost-10010
Trick

The user catches the target off guard and swaps its held item with its own.

Psychic-10010
Uproar

The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.

Normal9010010

Ability options available to this Pokémon in this game.

Beast Boost

Ability Slot 1

The Pokémon boosts its most proficient stat each time it knocks out a Pokémon.

Raises this Pokémon's highest stat by one stage when it knocks out another Pokémon.

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